@tincanofthesea
Ok, we chatted and Avner is ready for ITA’s turn
Posts made by malmessi74
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RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+ALposted in Play Boardgames
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RE: L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOBposted in League
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Amur to Korea Americans take Korea from Japanese 1 mech_infantry moved from Buryatia to Manchuria Chinese take Manchuria from Japanese 2 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 7 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries and 7 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Germans Combat - Americans Battle in Norway Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry moved from Southern France to Northern Italy 1 infantry moved from Alexandria to Egypt 1 fighter moved from Queensland to Hawaiian Islands 1 artillery, 2 infantry and 2 mech_infantrys moved from Amur to 5 Sea Zone 1 fighter moved from Western United States to 15 Sea Zone 1 artillery, 2 battleships, 5 carriers, 1 cruiser, 9 destroyers, 9 fighters, 2 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 5 transports moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 15 Sea Zone to 7 Sea Zone 1 carrier, 4 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone Place Units - Americans 3 infantry placed in Southern France 7 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,3,6,2,6,4,3,5,5,3,4,2,2,2,2,6,2,1,2,5,3,1,5,4,2,1,3,3,4,4,1,2,4,6,4,1,6,1 Americans collect 64 PUs (3 lost to blockades); end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Southern France to France 3 fighters moved from United Kingdom to France 1 fighter moved from 109 Sea Zone to France 1 fighter moved from 109 Sea Zone to France 2 infantry moved from Burma to Shan State 2 tactical_bombers moved from Burma to Shan State 3 fighters moved from Burma to Shan State 1 infantry moved from India to West India UK_Pacific take West India from Germans 1 fighter moved from 112 Sea Zone to France 1 fighter moved from 112 Sea Zone to France Combat - British Battle in France British attack with 7 fighters and 2 infantry Germans defend with 1 airfield, 3 artilleries and 1 factory_minor British roll dice for 7 fighters and 2 infantry in France, round 2 : 3/9 hits, 3,83 expected hits Germans roll dice for 3 artilleries in France, round 2 : 0/3 hits, 1,00 expected hits 3 artilleries owned by the Germans lost in France British win, taking France from Germans, taking Morocco from Americans, taking French Equatorial Africa from British, taking Normandy Bordeaux from Americans, taking French Central Africa from British, taking Algeria from Americans, taking Southern France from Americans, taking French West Africa from British, taking Tunisia from Americans with 7 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 artilleries Battle in Shan State British attack with 3 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 1 infantry British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits, 3,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Non Combat Move - British 4 fighters moved from France to 112 Sea Zone 1 carrier moved from 109 Sea Zone to 112 Sea Zone 6 infantry moved from United Kingdom to 109 Sea Zone 1 cruiser, 2 destroyers, 6 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Norway 3 fighters moved from France to Northern Italy 5 aaGuns, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy 1 armour moved from French West Africa to French Equatorial Africa 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 103 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 3 fighters moved from Shan State to India 2 tactical_bombers moved from Shan State to India 3 aaGuns, 2 artilleries, 11 infantry and 1 mech_infantry moved from Burma to India 1 bomber moved from India to Egypt Place Units - British 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3 British collect 26 PUs (2 lost to blockades); end with 27 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : -1,00 British regular : -2,00 -
RE: TWW malmessi vs aagamerz test matchposted in Play Boardgames
TripleA Turn Summary: Thailand round 5
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5 Training Troops - Manchuria Manchuria collect 0 PUs; end with 13 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan rolls : 1/1 hits, 0,00 expected hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedHulls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseMarine moved from Soviet Far East to 100 Sea Zone 1 japaneseInfantry moved from Soviet Far East to 100 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 100 Sea Zone to 103 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 103 Sea Zone to Alaska 6 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone 6 japaneseInfantrys and 3 japaneseTransports moved from 100 Sea Zone to 103 Sea Zone 6 japaneseInfantrys moved from 103 Sea Zone to Alaska 2 japaneseInfantrys moved from Kamchatka to 100 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 103 Sea Zone 2 japaneseInfantrys moved from 103 Sea Zone to Aleutian Islands 1 japaneseAlpineInfantry moved from Vladivostok to 100 Sea Zone 1 japaneseInfantry moved from Soviet Far East to 100 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 103 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from 103 Sea Zone to Alaska 1 japaneseAntiTankGun moved from Irkutsk to Kansk Japan take Kansk from Russia 1 japaneseInfantry moved from Western Evenki to Eastern Siberia 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Irkutsk to Eastern Siberia 2 japaneseInfantrys and 6 japaneseMarines moved from Sumatra to 92 Sea Zone 2 japaneseFighters moved from Hunan to Kansu 1 japaneseInfantry moved from Hupeh to Kansu 1 japaneseStrategicBomber moved from French Indochina to Kansu 2 japaneseInfantrys, 6 japaneseMarines and 4 japaneseTransports moved from 92 Sea Zone to 147 Sea Zone 2 japaneseInfantrys and 6 japaneseMarines moved from 147 Sea Zone to Celebes 1 japaneseBattleship moved from 92 Sea Zone to 147 Sea Zone 2 japaneseBattleships moved from 100 Sea Zone to 103 Sea Zone 1 japaneseCruiser moved from 100 Sea Zone to 103 Sea Zone Combat - Japan Battle in Aleutian Islands Battle in Kansu Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber in Kansu, round 2 : 2/1 hits, 1,25 expected hits China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China lost in Kansu Japan win, taking Aleutian Islands from Usa, taking Kansu from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Alaska Japan attack with 1 japaneseAlpineInfantry, 8 japaneseInfantrys and 1 japaneseMarine Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanFighter and 1 americanInfantry Japan roll dice for 2 japaneseBattleships and 1 japaneseCruiser in Alaska, round 2 : 2/1 hits, 1,92 expected hits Usa roll dice for 1 americanFighter and 1 americanInfantry in Alaska, round 2 : 1/1 hits, 0,75 expected hits 1 americanInfantry owned by the Usa, 1 americanFighter owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Alaska Some non-combat units are destroyed: Japan win, taking Alaska from Usa with 1 japaneseAlpineInfantry, 7 japaneseInfantrys and 1 japaneseMarine remaining. Battle score for attacker is 11 Casualties for Japan: 1 japaneseInfantry Casualties for Usa: 1 americanFighter and 1 americanInfantry Battle in Celebes Japan attack with 2 japaneseInfantrys and 6 japaneseMarines ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseBattleship in Celebes, round 2 : 1/1 hits, 0,83 expected hits ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits 1 britishInfantry owned by the Britain lost in Celebes Some non-combat units are destroyed: Japan win, taking Celebes from ExiledAllies with 2 japaneseInfantrys and 6 japaneseMarines remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Eastern Siberia Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys in Eastern Siberia, round 2 : 1/1 hits, 0,75 expected hits Russia roll dice for 1 russianInfantry in Eastern Siberia, round 2 : 1/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Eastern Siberia Japan win, taking Eastern Siberia from Russia with 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 1 russianInfantry Non Combat Move - Japan Note to players Japan: <body><img src="dutchcolonies.