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    Posts made by Marakanda

    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  3 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  2 infantry moved from 41 Sea Zone to Sumatra
                  2 infantry moved from 42 Sea Zone to Java

      Combat - ANZAC
                  Battle in Java
                  Battle in Sumatra

      Non Combat Move - ANZAC
                  1 fighter moved from New South Wales to Queensland
                  1 submarine moved from 55 Sea Zone to 54 Sea Zone
                  1 fighter moved from Yunnan to Eastern Persia

      Place Units - ANZAC
                  2 infantry placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 20 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      Territory Summary for ANZAC :

      Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters and 1 harbour
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
          New Guinea : 1 infantry
          Java : 1 flag, 2 infantry
          Dutch New Guinea : 1 flag
          Sumatra : 1 flag, 2 infantry
          42 Sea Zone : 1 transport
          41 Sea Zone : 1 transport
          54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
          62 Sea Zone : 1 transport
          Egypt : 2 infantry
          Eastern Persia : 1 fighter

      Production/PUs Summary :

      Germans : 51 / 60
          Russians : 31 / 34
          Japanese : 47 / 70
          Americans : 50 / 72
          Chinese : 4 / 10
          British : 33 / 39
          UK_Pacific : 11 / 13
          Italians : 14 / 21
          ANZAC : 18 / 25
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - British
                  British buy 1 artillery, 3 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  2 infantry moved from Burma to Shan State
                  1 fighter moved from Yunnan to Shan State
                  1 fighter moved from 98 Sea Zone to 95 Sea Zone
                  2 tactical_bombers moved from Egypt to 95 Sea Zone
                  1 bomber moved from Egypt to 95 Sea Zone
                  1 destroyer and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                  1 submarine moved from 97 Sea Zone to 95 Sea Zone

      Combat - British
                  Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                  Battle in Shan State
                      British attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 95 Sea Zone
                      British attack with 1 bomber, 2 destroyers, 1 fighter, 4 submarines and 2 tactical_bombers
                      Italians defend with 1 battleship, 2 cruisers, 3 fighters, 1 submarine and 1 transport
                          British roll dice for 4 submarines in 95 Sea Zone, round 2 :  1/4 hits
                          1 submarine owned by the Italians lost in 95 Sea Zone
                          British roll dice for 1 bomber, 2 destroyers, 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 2 :  2/6 hits
                          Italians roll dice for 3 fighters in 95 Sea Zone, round 2 :  2/3 hits
                          Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 95 Sea Zone, round 2 :  2/3 hits
                          2 submarines owned by the British, 2 cruisers owned by the Italians and 2 destroyers owned by the British lost in 95 Sea Zone
                          British roll dice for 2 submarines in 95 Sea Zone, round 3 :  0/2 hits
                          British roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 3 :  3/4 hits
                          Italians roll dice for 3 fighters in 95 Sea Zone, round 3 :  2/3 hits
                          Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 3 :  1/1 hits
                          1 battleship owned by the Italians, 1 tactical_bomber owned by the British, 1 submarine owned by the British, 1 fighter owned by the British and 2 fighters owned by the Italians lost in 95 Sea Zone
                          British roll dice for 1 submarine in 95 Sea Zone, round 4 :  0/1 hits
                          British roll dice for 1 bomber and 1 tactical_bomber in 95 Sea Zone, round 4 :  2/2 hits
                          Italians roll dice for 1 fighter in 95 Sea Zone, round 4 :  1/1 hits
                          1 tactical_bomber owned by the British, 1 transport owned by the Italians and 1 fighter owned by the Italians lost in 95 Sea Zone
                      British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 21
                      Casualties for Italians: 1 battleship, 2 cruisers, 3 fighters, 1 submarine and 1 transport
                      Casualties for British: 2 destroyers, 1 fighter, 3 submarines and 2 tactical_bombers

