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    Posts made by Marakanda

    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians repair damage of 7x factory_major; Remaining resources: 22 PUs;
                  Russians buy 7 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 infantry moved from Amur to Siberia
                        Russians take Siberia from Japanese
                  17 infantry moved from Amur to Sakha
                  1 armour moved from Egypt to Ethiopia
                        Russians take Ethiopia from Italians
                  1 infantry moved from Russia to Vologda
                  1 infantry moved from Russia to Bryansk
                  1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                  1 fighter moved from Russia to Vologda

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Italians defend with 1 infantry
                          Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/3 hits
                          Italians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                      Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Vologda
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                          Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                      Russians win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Sakha
                      Russians attack with 17 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 17 infantry in Sakha, round 2 :  2/17 hits
                          Japanese roll dice for 1 infantry in Sakha, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
                      Russians win, taking Sakha from Japanese with 16 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Amur to Sakha
                  1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                  1 fighter moved from Vologda to Tambov
                  1 infantry moved from Volgograd to Tambov
                  15 infantry moved from Russia to Tambov

      Place Units - Russians
                  7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 20 PUs; end with 21 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs

      Territory Summary for Russians :

      Sakha : 2 aaGuns and 16 infantry
          Siberia : 1 infantry
          Egypt : 1 mech_infantry
          Ethiopia : 1 flag, 1 armour
          Russia : 2 aaGuns, 1 airfield, 1 factory_major and 30 infantry
          Tambov : 2 aaGuns, 1 armour, 15 artilleries, 2 fighters, 40 infantry and 1 tactical_bomber
          Volgograd : 1 factory_minor
          Iraq : 1 flag
          114 Sea Zone : 1 cruiser
          Northwest Persia : 1 flag
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 54 / 66
          Russians : 20 / 27
          Japanese : 53 / 55
          Americans : 50 / 71
          Chinese : 1 / 3
          British : 32 / 37
          UK_Pacific : 13 / 13
          Italians : 23 / 20
          ANZAC : 14 / 22
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 GeneralSvend-Sved (ALLIES +18) vs Marakanda (AXIS)

      Wow, that round took a helluva turn. Got a little scared after the first two combats whiffed. Gotta love dice :P.

      posted in League
      M
      Marakanda
    • RE: 15L G40 GeneralSvend-Sved (ALLIES +18) vs Marakanda (AXIS)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Research Technology - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
                  EDIT: Adding units owned by British to Alexandria: 1 artillery
                  EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
                  EDIT: Turning off Edit Mode

      Purchase Units - Germans
                  Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 103 Sea Zone to 91 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  2 bombers moved from Germany to 111 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  3 armour moved from Greater Southern Germany to France

      Combat - Germans
                  British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                  British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                  Battle in 106 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  1/1 hits
                          1 submarine owned by the Germans lost in 106 Sea Zone
                      British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                      Casualties for Germans: 1 submarine
                  Battle in 91 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 cruiser
                          Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 cruiser in 91 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans lost in 91 Sea Zone
                      British win with 1 cruiser remaining. Battle score for attacker is -6
                      Casualties for Germans: 1 submarine
                  Battle in 110 Sea Zone
                      Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                      British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  6/7 hits
                          British roll dice for 3 fighters in 110 Sea Zone, round 2 :  2/3 hits
                      Units damaged: 1 battleship owned by the Germans
                          British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  2/3 hits
                          1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 battleship owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the French, 1 fighter owned by the British, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
                          Germans roll dice for 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 :  3/5 hits
                          British roll dice for 1 fighter in 110 Sea Zone, round 3 :  0/1 hits
                          1 fighter owned by the British lost in 110 Sea Zone
                      Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                      Casualties for Germans: 1 battleship, 1 submarine and 1 tactical_bomber
                      Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                      Casualties for French: 1 cruiser and 1 fighter
                  Battle in 111 Sea Zone
                      Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                      British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                          Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                      Units damaged: 1 battleship owned by the British
                          Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  3/4 hits
                          British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  1/4 hits
                          1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                      1 submarine owned by the Germans Submerged
                          Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 :  3/4 hits
                          British roll dice for 1 fighter in 111 Sea Zone, round 3 :  0/1 hits
                          1 fighter owned by the British lost in 111 Sea Zone
                      Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                  Battle in France
                      Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                      British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                          Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 :  9/20 hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  4/11 hits
                          1 aaGun owned by the French, 4 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 6 infantry owned by the French lost in France
                          Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 :  2/16 hits
                          French roll dice for 2 armour and 1 fighter in France, round 3 :  3/3 hits
                          3 infantry owned by the Germans, 1 armour owned by the French and 1 armour owned by the British lost in France
                          Germans roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in France, round 4 :  5/13 hits
                          French roll dice for 1 fighter in France, round 4 :  0/1 hits
                          1 fighter owned by the French lost in France
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
                      Casualties for Germans: 7 infantry
                      Casualties for British: 1 armour and 1 artillery
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  2 infantry moved from Denmark to Western Germany
                  2 bombers, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                  3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                  1 armour moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  1 fighter moved from Slovakia Hungary to Southern Italy
                  1 tactical_bomber moved from Poland to Southern Italy
                  1 armour moved from Poland to Romania
                  3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                  3 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                  1 infantry moved from Greater Southern Germany to Northern Italy
                  2 artilleries and 5 infantry moved from Greater Southern Germany to Slovakia Hungary

