@feltmarskal vil du submerge dine Submarines i denne kamp?
Posts made by Makalakalane
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RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
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RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 4 bombers; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Greece to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Western Germany to 91 Sea Zone 2 artilleries and 4 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 armour, 3 artilleries and 14 infantry moved from Western Ukraine to Ukraine 10 armour moved from Eastern Poland to Ukraine Combat - Germans Battle in 91 Sea Zone Germans attack with 5 bombers, 1 submarine and 2 tactical_bombers British defend with 1 destroyer; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transportCombat Hit Differential Summary :
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RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
@feltmarskal ja, post efter hvert lands tur. Med US+Kina+England kan du godt nøjes med bare at poste i UKs tur, hvis du er sikker på at du gør tingene rigtigt - den post vil være en opsummering af alle 3 nationers ture. Men hvis du f.eks glemmer at rykke UK enheder og har brug for at loade Kinas tur, så er det en god idé at have postet den enkeltvis, så du altid kan hente dem her.
Så er det ANZAC + France
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RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Tobruk to Morocco 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 fighter moved from Southern Italy to Morocco 2 armour moved from Western Ukraine to Eastern Poland Place Units - Italians 3 submarines placed in 95 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
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RE: Flyingbadger vs Makalakalaneposted in Play Boardgames
@flyingbadger no, it’s your victory. But I agree - it was luck that changed the fate of Germany. And Japan for that matter.
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RE: Feltmarskal vs Makalakalaneposted in Play Boardgames
@feltmarskal du redigerer bare. Ctrl+E så ryger du i editor mode. Bare vær opmærksom så du ik sletter mere end du sætter ind eller omvendt.
Mem gør det til en vane at poste bådd US, Kinas og Engæands ture hver for sig. Så ku du ha loadet kinas tur og spillet englands tur igen og redigeret udfaldet af kampene så de passede med din førdte gennemspilning og så flytte dine enheder i non-combat.
Du ka også skrive til mig hvad der skal flyttes, så gør jeg der. -
RE: David vs Kennethposted in Play Boardgames
@dabutcher jeg er ude. Jeg gider ikke mere. Du har 44% chance i Indien og 55% chance i Kwangtung. Jeg foreslår du går på begge steder, mon ikke du vinder begge uden de store problemer.
Jeg tabte den anden kamp. Det er simpelthen for sygt.
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RE: Flyingbadger vs Makalakalaneposted in Play Boardgames
@flyingbadger you attack with 2 Bombers, 1 Infantry and 1 Artillery against 5 Tanks and you kill off all 5 tanks without losing 1 single bomber. It was a 50/50 match. This is just plain dumb after all that’s happened in this game.
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RE: Flyingbadger vs Makalakalaneposted in Play Boardgames
@flyingbadger this was the most ridiculous thing I’ve tried for a while. I’m quitting this shit
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RE: Flyingbadger vs Makalakalaneposted in Play Boardgames
@flyingbadger fuck this, I’m out. Congrats
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RE: David vs Kennethposted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Hunan 3 artilleries moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries moved from Suriname to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from United Kingdom to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France Combat - Americans Air Battle in Southern France Americans attacks with 5 units heading to Southern France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 0/2 hits, 0,33 expected hits Bombing raid in Southern France rolls: 8,7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Hunan Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hunan Americans win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Normandy Bordeaux Americans attack with 6 artilleries, 2 fighters and 8 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 6 artilleries, 2 fighters and 8 infantry in Normandy Bordeaux, round 2 : 5/16 hits, 5,33 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 6 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 bombers moved from Southern France to United Kingdom 4 artilleries moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 6 artilleries, 5 infantry and 6 transports moved from 101 Sea Zone to 88 Sea Zone 6 artilleries moved from 88 Sea Zone to Suriname 5 infantry moved from 88 Sea Zone to Suriname 3 fighters moved from Southern France to 110 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 2 infantry placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 transports EDIT: Adding units owned by Americans to Hawaiian Islands: 1 armour, 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 armour, 1 artillery, 2 fighters and 1 infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 2 transports EDIT: Turning off Edit Mode 1 infantry placed in Western United States 1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries moved from Kwangsi to Kiangsi 5 infantry moved from Kwangsi to Kiangsi 2 artilleries moved from Kwangsi to Kwangtung 3 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kwangsi