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    Posts made by Marakanda

    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 7 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 54 Sea Zone to 35 Sea Zone

      Combat - ANZAC
                  Battle in 35 Sea Zone
                      Americans loiter and taunt; ANZAC attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 35 Sea Zone
                          ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                      ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - ANZAC
                  1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                  1 artillery moved from Queensland to 54 Sea Zone
                  1 submarine moved from 62 Sea Zone to 33 Sea Zone
                  1 fighter moved from Queensland to Caroline Islands
                  1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                  1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                  1 infantry moved from New Guinea to 46 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                  1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                  2 fighters moved from New South Wales to Queensland
                  1 infantry moved from Queensland to New South Wales
                  1 fighter moved from Persia to Egypt
                  2 infantry moved from Alexandria to Egypt
                  2 fighters moved from Burma to Persia
                  1 infantry moved from Shan State to Burma

      Place Units - ANZAC
                  1 submarine and 1 transport placed in 62 Sea Zone
                  1 artillery placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 21 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

      Territory Summary for ANZAC :

      Caroline Islands : 1 artillery, 1 fighter and 1 infantry
          Burma : 1 infantry
          Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Java : 1 flag, 2 infantry
          Dutch New Guinea : 1 flag
          33 Sea Zone : 1 cruiser, 2 submarines and 1 transport
          35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
          62 Sea Zone : 1 submarine and 1 transport
          Egypt : 1 fighter and 2 infantry
          Persia : 2 fighters

      Production/PUs Summary :

      Germans : 46 / 53
          Russians : 27 / 33
          Japanese : 42 / 45
          Americans : 52 / 78
          Chinese : 3 / 5
          British : 32 / 26
          UK_Pacific : 21 / 18
          Italians : 23 / 22
          ANZAC : 14 / 31
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - British
                  British buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Alexandria to Tobruk
                  1 bomber and 1 tactical_bomber moved from Egypt to Tobruk

      Combat - British
                  British creates battle in territory 97 Sea Zone
                  Battle in Tobruk
                      British attack with 1 bomber, 1 infantry and 1 tactical_bomber
                      Italians defend with 1 infantry
                          British roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Tobruk, round 2 :  2/3 hits
                          Italians roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                      British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 submarine moved from 97 Sea Zone to 93 Sea Zone
                  2 submarines moved from 98 Sea Zone to 97 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Egypt to Bryansk
                  2 infantry moved from Persia to Iraq
                  1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
                  1 bomber and 1 tactical_bomber moved from Tobruk to Egypt
                  1 armour moved from Eastern United States to 101 Sea Zone
                  1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 armour moved from 86 Sea Zone to Brazil
                        British take Brazil from Neutral_Allies
                  1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                  3 artilleries and 4 infantry moved from India to Burma
                  2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 transport moved from 81 Sea Zone to 96 Sea Zone
                  1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                  1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt

      Place Units - British
                  2 submarines placed in 98 Sea Zone
                  1 fighter placed in United Kingdom
                  3 infantry placed in Persia

      Turn Complete - British
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                  British collect 26 PUs (6 lost to blockades); end with 26 PUs total

      Place Units - UK_Pacific
                  6 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                  UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
                  Some Units in India change ownership: 6 infantry

      Territory Summary for British and UK_Pacific :

      Burma : 3 aaGuns, 6 artilleries, 1 fighter and 22 infantry
          India : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
          Malaya : 1 harbour and 1 infantry
          Celebes : 1 flag, 1 infantry
          Sumatra : 1 flag, 1 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
          Anglo Egyptian Sudan : 2 infantry
          Bryansk : 2 fighters and 1 tactical_bomber
          106 Sea Zone : 1 flag
          86 Sea Zone : 1 transport
          93 Sea Zone : 1 submarine
          97 Sea Zone : 1 flag, 2 submarines
          Iraq : 2 infantry
          Eastern Persia : 1 flag
          101 Sea Zone : 1 artillery and 2 infantry
          Brazil : 1 flag, 1 armour and 3 infantry
          Persia : 1 flag, 1 factory_minor and 3 infantry
          98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport

      Production/PUs Summary :

      Germans : 46 / 53
          Russians : 29 / 33
          Japanese : 42 / 45
          Americans : 52 / 78
          Chinese : 3 / 5
          British : 32 / 26
          UK_Pacific : 21 / 18
          Italians : 21 / 27
          ANZAC : 14 / 24
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  2 infantry moved from Tsinghai to Sikang

      Combat - Chinese
                  Battle in Sikang
                      Chinese attack with 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                          Chinese roll dice for 2 infantry in Sikang, round 3 :  1/2 hits
                          Japanese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                      Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 3 PUs; end with 5 PUs total

      Territory Summary for Chinese :

      Kansu : 2 infantry
          Tsinghai : 1 infantry
          Sikang : 1 infantry
          Burma : 1 fighter

      Production/PUs Summary :

      Germans : 46 / 53
          Russians : 29 / 33
          Japanese : 42 / 45
          Americans : 52 / 78
          Chinese : 3 / 5
          British : 30 / 31
          UK_Pacific : 21 / 18
          Italians : 21 / 27
          ANZAC : 14 / 24
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Remaining resources: 1 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                  2 infantry moved from 33 Sea Zone to Caroline Islands

