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    Posts made by Mallery29

    • RE: Mallery (Allies +21) vs. StuckTojo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - British
                  British buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 bomber moved from United Kingdom to France
                  1 armour and 3 infantry moved from Morocco to Algeria
                  2 artilleries and 5 infantry moved from Anglo Egyptian Sudan to Egypt
                  3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  3 infantry moved from Rhodesia to Belgian Congo
                  3 infantry moved from Union of South Africa to Rhodesia
                  1 artillery and 1 infantry moved from India to Burma
                  2 fighters and 1 tactical_bomber moved from India to Burma

      Combat - British
                  Strategic bombing raid in France
                          AA fire in France :  0/1 hits
                      Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                      Bombing raid in France causes 4 damage total.
                  Battle in Burma
                      British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                      Japanese defend with 2 infantry
                          British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  4/5 hits
                          Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                          2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                      British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 2 infantry

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Burma to India
                  2 infantry moved from West India to India
                  1 armour and 2 mech_infantrys moved from Eastern Persia to India
                  1 mech_infantry moved from Iraq to Eastern Persia
                  1 armour moved from Egypt to Iraq
                  1 transport moved from 91 Sea Zone to 88 Sea Zone
                  2 infantry moved from Suriname to 88 Sea Zone
                  2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Morocco
                  1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 83 Sea Zone to 91 Sea Zone
                  1 bomber moved from France to United Kingdom

      Place Units - British
                  2 artilleries and 1 fighter placed in United Kingdom
                  1 armour and 2 infantry placed in Egypt
                  3 infantry placed in Union of South Africa
                  1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 35 PUs; end with 35 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs
                  Some Units in India change ownership: 2 infantry

      triplea_41407.0_UK_6.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (Allies +21) vs. StuckTojo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 fighter moved from Tsinghai to Suiyuyan
                  1 infantry moved from Kansu to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 2 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                          Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                          1 infantry owned by the Chinese lost in Suiyuyan
                      retreated to Suiyuyan
                      Japanese win with 2 infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Suiyuyan to Tsinghai

      Place Units - Chinese
                  1 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 3 PUs; end with 4 PUs

      triplea_41407.0_Chi6.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (Allies +21) vs. StuckTojo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from Queensland to 44 Sea Zone
                  1 submarine moved from 54 Sea Zone to 55 Sea Zone
                  1 submarine moved from 54 Sea Zone to 45 Sea Zone
                  2 fighters moved from 54 Sea Zone to 45 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                  2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone

      Combat - Americans
                  Battle in 44 Sea Zone
                      ANZAC loiter and taunt; Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 44 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 55 Sea Zone
                      Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                      Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in 45 Sea Zone
                      Americans attack with 2 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
                      Americans win with 2 fighters remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  2 fighters moved from 45 Sea Zone to 54 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                  1 bomber moved from 44 Sea Zone to Northern Territory
                  1 artillery and 1 infantry moved from Queensland to Northern Territory
                  2 infantry moved from 54 Sea Zone to Queensland
                  1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                  3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 carrier moved from 26 Sea Zone to 10 Sea Zone
                  2 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 mech_infantry moved from Western United States to Central United States
                  2 aaGuns moved from Central United States to 101 Sea Zone
                  2 infantry moved from Eastern United States to 101 Sea Zone
                  2 aaGuns, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 transports moved from 91 Sea Zone to 101 Sea Zone
                  2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
                  2 aaGuns and 2 infantry moved from Morocco to Algeria

      Place Units - Americans
                  1 destroyer and 1 transport placed in 101 Sea Zone
                  2 destroyers, 1 fighter, 2 submarines and 1 transport placed in 10 Sea Zone
                  1 artillery and 1 infantry placed in Western United States
                  2 infantry placed in Central United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      triplea_41407.0_Ame6.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: G40.2 L18 Marshmallow(A+20) v. Mallery29(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 bomber, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

      Combat Move - Germans
                  1 armour moved from Poland to Baltic States
                        Germans take Baltic States from Russians
                  1 armour moved from Baltic States to Eastern Poland
                  1 infantry moved from Finland to Vyborg
                        Germans take Vyborg from Russians
                  1 artillery and 9 infantry moved from Finland to Karelia
                        Germans take Karelia from Russians
                  2 infantry moved from Norway to Finland
                  1 submarine moved from 113 Sea Zone to 114 Sea Zone
                  1 bomber moved from Western Germany to 114 Sea Zone
                  1 fighter moved from Western Germany to 114 Sea Zone
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
                  3 fighters and 3 tactical_bombers moved from Alexandria to 98 Sea Zone