to Kiangsi Combat - Chinese Battle in Kwangtung Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Chinese roll dice for 2 artilleries and 3 infantry in Kwangtung, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 4 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Battle in Kiangsi Chinese attack with 2 artilleries and 7 infantry Japanese defend with 3 armour, 1 artillery and 2 infantry Chinese roll dice for 2 artilleries and 7 infantry in Kiangsi, round 2 : 2/9 hits, 2,17 expected hits Japanese roll dice for 3 armour, 1 artillery and 2 infantry in Kiangsi, round 2 : 2/6 hits, 2,50 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries and 5 infantry in Kiangsi, round 3 : 0/7 hits, 1,83 expected hits Japanese roll dice for 3 armour and 1 artillery in Kiangsi, round 3 : 3/4 hits, 1,83 expected hits 3 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 4 : 1/4 hits, 1,33 expected hits Japanese roll dice for 3 armour and 1 artillery in Kiangsi, round 4 : 2/4 hits, 1,83 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries in Kiangsi, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 3 armour in Kiangsi, round 5 : 2/3 hits, 1,50 expected hits 2 artilleries owned by the Chinese lost in Kiangsi Japanese win with 3 armour remaining. Battle score for attacker is -19 Casualties for Chinese: 2 artilleries and 7 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 mech_infantrys moved from Kwangsi to Kiangsi 1 fighter moved from Kwangsi to Kiangsi 1 tactical_bomber moved from Kwangsi to Kiangsi 1 mech_infantry moved from Kwangsi to Kiangsi 4 mech_infantrys moved from India to Shan State Combat - British Battle in Kiangsi British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 3 armour British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 3/5 hits, 1,67 expected hits Japanese roll dice for 3 armour in Kiangsi, round 2 : 2/3 hits, 1,50 expected hits 2 mech_infantrys owned by the British and 3 armour owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 2 mech_infantrys Casualties for Japanese: 3 armour Battle in Shan State British attack with 4 mech_infantrys Japanese defend with 1 artillery British roll dice for 4 mech_infantrys in Shan State, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 tactical_bomber moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 armour moved from Kwangsi to Kwangtung 3 aaGuns moved from Kwangsi to Kwangtung 8 mech_infantrys moved from Yunnan to Kwangtung 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Trans-Jordan 1 submarine moved from 105 Sea Zone to 91 Sea Zone 2 artilleries moved from United Kingdom to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Iraq 1 artillery and 1 infantry placed in Egypt 3 mech_infantrys placed in Persia 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour and 2 infantry placed in Kwangtung Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,4,3,6,4,1,5,3,3,3,4,1,1,2,3,5,4,5,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 7 PUs (5 lost to blockades); end with 8 PUs Some Units in Kwangtung change ownership: 1 armour and 2 infantryCombat Hit Differential Summary :
Chinese regular : -3,17 Americans regular : -1,67 Italians regular : -0,67 Japanese regular : 1,17 Germans AA : 0,83 British regular : 1,67 Italians AA : -0,33 -
RE: David vs Kennethposted in Play Boardgames
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries moved from Kwangsi to Kiangsi 5 infantry moved from Kwangsi to Kiangsi 2 artilleries moved from Kwangsi to Kwangtung 3 infantry moved from Kwangsi to Kwangtung 2 infantry moved from Kwangsi to Kiangsi Combat - Chinese Battle in Kwangtung Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Chinese roll dice for 2 artilleries and 3 infantry in Kwangtung, round 2 : 1/5 hits, 1,50 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 4 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Battle in Kiangsi Chinese attack with 2 artilleries and 7 infantry Japanese defend with 3 armour, 1 artillery and 2 infantry Chinese roll dice for 2 artilleries and 7 infantry in Kiangsi, round 2 : 2/9 hits, 2,17 expected hits Japanese roll dice for 3 armour, 1 artillery and 2 infantry in Kiangsi, round 2 : 2/6 hits, 2,50 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries and 5 infantry in Kiangsi, round 3 : 0/7 hits, 1,83 expected hits Japanese roll dice for 3 armour and 1 artillery in Kiangsi, round 3 : 3/4 hits, 1,83 expected hits 3 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 4 : 1/4 hits, 1,33 expected hits Japanese roll dice for 3 armour and 1 artillery in Kiangsi, round 4 : 2/4 hits, 1,83 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 artilleries in Kiangsi, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 3 armour in Kiangsi, round 5 : 2/3 hits, 1,50 expected hits 2 artilleries owned by the Chinese lost in Kiangsi Japanese win with 3 armour remaining. Battle score for attacker is -19 Casualties for Chinese: 2 artilleries and 7 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : -3,17 Japanese regular : 0,33 -
RE: David vs Kennethposted in Play Boardgames