      Non Combat Move - British
                  1 bomber moved from 95 Sea Zone to Egypt
                  1 fighter moved from 98 Sea Zone to Egypt
                  2 fighters moved from Morocco to 98 Sea Zone
                  1 artillery and 4 infantry moved from Persia to Northwest Persia
                  2 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 transport moved from 80 Sea Zone to 72 Sea Zone
                  1 fighter moved from Shan State to Yunnan
                  1 aaGun moved from Burma to Yunnan
                  1 transport moved from 91 Sea Zone to 106 Sea Zone
                  1 artillery and 5 infantry moved from Egypt to Trans-Jordan
                  1 armour moved from Egypt to Iraq

      Place Units - British
                  3 submarines placed in 98 Sea Zone
                  1 artillery and 2 infantry placed in Persia
                  1 transport placed in 71 Sea Zone
                  1 infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 33 PUs; end with 34 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 11 PUs; end with 13 PUs total
                  Some Units in India change ownership: 2 infantry

      Territory Summary for British and UK_Pacific :

      Yunnan : 2 aaGuns, 3 artilleries, 1 fighter and 10 infantry
          Shan State : 2 infantry
          India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
          Iceland : 1 airfield
          Quebec : 1 artillery, 1 factory_minor and 1 infantry
          Trans-Jordan : 1 artillery and 5 infantry
          Gibraltar : 1 armour, 1 harbour and 1 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour and 2 infantry
          Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
          Cyprus : 1 artillery
          Scotland : 1 airfield
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
          Morocco : 1 infantry
          French Guiana : 3 infantry
          Ethiopia : 1 flag
          95 Sea Zone : 1 submarine
          106 Sea Zone : 1 transport
          Eire : 1 flag
          Iraq : 1 armour
          Eastern Persia : 1 flag
          72 Sea Zone : 1 transport
          71 Sea Zone : 1 transport
          Brazil : 1 flag
          Northwest Persia : 1 artillery and 4 infantry
          Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
          98 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 3 submarines
          Suriname : 1 flag

      Production/PUs Summary :

      Germans : 51 / 60
          Russians : 31 / 34
          Japanese : 55 / 70
          Americans : 50 / 72
          Chinese : 4 / 10
          British : 33 / 39
          UK_Pacific : 11 / 13
          Italians : 13 / 17
          ANZAC : 10 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      Let me know if you would have preferred to intercept in WG and I’ll roll it on forum since it wouldn’t affect the strat bombing.

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - British
                  British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 transport moved from 112 Sea Zone to 110 Sea Zone
                  2 infantry moved from United Kingdom to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to Holland Belgium
                  1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                  1 bomber moved from United Kingdom to Western Germany
                  2 fighters moved from 110 Sea Zone to Western Germany
                  1 fighter moved from United Kingdom to Holland Belgium
                  1 infantry moved from Yunnan to Szechwan
                        Chinese take Szechwan from Japanese
                  1 infantry moved from Yunnan to Kweichow
                        Chinese take Kweichow from Japanese
                  1 artillery and 2 infantry moved from Persia to Northwest Persia
                  1 infantry moved from Normandy Bordeaux to Holland Belgium

      Combat - British
                  Air Battle in Western Germany
                      British attacks with 3 units heading to Western Germany
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Western Germany
                          AA fire in Western Germany :  0/1 hits
                      Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                      Bombing raid in Western Germany causes 4 damage total.
                  Battle in Holland Belgium
                      British attack with 1 fighter and 3 infantry
                      Germans defend with 1 artillery
                          British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 :  2/2 hits
                          Germans roll dice for 1 artillery in Holland Belgium, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                      British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 artillery
                      Casualties for British: 1 infantry
                  Battle in Northwest Persia
                      British attack with 1 artillery and 2 infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 :  0/3 hits
                          Italians roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                          1 infantry owned by the British lost in Northwest Persia
                          British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 :  2/2 hits
                          Italians roll dice for 1 infantry in Northwest Persia, round 3 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                      British win, taking Northwest Persia from Italians with 1 artillery remaining. Battle score for attacker is -3
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 infantry
                  Cleaning up after air battles

