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    Posts made by MaherC

    • RE: Compared to AA 50

      @spectre_04:

      First off, don’t go to kinko’s talk to a graphic Designer, like myself, before you blow your money.

      is there like a local elks lodge of graphic designers where I can find them?  Or do I need to wait at Barnes and Noble in the Art section?  Not sure how I can find a graphic designer…

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Compared to AA 50

      printing IL’s map is costly, kinkos quoted me $159

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Why wait as Japan?

      yeah…it’s 7-0 japan in our games to date

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Getting extra pieces?

      I emailed 2x and both times was told they have no extra pieces to give out.  Not sure how the person who read your email said they would be sending you more now, but good luck!

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Why wait as Japan?

      @Razor:

      @Cruizer:

      So back to the question, how can the allies do anything on the first turn but turtle and lose.

      They can block. UK got 3 warships and ANZAC one, and if you move one ship into each sezone from Malya to New Guine, then Japan must end his move in this line. This will slow down his speed, and give the Allies time to regroup.

      Except the British BB and transports are dead, along with the anzac destroyer/transport.    So UK has 2 warships.  Who cares about Malaya? Japanese do not get the +5 NO that the British do.  DEI worth more.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Getting extra pieces?

      I would mention (like I did) that you are less likely to drop another 90$ on Europe if this is what we can expect.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • Mech inf blitz

      do tanks and mech inf have to be in the same starting space to blitz?  Or can they meet in the first space of movement?

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Disapointed

      @Butcher:

      What have the Allies done to counter this, MaherC?

      do the j1 opening move and you tell me.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Scramble from airbases

      if you have 6 planes on an AB do they all have to scramble or can you hold some back?

      rulebook needs to be thicker.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Disapointed

      ok.  first turn attack with japan correctly and you are making 42.  On turn 1.  Sure, US goes to 55, but you aren’t spending that until T2, those units can make pearl on T3, Carolines on T4, but that fleet is still roughly the size of what the Japs start with.  And they have been buying for 4 turns as well.    UK is down to 8 with no transports.  Japan starts with a lot more units, hard to overcome that with an IPC edge of 31, a gap which is closed even more T2 when japanese take Malaya and Java, and start hammering india.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Hits on Aircraft Carriers?

      yup, but if you put a hit on it you aren’t going to be able to land any planes on it.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Why plane not on island can't scramble?

      carrier rule is a bit of a joke.  my fleet @ pearl goes to attack japan, it can make it thanks to the navy base there, but for some reason my planes have to fly the whole way from hawaii, not sit on the carrier’s deck until one SZ out…so you can’t use them for an attack on the mainland…lame.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Disapointed

      post email addy so we can all spam them bitching about lack of pieces.

      mention that you are likely not going to buy europe if this is the quality of product you can expect for $90 and maybe we’ll actually SEE something good.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Allied game plan VS J1 all out attack

      honestly, i tried to use abattle whatever and the thing is so small I can’t see anything, plus I feel like i’d need a degree from nasa to get it working for this version of the game.  and then when i hear i’d have to “fix” things to make it work….ugh.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Disapointed

      Yeah i’m too stupid.  I’ve only played AA for 17 years.  WTF.  I’m a rookie.  This game is trash.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Allied game plan VS J1 all out attack

      nope, sorry, i’m too scared.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Disapointed

      more chips would be solved if they gave us more units!  I shouldn’t have to have all my AA pieces in big ziplock bags and a stack of maps.  God forbid you LOST a Jap Tac bomber, SCREWED for setup.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Allied game plan VS J1 all out attack

      so you can’t get to the carolines with anything to even think about taking on 4 inf and 4 zeros until turn 4.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Allied game plan VS J1 all out attack

      how are you buying 8 destroyers turn 1 with US?  you have 17.  you don’t have your +40 until the END of your first turn.

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
    • RE: Disapointed

      waiting for someone to suggest we use monopoly money…

      posted in Axis & Allies Pacific 1940
      MaherCM
      MaherC
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