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    Posts made by MakeMaps

    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Research Technology - Germans

      posted in League
      M
      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - ANZAC
                  ANZAC buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens;

      Combat Move - ANZAC
                  4 fighters moved from 26 Sea Zone to Queensland
                  1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
                  1 artillery, 5 infantry and 2 mech_infantrys moved from Queensland to New South Wales

      Non Combat Move - ANZAC
                  1 aaGun moved from Queensland to New South Wales

      Place Units - ANZAC
                  1 infantry placed in Queensland
                  1 infantry placed in Queensland
                  1 infantry placed in New South Wales
                  Turning on Edit Mode
                  EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun
                  EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun
                  EDIT: Turning off Edit Mode

      Turn Complete - ANZAC
                  ANZAC collect 9 PUs; end with 10 PUs total

      posted in League
      M
      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      If it’s an big issue, then I’ll remove it. But I hope you’ll be kind enough to let me have moved it there.

      posted in League
      M
      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      Sorry I mean’t to have moved the american destroyer before hand. My appologies.

      posted in League
      M
      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - British
                  British buy 10 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 infantry moved from Egypt to Trans-Jordan
                        British take Trans-Jordan from Italians
                  1 infantry moved from Egypt to Alexandria
                        British take Alexandria from Italians
                  1 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Eastern Persia to Persia
                  3 artilleries moved from Eastern Persia to Persia
                  2 infantry moved from Eastern Persia to Persia
                  2 infantry moved from Eastern Persia to Persia
                  1 artillery moved from Eastern Persia to Persia
                  2 infantry moved from Eastern Persia to Persia
                  1 artillery moved from Eastern Persia to Persia
                  1 infantry moved from Eastern Persia to Turkmenistan
                  1 artillery moved from Eastern Persia to Turkmenistan
                  5 infantry moved from Union of South Africa to Rhodesia

      Combat - British
                  Battle in Persia
                      British attack with 5 artilleries and 7 infantry
                      Japanese defend with 2 infantry; Italians defend with 1 armour
                      British win, taking Persia from Italians with 5 artilleries and 6 infantry remaining. Battle score for attacker is 9
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 armour
                  Battle in Turkmenistan
                      British attack with 1 artillery and 1 infantry
                      Japanese defend with 1 armour
                      Japanese win with no units remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 armour
                      Casualties for British: 1 artillery and 1 infantry
                  Battle in Rhodesia
                      British attack with 5 infantry
                      Italians defend with 1 artillery and 1 infantry
                      British win, taking Rhodesia from Italians with 4 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 artillery and 1 infantry

      Non Combat Move - British
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                  1 carrier moved from 110 Sea Zone to 92 Sea Zone

      Place Units - British
                  2 infantry placed in Union of South Africa
                  6 infantry placed in United Kingdom
                  2 infantry placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3
                  British collect 23 PUs (3 lost to blockades); end with 24 PUs total

      Turn Complete - UK_Pacific
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode

      posted in League
      M
      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - British
                  British buy 10 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 infantry moved from Egypt to Trans-Jordan
                        British take Trans-Jordan from Italians
                  1 infantry moved from Egypt to Alexandria
                        British take Alexandria from Italians
                  1 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Eastern Persia to Persia
                  3 artilleries moved from Eastern Persia to Persia
                  2 infantry moved from Eastern Persia to Persia
                  2 infantry moved from Eastern Persia to Persia
                  1 artillery moved from Eastern Persia to Persia
                  2 infantry moved from Eastern Persia to Persia
                  1 artillery moved from Eastern Persia to Persia
                  1 infantry moved from Eastern Persia to Turkmenistan
                  1 artillery moved from Eastern Persia to Turkmenistan
                  5 infantry moved from Union of South Africa to Rhodesia