      Place Units - Germans
                  1 submarine placed in 112 Sea Zone
                  2 bombers placed in Western Germany

      Turn Complete - Germans
                  Germans collect 37 PUs; end with 56 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

      Territory Summary for Germans :

      France : 1 flag, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys
          Slovakia Hungary : 1 armour, 2 artilleries and 7 infantry
          Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
          Romania : 1 armour and 2 infantry
          Poland : 3 aaGuns, 3 artilleries and 14 infantry
          Germany : 1 factory_major
          Northern Italy : 1 infantry
          Southern Italy : 1 fighter and 1 tactical_bomber
          112 Sea Zone : 1 cruiser, 1 submarine and 1 transport
          Bulgaria : 1 flag, 1 armour and 4 infantry
          Finland : 1 flag, 7 infantry
          111 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 37 / 66
          Russians : 37 / 37
          Japanese : 26 / 26
          Americans : 52 / 52
          Chinese : 12 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 15 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 DutchmanD (Allies +14) v Marakanda (Axis)

      Ah, no worries. Congratulations! Take all the time you need.

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      No intercept.

      And 2 hits? Really? That’s it, all fighter crews are fired! :P

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Combat Move - French
                  1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan

      Combat - French
                  Battle in Anglo Egyptian Sudan
                      French attack with 1 fighter and 2 infantry
                      Italians defend with 1 infantry
                          French roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                          Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                          1 infantry owned by the Italians and 1 infantry owned by the French lost in Anglo Egyptian Sudan
                      French win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for French: 1 infantry

      Non Combat Move - French
                  1 fighter moved from Anglo Egyptian Sudan to Egypt

      Turn Complete - French

      Territory Summary for French :

      Egypt : 1 fighter
          United Kingdom : 2 infantry
          Anglo Egyptian Sudan : 1 infantry
          98 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 47 / 57
          Russians : 24 / 29
          Japanese : 55 / 55
          Americans : 50 / 71
          Chinese : 1 / 3
          British : 32 / 37
          UK_Pacific : 13 / 13
          Italians : 24 / 20
          ANZAC : 14 / 22
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 33 Sea Zone to 43 Sea Zone
                  1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                  1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

      Combat - ANZAC
                  Battle in 43 Sea Zone
                      ANZAC attack with 1 submarine and 1 transport
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 43 Sea Zone
                          ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                      ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Borneo
                      ANZAC attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                          ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Borneo, round 3 :  1/1 hits
                          1 infantry owned by the ANZAC lost in Borneo
                          ANZAC roll dice for 1 artillery in Borneo, round 4 :  1/1 hits
                          Japanese roll dice for 1 infantry in Borneo, round 4 :  1/1 hits
                          1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                      Japanese win with no units remaining. Battle score for attacker is -4
                      Casualties for ANZAC: 1 artillery and 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                  1 submarine moved from 33 Sea Zone to 35 Sea Zone
                  2 fighters moved from Queensland to Caroline Islands
                  1 fighter moved from Egypt to 91 Sea Zone
                  1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                  1 infantry moved from Queensland to New South Wales
                  1 fighter moved from Persia to Egypt
                  1 fighter moved from Persia to Russia
                  1 infantry moved from Burma to India

