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    M
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    Posts made by mainah

    • RE: Mainah (X) vs Wiz (L + 17) BM3

      TripleA Move Summary: Italians round 4

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 armour and 1 mech_infantry moved from Romania to Western Ukraine
      

      Savegame

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Wiz (L + 17) BM3

      @wizmark
      Wew! I win in my book.
      Yep and yep - I could not have made much progress on China, and the DEI would have tied up ground forces and still not have a great defense if I had concentrated that way. Felt it was time to consolidate those two fronts, acknowledging you’d advance a bit, and so work on holding certain areas, and preparing for the retaking of the ones you grabbed next turn. The us fleet just had too may good options, and all leaving good options for the following turn - I knew I had to concentrate there.
      DEI/China theters I had figured out in 15 min. The fleet movement I had pretty much figured out the next day - it was the purchase that took me forever to nail down. We’ll see how that treats me going forward.

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 bomber, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 bombers moved from Kwangsi to India
              2 infantry moved from French Indo China to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
              2 fighters moved from 45 Sea Zone to Dutch New Guinea
              1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
              1 mech_infantry moved from Soviet Far East to Siberia
                    Japanese take Siberia from Russians
              1 infantry moved from Amur to Sakha
                    Japanese take Sakha from Russians
      
          Combat - Japanese
              Strategic bombing raid in India
                      UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                  Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                  Bombing raid in India causes 14 damage total. 
              Battle in 16 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 16 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Dutch New Guinea
                  Japanese attack with 2 fighters and 2 infantry
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1.33 expected hits
                      ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Dutch New Guinea
                  Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Japanese
              2 infantry moved from Western Australia to 56 Sea Zone
              1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 58 Sea Zone
              1 battleship moved from 56 Sea Zone to 45 Sea Zone
              1 transport moved from 45 Sea Zone to 36 Sea Zone
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              1 transport moved from 19 Sea Zone to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              2 infantry moved from 19 Sea Zone to Jehol
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              2 infantry moved from 19 Sea Zone to Jehol
              1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
              1 carrier moved from 45 Sea Zone to 35 Sea Zone
              2 cruisers moved from 45 Sea Zone to 35 Sea Zone
              2 fighters moved from Dutch New Guinea to 35 Sea Zone
              1 infantry moved from French Indo China to Shan State
              1 infantry moved from Szechwan to Shensi
              1 infantry moved from Yunnan to Szechwan
              1 mech_infantry moved from Suiyuyan to Shensi
              1 infantry moved from Chahar to Hopei
              2 infantry moved from Manchuria to Jehol
              2 bombers moved from India to Kwangsi
              2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
      
          Place Units - Japanese
              1 bomber and 3 infantry placed in Japan
              1 destroyer placed in 6 Sea Zone
              3 armour placed in French Indo China
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys
              EDIT: Adding units owned by Japanese to Yunnan: 3 mech_infantrys
              EDIT: Turning off Edit Mode
              3 mech_infantrys placed in Kwangtung
              3 mech_infantrys placed in Malaya
      
          Turn Complete - Japanese
              Japanese collect 66 PUs; end with 66 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Japanese regular : -0.17
      UK_Pacific AA : -0.33
      ANZAC regular : -0.33
      

      Savegame

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      TripleA Move Summary: Japanese round 5

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 bomber, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 bombers moved from Kwangsi to India
              2 infantry moved from French Indo China to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
              2 fighters moved from 45 Sea Zone to Dutch New Guinea
              1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
              1 mech_infantry moved from Soviet Far East to Siberia
                    Japanese take Siberia from Russians
              1 infantry moved from Amur to Sakha
                    Japanese take Sakha from Russians
      

      Savegame

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      @Stough
      You can download the file you posted from the combat move.

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      @Stough
      Perfect timing - almost started project number 1. :joy:

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      @Stough
      Yes. Busy one with many projects at home - fortunately, i have 2 games going on. so i might have to take a break from chores to tend to those :grin:

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      @Stough
      Use latest/bottom file.
      The edit was for your Anzac des/tt.

