TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 submarine moved from 48 Sea Zone to 52 Sea Zone
2 fighters moved from 60 Sea Zone to 52 Sea Zone
Combat - Japanese
Battle in 52 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 52 Sea Zone to 60 Sea Zone
1 transport moved from 60 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Japan
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from Yunnan to Burma
1 infantry moved from Anhwei to Szechwan
4 infantry moved from Manchuria to Anhwei
1 aaGun and 1 infantry moved from Japan to 62 Sea Zone
1 aaGun, 1 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 aaGun and 1 infantry moved from 61 Sea Zone to Yunnan
1 battleship moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
Place Units - Japanese
1 fighter and 6 infantry placed in Japan
1 submarine placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs total