Feisty Aussies.
Best posts made by mainah
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RE: L23/24 P2V Mainah X+7 v mr_stucifer Lposted in League
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 infantry moved from Bulgaria to Greece Germans take Greece from Neutral_Allies 1 artillery and 1 infantry moved from Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans British scrambles 2 units out of Scotland to defend against the attack in United Kingdom Battle in United Kingdom Germans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 2/10 hits, 1.67 expected hits 2 bombers owned by the Germans lost in United Kingdom Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in United Kingdom, round 2 : 6/10 hits, 5.33 expected hits British roll dice for 4 aaGuns, 2 fighters and 3 infantry in United Kingdom, round 2 : 3/5 hits, 2.33 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom 4 aaGuns owned by the British, 1 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 3 : 6/7 hits, 3.67 expected hits British roll dice for 2 fighters and 1 infantry in United Kingdom, round 3 : 1/3 hits, 1.67 expected hits 1 tactical_bomber owned by the Germans lost in United Kingdom 1 infantry owned by the French, 1 fighter owned by the French and 1 fighter owned by the British lost in United Kingdom Germans captures 40PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Germans: 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers Casualties for British: 4 aaGuns, 1 fighter and 1 infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium 2 armour and 2 mech_infantrys moved from France to Southern France Germans take Southern France from Neutral_Axis 1 aaGun moved from France to Southern France 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 2 artilleries moved from Germany to Poland 3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania 4 infantry moved from Bulgaria to Romania 4 armour and 3 mech_infantrys moved from France to Austria 1 battleship and 1 cruiser moved from 116 Sea Zone to 115 Sea Zone Place Units - Germans 3 transports placed in 116 Sea Zone 1 destroyer and 4 submarines placed in 115 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 52 PUs; end with 92 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 95 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 105 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 108 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 113 PUs Turning on Edit Mode EDIT: Changing PUs for Germans from 113 to 108 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Alexandria: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 cruiser and 1 submarine EDIT: Adding units owned by Germans to 107 Sea Zone: 1 cruiser and 1 submarine EDIT: Removing units owned by Germans from 116 Sea Zone: 3 transports EDIT: Adding units owned by Germans to 115 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Germans from 108 to 113 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British AA : 0.33 Germans regular : 3.00 British regular : -0.00 -
RE: L23/24 P2V Mainah X+7 v mr_stucifer Lposted in League
@mr_stucifer
Last edit I swear.didnt move the land units for the TT’s.
Not that it really matters. For some reason I had it in my head the US TT had to go through SZ 107.
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RE: L23/24 P2V Mainah (X+9) v mikawagunichi (L)posted in League
@mikawagunichi
In BM4, Russia makes a lot less money, and sees its income steady reducing fairly rapidly. In that version, trading 7 Russian planes, early, for the Italian fleet with a Persian factory that is threatened and a 30ipc Italy would, in my estimation, be a slight net negative in the overall allied position.But P2V is a very different game. I have no reference to look at to have an informed opinion on the overall strategic situation in this game.
As you say, we will find out as it plays out.
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RE: L23/24 OOB Mainah X v Tincanofthesea L+36posted in League
@TinCanoftheSea
Not sure, will look laterWork insanely busy this week. Will try to get to it by end of the weekend
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RE: L23/24 P2V Mainah (X+9) v mikawagunichi (L)posted in League
@mikawagunichi
Didn’t know if you wanted to move your french fig, and feel free to edit during russia’s turn. -
RE: L23/24 P2V Mainah (X+9) v mikawagunichi (L)posted in League
@mikawagunichi
And Merry Christmas to the Japanese. Anzac took Borneo without casualties in all, ALL, the test plays I ran. Was causing me much distress .Will post Germany in a bit. Have it figured out, but in-laws just arrived
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RE: L23/24 P2V Mainah (X+9) v mikawagunichi (L)posted in League
Edits:
Forgot a walk-on battle in Bryansk, and a NCM for 2 figs to Leningrad. -
RE: L23/24 OOB Mainah X v Tincanofthesea L+36posted in League
@TinCanoftheSea
don’t feel pressured. Holidays are to spend time with friends and family. -
RE: L23/24 P2V Mainah X+7 v mr_stucifer Lposted in League
Brain fart. Guerrilla rule activates on China’s turn. So don’t mind those edits.
Last edit was a forgotten NCM from Japan to Hokkaido
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RE: League General Discussion Threadposted in League
@gamerman01 said in League General Discussion Thread:
@mainah a lot of interesting thoughts and points. I’ll just leave one with you, off the top of my head.
Especially if you’re not talking about veteran players, your opponent may actually be improving over the 6 months that you are playing him. He is learning things from his other games, and you may be actually playing an increasingly good player over the months that you are playing him! So there is a weakness to counting ELO’s at game start, as well.
This is not intended as a complete answer, but one thought that I think may be another thought to consider. I like your post.
And another thing - as the player is getting better (and we all want to) I don’t think that it should help up the eli affect on the first game, as the first few rounds are utterly crucial, and would be hard to make up for with your new knowledge.
Player A elo 1300 vs b elo 1500. At start. Player A gets better over the 5 months, when the game ends is at 1400. Player B, having played flawlessly since G1, doesn’t get the full elo bump they earned by playing good from the beginning. Or maybe I have that backwards as I don’t know how the formula really works. Maybe it ends up reverse, player A gets an unfair change.
And all of this, when applied to the “new to league unranked” player is really variable when they start at 1500 . And I understand that that is a sword that cuts both ways, wether we score at the beginning or end of the match.
Again I don’t understand the mathematics behind the formula. I use carpenter in the field math without a calculator, not algorithms. So I don’t know how this plays out on the spreadsheet. I am trying to understand, but probably won’t. I do trust that both you and @MrRoboto will get it right.
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RE: L24 P2V Mainah X + 10 vs mikawagunichi Lposted in League
@mikawagunichi
Break out the chianti, boys, celebrate the new year! -
RE: L24 P2V Mainah X + 10 vs mikawagunichi Lposted in League
Didn’t matter.
Results ended up being average. So I can’t complain, I knew the risk.
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RE: L23/24 P2V Mainah X+7 v mr_stucifer Lposted in League
@mr_stucifer
Actually, rule book says sub hits, when they are surprised, roll first, and hits assigned first, as the hits do not get a return shot.3 more hits. With the CA gone, you have 3 CA’s, tilted BB, CV, 3 figs
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RE: L24 P2V Mainah X + 10 vs mikawagunichi Lposted in League
New things to try??!?! Intrigue about your plans for a British bomber in the pac.
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RE: Triplea Almost Out of Doughposted in League
@barnee
I am logging in to put in 200.What are the bots? Are they needed? Not trying to micro manage, just I am unaware of how they work on the game/league play.
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RE: Triplea Almost Out of Doughposted in League
@barnee
Least I could do. Haven’t donated before, so makes up a bit.Might want to shoot off some star shells. I bought us till March, but time seems of great importance.
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RE: Find League Opponents Threadposted in League
@gamerman01
Of course you post this after I have over-extended myself with 5 games already. I’d like to make an exception to try the new uhd map, but the family might take offense.If no one takes you up on the UHD in a few weeks after I clear a game or two, I would be honored
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RE: L24 P2V Mainah X + 10 vs mikawagunichi Lposted in League
@mikawagunichi
Edit is a changed NCM - I had sent 1 inf from shan to malaysia, changed it to Yunan