      Combat - Americans
                  Battle in Philippines
                      Americans attack with 1 artillery and 1 infantry
                      Japanese defend with 1 airfield, 1 artillery and 1 harbour
                          Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                          Japanese roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                          Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 :  1/2 hits
                          Japanese roll dice for 1 artillery in Philippines, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Philippines
                      Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in Caroline Islands
                      Americans attack with 1 artillery and 3 infantry
                      Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
                          Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  3/4 hits
                          Japanese roll dice for 2 aaGuns and 1 infantry in Caroline Islands, round 2 :  1/1 hits
                          1 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                      Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 2 aaGuns and 1 infantry

      Non Combat Move - Americans
                  1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                  1 fighter moved from Hawaiian Islands to 33 Sea Zone
                  1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                  2 bombers moved from Western United States to Queensland
                  1 carrier and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                  3 carriers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone

      Place Units - Americans
                  1 carrier and 2 transports placed in 101 Sea Zone
                  2 fighters placed in Eastern United States
                  1 destroyer and 3 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
          Queensland : 2 bombers
          Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield
          43 Sea Zone : 1 destroyer
          33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 2 transports
          30 Sea Zone : 1 destroyer and 2 submarines
          37 Sea Zone : 1 destroyer
          35 Sea Zone : 1 transport
          10 Sea Zone : 1 destroyer and 3 submarines
          Central United States : 4 aaGuns, 1 armour, 1 factory_major, 2 infantry and 4 mech_infantrys
          Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
          106 Sea Zone : 1 carrier and 2 destroyers
          101 Sea Zone : 1 carrier and 2 transports

      Production/PUs Summary :

      Germans : 46 / 53
          Russians : 29 / 33
          Japanese : 43 / 45
          Americans : 52 / 78
          Chinese : 2 / 5
          British : 30 / 31
          UK_Pacific : 21 / 18
          Italians : 21 / 27
          ANZAC : 14 / 24
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                  1 mech_infantry moved from Bryansk to Smolensk
                  1 mech_infantry moved from Smolensk to Archangel
                  1 tactical_bomber moved from Bryansk to Archangel
                  2 fighters moved from Russia to Archangel
                  1 armour moved from Bryansk to Belarus
                        Russians take Belarus from Italians
                  1 armour moved from Belarus to Bryansk

      Combat - Russians
                  Battle in Archangel
                      Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                      Italians defend with 1 armour
                          Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  3/4 hits
                          Italians roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                          1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
                      Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Italians: 1 armour
                      Casualties for Russians: 1 mech_infantry
                  Battle in Iraq
                      Russians attack with 1 armour and 1 mech_infantry
                      Neutral_Axis defend with 1 infantry
                          Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  1/2 hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                          1 infantry owned by the Neutral_Axis lost in Iraq
                      Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Neutral_Axis: 1 infantry

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
                  4 artilleries and 6 infantry moved from Russia to Bryansk
                  2 infantry moved from Rostov to Bryansk
                  1 infantry moved from Volgograd to Tambov
                  2 aaGuns and 18 infantry moved from Amur to Buryatia

      Place Units - Russians
                  3 artilleries and 7 infantry placed in Russia
                  2 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 30 PUs; end with 30 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs

      Territory Summary for Russians :

      Buryatia : 2 aaGuns and 18 infantry
          Bryansk : 4 aaGuns, 1 armour, 12 artilleries, 2 fighters, 46 infantry and 1 tactical_bomber
          Russia : 1 airfield, 3 artilleries, 1 factory_major and 7 infantry
          Tambov : 1 infantry
          Ukraine : 1 factory_minor
          Volgograd : 1 factory_minor and 2 infantry
          Iraq : 1 flag, 1 armour and 1 mech_infantry
          114 Sea Zone : 1 cruiser
          Northwest Persia : 1 flag
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 46 / 53
          Russians : 30 / 33
          Japanese : 37 / 50
          Americans : 52 / 77
          Chinese : 5 / 5
          British : 30 / 31
          UK_Pacific : 21 / 18
          Italians : 21 / 27
          ANZAC : 14 / 24
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Egypt to Alexandria
                  1 fighter moved from French Central Africa to Alexandria
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Turn Complete - French

      Territory Summary for French :

      Alexandria : 1 fighter and 1 infantry
          United Kingdom : 2 infantry
          Anglo Egyptian Sudan : 1 infantry
          98 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 44 / 53
          Russians : 29 / 39
          Japanese : 37 / 50
          Americans : 52 / 77
          Chinese : 5 / 5
          British : 30 / 31
          UK_Pacific : 21 / 18
          Italians : 22 / 27
          ANZAC : 14 / 24
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  2 fighters moved from Java to Shan State
                  1 infantry moved from Malaya to Shan State