      Combat - British
                  Battle in Persia
                      British attack with 5 artilleries and 7 infantry
                      Japanese defend with 2 infantry; Italians defend with 1 armour
                          British roll dice for 5 artilleries and 7 infantry in Persia, round 2 :  4/12 hits
                          Italians roll dice for 1 armour and 2 infantry in Persia, round 2 :  1/3 hits
                          1 infantry owned by the British, 2 infantry owned by the Japanese and 1 armour owned by the Italians lost in Persia
                      British win, taking Persia from Italians with 5 artilleries and 6 infantry remaining. Battle score for attacker is 9
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 armour
                  Battle in Turkmenistan
                      British attack with 1 artillery and 1 infantry
                      Japanese defend with 1 armour
                          British roll dice for 1 artillery and 1 infantry in Turkmenistan, round 2 :  0/2 hits
                          Japanese roll dice for 1 armour in Turkmenistan, round 2 :  0/1 hits
                          British roll dice for 1 artillery and 1 infantry in Turkmenistan, round 3 :  0/2 hits
                          Japanese roll dice for 1 armour in Turkmenistan, round 3 :  1/1 hits
                          1 infantry owned by the British lost in Turkmenistan
                          British roll dice for 1 artillery in Turkmenistan, round 4 :  1/1 hits
                          Japanese roll dice for 1 armour in Turkmenistan, round 4 :  1/1 hits
                          1 armour owned by the Japanese and 1 artillery owned by the British lost in Turkmenistan
                      Japanese win with no units remaining. Battle score for attacker is -1
                      Casualties for Japanese: 1 armour
                      Casualties for British: 1 artillery and 1 infantry
                  Battle in Rhodesia
                      British attack with 5 infantry
                      Italians defend with 1 artillery and 1 infantry
                          British roll dice for 5 infantry in Rhodesia, round 2 :  1/5 hits
                          Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 :  0/2 hits
                          1 infantry owned by the Italians lost in Rhodesia
                          British roll dice for 5 infantry in Rhodesia, round 3 :  0/5 hits
                          Italians roll dice for 1 artillery in Rhodesia, round 3 :  1/1 hits
                          1 infantry owned by the British lost in Rhodesia
                          British roll dice for 4 infantry in Rhodesia, round 4 :  0/4 hits
                          Italians roll dice for 1 artillery in Rhodesia, round 4 :  0/1 hits
                          British roll dice for 4 infantry in Rhodesia, round 5 :  0/4 hits
                          Italians roll dice for 1 artillery in Rhodesia, round 5 :  0/1 hits
                          British roll dice for 4 infantry in Rhodesia, round 6 :  1/4 hits
                          Italians roll dice for 1 artillery in Rhodesia, round 6 :  0/1 hits
                          1 artillery owned by the Italians lost in Rhodesia
                      British win, taking Rhodesia from Italians with 4 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 artillery and 1 infantry

      Non Combat Move - British
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                  1 carrier moved from 110 Sea Zone to 92 Sea Zone

      Place Units - British
                  2 infantry placed in Union of South Africa
                  6 infantry placed in United Kingdom
                  2 infantry placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3
                  British collect 23 PUs (3 lost to blockades); end with 24 PUs total

      Turn Complete - UK_Pacific

      Dice Statistics:

      Total
                  1 was rolled 16 times
                  2 was rolled 16 times
                  3 was rolled 15 times
                  4 was rolled 15 times
                  5 was rolled 11 times
                  6 was rolled 23 times
              Average roll : 3.604
              Median : 4.000
              Variance : 0.800
              Standard Deviation : 0.894
              Total rolls : 96

      Null / Other
                  1 was rolled 3 times
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 6 times
              Average roll : 3.867
              Median : 4.000
              Variance : 1.357
              Standard Deviation : 1.165
              Total rolls : 15

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 2.333
              Median : 2.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      Germans Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 4 times
                  5 was rolled 3 times
                  6 was rolled 2 times
              Average roll : 3.667
              Median : 3.000
              Variance : 0.909
              Standard Deviation : 0.953
              Total rolls : 12

      British Combat
                  1 was rolled 3 times
                  2 was rolled 9 times
                  3 was rolled 7 times
                  4 was rolled 11 times
                  5 was rolled 3 times
                  6 was rolled 6 times
              Average roll : 3.513
              Median : 4.000
              Variance : 1.395
              Standard Deviation : 1.181
              Total rolls : 39

      Italians Combat
                  1 was rolled 3 times
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 6 times
              Average roll : 3.867
              Median : 4.000
              Variance : 1.357
              Standard Deviation : 1.165
              Total rolls : 15

      Americans Combat
                  1 was rolled 5 times
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 3 times
              Average roll : 3.500
              Median : 4.500
              Variance : 1.818
              Standard Deviation : 1.348
              Total rolls : 12

      posted in League
      M
      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 3 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 3 PUs total

      Dice Statistics:

      Total
                  1 was rolled 8 times
                  2 was rolled 2 times
                  3 was rolled 4 times
                  4 was rolled 1 times
                  5 was rolled 6 times
                  6 was rolled 7 times
              Average roll : 3.571
              Median : 3.500
              Variance : 1.556
              Standard Deviation : 1.247
              Total rolls : 28

      Null / Other
                  6 was rolled 1 times
              Average roll : 6.000
              Median : 6.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Germans Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 4 times
                  5 was rolled 3 times
                  6 was rolled 2 times
              Average roll : 3.667
              Median : 3.000
              Variance : 0.909
              Standard Deviation : 0.953
              Total rolls : 12

      Italians Combat
                  1 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 2.667
              Median : 1.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      Americans Combat
                  1 was rolled 5 times
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 3 times
              Average roll : 3.500
              Median : 4.500
              Variance : 1.818
              Standard Deviation : 1.348
              Total rolls : 12

      posted in League
      M
      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Research Technology - Americans
                  Americans spend 15 on tech rolls
                      Americans roll 2,1,4 and gets 0 hits
                  Americans removing all Technology Tokens after unsuccessful research.

