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    Posts made by Makalakalane

    • RE: Maxi VS David

      Jeg fik trykket videre til Combat uden at dele først… Men vil du vælge hits på en bestemt måde her…? Har taget et screenshot af første hit og sendt til din mail. Jeg er gået ind med 4 Bombers og 5 Tactical Bombers på den britiske flåde.Screen Shot 2020-01-19 at 21.48.29.png

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      Ja, det var et par lige kampe, der sku kæmpes der. Spændende :) Nu får Italien lov til at brede sig lidt :) Sikkert på lånt tid haha

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              2 infantry moved from 98 Sea Zone to Trans-Jordan
              3 infantry moved from Albania to Greece
              5 infantry moved from Bulgaria to Greece
              2 fighters moved from Southern Italy to Greece
              1 artillery moved from Tunisia to Algeria
                    Italians take Algeria from French
              1 infantry moved from Tunisia to Algeria
              1 armour moved from Tunisia to Algeria
              1 mech_infantry moved from Tunisia to Algeria
      
          Combat - Italians
              Battle in Trans-Jordan
              Battle in Greece
                  Italians attack with 2 fighters and 8 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 2 fighters and 8 infantry in Greece, round 2 : 1/10 hits, 2.33 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Greece
                      Italians roll dice for 2 fighters and 8 infantry in Greece, round 3 : 3/10 hits, 2.33 expected hits
                      Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 3/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                  Italians win, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Allies: 4 infantry
                  Casualties for Italians: 3 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Greece to Southern Italy
              2 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              2 transports placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 18 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.67
      Neutral_Allies : 0.67
      

      Savegame

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      I SZ91 vil jeg gerne vælge i følgende rækkefølge…: Sub, Cruiser, Carrier, Carrier hit 2, fighter, fighter

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      TripleA Manual Gamesave Post: British round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 bomber moved from Malta to 91 Sea Zone
              3 fighters moved from United Kingdom to 91 Sea Zone
              1 destroyer moved from 106 Sea Zone to 91 Sea Zone
              1 destroyer moved from 81 Sea Zone to 97 Sea Zone
              2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
              1 artillery and 1 mech_infantry moved from Ethiopia to Kenya
      
          Combat - British
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      Hmm… jeg er ude og ka ik lige åbne og se situationen, men tænkte godt du ville angribe den tyske flåde. Hvor meget er du gået ind med? Ved italien scrambler jeg, men afhængigt af hvad du er gået ind med, ska jeg lige overveje tyske eller italienske fly. Kan som sagtvik kigge, men hvis du gerne vil videre, så ka du skrive her hvad du er gået ind med. :)

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 harbour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Hunan to Yunnan
              3 tactical_bombers moved from Kwangsi to Yunnan
              2 artilleries moved from Hunan to Kweichow
                    Japanese take Kweichow from Chinese
              3 artilleries moved from Anhwe to Kweichow
              1 artillery moved from Manchuria to Amur
                    Japanese take Amur from Russians
              9 infantry moved from Manchuria to Amur
              1 armour moved from Korea to Amur
              1 mech_infantry moved from Korea to Amur
              1 infantry moved from Korea to Amur
              3 fighters moved from Kwangsi to Yunnan
              1 fighter moved from 36 Sea Zone to Java
              2 tactical_bombers moved from 36 Sea Zone to Java
              1 fighter moved from 36 Sea Zone to Java
              1 fighter moved from Kwangsi to 41 Sea Zone
              2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              2 tactical_bombers moved from Jehol to Kiangsi
              2 fighters moved from Jehol to Kiangsi
              2 bombers moved from Kwangsi to Kwangtung
              2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              1 infantry moved from 20 Sea Zone to Kwangtung
              1 artillery moved from 20 Sea Zone to Kwangtung
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              1 artillery moved from 20 Sea Zone to Kiangsi
              1 infantry moved from 20 Sea Zone to Kiangsi
              7 infantry moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Chahar
                    Japanese take Chahar from Chinese
              1 carrier moved from 33 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
      