      Combat - ANZAC
                  Battle in Shan State
                      ANZAC attack with 2 fighters and 1 infantry
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 2 fighters and 1 infantry in Shan State, round 2 :  2/3 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shan State
                      ANZAC win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC
                  2 fighters moved from Shan State to Burma
                  1 fighter moved from India to Persia
                  1 fighter moved from New South Wales to Queensland
                  1 submarine moved from 62 Sea Zone to 54 Sea Zone
                  1 transport moved from 54 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                  1 infantry moved from 54 Sea Zone to Queensland
                  2 infantry moved from Egypt to Alexandria
                  1 cruiser moved from 49 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 submarine placed in 62 Sea Zone
                  2 fighters placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      Territory Summary for ANZAC :

      Shan State : 1 infantry
          Burma : 2 fighters
          Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 factory_minor, 2 fighters and 1 harbour
          New Guinea : 1 infantry
          Java : 1 flag, 2 infantry
          Dutch New Guinea : 1 flag
          54 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
          62 Sea Zone : 1 submarine
          Alexandria : 2 infantry
          Persia : 1 fighter

      Production/PUs Summary :

      Germans : 44 / 53
          Russians : 29 / 39
          Japanese : 37 / 50
          Americans : 52 / 77
          Chinese : 5 / 5
          British : 30 / 31
          UK_Pacific : 21 / 18
          Italians : 22 / 27
          ANZAC : 14 / 24
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 artilleries and 2 infantry moved from Egypt to Alexandria
                  3 infantry moved from Persia to Iraq
                  1 bomber and 1 fighter moved from Egypt to Alexandria
                  2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                  1 tactical_bomber moved from Egypt to Alexandria
                  1 armour and 1 mech_infantry moved from Egypt to Alexandria

      Combat - British
                  British creates battle in territory 97 Sea Zone
                  Battle in Alexandria
                      British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                      Italians defend with 1 infantry
                          British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  3/9 hits
                          Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Alexandria
                      British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Iraq
                      British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  2/6 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                          2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      2 infantry owned by the British retreated to Persia
                      Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Casualties for Neutral_Axis: 2 infantry

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                  1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                  1 bomber moved from Alexandria to Egypt
                  1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 battleship moved from 76 Sea Zone to 98 Sea Zone
                  2 infantry moved from Rhodesia to Belgian Congo
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                  3 aaGuns, 3 artilleries, 1 fighter and 18 infantry moved from India to Burma
                  1 transport moved from 106 Sea Zone to 101 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States

      Place Units - British
                  1 factory_minor placed in Persia
                  2 submarines placed in 98 Sea Zone
                  1 infantry placed in Egypt
                  1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 30 PUs; end with 31 PUs total

      Place Units - UK_Pacific
                  3 artilleries and 4 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                  UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
                  Some Units in India change ownership: 3 artilleries and 4 infantry

      Territory Summary for British and UK_Pacific :

      Burma : 3 aaGuns, 3 artilleries, 1 fighter and 18 infantry
          India : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
          Malaya : 1 harbour and 1 infantry
          Celebes : 1 flag, 1 infantry
          Sumatra : 1 flag, 1 infantry
          Eastern United States : 1 armour, 1 artillery and 2 infantry
          Belgian Congo : 2 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Alexandria : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
          106 Sea Zone : 1 flag
          97 Sea Zone : 1 flag, 1 submarine
          Eastern Persia : 1 flag
          101 Sea Zone : 1 transport
          81 Sea Zone : 1 transport
          Persia : 1 flag, 1 factory_minor and 2 infantry
          98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 submarines

      Production/PUs Summary :

      Germans : 44 / 53
          Russians : 33 / 39
          Japanese : 38 / 50
          Americans : 52 / 77
          Chinese : 5 / 5
          British : 30 / 31
          UK_Pacific : 20 / 18
          Italians : 17 / 27
          ANZAC : 14 / 26
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  3 infantry moved from Kansu to Suiyuyan
                  1 fighter and 2 infantry moved from Tsinghai to Shensi

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Shensi
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                          Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Shensi to Burma

      Place Units - Chinese
                  1 infantry placed in Tsinghai
                  1 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs total

      Territory Summary for Chinese :

      Shensi : 1 infantry
          Suiyuyan : 2 infantry
          Kansu : 2 infantry
          Tsinghai : 2 infantry
          Burma : 1 fighter

      Production/PUs Summary :

      Germans : 44 / 53
          Russians : 33 / 39
          Japanese : 38 / 50
          Americans : 52 / 77
          Chinese : 5 / 5
          British : 30 / 31
          UK_Pacific : 20 / 24
          Italians : 17 / 27
          ANZAC : 14 / 26
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 bomber moved from Hawaiian Islands to Western United States
                  1 bomber moved from Eastern United States to Western United States
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                  2 submarines moved from 28 Sea Zone to 26 Sea Zone
                  1 fighter moved from Eastern United States to 26 Sea Zone
                  2 fighters moved from Hawaiian Islands to 54 Sea Zone
                  1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 carrier and 2 destroyers placed in 101 Sea Zone
                  1 destroyer and 2 submarines placed in 10 Sea Zone
                  Note to players Americans: America has joined the Allies, and declared war on the Axis!
                  Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
          Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
          Midway : 1 airfield
          26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 transport
          10 Sea Zone : 1 destroyer and 2 submarines
          54 Sea Zone : 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports
          Central United States : 4 aaGuns, 1 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
          Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
          101 Sea Zone : 1 carrier and 2 destroyers

