@aagamerz13 Of course your 2 mechs got 2 hits. Quite ridiculous!

Posts made by majikforce
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RE: majikforce L+20 vs aagamerz13 x BM3 game2
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RE: majikforce L+20 vs aagamerz13 x BM3 game2
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Combat Move - Russians 1 armour moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Belarus 1 armour, 5 artilleries, 36 infantry and 2 mech_infantrys moved from Novgorod to Belarus 2 fighters moved from Caucasus to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters in Rostov, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 fighters owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win with 1 mech_infantry remaining. Battle score for attacker is -16 Casualties for Russians: 2 fighters Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys in Belarus, round 2 : 14/45 hits, 9.83 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 4 aaGuns moved from Novgorod to Belarus Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 4.17
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RE: BM Majikforce vs Jkeller +21
@jkeller Got it! Hope to have the turn soon. Looks like the forum download is working again.
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RE: BM3 Majikforce vs Avner +24
TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Italians Italians buy 1 airfield and 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Americans 1 bomber and 4 fighters moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber and 4 fighters Americans defend with 2 destroyers Italians roll dice for 1 bomber and 4 fighters in 93 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 2 destroyers in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Americans lost in 93 Sea Zone Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 16 Casualties for Americans: 2 destroyers Non Combat Move - Italians 1 bomber and 4 fighters moved from 93 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Volgograd to Caucasus 2 armour and 3 mech_infantrys moved from Tsinghai to Caucasus Place Units - Italians 1 airfield placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,5,2,4,1,1,4,4,5,6 Italians collect 21 PUs (4 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 1.33
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RE: BM Majikforce vs Jkeller +21
@jkeller I emailed you the game file Ger 9 since the forum server is full right now and no uploads can be processed.
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RE: majikforce L+20 vs aagamerz13 x BM3 game2
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from India to Caucasus Turn Complete - French
Combat Hit Differential Summary :
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RE: BM Majikforce vs Jkeller +21
@jkeller Assumed no scramble from Gibraltar. We can redo if you wanted to. Happy New Year!
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RE: BM Majikforce vs Jkeller +21
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 96 Sea Zone to 92 Sea Zone 3 fighters moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from Southern Italy to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 artillery moved from Northern Italy to Southern France 3 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Bryansk to Samara Italians take Samara from Russians Combat - Italians Battle in Tunisia Battle in 92 Sea Zone Italians attack with 1 bomber, 4 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 4 fighters in 92 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Italians win, taking Tunisia from Americans with 1 bomber and 4 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Battle in Southern France Italians attack with 1 artillery and 4 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 3/5 hits, 1.17 expected hits British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 battleship, 2 carriers and 2 cruisers moved from 96 Sea Zone to 94 Sea Zone 4 fighters moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from 92 Sea Zone to Southern Italy 1 aaGun and 3 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Western Germany to Denmark 1 submarine moved from 97 Sea Zone to 94 Sea Zone 4 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 1.83 British regular : -0.67
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RE: majikforce L+20 vs aagamerz13 x BM3 game2
@aagamerz13 Happy New Year! Just wondering if you are back to playing yet.
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RE: BM Sovietishcat +21 vs Majikforce
@sovietishcat GG. Nice cat and mouse play with the Russian stack.
