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    Posts made by Mallery29

    • RE: BSD (Axis +3) vs Mallery29 (Allies) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 2 carriers, 9 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 transport moved from 101 Sea Zone to 88 Sea Zone
                  1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 destroyer moved from 7 Sea Zone to 25 Sea Zone
                  1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                  2 infantry moved from Western United States to 10 Sea Zone
                  7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  2 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                  2 infantry moved from 43 Sea Zone to Borneo
                  1 submarine moved from 54 Sea Zone to 44 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 46 Sea Zone

      Combat - Americans
                  Battle in Borneo
                  Battle in 44 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 44 Sea Zone
                          Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                      Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Gibraltar
                      Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 1 harbour
                          Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/4 hits
                          Italians roll dice for 1 artillery in Gibraltar, round 2 :  1/1 hits
                          1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                      Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                      Casualties for Italians: 1 artillery
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 armour and 1 mech_infantry moved from British Columbia to Central United States

      Place Units - Americans
                  1 carrier and 2 submarines placed in 10 Sea Zone
                  2 destroyers and 2 transports placed in 101 Sea Zone
                  1 artillery and 3 infantry placed in Eastern United States
                  1 tactical_bomber placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 56 PUs; end with 56 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 3 infantry moved from Tsinghai to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 artillery and 2 infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                          Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  3/3 hits
                          3 infantry owned by the Chinese lost in Shensi
                      retreated to Shensi
                      Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                      Casualties for Chinese: 3 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Shensi to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 2 PUs

      Purchase Units - British
                  British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 83 Sea Zone to 91 Sea Zone
                  1 bomber moved from French Guiana to United Kingdom
                  3 fighters and 2 tactical_bombers moved from Egypt to Alexandria
                  2 infantry moved from Egypt to Alexandria
                  1 infantry moved from Iraq to Northwest Persia
                  1 infantry moved from Persia to Eastern Persia
                        British take Eastern Persia from Japanese
                  2 infantry moved from Iraq to Trans-Jordan
                  1 artillery moved from Anglo Egyptian Sudan to Egypt
                  3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  3 infantry moved from Rhodesia to Belgian Congo
                  3 infantry moved from Union of South Africa to Rhodesia
                  1 fighter moved from United Kingdom to 91 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 91 Sea Zone

      Combat - British
                  Battle in Alexandria
                      British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                      Italians defend with 2 infantry
                          British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 :  2/7 hits
                          Italians roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                          2 infantry owned by the Italians lost in Alexandria
                      British win, taking Alexandria from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Italians: 2 infantry

      Non Combat Move - British
                  3 fighters and 2 tactical_bombers moved from Alexandria to Egypt

      Place Units - British
                  1 artillery and 2 infantry placed in Egypt
                  3 infantry placed in Union of South Africa
                  2 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,6,1,1,2,2,1
                  British collect 25 PUs (8 lost to blockades); end with 25 PUs

      Turn Complete - UK_Pacific

      triplea_41301_UK_6.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: BSD (Axis +3) vs Mallery29 (Allies) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 3 infantry moved from Tsinghai to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 artillery and 2 infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  0/4 hits
                          Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  3/3 hits
                          3 infantry owned by the Chinese lost in Shensi
                      retreated to Shensi
                      Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                      Casualties for Chinese: 3 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Shensi to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 2 PUs

      triplea_41301_Chi6.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: BSD (Axis +3) vs Mallery29 (Allies) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 2 carriers, 9 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 transport moved from 101 Sea Zone to 88 Sea Zone
                  1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 destroyer moved from 7 Sea Zone to 25 Sea Zone
                  1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                  2 infantry moved from Western United States to 10 Sea Zone
                  7 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  2 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                  2 infantry moved from 43 Sea Zone to Borneo
                  1 submarine moved from 54 Sea Zone to 44 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 46 Sea Zone

      Combat - Americans
                  Battle in Borneo
                  Battle in 44 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 44 Sea Zone
                          Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                      Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Gibraltar
                      Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 1 harbour
                          Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/4 hits
                          Italians roll dice for 1 artillery in Gibraltar, round 2 :  1/1 hits
                          1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                      Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                      Casualties for Italians: 1 artillery
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 armour and 1 mech_infantry moved from British Columbia to Central United States