      Production/PUs Summary :

      Germans : 44 / 53
          Russians : 33 / 39
          Japanese : 40 / 50
          Americans : 52 / 77
          Chinese : 3 / 6
          British : 30 / 31
          UK_Pacific : 20 / 24
          Italians : 17 / 27
          ANZAC : 14 / 26
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Belarus to Novgorod
                  1 infantry moved from Belarus to Baltic States
                  1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                  1 fighter moved from Belarus to Baltic States

      Combat - Russians
                  Battle in Novgorod
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/4 hits
                          Germans roll dice for 1 armour in Novgorod, round 2 :  0/1 hits
                          1 armour owned by the Germans lost in Novgorod
                      Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Battle in Baltic States
                      Russians attack with 1 fighter and 1 infantry
                      Italians defend with 1 armour
                          Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 :  0/2 hits
                          Italians roll dice for 1 armour in Baltic States, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Baltic States
                      retreated to Baltic States
                      Italians win with 1 armour remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                  1 fighter moved from Baltic States to Bryansk
                  2 aaGuns, 2 artilleries and 13 infantry moved from Belarus to Bryansk
                  2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                  4 artilleries and 6 infantry moved from Russia to Bryansk
                  2 infantry moved from Caucasus to Volgograd
                  1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                        Russians take Northwest Persia from Neutral_Allies
                  2 fighters moved from Bryansk to Russia

      Place Units - Russians
                  1 infantry placed in Volgograd
                  4 artilleries and 6 infantry placed in Russia
                  Turning on Edit Mode
                  EDIT: Adding units owned by Russians to Rostov: 2 infantry
                  EDIT: Removing units owned by Russians from Volgograd: 2 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 34 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

      Territory Summary for Russians :

      Amur : 2 aaGuns and 18 infantry
          Bryansk : 4 aaGuns, 1 armour, 8 artilleries, 38 infantry, 1 mech_infantry and 1 tactical_bomber
          Rostov : 2 infantry
          Russia : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters and 6 infantry
          Ukraine : 1 factory_minor
          Volgograd : 1 factory_minor and 1 infantry
          Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
          114 Sea Zone : 1 cruiser
          Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 44 / 53
          Russians : 34 / 39
          Japanese : 32 / 43
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 30 / 31
          UK_Pacific : 24 / 24
          Italians : 17 / 27
          ANZAC : 14 / 26
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L Arthur Bomber Harris (allies +18) v Marakanda (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 armour, 1 bomber, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 bomber moved from France to Gibraltar
                  1 mech_infantry moved from Germany to Baltic States
                  1 mech_infantry moved from Eastern Poland to Baltic States
                  1 fighter and 3 tactical_bombers moved from Eastern Poland to Baltic States
                  2 tactical_bombers moved from Eastern Poland to 115 Sea Zone
                  2 bombers moved from Eastern Poland to Vyborg
                  2 bombers moved from Eastern Poland to Karelia
                  1 bomber moved from Western Germany to Finland
                  1 bomber moved from France to Finland
                  2 fighters moved from Western Germany to Norway
                  1 mech_infantry moved from Eastern Poland to Novgorod
                        Germans take Novgorod from Russians
                  2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                  2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia
                  2 armour and 2 infantry moved from Western Germany to 112 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
                  1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                  1 submarine moved from 114 Sea Zone to 115 Sea Zone
                  2 armour and 2 infantry moved from 115 Sea Zone to Vyborg
                  2 transports moved from 112 Sea Zone to 113 Sea Zone
                  1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
                  1 artillery moved from Germany to 113 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                  2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
                  2 transports moved from 112 Sea Zone to 113 Sea Zone
                  1 artillery and 3 infantry moved from Germany to 113 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                  1 artillery and 3 infantry moved from 112 Sea Zone to Norway