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseArtillery moved from Bengal to Burma 3 japaneseInfantrys moved from Thailand to Burma 1 japaneseInfantry moved from Eastern Szechwan to Burma 1 Material and 1 japaneseMech.Infantry moved from Shensi to Hupeh 2 japaneseInfantrys moved from Shensi to Hupeh 1 japaneseMech.Infantry moved from Hunan to Hupeh 1 japaneseTank moved from Hunan to Hupeh 1 japaneseCombatEngineer moved from Hunan to Hupeh 1 japaneseCombatEngineer moved from Yunnan to Kwangsi 1 Train moved from Shensi to Manchuria 1 Train, 1 japaneseAntiAirGun and 1 japaneseInfantry moved from Manchuria to Shansi 1 Truck and 1 japaneseArtillery moved from Manchuria to Shansi 1 Truck moved from Shansi to Manchuria 1 japaneseInfantry moved from Manchuria to Chahar 1 Truck moved from Suiyuan to Manchuria 2 japaneseArtillerys and 2 japaneseMech.Infantrys moved from Chahar to Shensi 1 japaneseArtillery and 1 japaneseCombatEngineer moved from Chahar to Suiyuan 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Chahar 1 japaneseMech.Infantry moved from Korea to Chahar 1 japaneseAlpineInfantry moved from Eastern Manchuria to Manchuria 6 japaneseArtillerys moved from Eastern Manchuria to Manchuria 1 Train moved from Japan to 99 Sea Zone 1 Train and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 1 Train moved from 98 Sea Zone to Korea 3 japaneseDestroyers moved from 100 Sea Zone to 103 Sea Zone 3 japaneseDestroyers moved from 99 Sea Zone to 98 Sea Zone 1 Material and 1 japaneseAirTransport moved from Luzon to Shanghai 4 japaneseNavalFighters moved from Burma to French Indochina 4 japaneseCarriers moved from 92 Sea Zone to 147 Sea Zone 1 japaneseCruiser and 2 japaneseDestroyers moved from 92 Sea Zone to 147 Sea Zone 1 japaneseTransport moved from 92 Sea Zone to 147 Sea Zone 1 Truck moved from Hupeh to Suiyuan 1 japaneseNavalFighter moved from Thailand to 147 Sea Zone 2 japaneseNavalFighters moved from French Indochina to 147 Sea Zone 1 japaneseNavalFighter moved from French Indochina to 147 Sea Zone 2 japaneseFighters and 1 japaneseStrategicBomber moved from Kansu to Shansi Purchase Units - Japan Japan buy 1 Material, 1 japaneseArtillery, 1 japaneseBarracks, 4 japaneseBattleships, 7 japaneseInfantrys and 3 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 Material and 1 japaneseArtillery placed in Korea Units in Hupeh being upgraded or consumed: 2 Materials 1 japaneseBarracks placed in Hupeh Units in 98 Sea Zone being upgraded or consumed: 4 japaneseHulls 4 japaneseBattleships placed in 98 Sea Zone 3 japaneseInfantrys placed in Kyushu Shikoku 4 japaneseInfantrys placed in Tokyo 3 japaneseSubmarines placed in 96 Sea Zone Activate Technology - Japan Japan activating ImprovedHulls Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged Turn Complete - Japan Japan collect 91 PUs; end with 91 PUs Units generate 9 techTokens; Japan end with 9 techTokens Purchase Units - Manchuria Manchuria buy 1 Material, 1 japaneseInfantry and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; Place Units - Manchuria 1 Material, 1 japaneseInfantry and 1 japaneseMech.Infantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 Material, 1 japaneseInfantry and 1 japaneseMech.Infantry Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Japan regular : 1,25 ExiledAllies regular : -0,50 China regular : -0,33 Japan rolls : 1,00 Russia regular : 0,67 Usa regular : 0,25 -
RE: TWW malmessi vs aagamerz test matchposted in Play Boardgames
@aagamerz13 said in TWW malmessi vs aagamerz test match:
@malmessi74 heh, I’ll take that luck. have to check the train rules
If rail is damaged over 2 points id does not work but you can repair it
It damages reaches 6 (I got 5 with 2 dicey) it is destroyed and requires material plus comb.eng plus 1 entire turn…
Train in LEN with no rail in E.KAR is useless, it cannot move -
RE: TWW malmessi vs aagamerz test matchposted in Play Boardgames
Failed to kill rail in E.KAR, with a double sbr… unbelievable
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RE: TWW malmessi vs aagamerz test matchposted in Play Boardgames
TripleA Turn Summary: Finland round 5
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 5 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 19 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedDestroyers Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Pskov to Novgorod 2 germanStrategicBombers moved from Belorussia to Eastern Karelia 1 germanTacticalBomber moved from Belorussia to Novgorod 1 germanFighter moved from Kharkov to Novgorod 1 germanTacticalBomber moved from Kharkov to Novgorod 1 germanInfantry moved from Caucasus to Southern Caucasus Germany take Southern Caucasus from Russia 1 germanSubmarine moved from 34 Sea Zone to 23 Sea Zone 1 germanBattleship, 15 germanDestroyers and 1 germanSubmarine moved from 25 Sea Zone to 23 Sea Zone 2 germanTanks moved from Western Egypt to Sinai 1 germanCombatEngineer and 1 germanInfantry moved from French Equatorial Africa to Congo Germany take Congo from ExiledAllies 1 germanMech.Infantry moved from Western Egypt to Sinai 1 germanInfantry moved from Pskov to Novgorod Combat - Germany Strategic bombing raid in Eastern Karelia Bombing raid in Eastern Karelia rolls: 1,4 and causes: 5 damage to unit: Rail Bombing raid in Eastern Karelia causes 5 damage total. Battle in Novgorod Germany attack with 1 germanFighter, 2 germanInfantrys and 2 germanTacticalBombers Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanFighter, 2 germanInfantrys and 2 germanTacticalBombers in Novgorod, round 2 : 2/1 hits, 1,42 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia lost in Novgorod Germany win, taking Novgorod from Russia with 1 germanFighter, 2 germanInfantrys and 2 germanTacticalBombers remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Sinai Germany attack with 1 germanMech.Infantry and 2 germanTanks Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishInfantry Germany roll dice for 1 germanMech.Infantry and 2 germanTanks in Sinai, round 2 : 2/1 hits, 1,25 expected hits Egypt roll dice for 1 britishInfantry in Sinai, round 2 : 0/1 hits, 0,25 expected hits 1 britishInfantry owned by the Britain lost in Sinai Germany win, taking Sinai from Egypt with 1 germanMech.Infantry and 2 germanTanks remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in 23 Sea Zone Germany attack