      Place Units - Americans
                  1 carrier and 2 submarines placed in 10 Sea Zone
                  2 destroyers and 2 transports placed in 101 Sea Zone
                  1 artillery and 3 infantry placed in Eastern United States
                  1 tactical_bomber placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 56 PUs; end with 56 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      triplea_41301_Ame6.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (allies) vs Majikforce (axis) BM3

      @majikforce:

      @Mallery29:

      @majikforce:

      Where you at Bro?� 100 Inf in Russia is very impressive, I need closure! :-D

      Sorry…work and two Little League teams killing me…weekends only now…

      Wow that was a huge battle that went very well for me!� I was a bit nervous, but I felt I couldn’t wait until next turn to attack because I thought you might evacuate the stack.� And that just becomes a real pain in the ass for Germany.

      Weekend only play is fine with me.� I have baseball starting for my daughter next month and I’m sitting at orchestra practice as I type with my other daughter.� So I completely understand!

      Trust me…I had already thought about the evacuation…one turn too late obviously!

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (allies) vs Majikforce (axis) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 13

      Combat Move - Russians
                  21 infantry moved from Buryatia to Yakut S.S.R.

      Combat - Russians
                  Battle in Yakut S.S.R.
                      Russians attack with 21 infantry
                      Japanese defend with 1 mech_infantry
                          Russians roll dice for 21 infantry in Yakut S.S.R., round 2 :  2/21 hits
                          Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                      Russians win, taking Yakut S.S.R. from Japanese with 21 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Buryatia to Yakut S.S.R.

      Turn Complete - Russians

      triplea_40826_Rus13.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: 17L 40.2 Odonis (Allies23) v. Mallery29 (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Purchase Units - Japanese
                  Japanese buy 3 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

      Combat Move - Japanese
                  2 battleships, 2 cruisers and 5 destroyers moved from 6 Sea Zone to 17 Sea Zone
                  2 bombers, 7 fighters and 5 tactical_bombers moved from Japan to 17 Sea Zone

      Combat - Japanese
                  Battle in 17 Sea Zone
                      Japanese attack with 2 battleships, 2 bombers, 2 cruisers, 5 destroyers, 7 fighters and 5 tactical_bombers
                      British defend with 1 battleship; Americans defend with 5 carriers, 3 destroyers, 4 submarines and 4 transports; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 1 transport
                          Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 5 destroyers, 7 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 :  15/23 hits
                      Units damaged: 1 battleship owned by the British, 5 carriers owned by the Americans and 1 carrier owned by the ANZAC
                          Americans roll dice for 6 submarines in 17 Sea Zone, round 2 :  3/6 hits
                      Units damaged: 2 battleships owned by the Japanese
                          Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 5 fighters and 5 transports in 17 Sea Zone, round 2 :  6/17 hits
                          5 destroyers owned by the Japanese, 2 cruisers owned by the Japanese, 2 submarines owned by the ANZAC, 4 submarines owned by the Americans and 2 destroyers owned by the Americans lost in 17 Sea Zone
                          Japanese roll dice for 2 battleships, 2 bombers, 7 fighters and 5 tactical_bombers in 17 Sea Zone, round 3 :  11/16 hits
                          Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 5 fighters and 5 transports in 17 Sea Zone, round 3 :  7/15 hits
                          1 carrier owned by the ANZAC, 5 carriers owned by the Americans, 2 fighters owned by the Japanese, 1 cruiser owned by the ANZAC, 2 bombers owned by the Japanese, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans, 3 tactical_bombers owned by the Japanese and 2 fighters owned by the ANZAC lost in 17 Sea Zone
                          Japanese roll dice for 2 battleships, 5 fighters and 2 tactical_bombers in 17 Sea Zone, round 4 :  6/9 hits
                          Americans roll dice for 1 battleship, 3 fighters and 5 transports in 17 Sea Zone, round 4 :  3/4 hits
                          1 battleship owned by the British, 1 fighter owned by the Japanese, 2 transports owned by the Americans, 2 battleships owned by the Japanese and 3 fighters owned by the ANZAC lost in 17 Sea Zone
                          2 transports owned by the Americans and 1 transport owned by the ANZAC lost in 17 Sea Zone
                      Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 90
                      Casualties for British: 1 battleship
                      Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 1 transport
                      Casualties for Americans: 5 carriers, 3 destroyers, 4 submarines and 4 transports
                      Casualties for Japanese: 2 battleships, 2 bombers, 2 cruisers, 5 destroyers, 3 fighters and 3 tactical_bombers

