Morning, after your PM in the w-end I expected you attacking my german fleet in FIC Sz
Scramble in Cyprus Sz was a suicide, did not even ask…
Morning, after your PM in the w-end I expected you attacking my german fleet in FIC Sz
Scramble in Cyprus Sz was a suicide, did not even ask…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Greece
1 fighter moved from Northern Italy to Greece
1 fighter moved from Northern Italy to Greece
1 submarine moved from 40 Sea Zone to 74 Sea Zone
1 infantry moved from Northwest Persia to Southern Caucasus
Italians take Southern Caucasus from Russians
1 fighter moved from Northern Italy to Greece
4 fighters moved from Northern Italy to 101 Sea Zone
4 tactical_bombers moved from Southern Italy to 101 Sea Zone
1 artillery moved from Northwest Persia to Southern Persia
1 bomber moved from Southern Italy to Southern Persia
2 fighters moved from Southern Italy to 101 Sea Zone
1 fighter moved from Southern Italy to 101 Sea Zone
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 7 fighters and 4 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 101 Sea Zone
Italians win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 74 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 74 Sea Zone
Italians win, taking 74 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Greece
Italians attack with 1 armour and 3 fighters
Americans defend with 2 infantry
Italians roll dice for 1 armour and 3 fighters in Greece, round 2 : 2/0 hits, 2,00 expected hits
Americans roll dice for 2 infantry in Greece, round 2 : 1/1 hits, 0,67 expected hits
2 infantry owned by the Americans and 1 armour owned by the Italians lost in Greece
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Americans: 2 infantry
Battle in Southern Persia
Italians attack with 1 artillery and 1 bomber
Americans defend with 1 armour
Italians roll dice for 1 artillery and 1 bomber in Southern Persia, round 2 : 1/1 hits, 0,83 expected hits
Americans roll dice for 1 armour in Southern Persia, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Southern Persia
Italians win, taking Southern Persia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 bomber moved from Southern Persia to Northwest Persia
1 battleship, 1 carrier, 2 cruisers, 2 tactical_bombers and 4 transports moved from 40 Sea Zone to 132 Sea Zone
3 fighters moved from Greece to Northern Italy
1 fighter moved from 101 Sea Zone to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 101 Sea Zone to Northern Italy
5 fighters and 4 tactical_bombers moved from 101 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,2
Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Italians regular : 0,17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 62 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 9 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Malaya
Japanese take Malaya from Americans
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Combat - Japanese
Japanese creates battle in territory 132 Sea Zone
Battle in 22 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 artillery and 9 infantry moved from Central India to Baluchistan
3 infantry moved from Eastern India to Central India
2 armour and 3 mech_infantrys moved from Yunnan to Eastern India
5 infantry moved from Yunnan to Burma
1 artillery moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kweichow
1 aaGun, 1 artillery and 5 infantry moved from Tsinghai to Szechwan
1 infantry moved from Hunan to Kweichow
2 artilleries moved from Jehol to Anhwe
1 infantry moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Northwest Persia to Eastern India
7 armour, 4 artilleries, 3 infantry, 3 marines and 7 mech_infantrys moved from Iraq to Northwest Persia
Place Units - Japanese
1 carrier and 3 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Eastern India
2 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,3
Japanese collect 54 PUs (5 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 19 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Leningrad to Vologda
1 bomber moved from Western Germany to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns, 10 armour, 8 artilleries, 39 infantry and 10 mech_infantrys moved from Yaroslavl to Smolensk
1 infantry moved from Novgorod to Smolensk
1 armour moved from Leningrad to Smolensk
2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
16 infantry moved from Southern Belarus to Smolensk
6 infantry moved from Eastern Poland to Southern Belarus
1 armour moved from Smolensk to Southern Belarus
2 mech_infantrys moved from Smolensk to Southern Belarus
2 armour moved from Smolensk to Southern Belarus
1 artillery moved from Leningrad to Novgorod
4 infantry moved from Romania to Bulgaria
26 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 13 infantry moved from Germany to Poland
1 aaGun moved from Holland Belgium to Western Germany
14 infantry moved from Holland Belgium to Western Germany
3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
5 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to France
1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 40 Sea Zone to 132 Sea Zone
1 bomber moved from Vologda to Leningrad
1 fighter moved from Western Germany to Leningrad
1 tactical_bomber moved from Western Germany to Leningrad
Place Units - Germans
2 artilleries and 1 infantry placed in Leningrad
10 infantry placed in Western Germany
1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,3,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 5 PUs;
Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Western Germany to Southern France
1 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
5 fighters moved from Southern Italy to 101 Sea Zone
1 tactical_bomber moved from Southern Italy to 101 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Romania
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 5 fighters and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 101 Sea Zone
Italians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Greece
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Greece, round 2 : 1/1 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 transport owned by the Americans lost in 95 Sea Zone
Americans and Italians reach a stalemate
. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/1 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Greece to Northern Italy
1 tactical_bomber moved from 101 Sea Zone to Southern Italy
2 fighters moved from 101 Sea Zone to Northern Italy
3 fighters moved from 101 Sea Zone to Southern Italy
1 bomber moved from Western Germany to Southern Italy
19 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 77 Sea Zone to 40 Sea Zone
1 artillery moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,4,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,2
Italians collect 14 PUs (5 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 5 destroyers and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yunnan to Shan State
2 fighters moved from Eastern India to Shan State
2 bombers moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/1 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 fighters moved from Shan State to French Indo China
4 artilleries, 3 infantry and 3 marines moved from Trans-Jordan to Iraq
5 armour and 5 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter moved from Northwest Persia to 40 Sea Zone
1 fighter moved from Northwest Persia to 40 Sea Zone
1 bomber moved from 44 Sea Zone to Eastern India
1 bomber moved from 44 Sea Zone to Eastern India
1 tactical_bomber moved from 44 Sea Zone to French Indo China
1 infantry moved from Szechwan to Yunnan
1 armour and 2 mech_infantrys moved from Tsinghai to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Tsinghai to Szechwan
1 infantry moved from Hopei to Hunan
1 infantry moved from Tsinghai to Hopei
2 artilleries moved from Southern Manchuria to Jehol
1 infantry moved from Jehol to Southern Manchuria
3 infantry moved from French Indo China to Yunnan
EDIT: Japanese undo move 21.
