@avner Sorry lost track of this one. Game save attached since there are troubles posting to the forum right now.

Posts made by majikforce
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RE: BM3 Majikforce vs Avner +24
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RE: majikforce L+20 vs aagamerz13 x BM3 game2
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 57 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Caucasus to India 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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RE: OOB Bolasgod +28 vs Majikforce
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Bulgaria to Bessarabia 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 2 destroyers moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 artillery and 2 infantry moved from Tunisia to Libya 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 fighter moved from Southern Italy to Bessarabia 1 armour moved from Western Ukraine to Ukraine Italians take Ukraine from Russians Combat - Italians Battle in Greece Battle in Bessarabia Italians attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia Italians win, taking Greece from British, taking Bessarabia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 98 Sea Zone Italians attack with 1 bomber, 2 destroyers and 1 submarine British defend with 1 battleship and 1 cruiser Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Italians roll dice for 1 bomber and 2 destroyers in 98 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 98 Sea Zone Italians win with 1 bomber, 2 destroyers and 1 submarine remaining. Battle score for attacker is 32 Casualties for British: 1 battleship and 1 cruiser Battle in Algeria Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry and 1 mech_infantry; French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 2 : 3/5 hits, 1.50 expected hits French roll dice for 2 infantry and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the French, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for French: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Libya Italians attack with 1 artillery and 2 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Libya, round 2 : 2/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Libya Italians win, taking Libya from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 3 infantry moved from Northern Italy to France 1 fighter moved from Bessarabia to Western Ukraine Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 1.00 Italians regular : 4.50 ANZAC regular : -0.33 Russians regular : 0.67 British regular : -1.17
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RE: majikforce L+20 vs aagamerz13 x BM3 game2
@aagamerz13 I know I have said it before but I have never seen anyone get more hits on Defense with 1 unit rolling a 2 or less. And it has been consistent throughout the whole game! At least give me some fluctuation MARTI.
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RE: majikforce L+20 vs aagamerz13 x BM3 game2
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 carrier, 5 infantry, 3 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Karelia to Archangel 1 fighter moved from Belarus to Archangel 1 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 1 artillery and 1 infantry moved from Caucasus to Rostov 2 fighters moved from Belarus to Rostov 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 17 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 19 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 2 submarines Battle in Archangel Americans attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Archangel 1 fighter owned by the Americans retreated Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 mech_infantry Battle in Rostov Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Rostov Americans win, taking Rostov from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Americans attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kazakhstan 1 fighter owned by the Americans retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Kazakhstan to Caucasus 2 fighters moved from Rostov to Bryansk 1 fighter moved from Archangel to Bryansk 1 infantry moved from Karelia to Novgorod 2 armour and 1 mech_infantry moved from Norway to Karelia 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Hawaiian Islands 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Caucasus 3 armour placed in Finland 3 mech_infantrys placed in Norway 1 carrier and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from India to Burma 2 mech_infantrys moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 3 mech_infantrys moved from Caucasus to Volgograd 4 mech_infantrys moved from Caucasus to Ukraine 2 fighters moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Ukraine 3 fighters moved from Belarus to Ukraine 1 fighter moved from Caucasus to Ukraine Combat - British Battle in Ukraine British attack with 5 fighters and 4 mech_infantrys Germans defend with 1 factory_minor and 4 infantry British roll dice for 5 fighters and 4 mech_infantrys in Ukraine, round 2 : 2/9 hits, 3.17 expected hits Germans roll dice for 4 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Ukraine British roll dice for 5 fighters and 3 mech_infantrys in Ukraine, round 3 : 2/8 hits, 3.00 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 5 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 4 infantry Battle in Volgograd British attack with 3 fighters and 3 mech_infantrys Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry British roll dice for 3 fighters and 3 mech_infantrys in Volgograd, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd British roll dice for 3 fighters and 3 mech_infantrys in Volgograd, round 3 : 0/6 hits, 2.00 expected hits Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters and 3 mech_infantrys in Volgograd, round 4 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Kazakhstan British attack with 1 fighter and 2 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 fighter and 5 infantry Japanese defend with 3 infantry British roll dice for 1 fighter and 5 infantry in Burma, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 fighter and 4 infantry in Burma, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 mech_infantrys moved from India to Eastern Persia 3 fighters moved from Ukraine to Bryansk 3 fighters moved from Volgograd to Caucasus 2 fighters moved from Ukraine to Caucasus 1 fighter moved from Kazakhstan to Caucasus 1 armour moved from Caucasus to Bryansk 1 armour and 4 mech_infantrys moved from Iraq to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 99 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 armour and 2 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 2 mech_infantrys and 1 tactical_bomber placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -2.67 Japanese regular : 2.00 Germans regular : 0.00 British regular : -4.50
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RE: 21 Playoff BM Farmboy+20 vs Majikforce
@farmboy Yep I saw it. Thanks for the heads up.