with 1 germanBattleship, 15 germanDestroyers and 2 germanSubmarines Britain defend with 3 britishSubmarines Britain roll Substrike dice in 23 Sea Zone : 1/1 hits, 0,50 expected hits 1 germanDestroyer owned by the Germany lost in 23 Sea Zone 3 britishSubmarines owned by the Britain submerged Germany win, taking 23 Sea Zone from Neutral with 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines remaining. Battle score for attacker is -8 Casualties for Germany: 1 germanDestroyer Germany win with 1 germanBattleship, 14 germanDestroyers and 2 germanSubmarines remaining. Battle score for attacker is -8 Casualties for Germany: 1 germanDestroyer Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanNavalFighters moved from Northern Germany to Northern France 2 germanInfantrys moved from Finland to Eastern Finland 4 germanInfantrys moved from Kharkov to Orel Kursk 2 germanAntiAirGuns, 3 germanAntiTankGuns, 5 germanArtillerys, 1 germanCombatEngineer, 8 germanInfantrys, 5 germanMech.Infantrys and 7 germanTanks moved from Voronezh to Smolensk 7 germanTanks moved from Smolensk to Pskov 5 germanMech.Infantrys moved from Smolensk to Pskov 7 germanInfantrys moved from Pskov to Smolensk 5 germanArtillerys moved from Pskov to Smolensk 3 germanInfantrys moved from Pskov to Smolensk 1 germanAlpineInfantry moved from Pskov to Smolensk 1 germanParatrooper moved from Pskov to Smolensk 2 germanAntiTankGuns moved from Pskov to Smolensk 5 germanInfantrys moved from Belorussia to Pskov 1 germanArtillery moved from Belorussia to Pskov 1 germanCombatEngineer moved from Belorussia to Pskov 1 germanFighter moved from Novgorod to Pskov 2 germanTacticalBombers moved from Novgorod to Pskov 2 germanStrategicBombers moved from Eastern Karelia to Pskov 1 Truck moved from Voronezh to Kharkov 1 Truck moved from Western Ukraine to Kharkov 2 germanInfantrys moved from Western Ukraine to Kharkov 1 Truck and 1 germanInfantry moved from Eastern Poland to Pskov 1 Train moved from Belorussia to Poland 1 Train moved from Belorussia to Poland 2 Trains, 2 germanArtillerys and 2 germanInfantrys moved from Poland to Belorussia 4 germanInfantrys moved from Eastern Germany to Poland 4 germanInfantrys moved from Romania to Western Ukraine 1 germanTacticalBomber moved from Pskov to Belorussia 2 germanInfantrys moved from Hungary Slovakia to Eastern Poland 1 Truck and 1 germanInfantry moved from Hungary Slovakia to Belorussia 1 germanAirTransport moved from Hungary Slovakia to Crete 1 germanAirTransport moved from Hungary Slovakia to Berlin 1 germanInfantry and 1 germanMech.Infantry moved from Northern Yugoslavia to Romania 3 germanInfantrys moved from Austria to Hungary Slovakia 2 germanInfantrys moved from Berlin to Northern Germany 2 germanInfantrys moved from Western France to Northern France 1 germanInfantry and 1 germanMech.Infantry moved from Vichy France to Northern Yugoslavia 1 germanFighter moved from Vichy France to Belorussia 1 germanNavalFighter moved from Southern Germany to Northern Germany 1 germanFighter moved from Northern Germany to Pskov 1 germanFighter moved from Northern Germany to Pskov 1 germanAntiAirGun and 1 germanMech.Infantry moved from Western Egypt to Sinai 1 Truck moved from Cyrenaica to Western Egypt 2 germanInfantrys moved from Western Egypt to 53 Sea Zone 2 germanInfantrys moved from 53 Sea Zone to Sinai 1 germanInfantry moved from Western Egypt to Central Egpyt 3 germanInfantrys moved from Western Egypt to Cairo 1 germanArtillery, 1 germanCombatEngineer and 1 germanParatrooper moved from Western Egypt to Cairo 2 germanArtillerys moved from Western Egypt to Cairo 1 Truck moved from Eastern Finland to Finland 1 Truck moved from Norway to Northern Norway 1 germanMech.Infantry moved from Romania to Western Ukraine 1 Truck moved from Kharkov to Western Ukraine 1 Truck moved from Kharkov to Western Ukraine 1 germanMech.Infantry moved from Southern Germany to Berlin 1 Material and 1 germanMech.Infantry moved from Berlin to Eastern Germany Purchase Units - Germany Germany buy 3 germanArtillerys, 4 germanDestroyers, 6 germanInfantrys and 1 germanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 1 germanNavalFighter placed in Southern Germany 2 germanInfantrys placed in Belorussia 4 germanInfantrys placed in Eastern Germany 4 germanDestroyers placed in 25 Sea Zone 3 germanArtillerys placed in Western Germany Activate Technology - Germany Germany activating ImprovedDestroyers Trigger germanImpD: Setting isDestroyer to true for unitAttachment attached to germanDestroyer Turn Complete - Germany Germany collect 76 PUs; end with 76 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 Material Purchase Units - VichyFrance VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 19 PUs; end with 19 PUs Units Change Ownership Some Units in Tunisia change ownership: 1 Material Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; Place Units - Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 9 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 2 germanInfantrysCombat Hit Differential Summary :
Germany regular : 1,33 Britain Substrike : 0,50 Egypt regular : -0,25 Germany rolls : 1,00 Russia regular : -0,33 -
RE: TWW malmessi vs aagamerz test matchposted in Play Boardgames
@aagamerz13 Scramble was a suicide bot from Uk and from LEN…
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RE: TWW malmessi vs aagamerz test matchposted in Play Boardgames
TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4 Research Technology - Italy Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers Trigger italianaTIFR: Italy gains access to IncreasedFighterRange Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0,00 expected hits Italy removing all Technology Tokens after successful research. Italy discover Production Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianInfantry moved from Central Egpyt to Cairo 4 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianDestroyers, 4 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 53 Sea Zone 4 italianInfantrys moved from 53 Sea Zone to Cairo 2 italianInfantrys moved from Crete to 53 Sea Zone 2 italianInfantrys moved from 53 Sea Zone to Cairo 1 italianTransport moved from 53 Sea Zone to 50 Sea Zone 1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 5 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank moved from Western Egypt to Cairo 1 italianArtillery, 5 italianInfantrys and 2 italianTanks moved from Voronezh to Smolensk 1 italianMech.Infantry moved from Voronezh to Smolensk Combat - Italy Battle in Cairo Italy attack with 1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 12 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper, 1 italianTacticalBomber and 1 italianTank Egypt defend with 1 Flagpole, 1 Rail, 2 britishAirfields, 1 britishBarracks, 1 britishDocks, 1 britishEntrenchment and 1 britishFactory; Britain defend with 1 Material, 1 Truck, 1 britishAntiAirGun, 3 britishAntiTankGuns, 1 britishArtillery, 1 britishCombatEngineer, 10 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank Britain roll AntiAircraftGun dice in Cairo : 0/1 hits, 0,17 expected hits Britain roll AntiTankGun dice in Cairo : 1/1 hits, 0,50 expected hits 1 italianTank owned by the Italy lost in Cairo Italy roll dice for 2 italianBattleships and 1 italianCruiser in Cairo, round 2 : 2/1 hits, 1,92 expected hits Italy roll dice for 