          Combat - Japanese
              Battle in Celebes
              Battle in 41 Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 41 Sea Zone
                  Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 1 carrier, 1 tactical_bomber and 1 transport
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Yunnan
                  Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                  Chinese defend with 3 infantry
                      Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.83 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 3 infantry
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 2 bombers and 1 infantry
                  British defend with 1 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kwangtung, round 2 : 3/4 hits, 2.00 expected hits
                      UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Kiangsi
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/6 hits, 3.00 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Java
                  Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  ANZAC defend with 1 fighter and 2 infantry
                      Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 2.67 expected hits
                      ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for ANZAC: 1 fighter and 2 infantry
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              2 submarines moved from 36 Sea Zone to 43 Sea Zone
              1 cruiser moved from 36 Sea Zone to 37 Sea Zone
              2 carriers moved from 36 Sea Zone to 42 Sea Zone
              2 tactical_bombers moved from Java to 42 Sea Zone
              1 fighter moved from Java to 42 Sea Zone
              1 fighter moved from 41 Sea Zone to 42 Sea Zone
              3 destroyers moved from 36 Sea Zone to 37 Sea Zone
              2 battleships moved from 36 Sea Zone to 37 Sea Zone
              1 destroyer moved from 33 Sea Zone to 36 Sea Zone
              1 fighter moved from 33 Sea Zone to 42 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Kwangsi
              1 aaGun moved from Manchuria to Amur
              2 fighters moved from Jehol to Manchuria
              2 fighters moved from Kiangsi to Jehol
              2 tactical_bombers moved from Kiangsi to Jehol
              2 tactical_bombers moved from Yunnan to Jehol
              1 tactical_bomber moved from Yunnan to Jehol
              3 fighters moved from Yunnan to Hunan
              2 bombers moved from Kwangtung to Hunan
      
          Place Units - Japanese
              1 infantry placed in Japan
              1 armour and 2 mech_infantrys placed in Kiangsu
              1 harbour placed in Hainan
              1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 42 PUs; end with 42 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      Chinese : -0.33
      UK_Pacific : 0.67
      Japanese : 3.50
      

      Savegame

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 5 armour, 2 bombers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Norway to 112 Sea Zone
              2 infantry moved from Denmark to 112 Sea Zone
              1 carrier, 1 cruiser, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Gibraltar
              3 artilleries moved from France to Normandy Bordeaux
                    Germans take Normandy Bordeaux from French
              1 fighter moved from Western Germany to 96 Sea Zone
              1 fighter moved from Southern Italy to 96 Sea Zone
              1 fighter moved from Western Germany to 96 Sea Zone
      
          Combat - Germans
              Battle in Gibraltar
              Battle in 96 Sea Zone
                  Germans attack with 3 fighters
                  British defend with 1 cruiser
                      Germans roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                  Germans win, taking Gibraltar from British with 3 fighters remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
      
          Non Combat Move - Germans
              3 fighters moved from 96 Sea Zone to Southern Italy
              4 armour moved from France to Germany
              2 armour moved from Southern France to Greater Southern Germany
              2 mech_infantrys moved from Southern France to Greater Southern Germany
              2 artilleries moved from Western Germany to Germany
              2 bombers moved from Holland Belgium to France
              3 aaGuns moved from Holland Belgium to France
              5 tactical_bombers moved from Holland Belgium to Western Germany
              7 infantry moved from Romania to Slovakia Hungary
              2 artilleries moved from Romania to Slovakia Hungary
              3 armour moved from Romania to Slovakia Hungary
      
          Place Units - Germans
              1 infantry placed in Western Germany
              2 bombers placed in France
              5 armour and 1 mech_infantry placed in Germany
              1 transport placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      British : -0.50
      

      Savegame

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      Damn, ja ok. Men ok, det blev heldigvis ‘kun’ til et ekstra skib. Flyene lever!

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      Håber du fik min sms? Jeg vil gerne ha at DEstroyer dør først, dernæst Cruiser og herefter fly.

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      Ja, max scramble. Sidenote; savegamet jeg har downloadet, viser ikke Scramble vindue, eller hvor meget Frankrig er gået ind med. Men jeg så det i rapporten og jeg fyrer den af med alle 3 fighters.

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 armour moved from Northern Italy to Yugoslavia
              2 artilleries moved from Northern Italy to Yugoslavia
              2 infantry moved from Northern Italy to Yugoslavia
              1 armour moved from Albania to Yugoslavia
              2 fighters moved from Southern Italy to 97 Sea Zone
              1 bomber moved from Northern Italy to 97 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
              1 armour moved from Tobruk to Tunisia
              1 mech_infantry moved from Tobruk to Tunisia
              1 infantry moved from Libya to Tunisia
              1 artillery moved from Libya to Tunisia
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
      
          Combat - Italians
              Battle in Yugoslavia
                  Italians attack with 2 armour, 2 artilleries and 2 infantry
                  Neutral_Allies defend with 3 infantry
                      Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 5/6 hits, 2.33 expected hits
                      Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                  Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 artilleries remaining. Battle score for attacker is 3
                  Casualties for Italians: 2 infantry
                  Casualties for Neutral_Allies: 3 infantry
              Battle in Tunisia
                  Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in 97 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                  British defend with 1 carrier, 1 cruiser and 2 fighters
                      Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                      British roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                      British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the Italians, 1 cruiser owned by the British, 1 bomber owned by the Italians, 1 submarine owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                      Italians roll dice for 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                  Units damaged: 1 carrier owned by the British
                      British roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 cruiser and 2 fighters in 97 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                      British roll dice for 1 carrier in 97 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 carrier owned by the British lost in 97 Sea Zone
                  Italians win, taking 97 Sea Zone from British with 1 cruiser and 2 fighters remaining. Battle score for attacker is 22
                  Casualties for Italians: 1 bomber, 1 destroyer and 1 submarine
                  Casualties for British: 1 carrier, 1 cruiser and 2 fighters
      