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RE: 21 Playoff BM Farmboy+20 vs Majikforce
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Non Combat Move - Italians 2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 1 armour moved from Greece to Romania 1 armour moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Western Germany to Southern Italy 3 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
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RE: majikforce L+20 vs aagamerz13 x BM3 game2
@aagamerz13 sub fighting in sz19? Kami in sz 17?
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RE: majikforce L+20 vs aagamerz13 x BM3 game2
TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 carrier, 5 infantry, 3 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Karelia to Archangel 1 fighter moved from Belarus to Archangel 1 infantry moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Kazakhstan 1 artillery and 1 infantry moved from Caucasus to Rostov 2 fighters moved from Belarus to Rostov 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 17 Sea Zone to 19 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone
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RE: BM Martin +16 vs Majikforce
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 destroyer moved from 37 Sea Zone to 79 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Kiangsi to Hunan 2 fighters moved from Malaya to Hunan 1 bomber moved from Manchuria to Shensi 1 bomber moved from Manchuria to Kweichow Combat - Japanese Battle in Burma Battle in 79 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win, taking Burma from UK_Pacific, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Shensi Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 armour Battle in Hunan Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Hunan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry moved from Kiangsu to Anhwe 2 fighters moved from Hunan to Anhwe 1 bomber moved from Kweichow to Anhwe 1 bomber moved from Shensi to Anhwe 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 2 fighters moved from Japan to Manchuria 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from Malaya to 42 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Manchuria 3 infantry placed in Malaya 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,4,3,4,5,6,5,4 Japanese collect 40 PUs (6 lost to blockades); end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.33
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RE: BM Majikforce vs Jkeller +21
@jkeller said in BM Majikforce vs Jkeller +21:
@majikforce wow…at least ONE hit on defense would have been nice 🙄
I know right! I made all these plans to account for the loss of planes. Then I thought it might screw up my odds in sz 37 with tacs instead of fighters left
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RE: 21 Playoff BM Farmboy+20 vs Majikforce
@farmboy Always brightens my day when Russian attack power is destroyed!