1 italianAntiTankGun, 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 12 italianInfantrys, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 2 : 7/1 hits, 7,08 expected hits Egypt roll dice for 1 britishAntiAirGun, 3 britishAntiTankGuns, 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank in Cairo, round 2 : 7/1 hits, 7,17 expected hits 4 britishInfantrys owned by the Britain, 1 britishMarine owned by the Britain, 1 italianAntiTankGun owned by the Italy, 1 britishAntiAirGun owned by the Britain, 3 britishAntiTankGuns owned by the Britain, 2 italianMarines owned by the Italy and 4 italianInfantrys owned by the Italy lost in Cairo Italy roll dice for 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 8 italianInfantrys, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 3 : 6/1 hits, 5,75 expected hits Egypt roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank in Cairo, round 3 : 5/1 hits, 4,58 expected hits 6 britishInfantrys owned by the Britain and 5 italianInfantrys owned by the Italy lost in Cairo Italy roll dice for 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 3 italianInfantrys, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 4 : 4/1 hits, 4,50 expected hits Egypt roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank in Cairo, round 4 : 3/1 hits, 2,50 expected hits 1 britishMech.Infantry owned by the Britain, 1 britishTank owned by the Britain, 1 britishArtillery owned by the Britain, 1 britishCombatEngineer owned by the Britain and 3 italianInfantrys owned by the Italy lost in Cairo Italy roll dice for 4 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber in Cairo, round 5 : 4/1 hits, 3,58 expected hits Egypt roll dice for 1 britishEntrenchment and 1 britishNavalFighter in Cairo, round 5 : 1/0 hits, 1,00 expected hits 1 britishNavalFighter owned by the Britain, 1 italianArtillery owned by the Italy and 1 britishEntrenchment owned by the Egypt lost in Cairo Italy destroys 9PUs while taking Egypt capital Some non-combat units are destroyed: Italy converts britishBarracks into different units Italy converts britishDocks into different units Italy converts britishFactory into different units Italy win, taking Cairo from Egypt with 3 italianArtillerys, 1 italianCombatEngineer, 2 italianFighters, 1 italianNavalFighter, 1 italianParatrooper and 1 italianTacticalBomber remaining. Battle score for attacker is 28 Casualties for Italy: 1 italianAntiTankGun, 1 italianArtillery, 12 italianInfantrys, 2 italianMarines and 1 italianTank Casualties for Britain: 1 britishAntiAirGun, 3 britishAntiTankGuns, 1 britishArtillery, 1 britishCombatEngineer, 10 britishInfantrys, 1 britishMarine, 1 britishMech.Infantry, 1 britishNavalFighter and 1 britishTank Casualties for Egypt: 1 britishEntrenchment Battle in Smolensk Italy attack with 1 italianArtillery, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks Russia defend with 1 Flagpole and 2 russianInfantrys Italy roll dice for 1 italianArtillery, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks in Smolensk, round 2 : 3/1 hits, 2,42 expected hits Russia roll dice for 2 russianInfantrys in Smolensk, round 2 : 0/1 hits, 0,50 expected hits 2 russianInfantrys owned by the Russia lost in Smolensk Italy win, taking Smolensk from Russia with 1 italianArtillery, 5 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Turning on Edit Mode EDIT: Turning off Edit Mode Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianAntiAirGun and 1 italianMech.Infantry moved from Voronezh to Smolensk 1 italianAlpineInfantry moved from Kharkov to Orel Kursk 1 Truck and 1 italianAntiAirGun moved from Belorussia to Smolensk 1 italianInfantry moved from Belorussia to Pskov 1 Truck and 1 italianAntiAirGun moved from Romania to Kharkov 1 italianArtillery and 1 italianMech.Infantry moved from Romania to Kharkov 1 Truck and 1 italianArtillery moved from Romania to Kharkov 1 italianMech.Infantry moved from Voronezh to Smolensk 2 italianFighters moved from Cairo to Western Egypt 1 italianTacticalBomber moved from Cairo to Western Egypt 1 italianNavalFighter moved from Cairo to Western Egypt EDIT: 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone 1 Truck and 1 italianCombatEngineer moved from Northern Italy to Romania 1 Train moved from Belorussia to Rome 1 Truck and 1 italianAntiAirGun moved from Al Kufrah to Cairo Purchase Units - Italy Italy buy 4 italianArtillerys and 4 italianInfantrys; Remaining resources: 2 PUs; 0 techTokens; Place Units - Italy 4 italianInfantrys placed in Rome 4 italianArtillerys placed in Northern Italy Activate Technology - Italy Italy activating Production Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier Turn Complete - Italy Italy collect 35 PUs; end with 37 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Italy regular : 0,75 Britain AntiAircraftGun : -0,17 Egypt regular : 0,75 Italy rolls : 1,00 Russia regular : -0,50 Britain AntiTankGun : 0,50 -
RE: L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOBposted in League
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Russians converts factory_major into different units 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 2 armour, 8 artilleries, 57 infantry and 2 mech_infantrys moved from Yugoslavia to Northern Italy Russians take Northern Italy from Italians 1 infantry moved from Ukraine to Rostov Russians take Rostov from Japanese 1 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 2 artilleries moved from Russia to Vologda 6 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Romania Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 fighters and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Bryansk Russians win, taking Bryansk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Tambov Russians win, taking Tambov from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Vologda Russians attack with 2 artilleries and 9 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 artilleries and 9 infantry in Vologda, round 2 : 1/11 hits, 2,50 expected hits Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 3 aaGuns moved from Yugoslavia to Northern Italy 8 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Southern France to Bessarabia 1 aaGun moved from Russia to Vologda 1 aaGun moved from Russia to Samara 15 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 3 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara Place Units - Russians 1 artillery and 8 infantry placed in Russia 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUsCombat Hit Differential Summary :
Japanese regular : -1,00 Germans regular : -0,33 Russians regular : -0,17 -
RE: TWW malmessi vs aagamerz test matchposted in Play Boardgames
TripleA Turn Summary: Thailand round 4
