@wizmark
Would love the comment.
The planes to france and leaving sz 111 alone is what is making me nervous - but it looks like your going to wipe out tobruk on uk1 - unless i get some german air there first.
Posts made by mainah
-
RE: Mainah (X) vs Wiz (L + 17) BM3posted in Play Boardgames
-
RE: Game appointmentposted in Find Online Players
@Stough
I have played 1 game of G40, so i’ll take up your offer.
Triple a is free to play. I can help with set up.
Pm if your interested. I’m east coast united states, so the time difference means only 1, maybe 2 turns per day at best - not a bad thing for 2 newbies :thinking_face: more time to think! -
RE: Mainah (X) vs Wiz (L + 17) BM3posted in Play Boardgames
@wizmark
Excited for this game. Really nervous about your bid.
Scramble SZ 110? -
RE: Mainah (X) vs Wiz (L + 17) BM3posted in Play Boardgames
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Adding units owned by British to India: 1 marine EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Germany to 110 Sea Zone 2 fighters moved from Western Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to YugoslaviaCombat Hit Differential Summary :
-
RE: Mainah (X) vs Wiz (L + 17) BM3posted in Play Boardgames
@wizmark
I don’t like your bid. :wink: :stuck_out_tongue_winking_eye: :thinking_face:
Need more coffee, more experience, more Italians.
I’m gonna have to settle for just the coffee! -
RE: Mainah (X) vs Wiz (L + 17) BM3posted in Play Boardgames
Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 6:58:17 AM
Savegame -
Mainah (X) vs Wiz (L + 17) BM3posted in Play Boardgames
GL and HF
BID Sub98
Marine India
Inf Alex
Inf Egypt -
RE: Wiz (X) vs Mainah (L+17) BM3posted in Play Boardgames
@wizmark
Found a serious problem with my pacific fleet - not enough destroyers present. Only 2 - and with the number of subs you have, that means only 1 blocker. Which really curtailed any movement on this turn. Even with just 1 more avail, I would have had a few options. Something I need to keep in mind going forward.
Game officially conceded. Well done, and thank you. Give me a little time before the next game. -
RE: Wiz (X) vs Mainah (L+17) BM3posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Americans creates battle in territory 44 Sea Zone Non Combat Move - Americans 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 bombers moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 carriers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 2 fighters moved from Hawaiian Islands to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Caroline Islands Place Units - Americans 1 armour, 1 artillery and 3 infantry placed in Eastern United States 1 bomber placed in Eastern United States 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Persia to Northwest Persia 1 fighter moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Northwest Persia British attack with 1 fighter and 1 mech_infantry Germans defend with 1 armour British roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Northwest Persia British win with 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Battle in Burma British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter moved from Northwest Persia to Persia 1 armour, 1 fighter and 1 mech_infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Quebec to Eastern United States 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - British 1 armour and 2 infantry placed in Persia 1 fighter and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4 British collect 29 PUs (2 lost to blockades); end with 29 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.50 British regular : 1.17 -
RE: Wiz (X) vs Mainah (L+17) BM3posted in Play Boardgames
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Americans creates battle in territory 44 Sea Zone Non Combat Move - Americans 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 bombers moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 carriers and 2 fighters moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 2 fighters moved from Hawaiian Islands to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Hawaiian Islands to Caroline Islands Place Units - Americans 1 armour, 1 artillery and 3 infantry placed in Eastern United States 1 bomber placed in Eastern United States 1 carrier and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
-
RE: Wiz (X) vs Mainah (L+17) BM3posted in Play Boardgames
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans 1 artillery and 1 infantry moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 1 infantry Italians defend with 2 mech_infantrys Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov 1 artillery owned by the Russians retreated to Russia Italians win with 2 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Germans regular : 0.33 Russians regular : -0.50 -
RE: Wiz (X) vs Mainah (L+17) BM3posted in Play Boardgames
TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans 1 artillery and 1 infantry moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara -
RE: Wiz (X) vs Mainah (L+17) BM3posted in Play Boardgames
@wizmark
Forgot about them, no surprise!- no movement
-
RE: Wiz (X) vs Mainah (L+17) BM3posted in Play Boardgames
@wizmark
Going to be monday before I look again. Visiting a buddy and going fishing.The end is clear. Finish one more round, and then give me a week before I try the Axis? Kinda want to see how the pacific looks after one more full round.
-
RE: Wiz (X) vs Mainah (L+17) BM3posted in Play Boardgames
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 2 fighters moved from 46 Sea Zone to 43 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 carrier, 1 cruiser and 1 submarine moved from 46 Sea Zone to 44 Sea Zone 2 fighters moved from 43 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to Celebes 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 airfield placed in Celebes Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67 -
RE: Wiz (X) vs Mainah (L+17) BM3posted in Play Boardgames
TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 airfield and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 2 fighters moved from 46 Sea Zone to 43 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone -
RE: Wiz (X) vs Mainah (L+17) BM3posted in Play Boardgames
@wizmark
Took part of your plan. Carolines would have meant an irrelevant UK navy running to SA. -
RE: Wiz (X) vs Mainah (L+17) BM3posted in Play Boardgames
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in Gibraltar Americans attack with 1 armour, 2 fighters and 3 infantry Italians defend with 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 fighters and 3 infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Gibraltar to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 carriers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 2 marines moved from New Guinea to 46 Sea Zone 1 bomber moved from Midway to Hawaiian Islands 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 marines, 2 submarines and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone 2 marines moved from 44 Sea Zone to Celebes 1 destroyer moved from 46 Sea Zone to 42 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 bombers and 1 fighter placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3 Americans collect 53 PUs (1 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 fighter, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Kenya to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 1 fighter and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan retreated to Trans-Jordan Italians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for British: 1 armour and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Persia to Iraq 1 fighter moved from Burma to India 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from French Equatorial Africa to Kenya 1 fighter moved from Union of South Africa to Kenya 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from United Kingdom to 109 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Scotland to Gibraltar Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 1 submarine placed in 110 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,2,2,2,3,5,6,6,3 British collect 30 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 aaGun, 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 aaGun, 2 artilleries and 1 infantryCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 0.67 Italians regular : 0.33 British regular : -0.17 -
RE: Wiz (X) vs Mainah (L+17) BM3posted in Play Boardgames
TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Combat Move - British 1 fighter moved from Kenya to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from India to Burma -
RE: Wiz (X) vs Mainah (L+17) BM3posted in Play Boardgames
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Brazil to 86 Sea Zone 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in Gibraltar Americans attack with 1 armour, 2 fighters and 3 infantry Italians defend with 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 fighters and 3 infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Gibraltar to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 carriers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 2 marines moved from New Guinea to 46 Sea Zone 1 bomber moved from Midway to Hawaiian Islands 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 marines, 2 submarines and 1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone 2 marines moved from 44 Sea Zone to Celebes 1 destroyer moved from 46 Sea Zone to 42 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States 2 bombers and 1 fighter placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3 Americans collect 53 PUs (1 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -0.33