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RE: BM3 Majikforce vs Avner +24
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 3 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Chahar 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 2 mech_infantrys moved from Anhwe to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from French Indo China to Yunnan 1 marine moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 22 Sea Zone to 23 Sea Zone 10 fighters moved from 6 Sea Zone to 23 Sea Zone 10 fighters moved from 6 Sea Zone to Guam 1 battleship and 1 cruiser moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Celebes 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to Celebes Combat - Japanese Battle in Marianas Battle in Guam Japanese attack with 10 fighters and 2 infantry Americans defend with 1 airfield, 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 10 fighters and 2 infantry in Guam, round 2 : 7/12 hits, 5.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Marianas from Americans, taking Guam from Americans with 10 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 armour Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 3/8 hits, 3.50 expected hits Americans roll dice for 1 armour in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 10 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 2 carriers moved from 37 Sea Zone to 44 Sea Zone 2 carriers and 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 5 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 cruiser moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 19 Sea Zone to 21 Sea Zone 2 destroyers moved from 6 Sea Zone to 21 Sea Zone 2 destroyers moved from 6 Sea Zone to 22 Sea Zone 5 carriers moved from 6 Sea Zone to 21 Sea Zone 5 carriers moved from 6 Sea Zone to 22 Sea Zone 3 submarines moved from 6 Sea Zone to 21 Sea Zone 2 submarines moved from 6 Sea Zone to 22 Sea Zone 10 fighters moved from Guam to 21 Sea Zone 10 fighters moved from 23 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 37 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in India 1 infantry and 1 mech_infantry placed in French Indo China 1 submarine placed in 36 Sea Zone 1 fighter placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : 1.00
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RE: BM Sovietishcat +21 vs Majikforce
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Algeria 4 fighters moved from 95 Sea Zone to Algeria 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Rhodesia to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in Algeria Italians attack with 1 bomber and 4 fighters Americans defend with 1 marine Italians roll dice for 1 bomber and 4 fighters in Algeria, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 marine in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Algeria Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 4 fighters moved from Algeria to 95 Sea Zone 1 bomber moved from Algeria to Southern Italy 2 infantry moved from France to Southern France 2 aaGuns and 6 infantry moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 7 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.67
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RE: BM Sovietishcat +21 vs Majikforce
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Siam to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 6 submarines and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 armour, 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 armour Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 54 Sea Zone Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 6 submarines and 7 tactical_bombers Americans defend with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 3 submarines; ANZAC defend with 2 carriers, 1 destroyer and 7 fighters Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 carriers owned by the ANZAC Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters and 7 tactical_bombers in 54 Sea Zone, round 2 : 14/24 hits, 13.00 expected hits Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship, 7 carriers, 2 cruisers, 4 destroyers and 14 fighters in 54 Sea Zone, round 2 : 14/28 hits, 14.67 expected hits Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese 2 carriers owned by the ANZAC, 3 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 4 carriers owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 6 submarines in 54 Sea Zone, round 3 : 2/6 hits, 2.00 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 10 fighters and 7 tactical_bombers in 54 Sea Zone, round 3 : 14/24 hits, 13.00 expected hits Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 1 destroyer and 14 fighters in 54 Sea Zone, round 3 : 14/23 hits, 13.00 expected hits 1 fighter owned by the Japanese, 3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 5 carriers owned by the Americans, 6 submarines owned by the Japanese, 4 fighters owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 battleships, 2 cruisers, 9 fighters and 7 tactical_bombers in 54 Sea Zone, round 4 : 13/20 hits, 11.50 expected hits Americans roll dice for 7 fighters in 54 Sea Zone, round 4 : 5/7 hits, 4.67 expected hits 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 4 fighters owned by the ANZAC and 3 fighters owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 cruisers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 96 Casualties for Japanese: 8 carriers, 3 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers Casualties for ANZAC: 2 carriers, 1 destroyer and 7 fighters Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 3 submarines Non Combat Move - Japanese 6 fighters and 5 tactical_bombers moved from 54 Sea Zone to New Guinea 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Suiyuyan to Kweichow 1 infantry moved from Shensi to Suiyuyan 1 armour moved from Chahar to Shensi 1 armour moved from Sikang to Szechwan 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Jehol to Anhwe 1 armour moved from Shantung to Hopei 1 artillery moved from Hopei to Kweichow 5 infantry moved from Jehol to Chahar 2 mech_infantrys moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from French Indo China to Szechwan 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from Japan to Philippines 1 tactical_bomber moved from Japan to 37 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 37 Sea Zone 1 fighter, 4 infantry and 3 mech_infantrys placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Japanese undo move 2. 1 fighter placed in Japan 3 mech_infantrys placed in Manchuria 3 infantry placed in French Indo China Japanese undo move 1. 1 carrier and 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2 Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.17 Japanese regular : 4.83 UK_Pacific regular : -0.33 ANZAC regular : -0.33
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RE: BM Sovietishcat +21 vs Majikforce
@Sovietishcat 2 hits from subs. Do want to give OOL or go round by round?