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4 Training Troops - Manchuria Manchuria collect 0 PUs; end with 12 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Japan spend 0 on tech rolls Japan rolls : 0/1 hits, 0,00 expected hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 unit repaired. 1 japaneseBattleship-damaged owned by the Japan removed in 91 Sea Zone 1 japaneseBattleship owned by the Japan added in 91 Sea Zone Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseInfantrys and 2 japaneseMarines moved from Malay to 91 Sea Zone 1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 91 Sea Zone to 92 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 92 Sea Zone to Sumatra 1 japaneseArtillery moved from Burma to Bengal 1 japaneseTacticalBomber moved from Thailand to Bengal 2 japaneseFighters moved from Hunan to Kansu 1 japaneseInfantry moved from Hupeh to Kansu 1 japaneseInfantry and 4 japaneseMarines moved from Phillippines to 128 Sea Zone 3 japaneseCarriers, 1 japaneseDestroyer, 1 japaneseInfantry, 4 japaneseMarines and 3 japaneseTransports moved from 128 Sea Zone to 92 Sea Zone 1 japaneseInfantry moved from Malay to 92 Sea Zone 2 japaneseInfantrys and 4 japaneseMarines moved from 92 Sea Zone to Sumatra 2 japaneseBattleships moved from 98 Sea Zone to 100 Sea Zone 1 japaneseCruiser moved from 98 Sea Zone to 100 Sea Zone 1 japaneseStrategicBomber moved from Thailand to Bengal 1 japaneseFighter moved from French Indochina to Bengal 1 japaneseFighter moved from French Indochina to Bengal 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseMarine moved from Vladivostok to 98 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Sakhalin to 100 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 100 Sea Zone to Soviet Far East 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka 8 japaneseInfantrys moved from Vladivostok to 98 Sea Zone 8 japaneseInfantrys and 4 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone 8 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East Combat - Japan Battle in Kamchatka Some non-combat units are destroyed: Battle in Soviet Far East Japan attack with 9 japaneseInfantrys and 1 japaneseMarine Russia defend with 1 Flagpole, 1 russianAlpineInfantry, 1 russianArtillery and 1 russianMech.Infantry Japan roll dice for 2 japaneseBattleships and 1 japaneseCruiser in Soviet Far East, round 2 : 2/1 hits, 1,92 expected hits Japan roll dice for 9 japaneseInfantrys and 1 japaneseMarine in Soviet Far East, round 2 : 1/1 hits, 1,75 expected hits Russia roll dice for 1 russianAlpineInfantry, 1 russianArtillery and 1 russianMech.Infantry in Soviet Far East, round 2 : 1/1 hits, 1,17 expected hits 1 russianArtillery owned by the Russia, 1 russianMech.Infantry owned by the Russia, 1 russianAlpineInfantry owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Soviet Far East Japan win, taking Kamchatka from Russia, taking Soviet Far East from Russia with 8 japaneseInfantrys and 1 japaneseMarine remaining. Battle score for attacker is 10 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 1 russianAlpineInfantry, 1 russianArtillery and 1 russianMech.Infantry Battle in Kansu Japan attack with 2 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Kansu, round 2 : 1/0 hits, 1,00 expected hits China roll dice for 1 chineseInfantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kansu Japan win with 2 japaneseFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Bengal Japan attack with 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber Britain defend with 1 Flagpole and 1 britishArtillery Japan roll dice for 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber in Bengal, round 2 : 1/1 hits, 1,33 expected hits Britain roll dice for 1 britishArtillery in Bengal, round 2 : 0/1 hits, 0,25 expected hits 1 britishArtillery owned by the Britain lost in Bengal Japan win, taking Bengal from Britain with 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishArtillery Battle in Sumatra Japan attack with 4 japaneseInfantrys and 6 japaneseMarines ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishInfantry and 1 britishMarine Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Sumatra, round 2 : 1/1 hits, 1,08 expected hits Japan roll dice for 4 japaneseInfantrys and 6 japaneseMarines in Sumatra, round 2 : 2/1 hits, 2,33 expected hits ExiledAllies roll dice for 1 britishInfantry and 1 britishMarine in Sumatra, round 2 : 2/1 hits, 1,08 expected hits 1 britishInfantry owned by the Britain, 1 britishMarine owned by the Britain and 2 japaneseInfantrys owned by the Japan lost in Sumatra Some non-combat units are destroyed: Japan win, taking Sumatra from ExiledAllies with 2 japaneseInfantrys and 6 japaneseMarines remaining. Battle score for attacker is 1 Casualties for Japan: 2 japaneseInfantrys Casualties for Britain: 1 britishInfantry and 1 britishMarine Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Inner Mongolia to Hupeh 2 japaneseFighters moved from Kansu to Hunan 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shansi to Hupeh 1 Truck and 1 japaneseInfantry moved from Suiyuan to Hupeh 1 Truck moved from Hupeh to Suiyuan 1 Truck and 1 japaneseInfantry moved from Suiyuan to Hupeh 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Chahar to Shensi 1 japaneseMech.Infantry and 3 japaneseTanks moved from Northern China to Hupeh 1 japaneseArtillery moved from Hunan to Hupeh 1 japaneseInfantry moved from Kweichow to Hupeh 1 japaneseAlpineInfantry moved from Eastern Szechwan to Kweichow 1 japaneseInfantry moved from Yunnan to Eastern Szechwan 2 japaneseFighters moved from Bengal to French Indochina 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Bengal to French Indochina 1 Train moved from Shansi to Manchuria 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun and 1 japaneseInfantry moved from Yakut to Irkutsk 1 japaneseArtillery moved from Western Evenki to Irkutsk 1 Material and 1 japaneseMech.Infantry moved from Northern China to Hupeh 1 japaneseCombatEngineer moved from Hunan to Hupeh 1 Material, 1 Train and 1 japaneseInfantry moved from Manchuria to Shensi 1 Truck moved from Hunan to Shansi 2 japaneseArtillerys moved from Manchuria to Chahar 1 japaneseCombatEngineer moved from Manchuria to Chahar 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Chahar 1 Truck moved from Vladivostok to Eastern Manchuria 1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Manchuria 1 japaneseMech.Infantry moved from Korea to Chahar 6 japaneseArtillerys moved from Vladivostok to Eastern Manchuria 2 japaneseNavalFighters moved from 128 Sea Zone to Burma 1 japaneseInfantry moved from Thailand to Burma 2 japaneseArtillerys moved from Thailand to Burma 3 japaneseNavalFighters moved from Korea to French Indochina 1 japaneseCombatEngineer moved from Kwangsi to Hunan 1 japaneseAirTransport moved from Palau Island to Luzon 3 japaneseDestroyers moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Eastern Evenki to Western Evenki 1 japaneseAlpineInfantry moved from Vladivostok to Eastern Manchuria Purchase Units - Japan Japan buy 1 japaneseArtillery, 3 japaneseDestroyers, 4 japaneseHulls, 2 japaneseMech.Infantrys and 1 japaneseTransport; Remaining resources: 8 PUs; 9 techTokens; Place Units - Japan 4 japaneseHulls placed in 98 Sea Zone 3 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone 1 japaneseArtillery and 2 japaneseMech.Infantrys placed in Korea Activate Technology - Japan Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 84 PUs; end with 92 PUs Units generate 9 techTokens; Japan end with 18 techTokens Some Units in Chahar change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 13 PUs Units Change Ownership Some Units in Chahar change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Japan regular : -1,42 ExiledAllies regular : 0,92 China regular : 0,67 Japan rolls : 0,00 Russia regular : -0,17 Britain regular : -0,25 -
RE: TWW malmessi vs aagamerz test matchposted in Play Boardgames
@aagamerz13
Scramble ?