      Combat - Germans
                  British scrambles 2 units out of Egypt to defend against the attack in 81 Sea Zone
                  Battle in 98 Sea Zone
                      Germans attack with 3 fighters and 3 tactical_bombers
                      French defend with 1 destroyer; British defend with 1 destroyer
                          Germans roll dice for 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 :  2/6 hits
                          French roll dice for 2 destroyers in 98 Sea Zone, round 2 :  0/2 hits
                          1 destroyer owned by the French and 1 destroyer owned by the British lost in 98 Sea Zone
                      Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                      Casualties for French: 1 destroyer
                      Casualties for British: 1 destroyer
                  Battle in 114 Sea Zone
                      Germans attack with 1 bomber, 1 fighter and 1 submarine
                      Russians defend with 1 cruiser
                          Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                          1 cruiser owned by the Russians lost in 114 Sea Zone
                      Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for Russians: 1 cruiser
                  Battle in 81 Sea Zone
                      Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                      British defend with 1 battleship, 2 fighters and 2 transports
                          Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 :  2/4 hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 1 battleship, 2 fighters and 2 transports in 81 Sea Zone, round 2 :  2/3 hits
                          1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 81 Sea Zone
                          Germans roll dice for 2 bombers in 81 Sea Zone, round 3 :  1/2 hits
                          British roll dice for 1 battleship, 1 fighter and 2 transports in 81 Sea Zone, round 3 :  1/2 hits
                          1 bomber owned by the Germans and 1 fighter owned by the British lost in 81 Sea Zone
                          Germans roll dice for 1 bomber in 81 Sea Zone, round 4 :  1/1 hits
                          British roll dice for 1 battleship and 2 transports in 81 Sea Zone, round 4 :  1/1 hits
                          1 battleship owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone
                      British win with 2 transports remaining. Battle score for attacker is -5
                      Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber
                      Casualties for British: 1 battleship and 2 fighters

      Non Combat Move - Germans
                  3 fighters and 3 tactical_bombers moved from 98 Sea Zone to Southern Italy
                  4 armour, 2 artilleries, 14 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                  3 aaGuns, 4 armour, 3 artilleries, 17 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
                  1 fighter moved from 114 Sea Zone to Eastern Poland
                  1 bomber moved from 114 Sea Zone to Western Germany
                  1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                  1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                  18 infantry moved from Germany to Poland

      Place Units - Germans
                  1 bomber and 1 fighter placed in Western Germany
                  10 infantry placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                  Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

      triplea_41457_Ger4.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (Allies +21) vs. StuckTojo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                        Russians take Italian Somaliland from Italians
                  2 infantry moved from Vologda to Archangel
                  2 infantry moved from Russia to Bryansk
                  1 infantry moved from Russia to Smolensk
                  1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                  1 fighter moved from Russia to Smolensk
                  2 fighters moved from Russia to Archangel
                  1 fighter moved from Russia to Bryansk

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Germans defend with 2 infantry
                          Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/5 hits
                          Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                          2 infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                  Battle in Archangel
                      Russians attack with 2 fighters and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 :  2/4 hits
                          Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                          1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                      Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Smolensk
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  0/2 hits
                          Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Smolensk
                      retreated to Smolensk
                      Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Smolensk to Russia
                  2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                  2 fighters moved from Archangel to Russia
                  1 infantry moved from Russia to Vologda
                  1 infantry moved from Volgograd to Rostov
                  2 aaGuns and 18 infantry moved from Timguska to Novosibirsk

      Place Units - Russians
                  2 infantry placed in Volgograd
                  2 artilleries and 5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 24 PUs; end with 24 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs

      triplea_41407.0_Rus6.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery29 (Axis) v. Dawgoneit (Allies19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                  1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                  1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
                  1 infantry moved from Vyborg to Novgorod
                        Germans take Novgorod from Russians
                  1 artillery and 7 infantry moved from Karelia to Novgorod
                  3 infantry moved from Eastern Poland to Belarus
                  1 mech_infantry moved from Eastern Poland to Ukraine
                        Germans take Ukraine from Russians
                  2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
                  2 fighters moved from Eastern Poland to Baltic States
                  1 bomber moved from Western Germany to United Kingdom
                  1 bomber moved from Western Germany to United Kingdom