      Non Combat Move - Japanese
                  4 fighters and 2 tactical_bombers moved from 17 Sea Zone to Japan

      Place Units - Japanese
                  3 infantry placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2
                  Japanese collect 8 PUs (1 lost to blockades); end with 10 PUs

      triplea_41035_Jap14.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (allies) vs Majikforce (axis) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 12

      Combat Move - French

      Turn Complete - French

      triplea_40826_Fre12.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (allies) vs Majikforce (axis) BM3

      @majikforce:

      Where you at Bro?� 100 Inf in Russia is very impressive, I need closure! :-D

      Sorry…work and two Little League teams killing me…weekends only now…

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (allies) vs Majikforce (axis) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 12

      Purchase Units - ANZAC
                  ANZAC buy 1 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                  1 bomber moved from Western Australia to Java
                  1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone

      Combat - ANZAC
                  Battle in 42 Sea Zone
                      ANZAC attack with 1 submarine and 1 transport
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 42 Sea Zone
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                      ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Java
                      ANZAC attack with 1 bomber and 2 infantry
                      Japanese defend with 1 artillery
                          ANZAC roll dice for 1 bomber and 2 infantry in Java, round 2 :  1/3 hits
                          Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Java
                      ANZAC win, taking Java from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - ANZAC
                  1 bomber moved from Java to Western Australia

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  3 infantry placed in Queensland
                  1 armour and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,5
                  ANZAC collect 18 PUs; end with 18 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

      triplea_40826_ANZ12.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: 17L 40.2 Odonis (Allies23) v. Mallery29 (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour and 17 mech_infantrys; Remaining resources: 3 PUs;

      Combat Move - Germans
                  10 bombers moved from Caucasus to Kazakhstan
                  2 mech_infantrys moved from Caucasus to Iraq
                  4 fighters and 5 tactical_bombers moved from Caucasus to Iraq
                  16 armour and 5 artilleries moved from Northwest Persia to Persia
                        Germans take Persia from British
                  1 mech_infantry moved from Russia to Novosibirsk
                        Germans take Novosibirsk from Russians
                  2 mech_infantrys moved from Russia to Kazakhstan
                  1 artillery and 3 infantry moved from Finland to Norway
                  2 armour, 1 infantry and 2 mech_infantrys moved from Yenisey to Evenkiyskiy

      Combat - Germans
                  Battle in Kazakhstan
                      Germans attack with 10 bombers and 2 mech_infantrys
                      Russians defend with 1 mech_infantry
                          Germans roll dice for 10 bombers and 2 mech_infantrys in Kazakhstan, round 2 :  7/12 hits
                          Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                          1 mech_infantry owned by the Russians lost in Kazakhstan
                      Germans win, taking Kazakhstan from Russians with 10 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 mech_infantry
                  Battle in Norway
                      Germans attack with 1 artillery and 3 infantry
                      Americans defend with 1 artillery and 1 infantry
                          Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 :  2/4 hits
                          Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 :  1/2 hits
                          1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Norway
                      Germans win, taking Norway from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 infantry
                      Casualties for Americans: 1 artillery and 1 infantry
                  Battle in Iraq
                      Germans attack with 4 fighters, 2 mech_infantrys and 5 tactical_bombers
                      British defend with 1 factory_minor; Americans defend with 1 mech_infantry
                          Germans roll dice for 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Iraq, round 2 :  7/11 hits
                          British roll dice for 1 mech_infantry in Iraq, round 2 :  1/1 hits
                          1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Iraq
                      Germans win, taking Iraq from British with 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Americans: 1 mech_infantry