      Non Combat Move - British
                  1 aaGun, 1 armour, 7 artilleries, 14 infantry and 1 mech_infantry moved from Iraq to Persia
                  1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                  1 transport moved from 81 Sea Zone to 71 Sea Zone
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 armour moved from Tobruk to Egypt
                  1 infantry moved from Tunisia to Libya
                  1 fighter moved from Holland Belgium to United Kingdom
                  2 fighters moved from Western Germany to 110 Sea Zone
                  1 bomber moved from Western Germany to United Kingdom
                  1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                  1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  3 infantry moved from Yunnan to Szechwan
                  1 aaGun and 11 infantry moved from Burma to Yunnan
                  4 infantry moved from India to Burma
                  1 destroyer moved from 94 Sea Zone to 92 Sea Zone

      Place Units - British
                  1 artillery and 2 infantry placed in Persia
                  1 artillery, 1 fighter and 1 infantry placed in Egypt
                  1 artillery and 1 infantry placed in Union of South Africa
                  2 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 35 PUs; end with 35 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

      Place Units - UK_Pacific
                  1 armour, 1 artillery and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 18 PUs total
                  Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry

      Territory Summary for British and UK_Pacific :

      Yunnan : 3 aaGuns, 5 artilleries and 39 infantry
          Kweichow : 1 infantry
          Szechwan : 4 infantry
          Burma : 4 infantry
          India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
          Malaya : 1 harbour
          Celebes : 1 flag, 1 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Trans-Jordan : 4 artilleries and 6 infantry
          Gibraltar : 1 artillery and 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
          Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Scotland : 1 airfield
          United Kingdom : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
          Normandy Bordeaux : 1 aaGun and 1 infantry
          Norway : 1 aaGun and 1 infantry
          Holland Belgium : 1 flag, 2 infantry
          Libya : 1 infantry
          106 Sea Zone : 1 flag
          93 Sea Zone : 2 submarines
          97 Sea Zone : 1 flag, 3 submarines
          92 Sea Zone : 1 destroyer
          Eastern Persia : 1 flag
          71 Sea Zone : 1 transport
          81 Sea Zone : 1 transport
          Brazil : 1 flag
          Northwest Persia : 1 flag, 1 artillery
          Persia : 1 flag, 1 aaGun, 1 armour, 8 artilleries, 1 factory_minor, 16 infantry and 1 mech_infantry
          Suriname : 1 flag
          110 Sea Zone : 1 battleship, 1 cruiser, 2 fighters and 2 transports

      Production/PUs Summary :

      Germans : 48 / 70
          Russians : 5 / 0
          Japanese : 57 / 51
          Americans : 66 / 91
          Chinese : 3 / 1
          British : 35 / 40
          UK_Pacific : 17 / 18
          Italians : 19 / 13
          ANZAC : 10 / 20
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 1 PU; end with 1 PU total

      Territory Summary for Chinese :

      Yunnan : 1 infantry

      Production/PUs Summary :

      Germans : 51 / 70
          Russians : 5 / 0
          Japanese : 59 / 51
          Americans : 66 / 91
          Chinese : 1 / 1
          British : 32 / 40
          UK_Pacific : 17 / 14
          Italians : 19 / 13
          ANZAC : 10 / 20
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Americans
                  Americans buy 5 artilleries, 1 bomber, 9 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
                  1 fighter moved from Gibraltar to Southern France
                  1 submarine moved from 36 Sea Zone to 20 Sea Zone
                        Americans take 36 Sea Zone from Japanese
                  1 bomber moved from India to 20 Sea Zone
                  1 submarine moved from 35 Sea Zone to 19 Sea Zone
                  2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                  3 fighters moved from 35 Sea Zone to 20 Sea Zone
                  1 fighter moved from 35 Sea Zone to 19 Sea Zone
                  1 infantry moved from Norway to Finland
                        Americans take Finland from Germans

