@Avner
No power or internet right now (outside if poor cellular connection), sounds like it will be a few days before that gets fixed.
Posts made by mainah
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RE: L24 BM4 Mainah X v Avner L+19posted in League
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RE: L24 BM4 Mainah X v Avner L+19posted in League
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Karelia 7 infantry moved from Vyborg to Karelia 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Baltic States to Archangel Germans take Archangel from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Novgorod Battle in Karelia Germans attack with 2 bombers and 7 infantry Russians defend with 6 infantry Germans roll dice for 2 bombers and 7 infantry in Karelia, round 2 : 2/9 hits, 2.50 expected hits Russians roll dice for 6 infantry in Karelia, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Karelia 2 infantry owned by the Russians lost in Karelia Germans roll dice for 2 bombers and 4 infantry in Karelia, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 4 infantry in Karelia, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans roll dice for 2 bombers and 2 infantry in Karelia, round 4 : 1/4 hits, 1.67 expected hits Russians roll dice for 3 infantry in Karelia, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans roll dice for 2 bombers and 1 infantry in Karelia, round 5 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia Germans win, taking Novgorod from Russians, taking Karelia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 6 infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 1 aaGun and 3 infantry moved from Baltic States to Belarus 3 aaGuns, 5 artilleries and 22 infantry moved from Eastern Poland to Belarus 4 armour moved from Eastern Poland to Archangel 1 armour moved from Eastern Poland to Archangel 1 armour moved from Baltic States to Archangel 4 mech_infantrys moved from Eastern Poland to Archangel 3 mech_infantrys moved from Baltic States to Archangel 3 armour and 11 mech_infantrys moved from Baltic States to Belarus 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 bombers moved from Karelia to Poland 1 infantry moved from Romania to Eastern Poland 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 armour, 1 fighter and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -1.67 -
RE: L24 OOB Mainah X v Cwglee L+48posted in League
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 2 bombers moved from Western Germany to Archangel 2 infantry moved from Bryansk to Tambov 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 3 fighters moved from Bryansk to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 fighters and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Germans 3 fighters moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 mech_infantry moved from Volgograd to Samara 3 infantry moved from Ukraine to Bryansk 2 bombers moved from Archangel to Karelia 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 fighters moved from Western Germany to Bryansk 1 infantry moved from Western Germany to France Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 1 artillery placed in France 1 armour, 2 fighters and 2 mech_infantrys placed in Western Germany Germans undo move 5. Germans undo move 3. 1 armour and 2 mech_infantrys placed in Volgograd 2 fighters and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,5,1 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.00 -
RE: L24 OOB GeneralDisarry X v Mainah L+ 56posted in League
@GeneralDisarray
Scramble and/or kami orders for SZ6? -
RE: L24 OOB GeneralDisarry X v Mainah L+ 56posted in League
TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 artillery moved from 6 Sea Zone to Korea 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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RE: L24 BM4 Mainah X v Avner L+19posted in League
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Romania to Belarus 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 2 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 4 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 5 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Belarus Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to France 1 armour moved from Yugoslavia to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -2.50 Russians regular : -0.33 British regular : -0.33 -
RE: BM4 WindowWasher X vs Mainah + 23posted in League
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Szechwan to Hunan 3 fighters and 1 tactical_bomber moved from Burma to Hunan 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 fighter moved from Russia to 127 Sea Zone Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser and 1 destroyer Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone 1 destroyer owned by the Germans lost in 114 Sea Zone Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Battle in Hunan Russians attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 artilleries and 2 infantry Russians roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Hunan 2 infantry owned by the Japanese lost in Hunan Russians roll dice for 3 fighters and 1 tactical_bomber in Hunan, round 3 : 0/4 hits, 2.17 expected hits Japanese roll dice for 2 artilleries in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Hunan Russians roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 4 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 artilleries in Hunan, round 4 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Hunan 2 artilleries owned by the Japanese lost in Hunan Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16 Casualties for Russians: 1 armour, 2 fighters and 1 mech_infantry Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Hunan to Kweichow 1 fighter moved from 127 Sea Zone to Vologda 2 aaGuns, 1 artillery and 18 infantry moved from Belarus to Smolensk 3 artilleries and 11 infantry moved from Western Ukraine to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bryansk 9 infantry moved from Russia to Bryansk 1 submarine moved from 123 Sea Zone to 109 Sea Zone Place Units - Russians 2 artilleries, 6 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : 0.50 Russians regular : -2.00 -
RE: L24 OOB Mainah X v Cwglee L+48posted in League
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 aaGuns and 4 infantry moved from France to Northern Italy Place Units - Italians 2 armour and 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,2,4,3 Italians collect 6 PUs (10 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
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RE: L24 OOB Mainah X v Cwglee L+48posted in League