      Non Combat Move - Germans
                  4 fighters and 5 tactical_bombers moved from Iraq to Northwest Persia
                  10 bombers moved from Kazakhstan to Northwest Persia
                  5 artilleries moved from Caucasus to Northwest Persia
                  8 mech_infantrys moved from Caucasus to Persia
                  3 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                  3 artilleries moved from Rostov to Caucasus
                  3 mech_infantrys moved from Ukraine to Caucasus
                  12 mech_infantrys moved from Bryansk to Caucasus
                  10 mech_infantrys moved from Eastern Poland to Bryansk
                  10 mech_infantrys moved from Germany to Eastern Poland
                  3 mech_infantrys moved from Novgorod to Bryansk

      Place Units - Germans
                  3 armour placed in Volgograd
                  3 mech_infantrys placed in Ukraine
                  3 mech_infantrys placed in Russia
                  10 mech_infantrys placed in Germany
                  1 mech_infantry placed in Novgorod

      Turn Complete - Germans
                  Germans collect 65 PUs; end with 68 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs

      triplea_41035_Ger14.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: G402018L Mallery Allies vs Karl Axis BM

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 13

      Purchase Units - Americans
                  Americans buy 1 carrier, 5 destroyers and 2 fighters; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 54 Sea Zone to 55 Sea Zone
                  1 bomber moved from Queensland to 55 Sea Zone
                  1 bomber moved from 55 Sea Zone to 42 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
                  1 submarine moved from 54 Sea Zone to 46 Sea Zone
                  1 fighter moved from 54 Sea Zone to 31 Sea Zone
                  6 fighters and 3 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
                  1 fighter moved from 91 Sea Zone to United Kingdom
                  2 carriers, 12 destroyers, 2 fighters and 4 transports moved from 91 Sea Zone to 101 Sea Zone
                  3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                  1 mech_infantry moved from Western United States to British Columbia
                  1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone

      Combat - Americans
                  Battle in 31 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 31 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 42 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 42 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 46 Sea Zone
                      Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 6 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 :  5/9 hits
                          Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 46 Sea Zone
                      Americans win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 55 Sea Zone
                      Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 55 Sea Zone
                      Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
                  6 fighters and 3 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone
                  1 battleship, 5 carriers, 1 cruiser, 11 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
                  1 fighter moved from 31 Sea Zone to 26 Sea Zone
                  1 aaGun and 3 infantry moved from Alexandria to Egypt
                  4 infantry moved from Tobruk to Alexandria
                  4 infantry moved from Libya to Tobruk
                  8 infantry moved from Tunisia to Libya
                  6 infantry moved from Algeria to Tunisia
                  8 infantry moved from Morocco to Algeria
                  1 bomber moved from 42 Sea Zone to Queensland

      Place Units - Americans
                  1 carrier, 5 destroyers and 2 fighters placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs
                  Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Kansu

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 5 PUs

      Purchase Units - British
                  British buy 11 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 bomber moved from French West Africa to United Kingdom
                  1 infantry moved from Trans-Jordan to Egypt
                  1 battleship moved from 54 Sea Zone to 26 Sea Zone

      Non Combat Move - British
                  1 battleship, 3 cruisers and 2 transports moved from 91 Sea Zone to 101 Sea Zone
                  1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  2 infantry moved from Rhodesia to Belgian Congo

      Place Units - British
                  3 infantry placed in Egypt
                  3 infantry placed in Union of South Africa
                  5 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                  British collect 31 PUs; end with 31 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs

      Turn Complete - UK_Pacific

      triplea_41236_UK_13.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: G402018L Mallery Allies vs Karl Axis BM

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 13

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Kansu

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 5 PUs

      triplea_41236_Chi13.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: G402018L Mallery Allies vs Karl Axis BM

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 13

      Purchase Units - Americans
                  Americans buy 1 carrier, 5 destroyers and 2 fighters; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 54 Sea Zone to 55 Sea Zone
                  1 bomber moved from Queensland to 55 Sea Zone
                  1 bomber moved from 55 Sea Zone to 42 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
                  1 submarine moved from 54 Sea Zone to 46 Sea Zone
                  1 fighter moved from 54 Sea Zone to 31 Sea Zone
                  6 fighters and 3 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
                  1 fighter moved from 91 Sea Zone to United Kingdom
                  2 carriers, 12 destroyers, 2 fighters and 4 transports moved from 91 Sea Zone to 101 Sea Zone
                  3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                  1 mech_infantry moved from Western United States to British Columbia
                  1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone

      Combat - Americans
                  Battle in 31 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 31 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 42 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 42 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 46 Sea Zone
                      Americans attack with 6 fighters, 1 submarine and 3 tactical_bombers
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 6 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 :  5/9 hits
                          Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 46 Sea Zone
                      Americans win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 55 Sea Zone
                      Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 55 Sea Zone
                      Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
                  6 fighters and 3 tactical_bombers moved from 46 Sea Zone to 26 Sea Zone
                  1 battleship, 5 carriers, 1 cruiser, 11 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
                  1 fighter moved from 31 Sea Zone to 26 Sea Zone
                  1 aaGun and 3 infantry moved from Alexandria to Egypt
                  4 infantry moved from Tobruk to Alexandria
                  4 infantry moved from Libya to Tobruk
                  8 infantry moved from Tunisia to Libya
                  6 infantry moved from Algeria to Tunisia
                  8 infantry moved from Morocco to Algeria
                  1 bomber moved from 42 Sea Zone to Queensland

      Place Units - Americans
                  1 carrier, 5 destroyers and 2 fighters placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs
                  Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      triplea_41236_Ame13.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery29 (Axis) v. Dawgoneit (Allies19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 armour
                  EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode
                  Germans buy 3 fighters; Remaining resources: 0 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Combat Move - Germans
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 117 Sea Zone to 124 Sea Zone
                  1 submarine moved from 108 Sea Zone to 106 Sea Zone
                  1 submarine moved from 103 Sea Zone to 106 Sea Zone
                  2 bombers moved from Germany to 111 Sea Zone
                  1 mech_infantry moved from Western Germany to Southern France
                  1 armour moved from Greater Southern Germany to Southern France
                  1 mech_infantry moved from Western Germany to Southern France
                  2 armour moved from Greater Southern Germany to France
                  1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                  3 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
                  1 artillery moved from Holland Belgium to France
                  1 fighter moved from Holland Belgium to Southern France
                  2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                  1 tactical_bomber moved from Germany to Southern France
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia
                  2 infantry moved from Slovakia Hungary to Yugoslavia
                  1 infantry moved from Romania to Yugoslavia

      Combat - Germans
                  Battle in France
                      Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                          Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 :  6/17 hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  4/11 hits
                          1 aaGun owned by the French, 5 infantry owned by the French and 4 infantry owned by the Germans lost in France
                          Germans roll dice for 5 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in France, round 3 :  4/13 hits
                          French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 :  4/6 hits
                          1 mech_infantry owned by the Germans, 1 armour owned by the British, 1 infantry owned by the French, 3 infantry owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                          Germans roll dice for 5 armour, 3 artilleries and 1 mech_infantry in France, round 4 :  5/9 hits
                          French roll dice for 1 armour and 1 fighter in France, round 4 :  0/2 hits
                          1 fighter owned by the French and 1 armour owned by the French lost in France
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 5 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 28
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for Germans: 7 infantry and 1 mech_infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in Yugoslavia
                      Germans attack with 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                          Germans roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  3/13 hits
                          Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  3/5 hits
                          3 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                          Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 3 :  2/10 hits
                          Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 :  0/2 hits
                          2 infantry owned by the Neutral_Allies lost in Yugoslavia
                      Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for Neutral_Allies: 5 infantry
                  Battle in Southern France
                      Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 :  2/5 hits
                          French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                          1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                      Germans win, taking Southern France from French with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in 106 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  1/2 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
                          1 transport owned by the British lost in 106 Sea Zone
                          Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                      Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in 111 Sea Zone
                      Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                          Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  0/2 hits
                          Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 :  6/8 hits
                          British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  1/3 hits
                          1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                      Germans win with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  2 bombers, 3 fighters and 3 tactical_bombers moved from 111 Sea Zone to Western Germany
                  1 tactical_bomber moved from Southern France to Northern Italy
                  1 fighter moved from Southern France to Southern Italy
                  1 fighter moved from Yugoslavia to Southern Italy
                  1 tactical_bomber moved from Yugoslavia to Western Germany
                  3 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                  1 battleship moved from 113 Sea Zone to 115 Sea Zone
                  1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                  1 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  1 armour moved from Romania to Poland
                  1 armour moved from Slovakia Hungary to Poland
                  3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
                  2 infantry moved from Denmark to Western Germany