      Combat - Americans
                  Battle in 20 Sea Zone
                      Americans attack with 1 bomber, 3 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber and 3 fighters in 20 Sea Zone, round 2 :  2/4 hits
                          Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 20 Sea Zone
                      Americans win, taking 20 Sea Zone from Japanese with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Southern France
                      Americans attack with 1 artillery, 1 fighter and 3 infantry
                      Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                          Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 :  3/5 hits
                          Germans roll dice for 2 mech_infantrys in Southern France, round 2 :  0/2 hits
                          2 mech_infantrys owned by the Germans lost in Southern France
                      Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 mech_infantrys
                  Battle in 19 Sea Zone
                      Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  3/4 hits
                          Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 19 Sea Zone
                      Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
                  3 fighters moved from 20 Sea Zone to 35 Sea Zone
                  1 bomber moved from 20 Sea Zone to Philippines
                  1 destroyer and 3 submarines moved from 54 Sea Zone to 35 Sea Zone
                  4 submarines moved from 30 Sea Zone to 54 Sea Zone
                  1 submarine moved from 10 Sea Zone to 30 Sea Zone
                  3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                  3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                  3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                  2 transports moved from 91 Sea Zone to 101 Sea Zone
                  3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                  1 armour moved from Egypt to Iraq
                  2 transports moved from 112 Sea Zone to 91 Sea Zone
                  3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  5 carriers, 3 destroyers and 9 fighters moved from 112 Sea Zone to 110 Sea Zone
                  1 fighter moved from Southern France to Normandy Bordeaux

      Place Units - Americans
                  1 artillery and 2 infantry placed in Norway
                  3 infantry placed in Normandy Bordeaux
                  1 bomber placed in Eastern United States
                  4 artilleries and 4 infantry placed in Central United States
                  2 transports placed in 101 Sea Zone
                  3 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 66 PUs; end with 66 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield and 1 harbour
          Philippines : 1 airfield, 1 bomber, 1 harbour and 1 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield
          42 Sea Zone : 2 submarines
          30 Sea Zone : 1 submarine
          36 Sea Zone : 1 flag
          35 Sea Zone : 1 flag, 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 6 fighters, 7 submarines, 1 tactical_bomber and 1 transport
          20 Sea Zone : 1 flag, 1 submarine
          22 Sea Zone : 1 flag
          10 Sea Zone : 3 submarines
          17 Sea Zone : 1 flag
          54 Sea Zone : 4 submarines
          Central United States : 4 aaGuns, 4 artilleries, 1 factory_major and 4 infantry
          Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
          Morocco : 1 flag, 3 artilleries and 3 infantry
          Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
          Algeria : 1 flag
          Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
          Tunisia : 1 flag
          Norway : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
          Tobruk : 1 flag
          Libya : 1 flag
          Iraq : 1 armour
          101 Sea Zone : 4 transports
          91 Sea Zone : 5 transports
          Finland : 1 flag, 1 infantry
          110 Sea Zone : 5 carriers, 4 destroyers, 7 fighters and 3 transports

      Production/PUs Summary :

      Germans : 51 / 70
          Russians : 5 / 0
          Japanese : 59 / 51
          Americans : 66 / 91
          Chinese : 1 / 3
          British : 32 / 40
          UK_Pacific : 17 / 14
          Italians : 19 / 13
          ANZAC : 10 / 20
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      Scramble 95?

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      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - British
                  2 infantry moved from Burma to Shan State
                  1 fighter moved from Yunnan to Shan State
                  1 fighter moved from 98 Sea Zone to 95 Sea Zone
                  2 tactical_bombers moved from Egypt to 95 Sea Zone
                  1 bomber moved from Egypt to 95 Sea Zone
                  1 destroyer and 3 submarines moved from 98 Sea Zone to 95 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                  1 submarine moved from 97 Sea Zone to 95 Sea Zone

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      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kweichow
                        Chinese take Kweichow from Japanese
                  3 infantry moved from Yunnan to Szechwan
                  1 fighter moved from Burma to Szechwan

      Combat - Chinese
                  Battle in Szechwan
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 :  2/4 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Szechwan to Yunnan

      Place Units - Chinese
                  4 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 4 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

      Territory Summary for Chinese :

      Yunnan : 1 fighter and 16 infantry
          Kweichow : 1 infantry
          Szechwan : 2 infantry

      Production/PUs Summary :