      Purchase Units - Americans
                  Americans buy 3 armour, 7 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - Americans
                  1 unit repaired.
                  1 infantry moved from French West Africa to French Central Africa
                        Americans take French Central Africa from Italians
                  1 artillery moved from French West Africa to Nigeria
                        British take Nigeria from Italians
                  1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                  1 transport moved from 87 Sea Zone to 86 Sea Zone
                  2 infantry moved from Brazil to 86 Sea Zone
                  2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                  1 artillery and 1 infantry moved from Morocco to Algeria
                  1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                  1 infantry moved from 92 Sea Zone to Algeria
                  1 artillery moved from 92 Sea Zone to Algeria
                  4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                  4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 102 Sea Zone
                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                  4 artilleries, 4 infantry and 4 transports moved from 102 Sea Zone to 91 Sea Zone
                  1 armour moved from Normandy Bordeaux to 110 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                  1 armour moved from 126 Sea Zone to Norway
                  1 armour moved from Normandy Bordeaux to 110 Sea Zone
                  1 armour moved from Normandy Bordeaux to 110 Sea Zone
                  2 armour, 1 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
                  2 armour moved from 126 Sea Zone to Norway
                  1 carrier moved from 110 Sea Zone to 126 Sea Zone
                  2 tactical_bombers moved from Normandy Bordeaux to Norway
                  1 bomber moved from Normandy Bordeaux to Norway
                  1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                  1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                  1 bomber moved from Normandy Bordeaux to Northern Italy
                  1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
                  1 bomber moved from Normandy Bordeaux to Western Germany
                  1 bomber moved from Normandy Bordeaux to Western Germany
                  1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                  1 bomber moved from Normandy Bordeaux to Western Germany
                  1 bomber moved from Normandy Bordeaux to Western Germany
                  1 bomber moved from Normandy Bordeaux to Western Germany
                  1 bomber moved from Normandy Bordeaux to Algeria
                  1 bomber moved from Normandy Bordeaux to Western Germany
                  1 bomber moved from Normandy Bordeaux to Norway
                  1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                        Americans take 17 Sea Zone from Japanese
                  2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone

      Combat - Americans
                  Americans creates battle in territory Northern Italy
                  Strategic bombing raid in Northern Italy
                          AA fire in Northern Italy :  0/1 hits
                      Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
                      Bombing raid in Northern Italy causes 3 damage total.
                  Strategic bombing raid in Western Germany
                          AA fire in Western Germany :  1/9 hits
                      1 tactical_bomber killed by AA
                      Bombing raid in Western Germany rolls: 4,5,6 and causes: 6 damage to unit: airfield
                      Bombing raid in Western Germany rolls: 3,5,3,7,5 and causes: 20 damage to unit: factory_major
                      Bombing raid in Western Germany causes 26 damage total.  Damaged units is as follows: airfield = 6, factory_major = 20
                  Battle in Algeria
                      Americans attack with 2 artilleries, 1 bomber and 2 infantry
                      Italians defend with 2 fighters
                          Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Algeria, round 2 :  2/5 hits
                          Italians roll dice for 2 fighters in Algeria, round 2 :  2/2 hits
                          2 fighters owned by the Italians and 2 infantry owned by the Americans lost in Algeria
                      Americans win, taking Algeria from Italians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 14
                      Casualties for Italians: 2 fighters
                      Casualties for Americans: 2 infantry
                  Battle in Norway
                      Americans attack with 3 armour, 2 bombers and 2 tactical_bombers
                      Germans defend with 3 infantry
                          Americans roll dice for 3 armour, 2 bombers and 2 tactical_bombers in Norway, round 2 :  3/7 hits
                          Germans roll dice for 3 infantry in Norway, round 2 :  1/3 hits
                          3 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Norway
                      Americans win, taking Norway from Germans with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
                      Casualties for Germans: 3 infantry
                      Casualties for Americans: 1 tactical_bomber