      Combat - Germans
                  Strategic bombing raid in Gibraltar
                          AA fire in Gibraltar :  0/1 hits
                      Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
                      Bombing raid in Gibraltar causes 4 damage total.
                  Battle in 115 Sea Zone
                      Germans attack with 1 destroyer, 1 submarine, 2 tactical_bombers and 4 transports
                      Russians defend with 1 submarine
                          Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Russians lost in 115 Sea Zone
                      Germans win with 1 destroyer, 1 submarine, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 submarine
                  Battle in Karelia
                      Germans attack with 2 artilleries, 2 bombers and 2 infantry
                      Russians defend with 3 infantry
                          Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Karelia, round 2 :  2/6 hits
                          Russians roll dice for 3 infantry in Karelia, round 2 :  1/3 hits
                          2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                          Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Karelia, round 3 :  3/5 hits
                          Russians roll dice for 1 infantry in Karelia, round 3 :  0/1 hits
                          1 infantry owned by the Russians lost in Karelia
                      Germans win, taking Karelia from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 3 infantry
                  Battle in Norway
                      Germans attack with 1 artillery, 2 fighters and 3 infantry
                      Russians defend with 2 infantry
                          Germans roll dice for 1 cruiser in Norway, round 2 :  1/1 hits
                          Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Norway, round 2 :  2/6 hits
                          Russians roll dice for 2 infantry in Norway, round 2 :  1/2 hits
                          2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                      Germans win, taking Norway from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Finland
                      Germans attack with 2 artilleries, 2 bombers and 2 infantry
                      Russians defend with 1 artillery and 2 infantry
                          Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Finland, round 2 :  1/6 hits
                          Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 :  1/3 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                          Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Finland, round 3 :  2/5 hits
                          Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 :  1/2 hits
                          1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
                      Germans win, taking Finland from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 4
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 artillery and 2 infantry
                  Battle in Vyborg
                      Germans attack with 2 armour, 2 bombers and 2 infantry
                      Russians defend with 2 artilleries
                          Germans roll dice for 2 armour, 2 bombers and 2 infantry in Vyborg, round 2 :  4/6 hits
                          Russians roll dice for 2 artilleries in Vyborg, round 2 :  1/2 hits
                          2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                      Germans win, taking Vyborg from Russians with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 artilleries
                  Battle in Baltic States
                      Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
                      Russians defend with 1 infantry
                          Germans roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Baltic States, round 2 :  5/6 hits
                          Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                      Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  1 artillery and 4 infantry moved from Poland to Eastern Poland
                  1 fighter and 3 tactical_bombers moved from Baltic States to Western Germany
                  2 fighters moved from Norway to Western Germany
                  1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                  1 armour moved from Scotland to United Kingdom
                  2 tactical_bombers moved from 115 Sea Zone to Eastern Poland
                  2 bombers moved from Vyborg to Eastern Poland
                  2 bombers moved from Karelia to Eastern Poland
                  2 bombers moved from Finland to Western Germany
                  1 bomber moved from Gibraltar to Southern France
                  2 infantry moved from Germany to Poland

      Place Units - Germans
                  2 infantry and 1 mech_infantry placed in United Kingdom
                  3 infantry placed in France
                  1 bomber placed in Western Germany
                  2 armour and 1 mech_infantry placed in Germany
                  1 destroyer placed in 112 Sea Zone

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                  Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

      Territory Summary for Germans :

      Scotland : 1 flag, 1 airfield
          United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
          Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          Southern France : 1 bomber
          France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
          Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
          Poland : 2 infantry
          Germany : 2 armour, 1 factory_major and 1 mech_infantry
          Norway : 1 artillery and 2 infantry
          Karelia : 1 flag, 2 artilleries and 1 infantry
          Baltic States : 1 flag, 1 mech_infantry
          Vyborg : 1 flag, 2 armour and 1 infantry
          Eastern Poland : 3 aaGuns, 4 armour, 6 artilleries, 4 bombers, 26 infantry, 2 mech_infantrys and 2 tactical_bombers
          Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
          112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 transports
          125 Sea Zone : 1 flag, 1 submarine
          Bulgaria : 1 flag, 4 infantry
          Greece : 1 flag
          127 Sea Zone : 2 transports
          115 Sea Zone : 1 destroyer, 1 submarine and 4 transports
          Yugoslavia : 1 flag
          Finland : 1 flag, 2 artilleries

      Production/PUs Summary :

      Germans : 55 / 63
          Russians : 29 / 54
          Japanese : 65 / 71
          Americans : 50 / 71
          Chinese : 0 / 4
          British : 22 / 0
          UK_Pacific : 7 / 7
          Italians : 16 / 16
          ANZAC : 11 / 16
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L Arthur Bomber Harris (allies +18) v Marakanda (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Italians
                  Italians buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 armour moved from Eastern Poland to Western Ukraine
                        Italians take Western Ukraine from Russians
                  1 armour moved from Western Ukraine to Eastern Poland
                  1 infantry moved from Eastern Poland to Belarus
                        Italians take Belarus from Russians

      Combat - Italians

      Non Combat Move - Italians
                  2 aaGuns moved from Northern Italy to Southern Italy
                  4 infantry moved from Northern Italy to Southern Italy
                  2 fighters moved from Western Germany to Southern Italy
                  1 artillery and 6 infantry moved from Romania to Eastern Poland

      Place Units - Italians
                  5 infantry placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                  Italians collect 16 PUs; end with 16 PUs total

      Territory Summary for Italians :

      Southern France : 1 flag, 1 factory_minor and 1 harbour
          Tobruk : 1 armour, 1 artillery and 1 infantry
          Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 6 infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
          Belarus : 1 flag, 1 infantry
          Eastern Poland : 1 flag, 1 aaGun, 2 armour, 1 artillery and 7 infantry
          Bessarabia : 1 flag
          Western Ukraine : 1 flag

      Production/PUs Summary :

      Germans : 46 / 55
          Russians : 38 / 54
          Japanese : 65 / 71
          Americans : 50 / 71
          Chinese : 0 / 4
          British : 22 / 0
          UK_Pacific : 7 / 7
          Italians : 16 / 16
          ANZAC : 11 / 22
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Politics - French
                  French takes Political Action: Political Action French To War With Japanese
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 infantry moved from Trans-Jordan to Egypt
                  1 fighter moved from Morocco to French Central Africa
                  1 destroyer moved from 76 Sea Zone to 98 Sea Zone