Have a nice W-end, bye -
RE: TWW malmessi vs aagamerz test matchposted in Play Boardgames
TripleA Manual Gamesave Post: Japan round 4
TripleA Manual Gamesave Post for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4 Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Japan spend 0 on tech rolls Japan rolls : 0/1 hits, 0,00 expected hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 1 unit repaired. 1 japaneseBattleship-damaged owned by the Japan removed in 91 Sea Zone 1 japaneseBattleship owned by the Japan added in 91 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from Malay to 91 Sea Zone 1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 91 Sea Zone to 92 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 92 Sea Zone to Sumatra 1 japaneseArtillery moved from Burma to Bengal 1 japaneseTacticalBomber moved from Thailand to Bengal 2 japaneseFighters moved from Hunan to Kansu 1 japaneseInfantry moved from Hupeh to Kansu 1 japaneseInfantry and 4 japaneseMarines moved from Phillippines to 128 Sea Zone 3 japaneseCarriers, 1 japaneseDestroyer, 1 japaneseInfantry, 4 japaneseMarines and 3 japaneseTransports moved from 128 Sea Zone to 92 Sea Zone 1 japaneseInfantry moved from Malay to 92 Sea Zone 2 japaneseInfantrys and 4 japaneseMarines moved from 92 Sea Zone to Sumatra 2 japaneseBattleships moved from 98 Sea Zone to 100 Sea Zone 1 japaneseCruiser moved from 98 Sea Zone to 100 Sea Zone 1 japaneseStrategicBomber moved from Thailand to Bengal 1 japaneseFighter moved from French Indochina to Bengal 1 japaneseFighter moved from French Indochina to Bengal 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseMarine moved from Vladivostok to 98 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Sakhalin to 100 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 100 Sea Zone to Soviet Far East 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Kamchatka 8 japaneseInfantrys moved from Vladivostok to 98 Sea Zone 8 japaneseInfantrys and 4 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone 8 japaneseInfantrys moved from 100 Sea Zone to Soviet Far EastCombat Hit Differential Summary :
Japan rolls : 0,00 -
RE: L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOBposted in League
@feltmarskal said in L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOB:
@malmessi74 I dont no, but i thing that if not submerge ther kill each other
Exact, if not submerge,
always thougt sub VS sub > submerge request involved but this is not what happened, no matter… -
RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+ALposted in Play Boardgames
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 2 tactical_bombers moved from Japan to Kwangsi 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun and 6 infantry moved from Manchuria to Jehol 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Korea to 36 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 4 infantry moved from Korea to Manchuria Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 0,67 -
RE: TWW malmessi vs aagamerz test matchposted in Play Boardgames
TripleA Turn Summary: Finland round 4
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 4 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 19 PUs Research Technology - Germany Trigger germanaTIP: Germany gains access to ImprovedProduction Germany spend 0 on tech rolls Germany rolls : 1/1 hits, 0,00 expected hits Germany removing all Technology Tokens after successful research. Germany discover IncreasedFighterRange Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Eastern Ukraine to Caucasus 1 germanStrategicBomber moved from Kharkov to Caucasus 1 germanFighter moved from Kharkov to Caucasus 2 germanInfantrys moved from Pskov to Smolensk 2 germanTacticalBombers moved from Belorussia to Smolensk 1 germanStrategicBomber moved from Belorussia to Smolensk 1 germanCombatEngineer and 1 germanInfantry moved from Nigeria to French Equatorial Africa VichyFrance take French Equatorial Africa from ExiledAllies Combat - Germany Battle in Smolensk Germany attack with 2 germanInfantrys, 1 germanStrategicBomber and 2 germanTacticalBombers Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 2 germanInfantrys, 1 germanStrategicBomber and 2 germanTacticalBombers in Smolensk, round 2 : 1/1 hits, 1,58 expected hits Russia roll dice for 2 russianInfantrys in Smolensk, round 2 : 0/1 hits, 0,50 expected hits 1 russianInfantry owned by the Russia lost in Smolensk Germany roll dice for 2 germanInfantrys, 1 germanStrategicBomber and 2 germanTacticalBombers in Smolensk, round 3 : 1/1 hits, 1,58 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 3 : 0/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 2 germanInfantrys, 1 germanStrategicBomber and 2 germanTacticalBombers remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Battle in Caucasus Germany attack with 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianDocks and 1 russianInfantry Germany roll dice for 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber in Caucasus, round 2 : 1/1 hits, 0,83 expected hits Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 0/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia lost in Caucasus Some non-combat units are destroyed: Germany win, taking Caucasus from Russia with 1 germanFighter, 1 germanInfantry and 1 germanStrategicBomber remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAntiAirGun and 1 germanMech.Infantry moved from Eastern Ukraine to Voronezh 3 germanArtillerys moved from Eastern Ukraine to Voronezh 1 germanAntiTankGun moved from Eastern Ukraine to Voronezh 4 germanTanks moved from Eastern Ukraine to Voronezh 5 germanInfantrys moved from Eastern Ukraine to Voronezh 2 germanAntiTankGuns moved from Eastern Ukraine to Voronezh 1 germanArtillery moved from Kharkov to Voronezh 1 germanMech.Infantry moved from Eastern Ukraine to Kharkov 1 germanAntiAirGun and 1 germanMech.Infantry moved from Kharkov to Voronezh 3 germanTanks moved from Pskov to Voronezh 1 germanArtillery, 1 germanInfantry and 2 germanMech.Infantrys moved from Pskov to Voronezh 1 germanStrategicBomber moved from Smolensk to Belorussia 4 germanInfantrys moved from Western Ukraine to Kharkov 1 germanStrategicBomber moved from Caucasus to Belorussia 1 germanFighter