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      TripleA Manual Gamesave Post: Germans round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 artilleries and 2 infantry moved from France to Normandy Bordeaux
              2 bombers moved from Western Germany to Normandy Bordeaux
              1 fighter moved from Southern Italy to Normandy Bordeaux
              1 fighter moved from Western Germany to Normandy Bordeaux
              1 fighter moved from Western Germany to Normandy Bordeaux
              2 infantry moved from Western Germany to Holland Belgium
              2 bombers moved from Poland to Holland Belgium
              1 bomber moved from Poland to Archangel
              1 artillery and 2 infantry moved from Novgorod to Archangel
      
          Combat - Germans
              Germans creates battle in territory 125 Sea Zone
              Battle in Normandy Bordeaux
                  Germans attack with 2 artilleries, 2 bombers, 3 fighters and 2 infantry
                  Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                      Germans roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 4.17 expected hits
                      Americans roll dice for 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits
                      1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                  Germans win, taking 125 Sea Zone from Russians, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery and 2 infantry
                  Casualties for Americans: 2 infantry and 2 mech_infantrys
              Battle in Holland Belgium
                  Germans attack with 2 bombers and 2 infantry
                  British defend with 1 infantry and 1 mech_infantry
                      Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                      British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry and 1 mech_infantry
              Battle in Archangel
                  Germans attack with 1 artillery, 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 3/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                  Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Normandy Bordeaux to Southern Italy
              2 fighters moved from Normandy Bordeaux to Western Germany
              2 bombers moved from Normandy Bordeaux to Western Germany
              2 bombers moved from Holland Belgium to Poland
              1 bomber moved from Archangel to Poland
              2 infantry and 2 mech_infantrys moved from Novgorod to Archangel
              1 mech_infantry moved from Eastern Poland to Western Ukraine
              1 fighter and 5 tactical_bombers moved from Eastern Poland to Western Ukraine
              8 mech_infantrys moved from Eastern Poland to Archangel
              7 mech_infantrys moved from Germany to Eastern Poland
      
          Place Units - Germans
              1 armour and 2 mech_infantrys placed in Novgorod
              1 artillery and 2 infantry placed in France
              1 bomber and 3 infantry placed in Western Germany
              5 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 53 PUs; end with 53 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer and 1 transport
              EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 destroyer and 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : 1.67
      Russians regular : 0.67
      Germans regular : 2.67
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 artilleries and 2 infantry moved from France to Normandy Bordeaux
              2 bombers moved from Western Germany to Normandy Bordeaux
              1 fighter moved from Southern Italy to Normandy Bordeaux
              1 fighter moved from Western Germany to Normandy Bordeaux
              1 fighter moved from Western Germany to Normandy Bordeaux
              2 infantry moved from Western Germany to Holland Belgium
              2 bombers moved from Poland to Holland Belgium
              1 bomber moved from Poland to Archangel
              1 artillery and 2 infantry moved from Novgorod to Archangel
      
          Combat - Germans
              Germans creates battle in territory 125 Sea Zone
              Battle in Normandy Bordeaux
                  Germans attack with 2 artilleries, 2 bombers, 3 fighters and 2 infantry
                  Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                      Germans roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 4.17 expected hits
                      Americans roll dice for 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/4 hits, 1.33 expected hits
                      1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                  Germans win, taking 125 Sea Zone from Russians, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery and 2 infantry
                  Casualties for Americans: 2 infantry and 2 mech_infantrys
              Battle in Holland Belgium
                  Germans attack with 2 bombers and 2 infantry
                  British defend with 1 infantry and 1 mech_infantry
                      Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                      British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry and 1 mech_infantry
              Battle in Archangel
                  Germans attack with 1 artillery, 1 bomber and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Archangel, round 2 : 3/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                  Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Normandy Bordeaux to Southern Italy
              2 fighters moved from Normandy Bordeaux to Western Germany
              2 bombers moved from Normandy Bordeaux to Western Germany
              2 bombers moved from Holland Belgium to Poland
              1 bomber moved from Archangel to Poland
              2 infantry and 2 mech_infantrys moved from Novgorod to Archangel
              1 mech_infantry moved from Eastern Poland to Western Ukraine
              1 fighter and 5 tactical_bombers moved from Eastern Poland to Western Ukraine
              8 mech_infantrys moved from Eastern Poland to Archangel
              7 mech_infantrys moved from Germany to Eastern Poland
      
          Place Units - Germans
              1 armour and 2 mech_infantrys placed in Novgorod
              1 artillery and 2 infantry placed in France
              1 bomber and 3 infantry placed in Western Germany
              5 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 53 PUs; end with 53 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.67
      Russians regular : 0.67
      Germans regular : 2.67
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      TripleA Move Summary: Germans round 5

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 artillery, 1 bomber, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 artilleries and 2 infantry moved from France to Normandy Bordeaux
              2 bombers moved from Western Germany to Normandy Bordeaux
              1 fighter moved from Southern Italy to Normandy Bordeaux
              1 fighter moved from Western Germany to Normandy Bordeaux
              1 fighter moved from Western Germany to Normandy Bordeaux
              2 infantry moved from Western Germany to Holland Belgium
              2 bombers moved from Poland to Holland Belgium
              1 bomber moved from Poland to Archangel
              1 artillery and 2 infantry moved from Novgorod to Archangel
      

      Savegame

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Wiz (L + 17) BM3

      @mainah
      I caught my self muttering death threats at your fighter in Guam at work today . . . . . . .