      Turn Complete - French

      Territory Summary for French :

      Egypt : 1 infantry
          United Kingdom : 2 infantry
          Morocco : 1 infantry
          French Equatorial Africa : 1 infantry
          French Central Africa : 1 fighter
          98 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 43 / 50
          Russians : 35 / 37
          Japanese : 32 / 43
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 30 / 31
          UK_Pacific : 24 / 24
          Italians : 17 / 27
          ANZAC : 14 / 26
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;

      Politics - ANZAC
                  ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 fighter moved from Sumatra to India
                  1 transport moved from 42 Sea Zone to 54 Sea Zone
                  2 fighters moved from Queensland to Java
                  1 cruiser moved from 26 Sea Zone to 49 Sea Zone
                  1 submarine moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Dutch New Guinea to New Guinea

      Place Units - ANZAC
                  1 submarine placed in 62 Sea Zone
                  1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 16 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

      Territory Summary for ANZAC :

      India : 1 fighter
          Malaya : 1 infantry
          Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 factory_minor, 1 fighter and 1 harbour
          New Guinea : 1 infantry
          Java : 1 flag, 2 fighters and 2 infantry
          Dutch New Guinea : 1 flag
          49 Sea Zone : 1 cruiser
          54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
          62 Sea Zone : 1 submarine
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 43 / 50
          Russians : 35 / 37
          Japanese : 32 / 43
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 30 / 31
          UK_Pacific : 24 / 24
          Italians : 17 / 27
          ANZAC : 14 / 26
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L Arthur Bomber Harris (allies +18) v Marakanda (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  2 artilleries moved from Java to 42 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                  2 artilleries and 2 transports moved from 42 Sea Zone to 44 Sea Zone
                  2 infantry moved from Celebes to 44 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
                  2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                  4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines
                  2 bombers moved from Kwangsi to 44 Sea Zone
                  1 infantry moved from Shensi to Tsinghai
                        Japanese take Tsinghai from Chinese
                  1 infantry moved from Shensi to Sikang
                        Japanese take Sikang from Chinese
                  2 artilleries moved from Shensi to Szechwan
                  1 mech_infantry moved from Kweichow to Szechwan
                  1 mech_infantry moved from Kwangsi to Szechwan
                  2 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                  1 fighter and 1 tactical_bomber moved from Shantung to Szechwan
                  1 infantry moved from Manchuria to Korea
                        Japanese take Korea from Russians
                  9 infantry and 2 mech_infantrys moved from Manchuria to Amur
                  1 infantry moved from Kansu to Timguska
                        Japanese take Timguska from Russians
                  1 submarine moved from 42 Sea Zone to 35 Sea Zone
                  2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Manchuria to Amur

      Combat - Japanese
                  Battle in 35 Sea Zone
                      Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
                      Americans defend with 2 transports
                          2 transports owned by the Americans lost in 35 Sea Zone
                          Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                      Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 14
                      Casualties for Americans: 2 transports
                  Battle in Philippines
                      Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
                      Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                          Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 :  2/10 hits
                          Americans roll dice for 1 artillery and 3 infantry in Philippines, round 2 :  1/4 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                          Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 3 :  3/9 hits
                          Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 :  0/2 hits
                          1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                      Japanese win, taking Philippines from Americans with 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                      Casualties for Americans: 1 artillery and 3 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in 44 Sea Zone
                      Japanese attack with 2 bombers and 1 destroyer
                      Americans defend with 1 submarine
                          Japanese roll dice for 2 bombers and 1 destroyer in 44 Sea Zone, round 2 :  1/3 hits
                          Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Americans lost in 44 Sea Zone
                      Japanese win, taking 44 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in Szechwan
                      Japanese attack with 2 artilleries, 3 fighters, 2 mech_infantrys and 4 tactical_bombers
                      Chinese defend with 5 infantry
                          Japanese roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 :  6/11 hits
                          Chinese roll dice for 5 infantry in Szechwan, round 2 :  2/5 hits
                          2 artilleries owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
                      Japanese win, taking Szechwan from Chinese with 3 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
                      Casualties for Chinese: 5 infantry
                      Casualties for Japanese: 2 artilleries
                  Battle in Amur
                      Japanese attack with 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Amur, round 2 :  2/13 hits
                          Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Amur
                      Japanese win, taking Amur from Russians with 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Japanese
                  1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                  1 aaGun moved from Manchuria to Amur
                  3 mech_infantrys moved from Shantung to Manchuria
                  1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                  4 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Japan to Shantung
                  2 fighters moved from Japan to 36 Sea Zone
                  2 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                  2 bombers moved from 44 Sea Zone to Kwangsi

      Place Units - Japanese
                  1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
                  3 mech_infantrys placed in Shantung
                  1 fighter placed in Japan
                  1 artillery and 2 infantry placed in Malaya

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
                  Japanese collect 65 PUs; end with 66 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

      Territory Summary for Japanese :