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RE: 21 Playoff BM Farmboy+20 vs Majikforce
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 artilleries moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 3 infantry moved from Hunan to Yunnan 2 bombers, 8 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan 1 fighter moved from 36 Sea Zone to Yunnan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers, 8 fighters and 8 tactical_bombers Chinese defend with 1 fighter and 10 infantry; Russians defend with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese roll dice for 2 bombers, 8 fighters and 8 tactical_bombers in Szechwan, round 2 : 6/18 hits, 10.67 expected hits Chinese roll dice for 2 armour, 3 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 5/18 hits, 7.50 expected hits 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Szechwan, round 3 : 4/13 hits, 7.67 expected hits Chinese roll dice for 2 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 3/12 hits, 5.50 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in Szechwan, round 4 : 8/10 hits, 5.83 expected hits Chinese roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 4 : 4/8 hits, 4.17 expected hits 2 mech_infantrys owned by the Russians, 2 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 2 bombers owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -42 Casualties for Japanese: 2 bombers, 5 fighters and 5 tactical_bombers Casualties for Chinese: 1 fighter and 10 infantry Casualties for Russians: 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Battle in Yunnan Japanese attack with 1 artillery, 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 4/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi 1 infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Kweichow 1 aaGun and 4 infantry moved from Jehol to Manchuria 1 fighter moved from Yunnan to Kwangsi 2 fighters moved from Caroline Islands to 37 Sea Zone 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 battleships, 3 carriers, 3 destroyers, 2 infantry, 2 submarines and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Anhwe to Manchuria Place Units - Japanese 3 infantry placed in Kiangsu 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -5.50 Japanese regular : -3.67
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RE: OOB Bolasgod +28 vs Majikforce
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 unit repaired. 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Caroline Islands to 16 Sea Zone 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 2 bombers moved from French Indo China to Sikang 2 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 fighter and 3 tactical_bombers moved from French Indo China to 44 Sea Zone 1 tactical_bomber moved from French Indo China to Burma 1 destroyer moved from 42 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 3 tactical_bombers in 44 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 fighters, 3 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sikang Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Sikang, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Sikang to Yunnan 1 aaGun moved from Hunan to Yunnan 6 infantry moved from Hunan to Yunnan 1 infantry moved from Shan State to 38 Sea Zone 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 4 fighters moved from French Indo China to 6 Sea Zone 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from Hopei to Shensi 4 infantry moved from Chahar to Suiyuyan 3 mech_infantrys moved from Hunan to Shensi 3 mech_infantrys moved from Kiangsu to Hunan 1 bomber moved from Sikang to Yunnan 2 fighters and 3 tactical_bombers moved from Burma to Yunnan 2 infantry moved from 42 Sea Zone to Java 2 artilleries moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State Place Units - Japanese 2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.17 Japanese regular : 1.00 UK_Pacific regular : -0.67 ANZAC regular : 0.50
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RE: BM Martin +16 vs Majikforce
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 2 artilleries and 7 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 mech_infantry moved from Belarus to Russia 4 armour moved from Bryansk to Russia 3 armour moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Ukraine to Caucasus 2 bombers moved from Novgorod to Caucasus 15 mech_infantrys moved from Bryansk to Russia 5 armour moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia 3 tactical_bombers moved from Novgorod to Russia 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 6 tactical_bombers moved from Novgorod to Caucasus Combat - Germans Battle in Russia Germans attack with 10 armour, 2 artilleries, 8 infantry, 17 mech_infantrys and 3 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 28 infantry Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 10 armour, 2 artilleries, 8 infantry, 17 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 12/39 hits, 11.50 expected hits Russians roll dice for 2 aaGuns, 1 artillery and 28 infantry in Russia, round 2 : 12/29 hits, 9.67 expected hits 10 infantry owned by the Russians, 8 infantry owned by the Germans, 2 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 10 armour, 2 artilleries, 13 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 9/27 hits, 9.50 expected hits Russians roll dice for 1 artillery and 18 infantry in Russia, round 3 : 5/19 hits, 6.33 expected hits 9 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 10 armour, 2 artilleries, 8 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 7/22 hits, 8.67 expected hits Russians roll dice for 1 artillery and 9 infantry in Russia, round 4 : 4/10 hits, 3.33 expected hits 7 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 10 armour, 2 artilleries, 4 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 10/18 hits, 8.