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RE: BM Sovietishcat +21 vs Majikforce
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kweichow to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Siam to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 6 submarines and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 armour, 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 armour Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Shan State Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 54 Sea Zone Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 10 fighters, 6 submarines and 7 tactical_bombers Americans defend with 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 3 submarines; ANZAC defend with 2 carriers, 1 destroyer and 7 fighters Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -0.33 Japanese regular : 1.33 UK_Pacific regular : -0.33 ANZAC regular : -0.33
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RE: BM Sovietishcat +21 vs Majikforce
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 3 infantry, 9 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 carrier, 1 destroyer and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Urals to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Samara to Vologda Germans take Vologda from Russians 2 infantry moved from Volgograd to Kazakhstan 2 bombers moved from Novgorod to Kazakhstan Combat - Germans Battle in Norway Battle in Kazakhstan Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Norway from Americans, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns and 17 infantry moved from Volgograd to Caucasus 11 artilleries and 5 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Novosibirsk to Caucasus 3 infantry moved from Smolensk to Belarus 13 armour, 46 mech_infantrys and 5 tactical_bombers moved from Smolensk to Novgorod 3 infantry moved from Russia to Smolensk 3 mech_infantrys moved from Ukraine to Eastern Poland 2 bombers moved from Kazakhstan to Russia 2 fighters moved from Western Germany to 112 Sea Zone 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to France 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 aaGun and 8 infantry moved from Denmark to Western Germany Place Units - Germans 2 infantry and 1 tactical_bomber placed in Novgorod 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 1 infantry placed in France 1 destroyer and 1 transport placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 51 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.67
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RE: BM3 Majikforce vs Avner +24
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Bryansk to Vologda Germans take Smolensk from Russians 1 infantry moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 2 bombers moved from Bryansk to Tambov 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 10 mech_infantrys moved from Northern Italy to Normandy Bordeaux 5 fighters moved from Northern Italy to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Yunnan to Shensi Germans take Shensi from Chinese 1 submarine moved from 112 Sea Zone to 124 Sea Zone 2 fighters moved from 94 Sea Zone to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 bombers, 8 fighters, 10 mech_infantrys and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 15 infantry Germans roll dice for 3 bombers, 8 fighters, 10 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 9/22 hits, 8.33 expected hits Americans roll dice for 15 infantry in Normandy Bordeaux, round 2 : 5/15 hits, 5.00 expected hits 9 infantry owned by the Americans and 5 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 bombers, 8 fighters, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 9/17 hits, 7.50 expected hits Americans roll dice for 6 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.00 expected hits 6 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 8 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Germans: 7 mech_infantrys Casualties for Americans: 15 infantry Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Tambov Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Bryansk to Germany 1 aaGun and 13 infantry moved from Western Germany to Northern Italy 2 infantry moved from Northern Italy to Southern Italy 10 infantry moved from Germany to Western Germany 2 infantry moved from Norway to 113 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 3 bombers moved from Normandy Bordeaux to Northern Italy 1 tactical_bomber moved from Holland Belgium to Northern Italy 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 5 fighters moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Normandy Bordeaux to France 2 bombers moved from Tambov to Northern Italy 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 2 infantry moved from Novgorod to Archangel Place Units - Germans 1 fighter and 9 mech_infantrys placed in Western Germany 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in Volgograd 2 infantry placed in France Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : -1.00 Germans regular : 3.17 British regular : 0.67