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone 2 artilleries and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 armour moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Amur 1 infantry and 2 mech_infantrys moved from Manchuria to Amur 1 infantry moved from Anhwe to Hopei 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Manchuria to Hopei 1 tactical_bomber moved from Manchuria to Suiyuyan 3 fighters moved from Japan to Amur 1 bomber moved from Japan to Yenisey Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 fighters, 1 tactical_bomber and 2 transports British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Borneo Japanese attack with 2 artilleries, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Borneo 2 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry Battle in Yenisey Japanese attack with 1 bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber in Yenisey, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys in Amur, round 2 : 4/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Manchuria to Korea 3 fighters moved from Amur to Korea 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone 2 carriers and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 aaGun, 6 artilleries and 8 infantry moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Hopei to Anhwe 9 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Suiyuyan to Chahar 1 bomber moved from Yenisey to Evenkiyskiy Place Units - Japanese 2 infantry and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Manchuria 1 destroyer and 1 transport placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 2.67 UK_Pacific regular : 0.33 Russians regular : -1.00 -
RE: L24 OOB Mainah X v Cwglee L+48posted in League
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 6 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 6 bombers moved from Western Germany to United Kingdom 2 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 infantry moved from Bryansk to Tambov 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 4 fighters moved from Bryansk to Volgograd Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/6 hits, 1.00 expected hits 1 bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom rolls: 8,6,5,6,8 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 20 damage total. Battle in Volgograd Germans attack with 1 armour, 4 fighters and 2 mech_infantrys Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Volgograd, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 mech_infantrys owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 4 fighters moved from Volgograd to Bryansk 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Western Ukraine to Bryansk 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone 1 infantry moved from Western Germany to France 5 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from Western Germany to Bryansk Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 4 submarines placed in 113 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,2,5,1 Germans collect 53 PUs (6 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
British AA : 0.00 Russians regular : 0.33 Germans regular : -0.83 -
RE: L24 OOB Mainah X v Cwglee L+48posted in League
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy nothing; Remaining resources: 13 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Caucasus to Bryansk 1 armour and 1 fighter moved from Rostov to Bryansk Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6,5,3 Italians collect 15 PUs (3 lost to blockades); end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 submarine EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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RE: L24 OOB Mainah X v Cwglee L+48posted in League
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 2 fighters and 10 infantry moved from Manchuria to Amur 1 bomber and 1 fighter moved from Japan to Amur 1 armour moved from Jehol to Amur 2 fighters moved from Anhwe to Amur 1 fighter and 3 tactical_bombers moved from Kiangsu to Amur 2 infantry and 1 mech_infantry moved from Anhwe to Chahar 1 armour moved from Kiangsu to Chahar 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 3 fighters and 4 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to Western Australia Japanese take Western Australia from ANZAC 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 2 transports British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Java Japanese attack with 2 artilleries and 2 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 3 fighters and 4 tactical_bombers French defend with 1 destroyer Japanese roll dice for 3 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits French roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 55 Sea Zone Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Chahar Japanese attack with 1 armour, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 10 infantry and 3 tactical_bombers Americans defend with 1 bomber; Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 10 infantry and 3 tactical_bombers in Amur, round 2 : 6/21 hits, 7.83 expected hits Russians roll dice for 2 aaGuns, 1 bomber and 18 infantry in Amur, round 2 : 9/19 hits, 6.17 expected hits 9 infantry owned by the Japanese lost in Amur 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers in Amur, round 3 : 5/12 hits, 6.33 expected hits Russians roll dice for 1 bomber and 14 infantry in Amur, round 3 : 5/15 hits, 4.83 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur 5 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers in Amur, round 4 : 4/7 hits, 4.00 expected hits Russians roll dice for 1 bomber and 9 infantry in Amur, round 4 : 1/10 hits, 3.17 expected hits 1 fighter owned by the Japanese lost in Amur 4 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Amur, round 5 : 4/6 hits, 3.50 expected hits Russians roll dice for 1 bomber and 5 infantry in Amur, round 5 : 1/6 hits, 1.83 expected hits 1 fighter owned by the Japanese lost in Amur 3 infantry owned by the Russians and 1 bomber owned by the Americans lost in Amur Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Amur, round 6 : 3/5 hits, 3.00 expected hits Russians roll dice for 2 infantry in Amur, round 6 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -19 Casualties for Japanese: 1 artillery, 5 fighters, 10 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 18 infantry Casualties for Americans: 1 bomber Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Amur to Japan 1 fighter moved from Amur to Japan 2 tactical_bombers moved from Amur to Manchuria 3 fighters and 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 2 battleships, 4 carriers and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Manchuria 3 infantry placed in Kiangsu 2 fighters placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 French regular : -0.33 Japanese regular : -0.67 ANZAC regular : -0.33 UK_Pacific regular : 0.33 Russians regular : -0.67 Russians AA : 0.00 -
RE: L24 OOB Mainah X v Cwglee L+48posted in League
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 2 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Non Combat Move - Germans 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 7 infantry moved from Belarus to Bryansk 1 armour, 2 fighters and 4 mech_infantrys moved from Rostov to Bryansk 1 aaGun and 1 mech_infantry moved from Western Ukraine to Bryansk 2 armour moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 2 fighters moved from Western Germany to Bryansk 1 infantry moved from Western Germany to France Place Units - Germans 2 submarines placed in 113 Sea Zone 1 destroyer placed in 110 Sea Zone 2 fighters, 4 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 3. 1 fighter, 3 infantry and 2 mech_infantrys placed in Western Germany 1 infantry placed in France 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,3 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
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RE: BM4 WindowWasher X vs Mainah + 23posted in League
@WindowWasher said in BM4 WindowWasher X vs Mainah + 23:
I’ll get the move done tomorrow afternoon (US time), have had guests over for the last few days so I’ve had to entertain.