      Germans : 51 / 60
          Russians : 31 / 34
          Japanese : 56 / 70
          Americans : 50 / 72
          Chinese : 4 / 10
          British : 33 / 39
          UK_Pacific : 10 / 8
          Italians : 13 / 17
          ANZAC : 10 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 bomber, 1 destroyer and 8 submarines; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 bomber moved from Western United States to 16 Sea Zone
                  1 submarine moved from 45 Sea Zone to 44 Sea Zone
                  1 bomber moved from Queensland to 44 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo

      Combat - Americans
                  Battle in Borneo
                  Battle in 16 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win, taking Borneo from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 44 Sea Zone
                      Americans attack with 1 bomber and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber in 44 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 44 Sea Zone
                      Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 bomber moved from 44 Sea Zone to New Guinea
                  1 bomber moved from 16 Sea Zone to Midway
                  2 destroyers and 7 submarines moved from 26 Sea Zone to 54 Sea Zone
                  2 destroyers and 7 submarines moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 destroyer and 8 submarines placed in 10 Sea Zone
                  1 bomber placed in Western United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 52 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield and 1 harbour
          Borneo : 1 infantry
          Queensland : 2 artilleries and 2 infantry
          New Guinea : 1 bomber
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield and 1 bomber
          44 Sea Zone : 1 flag, 1 submarine
          43 Sea Zone : 1 transport
          26 Sea Zone : 2 destroyers and 7 submarines
          10 Sea Zone : 1 destroyer and 8 submarines
          16 Sea Zone : 1 submarine
          54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 8 submarines, 1 tactical_bomber and 2 transports
          Central United States : 4 aaGuns, 1 armour, 1 factory_major, 2 infantry and 4 mech_infantrys
          Eastern United States : 1 airfield, 1 factory_major and 1 harbour

      Production/PUs Summary :

      Germans : 51 / 60
          Russians : 31 / 34
          Japanese : 58 / 70
          Americans : 50 / 72
          Chinese : 2 / 12
          British : 33 / 39
          UK_Pacific : 10 / 8
          Italians : 13 / 17
          ANZAC : 10 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Bryansk to Ukraine
                  2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                  1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Ukraine
                      Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 factory_minor and 1 infantry
                          Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/5 hits
                          Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Iraq
                      Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                      Neutral_Axis defend with 2 infantry
                          Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 :  1/4 hits
                          Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  0/2 hits
                          1 infantry owned by the Neutral_Axis lost in Iraq
                          Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 :  1/4 hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                      Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Neutral_Axis: 2 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 infantry moved from Volgograd to Tambov
                  2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                  1 artillery and 9 infantry moved from Russia to Bryansk

      Place Units - Russians
                  1 infantry placed in Volgograd
                  1 artillery and 9 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 31 PUs; end with 31 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

      Territory Summary for Russians :

      Amur : 2 aaGuns and 18 infantry
          Bryansk : 4 aaGuns, 1 armour, 9 artilleries, 2 fighters, 50 infantry, 1 mech_infantry and 1 tactical_bomber
          Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
          Tambov : 2 infantry
          Ukraine : 1 factory_minor and 2 infantry
          Volgograd : 1 factory_minor and 1 infantry
          125 Sea Zone : 1 submarine
          Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
          Northwest Persia : 1 flag

      Production/PUs Summary :

      Germans : 51 / 60
          Russians : 31 / 34
          Japanese : 58 / 67
          Americans : 50 / 70
          Chinese : 5 / 12
          British : 33 / 39
          UK_Pacific : 7 / 8
          Italians : 13 / 17
          ANZAC : 10 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from Morocco to French Central Africa
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Turn Complete - French

      Territory Summary for French :

      Egypt : 1 infantry
          United Kingdom : 2 infantry
          Anglo Egyptian Sudan : 1 infantry
          Morocco : 3 infantry
          French Central Africa : 1 fighter
          98 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 46 / 50
          Russians : 34 / 34
          Japanese : 58 / 67
          Americans : 50 / 70
          Chinese : 5 / 12
          British : 33 / 39
          UK_Pacific : 7 / 8
          Italians : 13 / 17
          ANZAC : 10 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
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      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 33 Sea Zone to 44 Sea Zone
                  1 submarine moved from 62 Sea Zone to 55 Sea Zone
                  2 fighters moved from Caroline Islands to 55 Sea Zone