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Hunan 3 artilleries moved from United Kingdom to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 artilleries moved from Suriname to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 bombers moved from United Kingdom to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France Combat - Americans Air Battle in Southern France Americans attacks with 5 units heading to Southern France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France Germans roll AA dice in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Strategic bombing raid in Southern France Italians roll AA dice in Southern France : 0/2 hits, 0,33 expected hits Bombing raid in Southern France rolls: 8,7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Hunan Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Hunan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hunan Americans win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Normandy Bordeaux Americans attack with 6 artilleries, 2 fighters and 8 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 6 artilleries, 2 fighters and 8 infantry in Normandy Bordeaux, round 2 : 5/16 hits, 5,33 expected hits Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 6 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Cleaning up after air battles Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 bombers moved from Southern France to United Kingdom 4 artilleries moved from Eastern United States to 101 Sea Zone 2 artilleries moved from Central United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 6 artilleries, 5 infantry and 6 transports moved from 101 Sea Zone to 88 Sea Zone 6 artilleries moved from 88 Sea Zone to Suriname 5 infantry moved from 88 Sea Zone to Suriname 3 fighters moved from Southern France to 110 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 2 infantry placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 transports EDIT: Adding units owned by Americans to Hawaiian Islands: 1 armour, 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Western United States: 1 armour, 1 artillery, 2 fighters and 1 infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 2 transports EDIT: Turning off Edit Mode 1 infantry placed in Western United States 1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -1,67 Italians regular : -0,67 Japanese regular : -0,33 Germans AA : 0,83 Italians AA : -0,33 -
RE: Flyingbadger vs Makalakalaneposted in Play Boardgames
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - Russians 4 armour, 1 infantry and 5 mech_infantrys moved from Caucasus to Volgograd Combat - Russians Battle in Volgograd Russians attack with 4 armour, 1 infantry and 5 mech_infantrys Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 6 infantry and 1 mech_infantry Russians roll dice for 4 armour, 1 infantry and 5 mech_infantrys in Volgograd, round 2 : 4/10 hits, 3,00 expected hits Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 1 mech_infantry in Volgograd, round 2 : 2/9 hits, 3,17 expected hits 4 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 3 : 5/8 hits, 2,67 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Volgograd, round 3 : 4/5 hits, 1,83 expected hits 2 infantry owned by the Japanese, 4 mech_infantrys owned by the Russians, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Volgograd Russians win, taking Volgograd from Japanese with 4 armour remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry and 5 mech_infantrys Casualties for Japanese: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : 1,00 Russians regular : 3,33 -
RE: David vs Kennethposted in Play Boardgames
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Western Ukraine 2 fighters moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 4 infantry moved from Russia to Vologda 1 tactical_bomber moved from Yenisey to Vologda 1 fighter moved from Yenisey to Vologda 3 fighters moved from Russia to Vologda Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 1 infantry Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 5/9 hits, 3,33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 1 infantry Non Combat Move - Russians 4 fighters moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 5 armour moved from Tambov to Volgograd 1 armour moved from Ukraine to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 1 tactical_bomber moved from Western Ukraine to Russia 2 fighters moved from Western Ukraine to Russia Place Units - Russians 6 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 1,67 -
RE: Flyingbadger vs Makalakalaneposted in Play Boardgames
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 cruiser moved from 49 Sea Zone to 54 Sea Zone 3 fighters moved from Hopei to Kwangtung 1 infantry moved from Yunnan to Hunan 2 infantry moved from Caucasus to Turkey Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Caucasus to Turkey 2 infantry moved from Alexandria to Egypt 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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RE: Flyingbadger vs Makalakalaneposted in Play Boardgames
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 cruiser moved from 49 Sea Zone to 54 Sea Zone 3 fighters moved from Hopei to Kwangtung 1 infantry moved from Yunnan to Hunan 2 infantry moved from Caucasus to Turkey Place Units - ANZAC 1 carrier and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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RE: David vs Kennethposted in Play Boardgames
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 7 armour, 3 artilleries and 22 infantry moved from Eastern Poland to Baltic States 2 armour moved from Yugoslavia to Romania Germans take Romania from Russians 1 armour moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 8 armour and 2 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 15 armour, 3 artilleries, 22 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 15 armour, 3 artilleries, 22 infantry and 2 mech_infantrys in Baltic States, round 2 : 13/42 hits, 13,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 15 armour, 3 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to France Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,00