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Russia, round 5 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 2 artilleries, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 8 infantry, 13 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 1 artillery and 28 infantry Battle in Caucasus Germans attack with 4 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 6 tactical_bombers British defend with 2 mech_infantrys; Russians defend with 3 artilleries and 4 infantry Germans roll dice for 4 armour, 2 bombers, 1 fighter, 4 mech_infantrys and 6 tactical_bombers in Caucasus, round 2 : 6/17 hits, 8.33 expected hits Russians roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.00 expected hits 4 infantry owned by the Russians, 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 4 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 6 tactical_bombers in Caucasus, round 3 : 9/15 hits, 8.00 expected hits Russians roll dice for 3 artilleries in Caucasus, round 3 : 2/3 hits, 1.00 expected hits 3 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 2 bombers, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 4 mech_infantrys Casualties for British: 2 mech_infantrys Casualties for Russians: 3 artilleries and 4 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers moved from Caucasus to Rostov 2 aaGuns, 8 artilleries and 8 infantry moved from Ukraine to Rostov 1 fighter and 6 tactical_bombers moved from Caucasus to Rostov 2 infantry moved from Western Ukraine to Bryansk 2 tactical_bombers moved from Russia to Rostov 1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk 3 fighters moved from Novgorod to Western Germany Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 1 carrier placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.00 Russians AA : 0.50
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RE: BM Majikforce vs Jkeller +21
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 3 carriers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 44 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Philippines to Borneo 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 armour, 3 infantry and 3 mech_infantrys moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 mech_infantry moved from Chahar to Dzavhan 1 bomber moved from Hunan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 5 fighters and 5 tactical_bombers moved from 37 Sea Zone to Java Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Java Japanese attack with 5 fighters and 5 tactical_bombers ANZAC defend with 1 artillery, 4 infantry and 1 marine Japanese roll dice for 5 fighters and 5 tactical_bombers in Java, round 2 : 7/10 hits, 5.83 expected hits ANZAC roll dice for 1 artillery, 4 infantry and 1 marine in Java, round 2 : 0/6 hits, 2.00 expected hits 4 infantry owned by the ANZAC, 1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21 Casualties for ANZAC: 1 artillery, 4 infantry and 1 marine Battle in Szechwan Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 5 fighters moved from Java to 37 Sea Zone 5 tactical_bombers moved from Java to 37 Sea Zone 1 fighter moved from 43 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone 2 fighters moved from Philippines to Malaya 2 fighters moved from Philippines to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Chahar 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Szechwan to Anhwe 1 bomber moved from Japan to Anhwe 1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Philippines to Yunnan 1 infantry moved from Siam to Shan State 1 fighter moved from 44 Sea Zone to French Indo China 2 fighters moved from Philippines to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to Yunnan Place Units - Japanese 3 carriers placed in 37 Sea Zone 1 airfield placed in Malaya 1 mech_infantry placed in French Indo China 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 fighters EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.50 ANZAC regular : -2.00 UK_Pacific regular : -1.00
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RE: OOB Bolasgod +28 vs Majikforce
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 cruiser moved from 127 Sea Zone to 112 Sea Zone 1 destroyer moved from 127 Sea Zone to 112 Sea Zone 2 bombers moved from Western Germany to Archangel Combat - Germans Battle in Archangel Germans attack with 2 bombers and 4 infantry Russians defend with 3 infantry Germans roll dice for 2 bombers and 4 infantry in Archangel, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Archangel to Novgorod 2 infantry moved from Baltic States to Novgorod 3 aaGuns, 9 artilleries, 13 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Poland to Western Ukraine 8 armour, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Western Ukraine 1 artillery moved from Western Germany to France 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 106 Sea Zone to 121 Sea Zone 1 submarine moved from 83 Sea Zone to 70 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 1 infantry and 1 tactical_bomber placed in Western Germany 1 infantry placed in France 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.00
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RE: BM Martin +16 vs Majikforce
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 91 Sea Zone 1 armour, 1 artillery and 1 bomber moved from Ukraine to Rostov 2 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov Combat - Italians Battle in 91 Sea Zone Italians attack with 1 fighter Americans defend with 3 submarines and 1 transport 3 submarines owned by the Americans submerged 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Rostov Italians attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry British defend with 1 infantry; Russians defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Rostov Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 bomber moved from Rostov to Southern Italy 2 aaGuns moved from Ukraine to Rostov 1 fighter moved from 91 Sea Zone to Gibraltar 1 infantry moved from France to Southern France Italians take Southern France from Neutral_Axis Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1.17 Russians regular : 0.33