      Place Units - ANZAC
                  1 factory_minor placed in Queensland
                  1 infantry placed in New South Wales
                  1 submarine and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 17 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

      Territory Summary for ANZAC :

      Caroline Islands : 1 artillery, 3 fighters and 1 infantry
          India : 1 infantry
          Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 factory_minor, 1 harbour and 2 infantry
          Java : 1 flag, 2 infantry
          Dutch New Guinea : 1 flag
          43 Sea Zone : 1 flag, 1 submarine and 1 transport
          33 Sea Zone : 1 cruiser, 1 submarine and 1 transport
          35 Sea Zone : 1 flag, 1 submarine
          62 Sea Zone : 1 submarine and 1 transport
          Egypt : 1 fighter and 2 infantry
          Russia : 1 fighter
          91 Sea Zone : 1 fighter

      Production/PUs Summary :

      Germans : 47 / 57
          Russians : 24 / 29
          Japanese : 55 / 55
          Americans : 50 / 71
          Chinese : 1 / 3
          British : 31 / 37
          UK_Pacific : 13 / 13
          Italians : 25 / 20
          ANZAC : 14 / 22
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      I assumed you didn’t want to intercept 3v1, let me know if that was incorrect.

      posted in League
      M
      Marakanda
    • RE: 15L G40 DutchmanD (Allies +14) v Marakanda (Axis)

      Bump

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - British
                  British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 fighters moved from United Kingdom to Gibraltar
                  1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                  1 bomber moved from Egypt to Ukraine
                  2 fighters moved from Bryansk to Ukraine

      Combat - British
                  British creates battle in territory 97 Sea Zone
                  Air Battle in Ukraine
                      British attacks with 3 units heading to Ukraine
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Ukraine
                          AA fire in Ukraine :  0/1 hits
                      Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                      Bombing raid in Ukraine causes 5 damage total.
                  Battle in Gibraltar
                      British attack with 1 artillery, 2 fighters and 2 infantry
                      Italians defend with 1 harbour and 2 infantry
                          British roll dice for 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 :  0/5 hits
                          Italians roll dice for 2 infantry in Gibraltar, round 2 :  2/2 hits
                          2 infantry owned by the British lost in Gibraltar
                          British roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 :  1/3 hits
                          Italians roll dice for 2 infantry in Gibraltar, round 3 :  1/2 hits
                          1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                          British roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 :  1/2 hits
                          Italians roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                          1 infantry owned by the Italians lost in Gibraltar
                      British win, taking Gibraltar from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -10
                      Casualties for British: 1 fighter and 2 infantry
                      Casualties for Italians: 2 infantry
                  Cleaning up after air battles

      Non Combat Move - British
                  1 fighter moved from Gibraltar to 91 Sea Zone
                  1 submarine moved from 97 Sea Zone to 93 Sea Zone
                  2 submarines moved from 98 Sea Zone to 97 Sea Zone
                  1 transport moved from 98 Sea Zone to 72 Sea Zone
                  2 infantry moved from Anglo Egyptian Sudan to Kenya
                  2 infantry moved from Iraq to Northwest Persia
                  3 infantry moved from Persia to Northwest Persia
                  1 armour and 1 mech_infantry moved from Egypt to Iraq
                  1 fighter moved from Burma to Persia
                  3 aaGuns, 6 artilleries and 22 infantry moved from Burma to India
                  1 tactical_bomber moved from Egypt to Persia
                  1 bomber moved from Ukraine to Russia
                  2 fighters moved from Ukraine to Tambov
                  1 tactical_bomber moved from Bryansk to Tambov
                  1 fighter moved from Egypt to Persia
                  1 artillery and 2 infantry moved from Egypt to Trans-Jordan

      Place Units - British
                  1 artillery and 2 infantry placed in Persia
                  1 fighter and 2 infantry placed in Egypt

      Turn Complete - British
                  British collect 32 PUs; end with 32 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

      Place Units - UK_Pacific
                  6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 13 PUs; end with 13 PUs total
                  Some Units in India change ownership: 6 infantry