moved from Caucasus to Kharkov 2 germanInfantrys moved from Belorussia to Pskov 4 germanInfantrys moved from Belorussia to Pskov 1 germanInfantry and 1 germanMech.Infantry moved from Belorussia to Voronezh 1 germanInfantry moved from Lithuania to Lativa Estonia 1 germanInfantry moved from Lithuania to Belorussia 1 Truck and 1 germanInfantry moved from Belorussia to Voronezh 1 germanTacticalBomber moved from Smolensk to Belorussia 1 germanTacticalBomber moved from Smolensk to Kharkov 1 Train moved from Eastern Poland to Eastern Germany 1 Train, 1 germanArtillery and 1 germanInfantry moved from Eastern Germany to Belorussia 1 Train moved from Belorussia to Romania 1 Train and 2 germanInfantrys moved from Romania to Belorussia 2 germanInfantrys moved from Romania to Western Ukraine 1 Truck and 1 germanInfantry moved from Eastern Germany to Eastern Poland 3 germanInfantrys moved from Austria to Hungary Slovakia 2 germanArtillerys and 2 germanInfantrys moved from Eastern Germany to Poland 2 Materials and 2 germanAirTransports moved from Eastern Germany to Belorussia 1 germanArtillery moved from Western Germany to Low Countries 1 germanCombatEngineer moved from Western Germany to Northern Germany 1 germanInfantry and 1 germanMech.Infantry moved from Vichy France to Northern Yugoslavia 1 germanDestroyer moved from 51 Sea Zone to 53 Sea Zone 1 germanCombatEngineer moved from Cyrenaica to 51 Sea Zone 1 germanCombatEngineer and 1 germanTransport moved from 51 Sea Zone to 53 Sea Zone 1 germanCombatEngineer and 1 germanParatrooper moved from 53 Sea Zone to Western Egypt 1 germanArtillery and 1 germanInfantry moved from Al Kufrah to Western Egypt 1 germanInfantry moved from Finland to Eastern Finland 1 germanAntiAirGun and 1 germanMech.Infantry moved from Finland to Eastern Finland 1 germanMech.Infantry moved from Low Countries to Southern Germany 1 germanAirTransport moved from Belorussia to Hungary Slovakia 1 germanAirTransport moved from Belorussia to Hungary Slovakia 1 germanSubmarine moved from 22 Sea Zone to 25 Sea Zone 1 germanFighter moved from Vichy France to Northern Germany 1 germanInfantry moved from Eastern Poland to Belorussia 1 Truck moved from Western Egypt to Cyrenaica 1 Truck moved from Eastern Ukraine to Western Ukraine 1 germanCombatEngineer moved from Eastern Ukraine to Voronezh 1 germanSubmarine moved from 40 Sea Zone to 34 Sea Zone 1 Truck moved from Eastern Poland to Hungary Slovakia 2 germanInfantrys moved from Berlin to Northern Germany Purchase Units - Germany Germany buy 1 germanBarracks, 4 germanDestroyers, 9 germanInfantrys and 1 germanNavalFighter; Remaining resources: 1 PUs; 0 techTokens; Place Units - Germany Units in Belorussia being upgraded or consumed: 2 Materials 1 germanBarracks placed in Belorussia 4 germanDestroyers placed in 25 Sea Zone 1 germanNavalFighter placed in Southern Germany 4 germanInfantrys placed in Eastern Germany 3 germanInfantrys placed in Austria 2 germanInfantrys placed in Berlin Activate Technology - Germany Germany activating IncreasedFighterRange Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield Turn Complete - Germany Germany collect 72 PUs; end with 73 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in French Equatorial Africa change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 Material Purchase Units - VichyFrance VichyFrance buy 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 19 PUs; end with 19 PUs Units Change Ownership Some Units in French Equatorial Africa change ownership: 1 germanCombatEngineer Some Units in Tunisia change ownership: 1 Material Some Units in Vichy France change ownership: 1 germanFighter, 1 germanInfantry and 1 germanMech.Infantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanEntrenchment and 2 germanInfantrys; Remaining resources: 1 PUs; Place Units - Finland Units in Eastern Finland being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Eastern Finland 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 8 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 2 germanInfantrysCombat Hit Differential Summary :
Germany regular : -1,00 Germany rolls : 1,00 Russia regular : -1,00 -
RE: L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOBposted in League
@feltmarskal
Lost 1 aussie sub, I do not play Global often… but… sub VS sub, is it possible for them to kill each other ? Expected a submerge request… -
RE: L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOBposted in League
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 2 aaGuns, 3 artilleries and 6 infantry moved from New South Wales to Queensland 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 15 Sea Zone to 5 Sea Zone 1 fighter moved from India to Burma Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : -0,67 -
RE: TWW malmessi vs aagamerz test matchposted in Play Boardgames
TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Total World War: December 1941 2.8, version: 2.8.0
Game History
Round: 3 Research Technology - Italy Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0,00 expected hits Italy removing all Technology Tokens after successful research. Italy discover ImprovedFighters Combat Move - Italy Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 germanParatrooper and 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Peloponnese to 52 Sea Zone 1 germanParatrooper, 1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 53 Sea Zone 1 italianTransport moved from 51 Sea Zone to 52 Sea Zone 1 italianInfantry moved from Greece to 52 Sea Zone 1 italianInfantry and 1 italianTransport moved from 52 Sea Zone to 53 Sea Zone 2 italianInfantrys moved from 53 Sea Zone to Crete 3 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone 1 italianSubmarine moved from 51 Sea Zone to 53 Sea Zone 1 italianCruiser moved from 51 Sea Zone to 53 Sea Zone 2 italianBattleships moved from 51 Sea Zone to 53 Sea Zone 1 italianTacticalBomber moved from Al Kufrah to Crete 2 italianInfantrys moved from Kharkov to Voronezh 1 italianArtillery moved from Kharkov to Voronezh 1 italianMech.Infantry moved from Orel Kursk to Voronezh 1 italianInfantry moved from Western Egypt to Central Egpyt 1 italianFighter moved from Al Kufrah to Central Egpyt 1 italianNavalFighter moved from Cyrenaica to Central