3 fighters moved from Aleutian Islands to Japan
2 fighters moved from Aleutian Islands to Japan
1 tactical_bomber moved from Aleutian Islands to Japan
1 fighter moved from Aleutian Islands to 6 Sea Zone
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 artillery and 9 infantry moved from Eastern India to Central India
3 infantry moved from Tsinghai to Szechwan
6 infantry moved from Eastern Sinkiang to Tsinghai
1 artillery moved from Eastern Sinkiang to Tsinghai
1 aaGun moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Kiangsi to Hunan
2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
6 armour and 6 mech_infantrys moved from Trans-Jordan to Northwest Persia
Place Units - Japanese
3 infantry placed in Eastern India
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
5 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : -0,33
Scramble with 2 fig ?

TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 18 infantry; Remaining resources: 2 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
13 infantry moved from Western Germany to Holland Belgium
1 bomber, 5 fighters and 5 tactical_bombers moved from Western Germany to 113 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 116 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Leningrad to 113 Sea Zone
3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Novgorod to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
1 armour and 1 mech_infantry moved from Leningrad to Yaroslavl
6 armour, 6 artilleries, 36 infantry and 6 mech_infantrys moved from Smolensk to Yaroslavl
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 13 infantry
British defend with 1 infantry
Germans roll dice for 13 infantry in Holland Belgium, round 2 : 2/1 hits, 2,17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 13 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 6 fighters and 6 tactical_bombers
British defend with 3 carriers, 4 destroyers, 6 fighters, 1 submarine and 2 transports
Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in 113 Sea Zone, round 2 : 8/1 hits, 7,50 expected hits
British roll dice for 3 carriers, 4 destroyers, 6 fighters and 2 transports in 113 Sea Zone, round 2 : 6/1 hits, 5,83 expected hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
3 destroyers owned by the British, 2 carriers owned by the Germans, 1 cruiser owned by the Germans and 3 carriers owned by the British lost in 113 Sea Zone
Germans roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in 113 Sea Zone, round 3 : 8/1 hits, 7,50 expected hits
British roll dice for 1 destroyer, 6 fighters and 2 transports in 113 Sea Zone, round 3 : 4/1 hits, 4,33 expected hits
British roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the British, 1 transport owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 submarine owned by the British and 6 fighters owned by the British lost in 113 Sea Zone
1 transport owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber
Casualties for British: 3 carriers, 4 destroyers, 6 fighters, 1 submarine and 2 transports
Battle in Yaroslavl
Germans attack with 10 armour, 8 artilleries, 39 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 8 artilleries, 39 infantry and 10 mech_infantrys in Yaroslavl, round 2 : 19/1 hits, 18,83 expected hits
Russians roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 10 armour, 8 artilleries, 39 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 4 fighters and 5 tactical_bombers moved from 113 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 aaGuns moved from Smolensk to Yaroslavl
1 aaGun, 7 artilleries and 60 infantry moved from Southern Belarus to Smolensk
16 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Leningrad to Novgorod
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
17 infantry moved from Germany to Slovakia Hungary
9 infantry moved from Austria to Slovakia Hungary
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Denmark to Western Germany
4 infantry moved from Western Germany to Germany
Place Units - Germans
1 fighter placed in Western Germany
1 armour and 2 artilleries placed in Leningrad
Germans undo move 2.
1 armour, 1 artillery and 1 infantry placed in Leningrad
1 artillery and 9 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,1,6
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,2,1,3,2,5,6,2,6,4,5
Germans collect 55 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 1,17
British regular : -0,83
@flyingbadger
Don’t think so…
But I have to ask…
YAROSL and HOLLAND, scramble ?