      Combat - Germans
                  Strategic bombing raid in United Kingdom
                          AA fire in United Kingdom :  0/1 hits
                          AA fire in United Kingdom :  0/1 hits
                      Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                      Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: harbour
                      Bombing raid in United Kingdom causes 10 damage total.  Damaged units is as follows: airfield = 4, harbour = 6
                  Battle in 115 Sea Zone
                      Germans attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                      Russians defend with 1 submarine
                          Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Russians lost in 115 Sea Zone
                      Germans win with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 submarine
                  Battle in Baltic States
                      Germans attack with 1 artillery, 2 fighters and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Baltic States, round 2 :  1/4 hits
                          Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Baltic States
                      Germans win, taking Baltic States from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Belarus
                      Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                      Russians defend with 2 infantry
                          Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 2 :  4/7 hits
                          Russians roll dice for 2 infantry in Belarus, round 2 :  2/2 hits
                          2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
                      Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Germans
                  2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
                  3 aaGuns, 9 armour, 3 artilleries, 11 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                  1 armour and 3 mech_infantrys moved from Poland to Western Ukraine
                  2 fighters and 2 tactical_bombers moved from Romania to Western Ukraine
                  1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
                  1 armour and 2 mech_infantrys moved from Southern France to Western Germany
                  2 fighters moved from Baltic States to Western Ukraine
                  10 infantry moved from Poland to Eastern Poland
                  10 infantry moved from Germany to Poland
                  4 mech_infantrys moved from Western Germany to Poland
                  1 infantry moved from Romania to Bulgaria
                  1 infantry moved from Romania to Bulgaria
                  2 infantry moved from Romania to Eastern Poland
                  2 bombers moved from United Kingdom to Western Germany
                  2 artilleries moved from Western Germany to France

      Place Units - Germans
                  10 infantry placed in Germany
                  5 mech_infantrys placed in Western Germany

      Turn Complete - Germans
                  Germans collect 51 PUs; end with 51 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

      triplea_41589_Ger4.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery29 (Axis) v. Dawgoneit (Allies19)

      Of course France did that!!!

      posted in League
      Mallery29M
      Mallery29
    • RE: G40.2 L18 Marshmallow(A+20) v. Mallery29(Axis)

      Egypt with options.  You’re going to make me pay for every inch of Africa….

      posted in League
      Mallery29M
      Mallery29
    • RE: G40.2 L18 Marshmallow(A+20) v. Mallery29(Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 bomber, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

      Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

      Combat Move - Germans
                  1 armour moved from Poland to Baltic States
                        Germans take Baltic States from Russians
                  1 armour moved from Baltic States to Eastern Poland
                  1 infantry moved from Finland to Vyborg
                        Germans take Vyborg from Russians
                  1 artillery and 9 infantry moved from Finland to Karelia
                        Germans take Karelia from Russians
                  2 infantry moved from Norway to Finland
                  1 submarine moved from 113 Sea Zone to 114 Sea Zone
                  1 bomber moved from Western Germany to 114 Sea Zone
                  1 fighter moved from Western Germany to 114 Sea Zone
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
                  3 fighters and 3 tactical_bombers moved from Alexandria to 98 Sea Zone

      triplea_41457_Ger4.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (Allies +21) vs. StuckTojo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Combat Move - French
                  1 infantry moved from Anglo Egyptian Sudan to Egypt

      Non Combat Move - French

      Turn Complete - French

      triplea_41407.0_Fre5.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (Allies +21) vs. StuckTojo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 submarine moved from 62 Sea Zone to 55 Sea Zone
                  3 fighters moved from Queensland to 55 Sea Zone
                  1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                  1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                  1 infantry moved from Egypt to Alexandria
                        British take Alexandria from Italians

      Combat - ANZAC
                  Battle in 55 Sea Zone
                      ANZAC attack with 3 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                          ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                      ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                      Casualties for ANZAC: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in Celebes
                      ANZAC attack with 1 armour and 1 infantry
                      Japanese defend with 1 artillery
                          ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 :  2/2 hits
                          Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Celebes
                      ANZAC win, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - ANZAC
                  3 fighters moved from 55 Sea Zone to Queensland
                  2 mech_infantrys moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 carrier and 1 submarine placed in 54 Sea Zone
                  1 infantry placed in Queensland
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 13 PUs; end with 13 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

      triplea_41407.0_ANZ5.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (Allies +21) vs. StuckTojo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - British
                  British buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
                  2 infantry moved from Eastern Persia to West India
                  1 mech_infantry moved from Eastern Persia to India
                  1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                  1 mech_infantry moved from Egypt to Iraq