      Territory Summary for British and UK_Pacific :

      India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 34 infantry
          Celebes : 1 flag, 1 infantry
          Sumatra : 1 flag, 1 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Trans-Jordan : 1 artillery and 2 infantry
          Gibraltar : 1 artillery and 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          Kenya : 2 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
          Russia : 1 bomber
          Tambov : 2 fighters and 1 tactical_bomber
          106 Sea Zone : 1 flag
          86 Sea Zone : 1 transport
          93 Sea Zone : 2 submarines
          97 Sea Zone : 1 flag, 3 submarines
          Iraq : 1 armour and 1 mech_infantry
          Eastern Persia : 1 flag
          72 Sea Zone : 1 transport
          Brazil : 1 flag, 1 armour and 3 infantry
          Northwest Persia : 5 infantry
          Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
          98 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
          91 Sea Zone : 1 fighter

      Production/PUs Summary :

      Germans : 47 / 57
          Russians : 25 / 29
          Japanese : 55 / 55
          Americans : 51 / 71
          Chinese : 1 / 3
          British : 32 / 37
          UK_Pacific : 13 / 13
          Italians : 22 / 22
          ANZAC : 14 / 31
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  1 fighter moved from Burma to Sikang

      Place Units - Chinese
                  1 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 1 PU; end with 3 PUs total

      Territory Summary for Chinese :

      Sikang : 1 fighter and 1 infantry

      Production/PUs Summary :

      Germans : 47 / 57
          Russians : 25 / 29
          Japanese : 55 / 55
          Americans : 51 / 71
          Chinese : 1 / 3
          British : 32 / 26
          UK_Pacific : 13 / 18
          Italians : 22 / 22
          ANZAC : 14 / 31
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 carrier moved from 101 Sea Zone to 91 Sea Zone
                  1 carrier and 2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                  2 fighters moved from Eastern United States to 91 Sea Zone
                  1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 bomber moved from Queensland to 37 Sea Zone
                  1 bomber moved from Queensland to 35 Sea Zone
                  1 submarine moved from 33 Sea Zone to 45 Sea Zone
                  1 submarine moved from 33 Sea Zone to 34 Sea Zone
                  1 submarine moved from 33 Sea Zone to 22 Sea Zone
                  1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                  2 fighters moved from 33 Sea Zone to 22 Sea Zone
                  2 fighters moved from 33 Sea Zone to 34 Sea Zone
                  2 fighters moved from 33 Sea Zone to 45 Sea Zone

      Combat - Americans
                  Battle in 17 Sea Zone
                      Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 17 Sea Zone
                      Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 37 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 37 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 22 Sea Zone
                      Americans attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 2 fighters in 22 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 22 Sea Zone
                      Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 91 Sea Zone
                      British loiter and taunt with 1 infantry; Americans attack with 2 carriers, 2 destroyers, 2 fighters and 1 transport
                      Germans defend with 1 submarine
                          Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 :  1/4 hits
                          Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 91 Sea Zone
                      Americans win with 2 carriers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Morocco
                  Battle in 35 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 35 Sea Zone
                      Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 45 Sea Zone
                      Americans attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
                      Americans win with 2 fighters remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in 34 Sea Zone
                      Americans attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 34 Sea Zone
                      Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  2 fighters moved from 45 Sea Zone to 33 Sea Zone
                  2 fighters moved from 34 Sea Zone to 33 Sea Zone
                  2 fighters moved from 22 Sea Zone to 33 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
                  1 bomber moved from 35 Sea Zone to 33 Sea Zone
                  1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
                  1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 bomber moved from 37 Sea Zone to India
                  1 bomber moved from 33 Sea Zone to Caroline Islands
                  1 submarine moved from 33 Sea Zone to 19 Sea Zone

      Place Units - Americans
                  2 fighters placed in Eastern United States
                  1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                  1 destroyer and 1 submarine placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 51 PUs; end with 51 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 2 infantry
          India : 1 bomber
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield
          33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
          34 Sea Zone : 1 submarine
          26 Sea Zone : 1 destroyer and 3 submarines
          22 Sea Zone : 1 flag, 1 submarine
          10 Sea Zone : 1 destroyer and 1 submarine
          19 Sea Zone : 1 submarine
          17 Sea Zone : 1 flag, 1 submarine
          Central United States : 4 aaGuns, 1 armour, 1 factory_major, 2 infantry and 3 mech_infantrys
          Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
          Morocco : 1 flag, 1 mech_infantry
          101 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
          91 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 transports