Egpyt 1 italianFighter moved from Cyrenaica to Central Egpyt 4 italianInfantrys moved from Orel Kursk to Voronezh Combat - Italy Italy creates battle in territory 36 Sea Zone Usa scrambles 1 units out of Florida Peninsula to defend against the attack in 36 Sea Zone Battle in 36 Sea Zone Italy attack with 2 italianSubmarines Usa defend with 2 americanDestroyers and 1 americanFighter Italy roll dice for 2 italianSubmarines in 36 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Usa roll dice for 2 americanDestroyers and 1 americanFighter in 36 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits 1 americanDestroyer owned by the Usa and 1 italianSubmarine owned by the Italy lost in 36 Sea Zone Italy roll dice for 1 italianSubmarine in 36 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Usa roll dice for 1 americanDestroyer and 1 americanFighter in 36 Sea Zone, round 3 : 1/1 hits, 0,58 expected hits 1 americanDestroyer owned by the Usa and 1 italianSubmarine owned by the Italy lost in 36 Sea Zone Usa win with 1 americanFighter remaining. Battle score for attacker is 2 Casualties for Italy: 2 italianSubmarines Casualties for Usa: 2 americanDestroyers Battle in 53 Sea Zone Italy attack with 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 1 italianSubmarine and 2 italianTransports; Germany loiter and taunt with 1 germanParatrooper Britain defend with 1 britishTransport Italy roll dice for 1 italianSubmarine in 53 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italy roll dice for 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers and 2 italianTransports in 53 Sea Zone, round 2 : 3/1 hits, 3,58 expected hits Britain roll dice for 1 britishTransport in 53 Sea Zone, round 2 : 0/1 hits, 0,08 expected hits 1 britishTransport owned by the Britain lost in 53 Sea Zone Italy win, taking 53 Sea Zone from Neutral with 2 italianBattleships, 1 italianCruiser, 3 italianDestroyers, 1 italianSubmarine and 2 italianTransports remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishTransport Battle in Crete Italy attack with 2 italianInfantrys and 1 italianTacticalBomber Britain defend with 1 Flagpole, 1 Material and 1 britishMarine Italy roll dice for 2 italianInfantrys and 1 italianTacticalBomber in Crete, round 2 : 0/1 hits, 0,67 expected hits Britain roll dice for 1 britishMarine in Crete, round 2 : 0/1 hits, 0,42 expected hits Italy roll dice for 2 italianInfantrys and 1 italianTacticalBomber in Crete, round 3 : 1/1 hits, 0,67 expected hits Britain roll dice for 1 britishMarine in Crete, round 3 : 0/1 hits, 0,42 expected hits 1 britishMarine owned by the Britain lost in Crete Italy win, taking Crete from Britain with 2 italianInfantrys and 1 italianTacticalBomber remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishMarine Battle in Voronezh Italy attack with 1 italianArtillery, 6 italianInfantrys and 1 italianMech.Infantry Russia defend with 1 Flagpole and 1 russianInfantry Italy roll dice for 1 italianArtillery, 6 italianInfantrys and 1 italianMech.Infantry in Voronezh, round 2 : 2/1 hits, 1,58 expected hits Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 1/1 hits, 0,25 expected hits 1 russianInfantry owned by the Russia and 1 italianInfantry owned by the Italy lost in Voronezh Italy win, taking Voronezh from Russia with 1 italianArtillery, 5 italianInfantrys and 1 italianMech.Infantry remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianInfantry Casualties for Russia: 1 russianInfantry Battle in Central Egpyt Italy attack with 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishInfantry Italy roll dice for 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter in Central Egpyt, round 2 : 1/1 hits, 1,17 expected hits Egypt roll dice for 1 britishInfantry in Central Egpyt, round 2 : 0/1 hits, 0,25 expected hits 1 britishInfantry owned by the Britain lost in Central Egpyt Italy win, taking Central Egpyt from Egypt with 2 italianFighters, 1 italianInfantry and 1 italianNavalFighter remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Moving scrambled unit from 36 Sea Zone back to originating territory: Florida Peninsula Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianNavalFighter moved from Central Egpyt to Western Egypt 1 italianFighter moved from Central Egpyt to Western Egypt 1 italianFighter moved from Central Egpyt to Western Egypt 1 italianTacticalBomber moved from Crete to Western Egypt 1 Material and 1 italianAirTransport moved from Tripolitania to Western Egypt 1 italianAntiTankGun and 1 italianCombatEngineer moved from Al Kufrah to Western Egypt 1 Truck and 1 italianAntiAirGun moved from Tripolitania to Al Kufrah 1 italianTransport moved from 51 Sea Zone to 50 Sea Zone 3 italianInfantrys moved from Rome to Southern Italy 1 Truck and 1 italianAntiAirGun moved from Northern Italy to Romania 1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Romania 1 Truck and 1 italianArtillery moved from Northern Italy to Romania 1 Train, 1 italianAntiAirGun and 1 italianInfantry moved from Rome to Belorussia 1 Truck moved from Kharkov to Belorussia 1 italianAntiAirGun and 1 italianMech.Infantry moved from Orel Kursk to Voronezh 2 italianTanks moved from Western Ukraine to Voronezh 1 italianInfantry and 1 italianMech.Infantry moved from Western Ukraine to Voronezh 1 italianAlpineInfantry moved from Western Ukraine to Kharkov Purchase Units - Italy Italy buy 1 italianAirfield, 2 italianDestroyers, 1 italianInfantry and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 2 italianDestroyers and 1 italianTransport placed in 50 Sea Zone 1 italianInfantry placed in Rome Units in Western Egypt being upgraded or consumed: 1 Material 1 italianAirfield placed in Western Egypt Activate Technology - Italy Italy activating ImprovedFighters Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter Turn Complete - Italy Italy collect 30 PUs; end with 30 PUs Units generate 9 techTokens; Italy end with 9 techTokensCombat Hit Differential Summary :
Italy regular : 0,00 Egypt regular : -0,25 Italy rolls : 1,00 Russia regular : 0,75 Usa regular : 0,58 Britain regular : -0,92 -
RE: TWW malmessi vs aagamerz test matchposted in Play Boardgames
@aagamerz13
Chinese train ?
You cannot use it without rails, and they are expansive, requires material + Comb.Eng