      Combat - ANZAC
                  Battle in 55 Sea Zone
                      ANZAC attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                          ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 :  2/2 hits
                          Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 55 Sea Zone
                      ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 44 Sea Zone
                      ANZAC attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 44 Sea Zone
                          ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                      ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - ANZAC
                  2 fighters moved from 55 Sea Zone to Queensland
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                  1 infantry moved from 54 Sea Zone to Queensland
                  2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
                  1 fighter moved from India to Yunnan
                  1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 fighter and 1 infantry placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      Territory Summary for ANZAC :

      Yunnan : 1 fighter
          Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
          New Guinea : 1 infantry
          Dutch New Guinea : 1 flag
          44 Sea Zone : 1 flag, 1 submarine
          54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
          55 Sea Zone : 1 submarine
          62 Sea Zone : 1 transport
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 46 / 50
          Russians : 34 / 34
          Japanese : 58 / 67
          Americans : 50 / 70
          Chinese : 5 / 12
          British : 33 / 39
          UK_Pacific : 7 / 8
          Italians : 13 / 17
          ANZAC : 10 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Combat Move - Russians
                  1 infantry moved from Central Mongolia to Suiyuyan
                        Chinese take Suiyuyan from Japanese
                  1 infantry moved from Yenisey to Evenkiyskiy
                        Russians take Evenkiyskiy from Germans
                  1 infantry moved from Timguska to Novosibirsk
                        Russians take Novosibirsk from Japanese

      Combat - Russians

      Non Combat Move - Russians

      Turn Complete - Russians

      Territory Summary for Russians :

      Suiyuyan : 1 infantry
          Evenkiyskiy : 1 infantry
          Olgiy : 1 flag
          Central Mongolia : 1 flag
          Tsagaan Olom : 1 flag
          Italian Somaliland : 1 flag
          Ethiopia : 1 flag
          Novosibirsk : 1 infantry
          Iraq : 1 flag, 1 armour and 1 mech_infantry
          114 Sea Zone : 1 cruiser
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 56 / 70
          Russians : 8 / 0
          Japanese : 55 / 42
          Americans : 61 / 91
          Chinese : 2 / 3
          British : 32 / 40
          UK_Pacific : 17 / 14
          Italians : 19 / 13
          ANZAC : 10 / 20
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
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      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                  2 fighters moved from Morocco to Gibraltar
                  1 artillery moved from Egypt to 98 Sea Zone
                  1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                  1 infantry moved from Malta to 96 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                  1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                  2 fighters moved from 98 Sea Zone to Cyprus
                  3 infantry moved from Persia to Iraq
                  1 bomber moved from Egypt to Cyprus
                  1 infantry moved from Burma to Shan State
                  1 fighter moved from Szechwan to Shan State
                  1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                  1 fighter moved from Egypt to Iraq

      Combat - British
                  Battle in Gibraltar
                      British attack with 1 armour, 2 fighters and 1 infantry
                      Italians defend with 1 harbour and 2 infantry
                          British roll dice for 1 armour, 2 fighters and 1 infantry in Gibraltar, round 2 :  2/4 hits
                          Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                          2 infantry owned by the Italians lost in Gibraltar
                      British win, taking Gibraltar from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Italians: 2 infantry
                  Battle in Cyprus
                      British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Cyprus, round 2 :  3/5 hits
                          Italians roll dice for 1 infantry in Cyprus, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
                      British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Iraq
                      British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  1/6 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                          1 infantry owned by the Neutral_Axis lost in Iraq
                      3 infantry owned by the British retreated to Persia
                      Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Neutral_Axis: 1 infantry
                  Battle in Shan State
                      British attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 fighter moved from Shan State to Yunnan
                  1 aaGun moved from Burma to India
                  1 aaGun, 3 artilleries and 10 infantry moved from Burma to Yunnan
                  2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                  2 fighters moved from Cyprus to 98 Sea Zone
                  1 bomber moved from Cyprus to 98 Sea Zone
                  2 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 armour moved from Kenya to Egypt
                  2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                  2 fighters moved from Gibraltar to Morocco
                  3 infantry moved from Brazil to French Guiana
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                  1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  1 submarine moved from 96 Sea Zone to 97 Sea Zone
                  1 bomber moved from 98 Sea Zone to Egypt
                  2 infantry moved from India to Burma

