FYI, I added 3 bombers to the sea zone. So now only 11 Bombers are attacking Southern Italy.
Posts made by MakeMaps
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RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
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RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 76 to 61
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 3 armour, 4 artilleries, 4 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 1 infantry moved from 95 Sea Zone to Southern Italy
3 bombers moved from Normandy Bordeaux to 95 Sea Zone
11 bombers moved from Normandy Bordeaux to Southern Italy -
RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Russia
1 artillery moved from Vologda to RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
6 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from Normandy Bordeaux to Southern France
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from ItaliansCombat - British
Battle in Trans-Jordan
British attack with 1 artillery and 7 infantry
Italians defend with 2 armour and 3 infantry
British win, taking Trans-Jordan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 4 infantry
Casualties for Italians: 2 armour and 3 infantry
Battle in Southern France
British attack with 6 fighters and 6 infantry
Italians defend with 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
British win, taking Southern France from Italians with 6 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Italians: 3 artilleries and 4 infantryNon Combat Move - British
6 fighters moved from Southern France to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from West India to Eastern Persia
3 aaGuns, 6 artilleries and 14 infantry moved from India to West IndiaPlace Units - British
3 infantry placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,6,3,5,6,2,2,3,4,4,1,2,1,3,4,2
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from GermansCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 3 bombers and 4 transports; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Americans
11 bombers moved from Normandy Bordeaux to 125 Sea Zone
2 carriers moved from 110 Sea Zone to 125 Sea Zone
3 submarines moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 125 Sea Zone
Americans attack with 11 bombers, 3 carriers and 3 submarines
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Units damaged: 1 carrier owned by the Americans
Americans win, taking 125 Sea Zone from Germans with 11 bombers, 3 carriers and 3 submarines remaining. Battle score for attacker is 96
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
11 bombers moved from 125 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea ZonePlace Units - Americans
3 bombers placed in Normandy Bordeaux
4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 infantry moved from Russia to SamaraPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
Just double checked the rules. Your move was legal.
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RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
You don’t own Norway. How were you able to move your german navy out through the straight. I don’t think you should have been able to do that.
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RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 1 tactical_bomber
Japanese defend with 1 transport
ANZAC win, taking Java from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 tactical_bomber moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 artillery and 2 mech_infantrys placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)
Any other territory you want to place your IC? Otherwise I’m going to refund your ICs back to your account.