      Combat - British
                  Battle in Burma
                      British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/5 hits
                          Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                      British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Burma to India
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  2 artilleries and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  3 infantry moved from Rhodesia to Belgian Congo
                  3 infantry moved from Union of South Africa to Rhodesia
                  1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 70 Sea Zone to 83 Sea Zone
                  1 transport moved from 91 Sea Zone to 88 Sea Zone
                  2 infantry moved from Suriname to 88 Sea Zone
                  2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Morocco

      Place Units - British
                  1 armour and 2 artilleries placed in Egypt
                  3 infantry placed in Union of South Africa
                  4 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 35 PUs; end with 37 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs
                  Some Units in India change ownership: 2 infantry

      triplea_41407.0_UK_5.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (Allies +21) vs. StuckTojo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Sikang to Shensi
                  1 infantry moved from Tsinghai to Kansu
                        Chinese take Kansu from Japanese
                  1 fighter and 1 infantry moved from Tsinghai to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                          Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Shensi to Tsinghai

      Place Units - Chinese
                  1 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 4 PUs

      triplea_41407.0_Chi5.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (Allies +21) vs. StuckTojo (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

      Combat Move - Americans
                  1 artillery and 1 infantry moved from Morocco to Algeria
                  1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                  1 submarine moved from 54 Sea Zone to 45 Sea Zone
                  2 fighters moved from 54 Sea Zone to 45 Sea Zone
                  1 destroyer moved from 46 Sea Zone to 54 Sea Zone

      Combat - Americans
                  Battle in 45 Sea Zone
                      Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 45 Sea Zone
                      Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                  1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                  1 transport moved from 54 Sea Zone to 26 Sea Zone
                  2 aaGuns moved from Western United States to Central United States
                  2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
                  2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                  2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco

      Place Units - Americans
                  2 infantry placed in Eastern United States
                  1 carrier and 1 transport placed in 101 Sea Zone
                  1 fighter placed in 101 Sea Zone
                  2 destroyers and 2 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 53 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      triplea_41407.0_Ame5.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery29 (Axis) v. Dawgoneit (Allies19)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Italians
                  Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 artillery moved from Libya to Tunisia
                        Italians take Tunisia from French
                  2 infantry moved from Romania to Bessarabia
                  2 fighters moved from Romania to Western Ukraine
                  1 armour moved from Eastern Poland to Western Ukraine
                  2 artilleries and 2 infantry moved from Yugoslavia to Romania

      Combat - Italians
                  Italians creates battle in territory 97 Sea Zone
                  Battle in Western Ukraine
                      Italians attack with 1 armour and 2 fighters
                      Russians defend with 2 infantry
                          Italians roll dice for 1 armour and 2 fighters in Western Ukraine, round 2 :  3/3 hits
                          Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                          2 infantry owned by the Russians lost in Western Ukraine
                      Italians win, taking 97 Sea Zone from British, taking Western Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                  Battle in Bessarabia
                      Italians attack with 2 infantry
                      Russians defend with 1 infantry
                          Italians roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                          Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                          Italians roll dice for 2 infantry in Bessarabia, round 3 :  1/2 hits
                          Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                          1 infantry owned by the Russians lost in Bessarabia
                      Italians win, taking Bessarabia from Russians with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Italians
                  2 fighters moved from Western Ukraine to Romania
                  1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                  1 transport moved from 97 Sea Zone to 96 Sea Zone
                  1 armour moved from Libya to 96 Sea Zone
                  1 artillery and 1 infantry moved from Alexandria to Tobruk
                  1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                  1 armour moved from 95 Sea Zone to Northern Italy

      Place Units - Italians
                  1 fighter placed in Southern Italy
                  1 infantry placed in Southern Italy
                  2 artilleries placed in Northern Italy
                  Italians undo move 3.
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 1 armour and 2 infantry
                  EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns, 1 armour and 2 infantry
                  EDIT: Turning off Edit Mode
                  Italians undo move 2.
                  2 artilleries placed in Southern Italy
                  1 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 13 PUs; end with 13 PUs

      triplea_41589_Ita3.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery29 (Axis) v. Dawgoneit (Allies19)

      @dawgoneit:

      bump
      just keeping our game up front with my others.
      helps me so i no what i have going on.
      no hurry

      My kids Little League and one of them in soccer takes up most my week….sorry…weekends only now it seems…

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (allies) vs Majikforce (axis) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 14

      Purchase Units - British
                  British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  6 infantry moved from Anglo Egyptian Sudan to Egypt
                  2 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
                  3 infantry moved from Rhodesia to Belgian Congo
                  3 infantry moved from Union of South Africa to Rhodesia
                  2 artilleries, 2 fighters and 2 infantry moved from India to West India
                  1 infantry moved from India to West India