Nice! Glad the break wasn’t due to work.
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RE: L24 OOB Mainah X v Cwglee L+48posted in League
@cwglee51 said in L24 OOB Mainah X v Cwglee L+48:
@mainah Yes max Def was correct.
Whats Japan doing playing around down by Australia? Don’t they have better things to do! =)It was not a decision taken lightly. We will see how this plays out.
I am running 4 games and realizing my cap should be 2, so making too many small errors which are adding up. The bad dice compounds the challenges I am facing, so it’s time for some bold and risky moves.
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RE: L24 BM4 Mainah X v Avner L+19posted in League
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 54 Sea Zone 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers moved from 54 Sea Zone to Queensland 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 2 tactical_bombers moved from Kwangsi to Yunnan 2 fighters moved from Anhwe to Yunnan 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kiangsi 1 bomber moved from Anhwe to Kiangsi 1 bomber moved from Anhwe to Kwangtung 1 infantry moved from Jehol to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung Combat - Japanese Battle in Borneo Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 transports ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 transports in 54 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 54 Sea Zone 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Queensland Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry ANZAC roll AA dice in Queensland : 2/3 hits, 0.50 expected hits 2 fighters owned by the Japanese lost in Queensland Japanese roll dice for 1 artillery, 3 infantry and 2 tactical_bombers in Queensland, round 2 : 2/6 hits, 2.00 expected hits ANZAC roll dice for 1 aaGun, 1 artillery and 3 infantry in Queensland, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Queensland 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Queensland, round 3 : 2/5 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Queensland 2 infantry owned by the ANZAC lost in Queensland Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Queensland, round 4 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery in Queensland, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 2 fighters and 2 infantry Casualties for ANZAC: 1 aaGun, 1 artillery and 3 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Kwangtung, round 2 : 3/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kiangsi Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the British lost in Kiangsi Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry and 2 mech_infantrys Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry and 2 mech_infantrys Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 tactical_bombers moved from Queensland to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 46 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Kwangsi to 33 Sea Zone 1 bomber moved from Kiangsi to Caroline Islands 1 bomber moved from Kwangtung to Paulau Island 3 artilleries and 4 infantry moved from Kweichow to Anhwe 3 infantry moved from Chahar to Anhwe 3 infantry moved from Jehol to Anhwe Place Units - Japanese 2 artilleries and 1 infantry placed in Kiangsu 2 transports placed in 6 Sea Zone 1 infantry placed in Japan 1 factory_minor placed in Manchuria Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 3.17 ANZAC AA : 1.50 UK_Pacific regular : 0.67 ANZAC regular : -1.50 British regular : -0.33 -
RE: BM4 WindowWasher X vs Mainah + 23posted in League
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 46 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 marine placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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RE: L24 OOB Mainah X v Cwglee L+48posted in League
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Tobruk to Alexandria 2 fighters moved from Southern Italy to Caucasus 1 armour moved from Rostov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour and 2 fighters British defend with 1 infantry Italians roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Caucasus Italians roll dice for 1 armour and 1 fighter in Caucasus, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 fighter in Caucasus, round 4 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 fighter in Caucasus, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for British: 1 infantry Battle in Alexandria Italians attack with 4 infantry ANZAC defend with 1 infantry Italians roll dice for 4 infantry in Alexandria, round 2 : 0/4 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 4 infantry in Alexandria, round 3 : 1/4 hits, 0.67 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 4 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Rostov 1 armour moved from Bessarabia to Rostov 1 fighter moved from Northern Italy to Southern Italy 2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 4 artilleries and 6 infantry moved from Northern Italy to France Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,5 Italians collect 13 PUs (5 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians regular : -3.83 Russians regular : -0.33 British regular : -0.67 -
RE: L24 OOB GeneralDisarry X v Mainah L+ 56posted in League
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 24 PUs; Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Smolensk to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 submarine moved from 125 Sea Zone to 127 Sea Zone Combat - Russians Battle in 127 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 armour and 4 mech_infantrys moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 aaGuns, 2 armour, 2 artilleries, 22 infantry and 2 mech_infantrys moved from Bryansk to Russia 2 aaGuns, 1 artillery and 26 infantry moved from Smolensk to Russia 2 aaGuns and 18 infantry moved from Sakha to Amur Place Units - Russians 4 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.67