      Non Combat Move - Americans
                  1 tactical_bomber moved from Norway to 126 Sea Zone
                  2 bombers moved from Norway to Normandy Bordeaux
                  1 bomber moved from Algeria to Morocco
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery moved from 91 Sea Zone to Gibraltar
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 artillery moved from 91 Sea Zone to Morocco
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery moved from 91 Sea Zone to Morocco
                  1 artillery moved from 91 Sea Zone to Gibraltar
                  2 infantry moved from 87 Sea Zone to French West Africa
                  1 bomber moved from Northern Italy to Normandy Bordeaux
                  1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
                  1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                  1 submarine moved from 110 Sea Zone to 92 Sea Zone
                  1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                  1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                  6 bombers moved from Western Germany to Normandy Bordeaux

      Place Units - Americans
                  3 armour placed in Normandy Bordeaux
                  1 transport placed in 10 Sea Zone
                  1 infantry placed in Western United States
                  6 transports placed in 101 Sea Zone
                  4 artilleries and 6 infantry placed in Eastern United States
                  3 artilleries placed in Central United States

      Turn Complete - Americans
                  Americans collect 61 PUs; end with 61 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

      Dice Statistics:

      Total
                  1 was rolled 8 times
                  2 was rolled 2 times
                  3 was rolled 4 times
                  4 was rolled 1 times
                  5 was rolled 6 times
                  6 was rolled 7 times
              Average roll : 3.571
              Median : 3.500
              Variance : 1.556
              Standard Deviation : 1.247
              Total rolls : 28

      Null / Other
                  6 was rolled 1 times
              Average roll : 6.000
              Median : 6.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Germans Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 4 times
                  5 was rolled 3 times
                  6 was rolled 2 times
              Average roll : 3.667
              Median : 3.000
              Variance : 0.909
              Standard Deviation : 0.953
              Total rolls : 12

      Italians Combat
                  1 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 2.667
              Median : 1.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      Americans Combat
                  1 was rolled 5 times
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 3 times
              Average roll : 3.500
              Median : 4.500
              Variance : 1.818
              Standard Deviation : 1.348
              Total rolls : 12

      posted in League
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      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Russians
                  Russians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens;

      Combat Move - Russians
                  1 infantry moved from Russia to Smolensk
                        Russians take Smolensk from Germans
                  6 infantry moved from Russia to Bryansk
                  6 artilleries moved from Russia to Bryansk
                  6 armour moved from Russia to Bryansk
                  1 tactical_bomber moved from Russia to Bryansk
                  1 fighter moved from Russia to Bryansk
                  1 fighter moved from Russia to Bryansk
                  4 infantry moved from Russia to Bryansk
                  5 infantry moved from Russia to Bryansk
                  10 infantry moved from Russia to Bryansk

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 6 armour, 6 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber
                      Germans defend with 6 armour, 16 artilleries and 12 mech_infantrys
                      Russians win, taking Bryansk from Germans with 6 armour, 6 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 76
                      Casualties for Germans: 6 armour, 16 artilleries and 12 mech_infantrys
                      Casualties for Russians: 24 infantry

      Non Combat Move - Russians
                  1 tactical_bomber moved from Bryansk to Russia
                  2 fighters moved from Bryansk to Russia

      Place Units - Russians
                  3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 6 PUs; end with 7 PUs total

      posted in League
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      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      I’m going to take a few days vacation to get my mind off this game, if you don’t mind. Been busy with irl stuff. Sorry to keep you waiting. I’d love to have a rematch with you in L16 by the way and I like how you’ve swept in and taken my Pacific territories. That one battle to take Russia went unexpected. Was a surprise twist! Now I got to figure out what to do next, which will majorly affect the war.

      posted in League
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      MakeMaps
    • RE: 2015 League Post Game Results Here

      Makemaps (Allies +18) over Luckyinmaroon (Axis)

      http://www.axisandallies.org/forums/index.php?topic=36470.180

      posted in League
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      MakeMaps
    • RE: L15 Luckyinmaroon (Axis) vs. Makemaps (Allies +18)

      Bump #4

      posted in League
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      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Combat Move - French
                  1 fighter moved from Egypt to Iraq

      Combat - French
                  Battle in Iraq
                      French attack with 1 fighter
                      Italians defend with 1 bomber and 1 factory_minor
                      French win with 1 fighter remaining. Battle score for attacker is 12
                      Casualties for Italians: 1 bomber

      Non Combat Move - French
                  1 fighter moved from Iraq to Egypt

      Turn Complete - French

      posted in League
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      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Research Technology - ANZAC
                  ANZAC spend 10 on tech rolls
                  ANZAC removing all Technology Tokens after unsuccessful research.

