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    Marakanda

    @Marakanda

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    Latest posts made by Marakanda

    • RE: 2015 League Post Game Results Here

      Axis-dominion (axis) over Marakanda (allies +20).

      Fantastic Axis economic strangulation.

      http://www.axisandallies.org/forums/index.php?topic=36077.0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      Aight, think that’s gonna do it. You’re in far too good of a position for me to have any realistic hope of coming back and it’s only going to get worse. Well played.

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Russians
                  Russians buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Vologda
                  2 fighters and 1 tactical_bomber moved from Russia to Vologda

      Combat - Russians
                  Battle in Vologda
                      Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  1/4 hits
                          Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Vologda
                      Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Vologda to Russia

      Place Units - Russians
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 11 PUs; end with 11 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 17 PUs

      Territory Summary for Russians :

      Amur : 2 aaGuns and 18 infantry
          Egypt : 1 armour
          Italian Somaliland : 1 flag
          Russia : 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 2 fighters, 107 infantry, 1 mech_infantry and 1 tactical_bomber
          Vologda : 1 infantry
          Iraq : 1 flag

      Production/PUs Summary :

      Germans : 67 / 89
          Russians : 11 / 17
          Japanese : 53 / 58
          Americans : 53 / 78
          Chinese : 2 / 4
          British : 33 / 38
          UK_Pacific : 7 / 5
          Italians : 18 / 18
          ANZAC : 14 / 19
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      Egypt : 1 infantry
          United Kingdom : 2 infantry
          Morocco : 3 infantry
          Northwest Persia : 1 fighter and 1 infantry
          98 Sea Zone : 1 cruiser and 2 destroyers

      Production/PUs Summary :

      Germans : 66 / 87
          Russians : 12 / 18
          Japanese : 53 / 58
          Americans : 53 / 78
          Chinese : 2 / 4
          British : 33 / 38
          UK_Pacific : 7 / 5
          Italians : 18 / 18
          ANZAC : 14 / 19
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 36 Sea Zone to 20 Sea Zone
                        ANZAC take 36 Sea Zone from Japanese
                  1 submarine moved from 43 Sea Zone to 41 Sea Zone
                  1 submarine moved from 44 Sea Zone to 41 Sea Zone
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  1 cruiser moved from 33 Sea Zone to 20 Sea Zone

      Combat - ANZAC
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 5,4,3
                  Battle in Java
                  Battle in 20 Sea Zone
                      ANZAC attack with 1 cruiser and 1 submarine
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                          ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                          ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 :  0/1 hits
                          ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 3 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 20 Sea Zone
                      ANZAC win, taking Java from Japanese, taking 20 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 41 Sea Zone
                      ANZAC attack with 2 submarines
                      Japanese defend with 1 destroyer and 1 submarine
                          Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                          ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                          ANZAC roll dice for 2 submarines in 41 Sea Zone, round 3 :  0/2 hits
                          Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                          1 submarine owned by the ANZAC lost in 41 Sea Zone
                          Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                          ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                          Japanese roll dice for 1 submarine in 41 Sea Zone, round 5 :  0/1 hits
                          ANZAC roll dice for 1 submarine in 41 Sea Zone, round 5 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 :  1/1 hits
                          1 submarine owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
                      Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                      Casualties for ANZAC: 2 submarines
                      Casualties for Japanese: 1 submarine

      Non Combat Move - ANZAC
                  2 infantry moved from Trans-Jordan to Egypt

      Place Units - ANZAC
                  1 artillery placed in New South Wales
                  1 submarine and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      Territory Summary for ANZAC :

      Caroline Islands : 3 fighters
          Queensland : 1 airfield and 1 harbour
          New Zealand : 1 airfield and 1 harbour
          New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Java : 1 flag, 1 artillery and 1 infantry
          42 Sea Zone : 1 transport
          44 Sea Zone : 1 flag
          36 Sea Zone : 1 flag
          20 Sea Zone : 1 flag, 1 cruiser and 1 submarine
          62 Sea Zone : 1 submarine and 1 transport
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 66 / 87
          Russians : 12 / 18
          Japanese : 53 / 58
          Americans : 53 / 78
          Chinese : 2 / 4
          British : 33 / 38
          UK_Pacific : 7 / 5
          Italians : 18 / 18
          ANZAC : 14 / 19
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      Would you like to use any kamis? Also, do you want the sub to fight or submerge?

