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    Topics created by magnomanx

    • M

      Can US even defend Chi + Sin when JP has Banzai?

      Axis & Allies Revised Edition
      • • • magnomanx
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      G

      How to defend China and Sianking? Skill my friend, pure skill.

      Japan tried to take China from me in the first move, he failed, miserably.  He lost practically everything in the attack, including one or two fighters so that his land units could survive cause planes can’t take territory. I lost one infantry.

      Next turn my two infantry from sianking moved in and I got a freebie from chinese divisions. So 4 inf and the fighter still. He attacked with 5 banzai infantry and they were all slaughtered.  I got another freebie later to replace him of course.  With the UK pounding indochina drawing of japanese forces, US tanks and infantry staging from Alaska, and his battleships and transports mostly dead, japan is probably done attacking China.  :-P

      Generally I’m always the one with the sucky luck. Like last game where I was Germany and we were losing entirely due to my consistently bad luck all game. But when the good luck comes, you gotta love it.  :-D

      Oh and yeah in reality to seriously hold a US IC there, you would need lots of russian support, and still have to be real careful. If Russia takes it they have  free IC right next to Moscow.

      Ugh sorry, got a little carried away reading through old threads. Horrible example of thread necromancy there.  :-P

    • M

      Rockets…

      Axis & Allies Revised Edition
      • • • magnomanx
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      JenniferJ

      Production levels are not affected by rockets or strategic bombing runs.  So no, Germany may still produce 6 units in S. Europe the round England hits them with a rocket, regardless the level of damage inflicted by the rocket.

    • M

      Transports…

      Axis & Allies Revised Edition
      • • • magnomanx
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      Zero PilotZ

      @dezrtfish:

      …this isn’t near as funny now.

      I don’t know about that.  :-D

    • M

      Do subs get two attacks?

      Axis & Allies Revised Edition
      • • • magnomanx
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      triheroT

      Just remember you can’t load units into a transport if the seazone is hostile. So for example, the Germans can’t send their transport in the mediterranean to SZ13 to load the units in Algeria to take Madagascar. You have to load units in a seazone which is friendly/neutral at the beginning of the turn.

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