      Place Units - British
                  1 factory_minor placed in Persia
                  1 mech_infantry placed in Union of South Africa
                  3 submarines placed in 98 Sea Zone

      Turn Complete - British
                  British collect 33 PUs; end with 34 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

      Place Units - UK_Pacific
                  3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 7 PUs; end with 8 PUs total
                  Some Units in India change ownership: 3 infantry

      Territory Summary for British and UK_Pacific :

      Yunnan : 1 aaGun, 3 artilleries, 1 fighter and 10 infantry
          Shan State : 1 infantry
          Burma : 1 aaGun and 2 infantry
          India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
          Iceland : 1 airfield
          Quebec : 1 artillery, 1 factory_minor and 1 infantry
          Gibraltar : 1 armour, 1 harbour and 1 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
          Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
          Cyprus : 1 artillery
          Scotland : 1 airfield
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
          Anglo Egyptian Sudan : 2 infantry
          Morocco : 2 fighters and 1 infantry
          French Guiana : 3 infantry
          Ethiopia : 1 flag
          80 Sea Zone : 1 transport
          Eire : 1 flag
          99 Sea Zone : 1 transport
          97 Sea Zone : 1 submarine
          Eastern Persia : 1 flag
          Brazil : 1 flag
          Persia : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
          98 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 3 submarines
          91 Sea Zone : 1 destroyer and 1 transport
          Suriname : 1 flag

      Production/PUs Summary :

      Germans : 46 / 50
          Russians : 34 / 34
          Japanese : 58 / 67
          Americans : 50 / 70
          Chinese : 5 / 12
          British : 33 / 39
          UK_Pacific : 7 / 8
          Italians : 12 / 18
          ANZAC : 10 / 20
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 fighter and 12 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 12 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 1 fighter and 12 infantry in Yunnan, round 2 :  3/13 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Burma

      Place Units - Chinese
                  4 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 6 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

      Territory Summary for Chinese :

      Yunnan : 16 infantry
          Burma : 1 fighter

      Production/PUs Summary :

      Germans : 46 / 50
          Russians : 34 / 34
          Japanese : 59 / 67
          Americans : 50 / 70
          Chinese : 5 / 12
          British : 33 / 35
          UK_Pacific : 6 / 10
          Italians : 12 / 18
          ANZAC : 10 / 20
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
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      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 bomber, 2 destroyers and 7 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 33 Sea Zone to 45 Sea Zone
                  2 fighters moved from 33 Sea Zone to 45 Sea Zone
                  1 bomber moved from New Zealand to 45 Sea Zone

      Combat - Americans
                  Battle in 45 Sea Zone
                      Americans attack with 1 bomber, 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 45 Sea Zone
                      Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  2 fighters moved from 45 Sea Zone to 54 Sea Zone
                  1 bomber moved from 45 Sea Zone to Queensland
                  1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                  1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                  1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
                  2 carriers, 1 destroyer and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                  3 fighters moved from Hawaiian Islands to 54 Sea Zone
                  2 submarines moved from 28 Sea Zone to 26 Sea Zone
                  2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  2 destroyers and 7 submarines placed in 10 Sea Zone
                  1 bomber placed in Western United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield and 1 harbour
          Queensland : 2 artilleries, 1 bomber and 3 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield
          45 Sea Zone : 1 submarine
          26 Sea Zone : 2 destroyers and 8 submarines
          10 Sea Zone : 2 destroyers and 7 submarines
          54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
          Central United States : 4 aaGuns, 1 armour, 1 factory_major, 2 infantry and 4 mech_infantrys
          Eastern United States : 1 airfield, 1 factory_major and 1 harbour

      Production/PUs Summary :