          Non Combat Move - Italians
              2 fighters moved from 97 Sea Zone to Southern Italy
              1 infantry moved from Albania to Bulgaria
                    Italians take Bulgaria from Neutral_Axis
              1 transport moved from 95 Sea Zone to 97 Sea Zone
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Albania
      
          Place Units - Italians
              1 destroyer placed in 97 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
              Italians collect 13 PUs (1 lost to blockades); end with 15 PUs
      

      Combat Hit Differential Summary :

      Italians : 2.50
      British : 0.17
      French : -0.33
      Neutral_Allies : 1.00
      

      Savegame

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      Jeg kan umiddelbart ikke poste til forummet når jeg er midt i en kamp… Så lige nu står vinduet bare åben på at Italien skal vælge casualties. Sov godt - jegj falder i søvn om lidt. Snakkes

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      Dejligt :D Ja, skal bare spille flere spil, så kommer det. Men jeg har også sådan en stædig stemme, der siger ‘du ska sgu selv finde på dine åbninger’ haha. Selvom jeg godt ved, at I nok allerede har fundet de bedste, der er med OOB reglerne :) Anyways, i SZ 97 har jeg ramt 3 hits. Du har 1 Carrier, 1 Cruiser og 2 Fighters. Hvad tar hits?

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      Og ja, giv gerne fifs. Det er lidt uoverskueligt. Jeg har lidt svært ved at se langt frem på østfronten. Men det er også lidt dumt, når man selv er den der udtænker modtræk til åbningerne :D Man narrer ikke sådan lige sig selv. Det er bedst bare at få testet sine ting mod andre, tænker jeg. Men jeg er heller ik særlig ferm til Rusland og så er det sjovt nok også svært at vide hvordan man rigtigt får krammet på dem uden at bruge for mange resourcer, syns jeg.

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      Nej. Ingen Scramble. Vil til gengæld gerne bruge alle mine Suicide Tokens på dit Battleship i Pacific, hvor du angriber min transport :)

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      Haha, nej det har du ret i. Jeg plejer faktisk kun at sende 3 Mechs og 1 Tank, men tabte slaget her for nyligt og ville ik tage chancen denne gang! :D På Low Luck er rigeligt med 3 Mechs og 1 Tank. Low Luck er meget godt til at teste ting og sager af, men altså det bliver også lidt for kalkuleret det hele.

      posted in Play Boardgames
      M
      Makalakalane
    • RE: Maxi VS David

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Jehol to Anhwe
                    Japanese take Anhwe from Chinese
              2 infantry moved from Jehol to Anhwe
              1 artillery moved from Shantung to Anhwe
              3 infantry moved from Shantung to Anhwe
              1 artillery moved from Kiangsu to Anhwe
              3 infantry moved from Kiangsu to Anhwe
              1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter moved from Kiangsu to Yunnan
              3 infantry moved from Kwangsi to Yunnan
              2 bombers moved from Japan to Yunnan
              1 artillery moved from Kwangsi to Hunan
              3 infantry moved from Kiangsi to Hunan
              1 artillery moved from Kiangsi to Hunan
              1 fighter moved from Formosa to Hunan
              2 fighters moved from Manchuria to Hunan
              2 tactical_bombers moved from Manchuria to Hunan
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/10 hits, 4.33 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.00 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 2.83 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Yunnan to Kwangsi
              1 fighter moved from Yunnan to Kwangsi
              1 tactical_bomber moved from Yunnan to Kwangsi
              2 tactical_bombers moved from Hunan to Kwangsi
              3 fighters moved from Hunan to Kwangsi
              2 fighters moved from Japan to Jehol
              2 tactical_bombers moved from Japan to Jehol
              1 fighter moved from Korea to Jehol
              1 fighter moved from Okinawa to Jehol
              1 transport moved from 6 Sea Zone to 33 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
              1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Korea
              1 armour moved from 6 Sea Zone to Korea
              4 infantry moved from Korea to Manchuria
              1 mech_infantry moved from Manchuria to Korea
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
              1 cruiser moved from 20 Sea Zone to 36 Sea Zone
              1 transport moved from 20 Sea Zone to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 infantry moved from Manchuria to 19 Sea Zone
              2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              2 infantry moved from Caroline Islands to 33 Sea Zone
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              2 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 29 PUs; end with 29 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.33
      Japanese : -2.17
      