      Production/PUs Summary :

      Germans : 47 / 57
          Russians : 25 / 29
          Japanese : 55 / 55
          Americans : 51 / 71
          Chinese : 1 / 5
          British : 32 / 26
          UK_Pacific : 13 / 18
          Italians : 22 / 22
          ANZAC : 14 / 31
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
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      Marakanda
    • RE: 15L G40 GeneralSvend-Sved (ALLIES +18) vs Marakanda (AXIS)

      Scramble?

      posted in League
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      Marakanda
    • RE: 15L G40 GeneralSvend-Sved (ALLIES +18) vs Marakanda (AXIS)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Research Technology - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
                  EDIT: Adding units owned by British to Alexandria: 1 artillery
                  EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
                  EDIT: Turning off Edit Mode

      Purchase Units - Germans
                  Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 103 Sea Zone to 91 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  2 bombers moved from Germany to 111 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  3 armour moved from Greater Southern Germany to France

      posted in League
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      Marakanda
    • RE: 15L G40 GeneralSvend-Sved (ALLIES +18) vs Marakanda (AXIS)

      Test summary from TripleA, engine version: 1.8.0.5, time: 18:05:09

      posted in League
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      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      Test summary from TripleA, engine version: 1.8.0.5, time: 18:04:30

      posted in League
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      Marakanda
    • 15L G40 GeneralSvend-Sved (ALLIES +18) vs Marakanda (AXIS)

      Thread start.

      Bid is:
      Transport sz 39
      Art in Alex
      Mech in egypt
      Inf in anglo egyptian sudan

      posted in League
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      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 11 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Volgograd to Rostov
                  2 fighters and 1 tactical_bomber moved from Bryansk to Rostov

      Combat - Russians
                  Battle in Rostov
                      Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/5 hits
                          Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                      Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Bryansk to Tambov
                  2 aaGuns moved from Bryansk to Russia
                  3 artilleries moved from Russia to Tambov
                  1 armour and 12 artilleries moved from Bryansk to Tambov
                  2 fighters and 1 tactical_bomber moved from Rostov to Russia
                  22 infantry moved from Bryansk to Russia
                  1 infantry moved from Bryansk to Russia
                  23 infantry moved from Bryansk to Tambov
                  2 aaGuns and 18 infantry moved from Buryatia to Amur
                  1 armour and 1 mech_infantry moved from Iraq to Egypt

      Place Units - Russians
                  10 infantry placed in Russia
                  1 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

      Territory Summary for Russians :

      Amur : 2 aaGuns and 18 infantry
          Egypt : 1 armour and 1 mech_infantry
          Rostov : 1 infantry
          Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 40 infantry and 1 tactical_bomber
          Tambov : 2 aaGuns, 1 armour, 15 artilleries and 24 infantry
          Volgograd : 1 factory_minor and 1 infantry
          Iraq : 1 flag
          114 Sea Zone : 1 cruiser
          Northwest Persia : 1 flag
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 47 / 57
          Russians : 26 / 29
          Japanese : 42 / 45
          Americans : 52 / 78
          Chinese : 3 / 5
          British : 32 / 26
          UK_Pacific : 21 / 18
          Italians : 23 / 22
          ANZAC : 14 / 31
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
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      Marakanda
    • RE: 15L Arthur Bomber Harris (allies +18) v Marakanda (axis)

      Good game. Best of luck to you! :)

      posted in League
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      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 fighter moved from Alexandria to Egypt
                  1 infantry moved from Alexandria to Egypt

      Turn Complete - French

      Territory Summary for French :

      Egypt : 1 fighter and 2 infantry
          United Kingdom : 2 infantry
          98 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 46 / 53
          Russians : 27 / 33
          Japanese : 42 / 45
          Americans : 52 / 78
          Chinese : 3 / 5
          British : 32 / 26
          UK_Pacific : 21 / 18
          Italians : 23 / 22
          ANZAC : 14 / 31
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      Marakanda
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