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 36 Sea Zone to 20 Sea Zone
                        ANZAC take 36 Sea Zone from Japanese
                  1 submarine moved from 43 Sea Zone to 41 Sea Zone
                  1 submarine moved from 44 Sea Zone to 41 Sea Zone
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  1 cruiser moved from 33 Sea Zone to 20 Sea Zone

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - British
                  British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 artillery and 2 infantry moved from Burma to Shan State
                  2 infantry moved from Northwest Persia to Caucasus
                  7 fighters moved from Persia to Caucasus

      Combat - British
                  Battle in Caucasus
                      British attack with 7 fighters and 2 infantry
                      Germans defend with 1 infantry
                          British roll dice for 7 fighters and 2 infantry in Caucasus, round 2 :  4/9 hits
                          Italians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Caucasus
                      British win, taking Caucasus from Italians with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Shan State
                      British attack with 1 artillery and 2 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  3 aaGuns, 2 artilleries and 18 infantry moved from India to Burma
                  2 artilleries and 6 infantry moved from Iraq to Northwest Persia
                  3 infantry moved from Persia to Northwest Persia
                  1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                  2 fighters moved from Egypt to Northwest Persia
                  7 fighters moved from Caucasus to Northwest Persia
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 transport moved from 81 Sea Zone to 71 Sea Zone
                  2 infantry moved from 81 Sea Zone to Egypt

      Place Units - British
                  3 infantry placed in Persia
                  2 infantry placed in Union of South Africa
                  2 fighters and 1 infantry placed in Egypt

      Turn Complete - British
                  British collect 33 PUs; end with 33 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

      Place Units - UK_Pacific
                  1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                  UK_Pacific collect 3 PUs (4 lost to blockades); end with 5 PUs total
                  Some Units in India change ownership: 1 infantry

      Territory Summary for British and UK_Pacific :

      Shan State : 1 artillery and 2 infantry
          Burma : 3 aaGuns, 2 artilleries and 18 infantry
          India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Gibraltar : 1 artillery, 1 harbour and 5 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
          Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
          Scotland : 1 airfield
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
          Morocco : 1 armour
          Ethiopia : 1 flag
          Russia : 1 fighter
          Caucasus : 2 infantry
          106 Sea Zone : 1 flag
          Eire : 1 flag
          Iraq : 1 artillery and 1 infantry
          Eastern Persia : 1 flag
          71 Sea Zone : 1 transport
          81 Sea Zone : 1 transport
          Brazil : 1 flag
          Northwest Persia : 1 flag, 1 armour, 10 artilleries, 9 fighters and 21 infantry
          Persia : 1 flag, 1 factory_minor and 3 infantry
          98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
          91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
          Suriname : 1 flag

      Production/PUs Summary :

      Germans : 66 / 87
          Russians : 13 / 18
          Japanese : 57 / 58
          Americans : 53 / 78
          Chinese : 2 / 4
          British : 33 / 38
          UK_Pacific : 7 / 5
          Italians : 17 / 20
          ANZAC : 10 / 17
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kansu to Shensi
                        Chinese take Shensi from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 fighter moved from Kansu to Burma

      Place Units - Chinese
                  1 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 4 PUs total

      Territory Summary for Chinese :

      Shensi : 1 infantry
          Kansu : 11 infantry
          Burma : 1 fighter

      Production/PUs Summary :

      Germans : 66 / 87
          Russians : 11 / 18
          Japanese : 58 / 58
          Americans : 53 / 78
          Chinese : 2 / 4
          British : 33 / 38
          UK_Pacific : 6 / 5
          Italians : 19 / 20
          ANZAC : 10 / 17
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda
    • RE: 15L axis-dominion (axis) vs Marakanda (allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 2 artilleries, 2 destroyers, 3 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from Russia to Ukraine
                  2 bombers moved from India to 36 Sea Zone
                  1 battleship, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 12 submarines and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                        Americans take 35 Sea Zone from Japanese
                  1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                  1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                  1 submarine moved from 42 Sea Zone to 36 Sea Zone
                  1 mech_infantry moved from Morocco to Tunisia
                        Americans take Tunisia from Italians