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Wiz (L + 17) BM3

      @mainah :hand_with_index_and_middle_fingers_crossed: :pray: :worried:

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Wiz (L + 17) BM3

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 bomber, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Yunnan to Shan State
              1 infantry moved from Siam to Shan State
              2 bombers and 2 tactical_bombers moved from Kwangsi to Shan State
              1 infantry moved from Hunan to Kweichow
              1 infantry moved from Hopei to Kweichow
              3 fighters and 3 tactical_bombers moved from Hopei to Kweichow
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 5/8 hits, 3.83 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Shan State
                  Japanese attack with 1 artillery, 2 bombers, 2 infantry and 2 tactical_bombers
                  British defend with 1 infantry; ANZAC defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits
                      UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers and 2 tactical_bombers moved from Shan State to Kwangsi
              3 fighters and 3 tactical_bombers moved from Kweichow to Anhwe
              1 artillery moved from Kwangsi to Hunan
              1 armour moved from Malaya to Yunnan
              2 infantry moved from Manchuria to Jehol
              1 fighter moved from 42 Sea Zone to 33 Sea Zone
              1 fighter moved from 33 Sea Zone to Caroline Islands
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
              1 transport moved from 42 Sea Zone to 35 Sea Zone
              1 transport moved from 44 Sea Zone to 35 Sea Zone
              1 submarine moved from 39 Sea Zone to 37 Sea Zone
              2 fighters moved from Kwangsi to Caroline Islands
              2 tactical_bombers moved from 6 Sea Zone to Japan
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
              2 fighters moved from Japan to 33 Sea Zone
      
          Place Units - Japanese
              2 carriers and 1 destroyer placed in 20 Sea Zone
              3 mech_infantrys placed in French Indo China
              1 bomber placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 59 PUs; end with 60 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : 2.00
      UK_Pacific regular : 0.33
      

      Savegame

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Wiz (L + 17) BM3

      TripleA Move Summary: Japanese round 4

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 bomber, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Yunnan to Shan State
              1 infantry moved from Siam to Shan State
              2 bombers and 2 tactical_bombers moved from Kwangsi to Shan State
              1 infantry moved from Hunan to Kweichow
              1 infantry moved from Hopei to Kweichow
              3 fighters and 3 tactical_bombers moved from Hopei to Kweichow
      

      Savegame

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Slovakia Hungary to Russia
      
          Combat - Italians
              Italians creates battle in territory 97 Sea Zone
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                  Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                  Bombing raid in Russia causes 5 damage total. 
      
          Non Combat Move - Italians
              1 bomber moved from Russia to Western Ukraine
              1 armour moved from Bulgaria to Eastern Poland
      
          Place Units - Italians
              1 infantry placed in Southern Italy
              1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Russians AA : -0.17
      

      Savegame

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      TripleA Move Summary: Italians round 4

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Slovakia Hungary to Russia
      

      Savegame

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      @Stough
      In my game with wiz i must admit i was planing for a J3. I reacted to some moves of his. But i did so thinking that 1: it was unexpected, and with some of his moves there was some opportunistic moves i could make and 2) i had been pondering the idea for a while.
      I was right that it was unexpected, but read more into the oppotunity of his position more than what was actually there.

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      @Stough
      I think in OOB J1 is the most common. I tried out the standard variations against myself - and never liked any of them. It might be because of my limited experience, but i view the benefit of the TUV swing for japan is out weighed by the lack of any positional advantage, the limited IPC gained by what is captured, and the immediate bump in USA money and the USA is now in the war.
      In the balance mod - from what i have read - J3 is the most common, and I’m finding out why (via the but kicking from Wiz) but i think there is value in a J2 if it is done right, especially if it is unexpected. But i definitely didn’t do it right against Wiz. Your conservative play is allowing for an effective J2 this game, but i still think the strategy and the purchases i made need more tweaking.

      posted in Play Boardgames
      M
      mainah
    • RE: Mainah (X) vs Stough (L) OOB

      @Stough
      In the play board games forum - there is mainah vs wizmark and wizmark vs mainah. You’ll see what i mean by getting my but kicked.
      But its a fun and educational but kicking.

      posted in Play Boardgames
      M
      mainah
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