      Germans : 46 / 50
          Russians : 34 / 34
          Japanese : 60 / 67
          Americans : 50 / 70
          Chinese : 4 / 13
          British : 33 / 35
          UK_Pacific : 6 / 10
          Italians : 12 / 18
          ANZAC : 10 / 20
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
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      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      United Kingdom : 2 infantry
          Iraq : 1 infantry
          92 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 51 / 93
          Russians : 6 / 0
          Japanese : 57 / 42
          Americans : 64 / 91
          Chinese : 1 / 3
          British : 35 / 40
          UK_Pacific : 17 / 14
          Italians : 19 / 13
          ANZAC : 10 / 20
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - ANZAC
                  ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                  1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                  1 fighter moved from 35 Sea Zone to Borneo

      Combat - ANZAC
                  Battle in Borneo
                      ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 :  1/3 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                          1 infantry owned by the Japanese lost in Borneo
                          ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 :  2/3 hits
                          Japanese roll dice for 1 artillery in Borneo, round 3 :  1/1 hits
                          1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                      ANZAC win, taking Borneo from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                      Casualties for ANZAC: 1 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - ANZAC
                  1 fighter moved from Borneo to 35 Sea Zone
                  1 infantry moved from New South Wales to Queensland
                  1 fighter moved from Queensland to Philippines
                  1 infantry moved from Burma to Yunnan
                  1 fighter moved from India to Iraq

      Place Units - ANZAC
                  1 transport placed in 54 Sea Zone
                  1 transport placed in 62 Sea Zone
                  1 artillery and 1 infantry placed in New South Wales
                  1 artillery placed in Queensland

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

      Territory Summary for ANZAC :

      Yunnan : 1 infantry
          Shan State : 1 infantry
          Borneo : 1 artillery
          Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Philippines : 1 artillery, 3 fighters and 1 infantry
          Dutch New Guinea : 1 flag
          41 Sea Zone : 2 submarines
          43 Sea Zone : 1 flag, 1 transport
          35 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport
          19 Sea Zone : 1 submarine
          54 Sea Zone : 1 transport
          62 Sea Zone : 1 transport
          United Kingdom : 1 fighter
          Iraq : 1 fighter and 2 infantry

      Production/PUs Summary :

      Germans : 51 / 93
          Russians : 6 / 0
          Japanese : 57 / 42
          Americans : 64 / 91
          Chinese : 1 / 3
          British : 35 / 40
          UK_Pacific : 17 / 14
          Italians : 19 / 13
          ANZAC : 10 / 20
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
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      Marakanda
    • RE: GeneralSvend-Sved(axis) vs Marakanda(allies+18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

      Combat Move - Russians
                  1 submarine moved from 115 Sea Zone to 113 Sea Zone

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in 113 Sea Zone
                      Russians attack with 1 submarine
                      Germans defend with 1 battleship, 1 cruiser and 1 transport
                          Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 :  2/2 hits
                          1 submarine owned by the Russians lost in 113 Sea Zone
                      Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                      Casualties for Russians: 1 submarine

      Non Combat Move - Russians
                  2 aaGuns, 1 artillery and 16 infantry moved from Belarus to Bryansk
                  1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                        Russians take Northwest Persia from Neutral_Allies
                  1 artillery and 2 infantry moved from Ukraine to Bryansk
                  9 infantry moved from Russia to Bryansk
                  2 aaGuns, 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk

      Place Units - Russians
                  1 artillery and 9 infantry placed in Russia
                  2 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 34 PUs total

      Territory Summary for Russians :

      Amur : 2 aaGuns and 18 infantry
          Bryansk : 4 aaGuns, 1 armour, 8 artilleries, 2 fighters, 43 infantry, 1 mech_infantry and 1 tactical_bomber
          Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
          Ukraine : 1 factory_minor
          Volgograd : 1 factory_minor and 2 infantry
          Novgorod : 1 airfield, 1 factory_minor and 1 harbour
          125 Sea Zone : 1 submarine
          Northwest Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry

      Production/PUs Summary :

      Germans : 46 / 50
          Russians : 34 / 34
          Japanese : 46 / 48
          Americans : 50 / 70
          Chinese : 7 / 13
          British : 33 / 35
          UK_Pacific : 10 / 10
          Italians : 12 / 18
          ANZAC : 14 / 20
          French : 8 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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      Marakanda
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