      Place Units - Germans
                  3 fighters placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                  Germans collect 41 PUs (1 lost to blockades); end with 60 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

      triplea_41589_Ger1.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: G40.2 L18 Marshmallow(A+20) v. Mallery29(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 1 armour, 1 factory_minor, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  1 infantry moved from Chahar to Hopei
                        Japanese take Hopei from Chinese
                  2 infantry moved from Hunan to Yunnan
                  2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                  1 artillery and 1 infantry moved from Jehol to Chahar

      Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers
                      Chinese defend with 4 infantry
                          Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 :  5/15 hits
                          Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                          2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                      Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Chinese: 4 infantry
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Japanese
                  2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                  1 mech_infantry moved from Anhwe to Kwangsi
                  1 artillery and 1 infantry moved from Anhwe to Hunan
                  1 artillery and 6 infantry moved from Anhwe to Hopei
                  4 infantry moved from Manchuria to Jehol
                  2 infantry moved from Siam to 37 Sea Zone
                  2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                  1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                  1 infantry moved from Manchuria to Jehol

      Place Units - Japanese
                  1 factory_minor placed in Kiangsu
                  1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                  2 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 30 PUs; end with 31 PUs
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

      triplea_41457_Jap2.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: BSD (Axis +3) vs Mallery29 (Allies) BM3

      Had to move the sub….

      posted in League
      Mallery29M
      Mallery29
    • RE: BSD (Axis +3) vs Mallery29 (Allies) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 9 armour; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 mech_infantry moved from Ethiopia to Italian Somaliland
                        Russians take Italian Somaliland from Italians

      Combat - Russians

      Non Combat Move - Russians

      Place Units - Russians
                  9 armour placed in Russia

      Turn Complete - Russians
                  Russians collect 16 PUs; end with 16 PUs
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
                  Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from 101 Sea Zone: 1 submarine
                  EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode

      triplea_41301_Rus6.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: BSD (Axis +3) vs Mallery29 (Allies) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 9 armour; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 mech_infantry moved from Ethiopia to Italian Somaliland
                        Russians take Italian Somaliland from Italians

      Combat - Russians

      Non Combat Move - Russians

      Place Units - Russians
                  9 armour placed in Russia

      Turn Complete - Russians
                  Russians collect 16 PUs; end with 16 PUs
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
                  Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs

      triplea_41301_Rus6.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery29 (Axis) v. Dawgoneit (Allies19)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 armour
                  EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode
                  Germans buy 3 fighters; Remaining resources: 0 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Combat Move - Germans
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 117 Sea Zone to 124 Sea Zone
                  1 submarine moved from 108 Sea Zone to 106 Sea Zone
                  1 submarine moved from 103 Sea Zone to 106 Sea Zone
                  2 bombers moved from Germany to 111 Sea Zone
                  1 mech_infantry moved from Western Germany to Southern France
                  1 armour moved from Greater Southern Germany to Southern France
                  1 mech_infantry moved from Western Germany to Southern France
                  2 armour moved from Greater Southern Germany to France
                  1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                  3 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
                  1 artillery moved from Holland Belgium to France
                  1 fighter moved from Holland Belgium to Southern France
                  2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
                  1 tactical_bomber moved from Germany to Southern France
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia
                  2 infantry moved from Slovakia Hungary to Yugoslavia
                  1 infantry moved from Romania to Yugoslavia

      triplea_41589_Ger1.tsvg

      posted in League
      Mallery29M
      Mallery29
    • Mallery29 (Axis) v. Dawgoneit (Allies19)

      transport off india
      tank in sudan
      sub with the cruiser by Gibraltar

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      Mallery29M
      Mallery29
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