      Savegame

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    • RE: Maxi VS David

      Nej, det er ok. Er super træt lige nu. Fik 2 øl til en fodboldkamp på skærmen tidligere, så orker ikke at finde på noget nyt nu :) Glemte en fighter i Norge, men det går nok, de havde ikke gjort en forskel. Til gengæld lidt ærgerligt at jeg ikke ramte bare med 1 af mine subs i SZ 109, men nu kan jeg så se effekten af at gå ind kun med subs i den zone. Og af ikke at lade Battleshippet blive tilbage. Men lad os se - jeg var væsentligt heldigere på land med tyskerne.

      posted in Play Boardgames
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      Makalakalane
    • RE: Maxi VS David

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Politics - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to Scotland: 1 fighter
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      
          Combat Move - Germans
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 106 Sea Zone
              1 submarine moved from 118 Sea Zone to 109 Sea Zone
              1 submarine moved from 108 Sea Zone to 109 Sea Zone
              1 submarine moved from 124 Sea Zone to 109 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              3 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              2 artilleries moved from Holland Belgium to France
              1 artillery moved from Western Germany to France
              4 mech_infantrys moved from Western Germany to Southern France
              1 armour moved from Greater Southern Germany to Southern France
              3 armour moved from Holland Belgium to France
              4 infantry moved from Holland Belgium to France
              3 infantry moved from Western Germany to France
              1 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to Southern France
              1 tactical_bomber moved from Poland to France
              2 artilleries moved from Greater Southern Germany to Yugoslavia
              6 infantry moved from Greater Southern Germany to Yugoslavia
              2 infantry moved from Slovakia Hungary to Yugoslavia
              2 infantry moved from Romania to Yugoslavia
      
          Combat - Germans
              British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
              British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
              Battle in Yugoslavia
                  Germans attack with 2 artilleries and 10 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 artilleries and 10 infantry in Yugoslavia, round 2 : 0/12 hits, 2.67 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Germans lost in Yugoslavia
                      Germans roll dice for 2 artilleries and 9 infantry in Yugoslavia, round 3 : 2/11 hits, 2.50 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 3 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                  2 artilleries owned by the Germans and 7 infantry owned by the Germans retreated to Romania
                  Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -3
                  Casualties for Germans: 3 infantry
                  Casualties for Neutral_Allies: 2 infantry
              Battle in 109 Sea Zone
                  Germans attack with 3 submarines
                  British defend with 1 destroyer, 4 fighters and 1 transport; French defend with 1 fighter
                      Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      British roll dice for 1 destroyer, 5 fighters and 1 transport in 109 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                      3 submarines owned by the Germans lost in 109 Sea Zone
                  British win with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is -18
                  Casualties for Germans: 3 submarines
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 2 bombers, 3 fighters and 4 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 1 battleship, 2 bombers, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 6.00 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 44
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in France
                  Germans attack with 4 armour, 3 artilleries, 7 infantry and 1 tactical_bomber
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      AA fire in France : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 1 tactical_bomber in France, round 2 : 5/15 hits, 5.33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
                      Germans roll dice for 4 armour, 3 artilleries, 3 infantry and 1 tactical_bomber in France, round 3 : 7/11 hits, 4.67 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits
                      3 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 4 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 32
                  Casualties for Germans: 7 infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in Southern France
                  Germans attack with 2 armour and 4 mech_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 armour and 4 mech_infantrys in Southern France, round 2 : 2/6 hits, 1.67 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                  Germans win, taking Southern France from French with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 106 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                  Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer and 1 transport
              Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
              Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
              Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
              Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 fighter moved from Norway to 112 Sea Zone
              1 fighter moved from 110 Sea Zone to 112 Sea Zone
              2 fighters moved from 110 Sea Zone to Western Germany
              4 tactical_bombers moved from 110 Sea Zone to Holland Belgium
              2 bombers moved from 110 Sea Zone to Holland Belgium
              3 aaGuns moved from Western Germany to Holland Belgium
              1 transport moved from 114 Sea Zone to 112 Sea Zone
              1 cruiser moved from 114 Sea Zone to 112 Sea Zone
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 fighter moved from Slovakia Hungary to Southern Italy
              1 armour moved from Slovakia Hungary to Romania
              1 armour moved from Poland to Romania
              3 infantry moved from Poland to Slovakia Hungary
              2 artilleries moved from Germany to Western Germany
              11 infantry moved from Germany to Slovakia Hungary
              1 artillery moved from Germany to Slovakia Hungary
              1 tactical_bomber moved from France to Holland Belgium
              3 aaGuns moved from Germany to Slovakia Hungary
      
          Place Units - Germans
              1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
              Germans collect 38 PUs (1 lost to blockades); end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      British : 0.33
      AA fire in France : : -0.17
      French : -1.00
      Neutral_Allies : -0.33
      

      Savegame

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