      Iwo Jima : 1 infantry
          Shantung : 1 flag, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
          Kwangsi : 1 flag, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
          Korea : 1 infantry
          Kiangsu : 1 flag
          Kiangsi : 1 flag
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
          Jehol : 1 flag
          Manchuria : 1 flag, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
          Shensi : 1 flag
          Yunnan : 1 flag
          Suiyuyan : 1 flag
          Kweichow : 1 flag, 1 fighter and 1 tactical_bomber
          Hunan : 1 flag
          Kansu : 1 flag
          Hopei : 1 flag
          Tsinghai : 1 flag, 1 infantry
          Szechwan : 1 flag, 2 mech_infantrys
          Chahar : 1 flag
          Sikang : 1 flag, 1 infantry
          Anhwe : 1 flag
          Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
          Borneo : 1 flag, 1 infantry
          Kwangtung : 1 flag, 1 harbour
          Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
          Amur : 1 flag, 1 aaGun, 9 infantry and 2 mech_infantrys
          Timguska : 1 flag, 1 infantry
          French Indo China : 1 flag, 1 factory_minor
          Celebes : 1 flag
          Java : 1 flag, 2 infantry
          Sumatra : 1 flag, 1 infantry
          44 Sea Zone : 1 flag, 1 destroyer
          36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
          35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports

      Production/PUs Summary :

      Germans : 46 / 55
          Russians : 41 / 54
          Japanese : 65 / 71
          Americans : 50 / 77
          Chinese : 0 / 4
          British : 21 / 0
          UK_Pacific : 7 / 7
          Italians : 14 / 15
          ANZAC : 11 / 22
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 destroyer moved from 106 Sea Zone to 118 Sea Zone
                  1 fighter moved from United Kingdom to 118 Sea Zone

      Combat - British
                  Battle in 118 Sea Zone
                      British attack with 1 destroyer and 1 fighter
                      Germans defend with 1 submarine
                          British roll dice for 1 destroyer and 1 fighter in 118 Sea Zone, round 2 :  0/2 hits
                          Germans roll dice for 1 submarine in 118 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 destroyer and 1 fighter in 118 Sea Zone, round 3 :  1/2 hits
                          Germans roll dice for 1 submarine in 118 Sea Zone, round 3 :  0/1 hits
                          1 submarine owned by the Germans lost in 118 Sea Zone
                      British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - British
                  2 fighters moved from United Kingdom to Morocco
                  1 fighter moved from 118 Sea Zone to United Kingdom
                  1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                  1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt
                  1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                  1 transport moved from 76 Sea Zone to 71 Sea Zone
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 battleship moved from 39 Sea Zone to 76 Sea Zone
                  1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                  1 infantry moved from Sumatra to 41 Sea Zone
                  1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                        UK_Pacific take Celebes from Dutch
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt

      Place Units - British
                  1 airfield and 1 factory_minor placed in Egypt
                  1 artillery and 1 infantry placed in Union of South Africa
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to Rhodesia: 2 infantry
                  EDIT: Removing units owned by British from Union of South Africa: 2 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs total

      Place Units - UK_Pacific
                  2 artilleries and 5 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 24 PUs; end with 24 PUs total
                  Some Units in India change ownership: 2 artilleries and 5 infantry

      Territory Summary for British and UK_Pacific :

      India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
          Malaya : 1 harbour and 1 infantry
          Kwangtung : 1 harbour and 2 infantry
          Celebes : 1 flag, 1 infantry
          Sumatra : 1 flag, 1 infantry
          44 Sea Zone : 1 transport
          36 Sea Zone : 1 destroyer
          Iceland : 1 airfield
          Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
          Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Scotland : 1 airfield
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
          Anglo Egyptian Sudan : 1 artillery and 2 infantry
          Rhodesia : 2 infantry
          Morocco : 2 fighters
          Ethiopia : 1 flag
          76 Sea Zone : 1 battleship
          118 Sea Zone : 1 destroyer
          106 Sea Zone : 1 flag, 1 transport
          97 Sea Zone : 1 flag, 1 submarine
          Eastern Persia : 1 flag
          71 Sea Zone : 1 transport
          Persia : 1 flag, 3 infantry
          98 Sea Zone : 1 cruiser and 1 destroyer

      Production/PUs Summary :

      Germans : 43 / 50
          Russians : 37 / 37
          Japanese : 32 / 43
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 31 / 31
          UK_Pacific : 24 / 24
          Italians : 13 / 5
          ANZAC : 14 / 18
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
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      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Shensi to Suiyuyan
                  1 fighter moved from Sikang to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                          Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  2 infantry moved from Sikang to Tsinghai
                  1 fighter moved from Suiyuyan to Tsinghai

      Place Units - Chinese
                  5 infantry placed in Tsinghai
                  Chinese undo move 1.
                  2 infantry placed in Tsinghai
                  Chinese undo move 1.
                  1 infantry placed in Tsinghai
                  4 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total

      Territory Summary for Chinese :

      Suiyuyan : 2 infantry
          Kansu : 4 infantry
          Tsinghai : 1 fighter and 3 infantry

      Production/PUs Summary :