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 15
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 18 infantry; Remaining resources: 2 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
13 infantry moved from Western Germany to Holland Belgium
1 bomber, 5 fighters and 5 tactical_bombers moved from Western Germany to 113 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 116 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Leningrad to 113 Sea Zone
3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Novgorod to Yaroslavl
1 infantry moved from Vologda to Yaroslavl
1 armour and 1 mech_infantry moved from Leningrad to Yaroslavl
6 armour, 6 artilleries, 36 infantry and 6 mech_infantrys moved from Smolensk to Yaroslavl
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
Combat Hit Differential Summary :
@flyingbadger said in malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL:
@malmessi74 I had considered the Italians might take out the blocking destroyer but hadn’t considered they’d take out the airfield to stop the scramble :worried:
That’s why I used tact and bmb, to be sure being able to bomb your airfield with at least one airplane.
It will be a hard battle but in my opinion german fleet in BAL Sea was completely useless, you brit fleet was not so useless…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 7 PUs;
Combat Move - Italians
2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 115 Sea Zone
3 fighters moved from Southern Italy to 115 Sea Zone
1 tactical_bomber moved from Southern Italy to 115 Sea Zone
1 fighter moved from Southern Italy to 115 Sea Zone
Combat - Italians
Air Battle in United Kingdom
Italians attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0,33 expected hits
Bombing raid in United Kingdom rolls: 6,6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Battle in 115 Sea Zone
Italians attack with 4 fighters and 2 tactical_bombers
British defend with 1 destroyer
Italians roll dice for 4 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 3/1 hits, 3,33 expected hits
British roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 115 Sea Zone
Italians win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 115 Sea Zone to Southern Italy
4 fighters and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
2 infantry moved from Western Germany to France
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Northwest Persia to Iraq
1 submarine moved from 73 Sea Zone to 77 Sea Zone
Place Units - Italians
3 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,3,2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,2,6,5,4,2,3,5,3,4,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,2
Italians collect 10 PUs (10 lost to blockades); end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
British AA : -0,33
British regular : -0,33
Planned to attack the Us trasp close to Greece and also to support the attck in Holland then I changed idea…
Intercept in London ? (it’s a 6 vs 6 so 1 auto-hit both)
Scramble from 3 ac to protect the lonely des in SZ115?
@malmessi74
Edited one (forgotten) german NCM
But I have no good feelings for the incoming turns…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 9 Sea Zone
4 fighters moved from Japan to 9 Sea Zone
1 tactical_bomber moved from Japan to 9 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Kenya
Japanese take Kenya from British
Combat - Japanese
Battle in 9 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 battleship and 2 cruisers
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 9 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
Americans roll dice for 1 battleship and 2 cruisers in 9 Sea Zone, round 2 : 2/1 hits, 1,67 expected hits
1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 9 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship and 2 cruisers
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from 9 Sea Zone to Aleutian Islands
3 armour, 4 artilleries, 2 infantry, 3 marines and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 aaGun, 8 artilleries and 16 infantry moved from Iraq to Northwest Persia
3 artilleries moved from Southern Persia to Northwest Persia
9 armour and 10 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Southern Persia to Trans-Jordan
EDIT: 1 carrier, 2 destroyers and 1 transport moved from 81 Sea Zone to 40 Sea Zone
2 tactical_bombers moved from Iraq to 40 Sea Zone
1 fighter moved from French Indo China to Eastern India
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Eastern Sinkiang to French Indo China
1 armour and 2 mech_infantrys moved from Western Sinkiang to Tsinghai
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Szechwan
4 infantry moved from Eastern Sinkiang to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Northern Sinkiang to Kansu
1 infantry moved from Western Sinkiang to Northern Sinkiang
1 aaGun, 1 artillery and 7 infantry moved from Western Sinkiang to Eastern Sinkiang
1 tactical_bomber moved from Eastern Sinkiang to French Indo China
3 infantry moved from 40 Sea Zone to Eastern India
2 fighters and 2 tactical_bombers moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
5 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Eastern Sinkiang to French Indo China
2 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 artillery and 2 infantry moved from Shan State to French Indo China
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
Place Units - Japanese
3 infantry placed in Eastern India
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 15 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
5 armour, 6 artilleries, 33 infantry and 5 mech_infantrys moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Smolensk
1 infantry moved from Southern Belarus to Smolensk
1 infantry moved from Southern Belarus to Smolensk
1 infantry moved from Leningrad to Vologda
1 fighter moved from Leningrad to Vologda
1 tactical_bomber moved from Leningrad to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/1 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Leningrad
1 fighter moved from Vologda to Leningrad
2 aaGuns moved from Northern Belarus to Smolensk
1 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
1 aaGun, 7 artilleries and 61 infantry moved from Eastern Poland to Southern Belarus
2 infantry moved from Leningrad to Novgorod
3 armour and 3 mech_infantrys moved from Vyborg to Novgorod
2 artilleries moved from Leningrad to Novgorod
16 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from France to Western Germany
10 infantry moved from Germany to Slovakia Hungary
1 infantry moved from France to Holland Belgium
2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Western Germany to France
4 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
2 infantry moved from Western Germany to Germany
Place Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Leningrad
10 infantry placed in Germany
4 infantry and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,5,6
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,4
Germans collect 56 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 0,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 13
Purchase Units - ANZAC
Combat Hit Differential Summary :