      Combat - British
                  Battle in West India
                      British attack with 2 artilleries, 2 fighters and 3 infantry
                      Italians defend with 2 armour and 2 mech_infantrys
                          British roll dice for 2 artilleries, 2 fighters and 3 infantry in West India, round 2 :  2/7 hits
                          Italians roll dice for 2 armour and 2 mech_infantrys in West India, round 2 :  1/4 hits
                          2 mech_infantrys owned by the Italians and 1 infantry owned by the British lost in West India
                          British roll dice for 2 artilleries, 2 fighters and 2 infantry in West India, round 3 :  4/6 hits
                          Italians roll dice for 2 armour in West India, round 3 :  1/2 hits
                          2 armour owned by the Italians and 1 infantry owned by the British lost in West India
                      British win, taking West India from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
                      Casualties for British: 2 infantry
                      Casualties for Italians: 2 armour and 2 mech_infantrys

      Non Combat Move - British
                  2 fighters moved from West India to India

      Place Units - British
                  3 infantry placed in Egypt
                  1 fighter and 4 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                  British collect 33 PUs; end with 33 PUs

      Place Units - UK_Pacific
                  1 artillery and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                  UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
                  Some Units in India change ownership: 1 artillery and 2 infantry

      triplea_40826_UK_14.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: Mallery (allies) vs Majikforce (axis) BM3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

      Game History

      Round: 14

      Purchase Units - Americans
                  Americans buy 1 armour, 1 carrier, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  5 mech_infantrys moved from Western United States to Alaska
                  2 infantry moved from British Columbia to Alaska
                  2 armour moved from Western United States to Alaska
                  1 submarine moved from 10 Sea Zone to 2 Sea Zone
                  1 armour moved from Western United States to Eastern United States
                  1 submarine moved from 26 Sea Zone to 25 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 infantry moved from Morocco to Algeria
                        Americans take Algeria from Italians
                  1 mech_infantry moved from Egypt to Syria
                        Americans take Syria from Germans

      Combat - Americans
                  Battle in 2 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 2 Sea Zone
                          Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                      Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Alaska
                      Americans attack with 2 armour, 2 infantry and 5 mech_infantrys
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 armour, 2 infantry and 5 mech_infantrys in Alaska, round 2 :  2/9 hits
                          Japanese roll dice for 1 infantry in Alaska, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Alaska
                      Americans win, taking Alaska from Japanese with 2 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 25 Sea Zone
                      Americans attack with 1 destroyer and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 25 Sea Zone
                      Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 battleship, 4 carriers, 2 cruisers, 10 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                  1 armour and 9 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                  4 transports moved from 91 Sea Zone to 101 Sea Zone
                  1 armour and 9 infantry moved from 91 Sea Zone to Gibraltar

      Place Units - Americans
                  1 carrier and 1 transport placed in 101 Sea Zone
                  1 armour and 8 infantry placed in Eastern United States
                  3 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
                  Americans collect 52 PUs (1 lost to blockades); end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      triplea_40826_Ame14.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: G40.2 L18 Marshmallow(A+20) v. Mallery29(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Italians
                  Italians buy 6 infantry; Remaining resources: 0 PUs;

      Politics - Italians
                  Italians takes Political Action: Political Action Axis To War With Russians
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Combat Move - Italians
                  1 armour moved from Romania to Bessarabia
                        Italians take Bessarabia from Russians
                  1 armour moved from Bessarabia to Eastern Poland
                        Italians take Eastern Poland from Russians

      Combat - Italians

      Non Combat Move - Italians
                  1 armour moved from Romania to Eastern Poland
                  1 artillery and 3 infantry moved from Bulgaria to Romania
                  1 transport moved from 95 Sea Zone to 94 Sea Zone
                  1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                  1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                  1 mech_infantry moved from Northern Italy to Slovakia Hungary
                  1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
                  1 fighter moved from Tobruk to Southern Italy
                  1 artillery and 1 infantry moved from Northern Italy to France
                  2 aaGuns moved from Northern Italy to Southern Italy

      Place Units - Italians
                  3 infantry placed in Southern Italy
                  3 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 14 PUs; end with 14 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

      triplea_41457_Ita3.tsvg

      posted in League
      Mallery29M
      Mallery29
    • RE: G40.2 L18 Marshmallow(A+20) v. Mallery29(Axis)

      @Marshmallow:

      It’s your turn sir (or whatever generic noun you prefer).

      I prefer slave to Little League……Sorry…I’m really only good for weekends now with the baseball season (and soccer for the little one)

      posted in League
      Mallery29M
      Mallery29
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