      Germans : 43 / 50
          Russians : 37 / 37
          Japanese : 32 / 43
          Americans : 52 / 52
          Chinese : 6 / 6
          British : 29 / 34
          UK_Pacific : 21 / 23
          Italians : 13 / 5
          ANZAC : 14 / 18
          French : 9 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Guam to 26 Sea Zone
                  1 fighter moved from Western United States to 26 Sea Zone
                  2 submarines moved from 101 Sea Zone to 28 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone

      Place Units - Americans
                  1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                  1 bomber and 1 fighter placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      Territory Summary for Americans :

      Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_minor and 1 harbour
          Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
          Midway : 1 airfield
          30 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
          26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
          28 Sea Zone : 2 submarines
          10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
          54 Sea Zone : 1 destroyer and 1 submarine
          Central United States : 4 aaGuns, 1 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
          Eastern United States : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour

      Production/PUs Summary :

      Germans : 43 / 50
          Russians : 37 / 37
          Japanese : 33 / 43
          Americans : 52 / 52
          Chinese : 5 / 15
          British : 29 / 34
          UK_Pacific : 21 / 23
          Italians : 13 / 5
          ANZAC : 14 / 18
          French : 9 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

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      Marakanda
    • RE: 15L Arthur Bomber Harris (allies +18) v Marakanda (axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 5 artilleries, 2 bombers, 1 destroyer and 13 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 110 Sea Zone to 114 Sea Zone
                  2 bombers and 1 fighter moved from Western Germany to 114 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                  3 bombers moved from Western Germany to 125 Sea Zone
                  1 armour moved from United Kingdom to Scotland
                        Germans take Scotland from British
                  1 infantry moved from Poland to Baltic States
                        Germans take Baltic States from Russians

      Combat - Germans
                  Battle in 125 Sea Zone
                      Germans attack with 3 bombers, 1 destroyer and 1 submarine
                      Russians defend with 1 submarine
                          Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 3 bombers and 1 destroyer in 125 Sea Zone, round 2 :  1/4 hits
                          Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Russians lost in 125 Sea Zone
                      Germans win, taking 125 Sea Zone from Neutral with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 submarine
                  Battle in 114 Sea Zone
                      Germans attack with 2 bombers, 1 fighter and 1 submarine
                      Russians defend with 1 cruiser
                          Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                          1 cruiser owned by the Russians lost in 114 Sea Zone
                      Germans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for Russians: 1 cruiser

      Non Combat Move - Germans
                  1 fighter moved from 114 Sea Zone to Eastern Poland
                  2 armour moved from United Kingdom to 110 Sea Zone
                  2 armour, 1 carrier, 1 cruiser, 2 fighters and 8 transports moved from 110 Sea Zone to 112 Sea Zone
                  2 aaGuns moved from France to Western Germany
                  1 aaGun, 3 artilleries and 6 infantry moved from Poland to Eastern Poland
                  1 aaGun, 3 armour, 1 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                  1 aaGun, 1 armour, 2 artilleries and 15 infantry moved from Romania to Eastern Poland
                  5 tactical_bombers moved from Holland Belgium to Eastern Poland
                  2 bombers moved from 114 Sea Zone to Eastern Poland
                  1 artillery and 4 infantry moved from Germany to Poland
                  1 mech_infantry moved from France to Germany
                  2 armour moved from 112 Sea Zone to Western Germany
                  1 bomber moved from 125 Sea Zone to Eastern Poland
                  4 infantry moved from Greece to Bulgaria
                  1 fighter moved from 112 Sea Zone to Western Germany
                  1 fighter moved from 112 Sea Zone to Western Germany
                  1 bomber moved from 125 Sea Zone to Eastern Poland
                  1 bomber moved from 125 Sea Zone to Western Germany

      Place Units - Germans
                  3 artilleries and 7 infantry placed in Western Germany
                  2 artilleries and 4 infantry placed in Germany
                  2 bombers placed in France
                  2 infantry placed in United Kingdom
                  Germans undo move 1.
                  1 destroyer placed in 112 Sea Zone
                  3 artilleries and 6 infantry placed in Western Germany
                  1 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 50 PUs; end with 50 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

      Territory Summary for Germans :

      Scotland : 1 flag, 1 airfield and 1 armour
          United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
          Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 airfield, 2 bombers and 1 factory_minor
          Western Germany : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
          Poland : 1 artillery and 4 infantry
          Germany : 2 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
          Baltic States : 1 flag, 1 infantry
          Eastern Poland : 3 aaGuns, 4 armour, 5 artilleries, 4 bombers, 1 fighter, 22 infantry, 4 mech_infantrys and 5 tactical_bombers
          112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 8 transports
          125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
          Bulgaria : 1 flag, 4 infantry
          Greece : 1 flag
          114 Sea Zone : 1 submarine
          Yugoslavia : 1 flag

      Production/PUs Summary :

      Germans : 50 / 55
          Russians : 40 / 45
          Japanese : 55 / 64
          Americans : 52 / 77
          Chinese : 3 / 4
          British : 21 / 0
          UK_Pacific : 7 / 7
          Italians : 14 / 15
          ANZAC : 11 / 22
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in League
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      Marakanda
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