      Combat - Americans
                  Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
                  Strategic bombing raid in Ukraine
                          AA fire in Ukraine :  0/1 hits
                      Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                      Bombing raid in Ukraine causes 6 damage total.
                  Battle in Philippines
                      Americans attack with 1 armour and 1 infantry
                      Japanese defend with 1 airfield, 1 artillery and 1 harbour
                          Americans roll dice for 1 armour and 1 infantry in Philippines, round 2 :  1/2 hits
                          Japanese roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Philippines
                      Americans win, taking Philippines from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in 36 Sea Zone
                      ANZAC loiter and taunt; Americans attack with 1 battleship, 2 bombers, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 13 submarines and 1 tactical_bomber
                      Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines, 6 tactical_bombers and 2 transports
                          Americans roll dice for 13 submarines in 36 Sea Zone, round 2 :  1/13 hits
                      Units damaged: 1 carrier owned by the Japanese
                          Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 :  5/19 hits
                      Units damaged: 5 carriers owned by the Japanese
                          Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 6 tactical_bombers and 2 transports in 36 Sea Zone, round 2 :  13/28 hits
                      Units damaged: 1 battleship owned by the Americans
                          3 carriers owned by the Americans and 6 destroyers owned by the Americans lost in 36 Sea Zone
                          Americans roll dice for 13 submarines in 36 Sea Zone, round 3 :  4/13 hits
                      Units damaged: 2 battleships owned by the Japanese
                          Americans roll dice for 1 battleship, 2 bombers, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 :  9/13 hits
                          Japanese roll dice for 2 submarines in 36 Sea Zone, round 3 :  1/2 hits
                          Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 9 fighters, 6 tactical_bombers and 2 transports in 36 Sea Zone, round 3 :  13/28 hits
                          3 destroyers owned by the Japanese, 2 bombers owned by the Americans, 1 submarine owned by the Americans, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 3 cruisers owned by the Americans, 2 submarines owned by the Japanese, 1 destroyer owned by the Americans, 5 fighters owned by the Americans and 6 carriers owned by the Japanese lost in 36 Sea Zone
                          Americans roll dice for 12 submarines in 36 Sea Zone, round 4 :  2/12 hits
                          2 cruisers owned by the Japanese lost in 36 Sea Zone
                          Japanese roll dice for 2 battleships and 2 transports in 36 Sea Zone, round 4 :  2/2 hits
                          2 submarines owned by the Americans lost in 36 Sea Zone
                          Americans roll dice for 10 submarines in 36 Sea Zone, round 5 :  3/10 hits
                          1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone
                          Americans roll dice for 10 submarines in 36 Sea Zone, round 6 :  2/10 hits
                          1 transport owned by the Japanese lost in 36 Sea Zone
                      10 submarines owned by the Americans retreated to 43 Sea Zone
                      Japanese win with 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is -53
                      Casualties for Americans: 1 battleship, 2 bombers, 3 carriers, 3 cruisers, 7 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
                      Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports
                  Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
                  Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
                  Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
                      6 fighters owned by the Japanese and 6 tactical_bombers owned by the Japanese forced to land in French Indo China

      Non Combat Move - Americans
                  4 submarines moved from 26 Sea Zone to 33 Sea Zone
                  3 submarines moved from 10 Sea Zone to 26 Sea Zone
                  2 infantry moved from Western United States to 10 Sea Zone
                  2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  2 transports moved from 91 Sea Zone to 101 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 carrier moved from 101 Sea Zone to 91 Sea Zone
                  2 fighters moved from Eastern United States to 91 Sea Zone
                  1 mech_infantry moved from Western United States to Central United States
                  1 bomber moved from Ukraine to Russia

      Place Units - Americans
                  1 transport placed in 101 Sea Zone
                  2 artilleries and 3 infantry placed in Central United States
                  1 destroyer placed in 101 Sea Zone
                  1 destroyer and 5 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 53 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield and 1 harbour
          New Guinea : 1 artillery
          Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
          Wake Island : 1 airfield
          Western United States : 1 airfield, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield
          Dutch New Guinea : 1 flag
          42 Sea Zone : 1 flag
          43 Sea Zone : 10 submarines
          33 Sea Zone : 4 submarines
          35 Sea Zone : 1 flag, 1 transport
          26 Sea Zone : 2 infantry, 3 submarines and 1 transport
          22 Sea Zone : 1 flag
          10 Sea Zone : 1 destroyer and 5 submarines
          Central United States : 4 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
          Eastern United States : 1 airfield, 1 factory_major and 1 harbour
          Morocco : 3 infantry and 2 mech_infantrys
          Tunisia : 1 flag, 1 mech_infantry
          Russia : 1 bomber
          101 Sea Zone : 1 destroyer and 3 transports
          91 Sea Zone : 4 carriers, 8 fighters and 1 transport

      Production/PUs Summary :

      Germans : 66 / 87
          Russians : 11 / 18
          Japanese : 59 / 58
          Americans : 53 / 78
          Chinese : 1 / 5
          British : 33 / 38
          UK_Pacific : 6 / 5
          Italians : 19 / 20
          ANZAC : 10 / 17
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      M
      Marakanda