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to Queensland
                  2 infantry moved from New South Wales to Queensland
                  1 artillery moved from New South Wales to Queensland

      Non Combat Move - ANZAC
                  2 aaGuns moved from New South Wales to Queensland

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      posted in League
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      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - British
                  British buy 9 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                        British take Holland Belgium from Germans
                  11 infantry moved from Normandy Bordeaux to Southern France
                  6 fighters moved from Normandy Bordeaux to Southern France
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Italians

      Combat - British
                  Battle in Southern France
                      British attack with 6 fighters and 11 infantry
                      Germans defend with 10 infantry; Italians defend with 1 armour, 1 factory_minor and 1 harbour
                      British win, taking Southern France from Italians with 6 fighters and 3 infantry remaining. Battle score for attacker is 12
                      Casualties for Germans: 10 infantry
                      Casualties for British: 8 infantry
                      Casualties for Italians: 1 armour

      Non Combat Move - British
                  6 fighters moved from Southern France to Normandy Bordeaux
                  1 aaGun moved from Normandy Bordeaux to Southern France
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                  3 aaGuns, 6 artilleries and 13 infantry moved from West India to Eastern Persia
                  1 aaGun moved from Scotland to United Kingdom

      Place Units - British
                  3 infantry placed in Egypt
                  1 infantry placed in Union of South Africa
                  5 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,5,1,3,5,6,6,6,5,1,4,6,5,5,1,6,3,1,4,3
                  British collect 31 PUs (2 lost to blockades); end with 31 PUs total

      Turn Complete - UK_Pacific

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      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 3 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 3 PUs total

      posted in League
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      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 3 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 3 PUs total

      posted in League
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      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Research Technology - Americans
                  Turning on Edit Mode
                  EDIT: Changing PUs for Americans from 76 to 61
                  EDIT: Turning off Edit Mode

      Purchase Units - Americans
                  Americans buy 3 armour, 4 artilleries, 4 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

      Combat Move - Americans
                  2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                  2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                  2 artilleries and 1 infantry moved from 95 Sea Zone to Southern Italy
                  3 bombers moved from Normandy Bordeaux to 95 Sea Zone
                  11 bombers moved from Normandy Bordeaux to Southern Italy
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Central United States to 101 Sea Zone
                  1 infantry moved from Central United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

      Combat - Americans
                  Battle in Southern Italy
                      Americans attack with 2 artilleries, 11 bombers and 1 infantry
                      Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
                      Americans captures 51PUs while taking Italians capital
                      Americans win, taking Southern Italy from Italians with 1 artillery and 7 bombers remaining. Battle score for attacker is -12
                      Casualties for Italians: 4 aaGuns, 2 fighters and 1 infantry
                      Casualties for Americans: 1 artillery, 4 bombers and 1 infantry
                  Battle in Morocco

      Non Combat Move - Americans
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                  1 mech_infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  2 transports moved from 102 Sea Zone to 101 Sea Zone
                  1 carrier moved from 125 Sea Zone to 110 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                  1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                  1 submarine moved from 125 Sea Zone to 110 Sea Zone
                  2 submarines moved from 125 Sea Zone to 110 Sea Zone
                  2 carriers moved from 125 Sea Zone to 110 Sea Zone
                  3 bombers moved from 95 Sea Zone to Normandy Bordeaux
                  1 bomber moved from Southern Italy to Normandy Bordeaux
                  6 bombers moved from Southern Italy to Normandy Bordeaux
                  1 carrier moved from 110 Sea Zone to 92 Sea Zone

      Place Units - Americans
                  3 armour placed in Normandy Bordeaux
                  4 artilleries and 4 infantry placed in Eastern United States
                  2 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 59 PUs; end with 111 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 116 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 131 PUs

      posted in League
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      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      Had to include landing on Morocco before I did the rolls. I thought that was included in the save map.

      posted in League
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      MakeMaps
    • RE: Prelim Playoff - Radiant vs MakeMaps (Allies +20)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Research Technology - Americans
                  Turning on Edit Mode
                  EDIT: Changing PUs for Americans from 76 to 61
                  EDIT: Turning off Edit Mode

      Purchase Units - Americans
                  Americans buy 3 armour, 4 artilleries, 4 infantry and 2 transports; Remaining resources: 1 PUs; 0 techTokens;

      Combat Move - Americans
                  2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                  2 artilleries, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                  2 artilleries and 1 infantry moved from 95 Sea Zone to Southern Italy
                  3 bombers moved from Normandy Bordeaux to 95 Sea Zone
                  11 bombers moved from Normandy Bordeaux to Southern Italy
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Central United States to 101 Sea Zone
                  1 infantry moved from Central United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

      posted in League
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      MakeMaps
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