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    Maffezza

    @Maffezza

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    Best posts made by Maffezza

    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @djensen Thx for welcome!
      I am a 45 age player, from Italy, with bad english.
      COVID-19 make me refresh A&A game, and i set up my table in G40 edition, re-study rules and ready for a match.
      I am looking for player…atm dont know if by mail or something else…
      Any suggestion are welcome.
      Cya

      posted in Welcome
      M
      Maffezza

    Latest posts made by Maffezza

    • RE: Witt plays, a fellow self isolating Italian, Maffezza

      @Wittmann Si certo…assolutamente. A dopo

      posted in Play Boardgames
      M
      Maffezza
    • RE: Witt plays, a fellow self isolating Italian, Maffezza

      TripleA Manual Gamesave Post: Japanese round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Siberia to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 armour moved from Soviet Far East to Siberia
              1 armour moved from Buryatia to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 armour moved from Sakha to Yakut S.S.R.
              4 submarines moved from 6 Sea Zone to 20 Sea Zone
              3 fighters moved from 6 Sea Zone to 20 Sea Zone
              6 armour, 2 artilleries and 11 infantry moved from Kiangsi to Kwangsi
              3 artilleries, 2 bombers, 10 fighters, 6 infantry and 5 tactical_bombers moved from Kwangtung to Kwangsi
      
          Combat - Japanese
              Battle in 20 Sea Zone
                  Japanese attack with 3 fighters and 4 submarines
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 4 submarines in 20 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                      ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
                  Japanese win with 3 fighters and 3 submarines remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for ANZAC: 1 destroyer
              Battle in Kwangsi
                  Japanese attack with 6 armour, 5 artilleries, 2 bombers, 10 fighters, 17 infantry and 5 tactical_bombers
                  British defend with 2 aaGuns, 1 artillery, 1 fighter, 13 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 3 fighters; Chinese defend with 11 artilleries and 13 infantry
                      AA fire in Kwangsi : 2/6 hits, 1,00 expected hits
                      2 fighters owned by the Japanese lost in Kwangsi
                      Japanese roll dice for 6 armour, 5 artilleries, 2 bombers, 8 fighters, 17 infantry and 5 tactical_bombers in Kwangsi, round 2 : 22/43 hits, 17,00 expected hits
                      Chinese roll dice for 2 aaGuns, 12 artilleries, 4 fighters, 26 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 15/46 hits, 16,83 expected hits
                      15 infantry owned by the Japanese, 2 aaGuns owned by the British, 13 infantry owned by the Chinese and 7 infantry owned by the British lost in Kwangsi
                      Japanese roll dice for 6 armour, 5 artilleries, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers in Kwangsi, round 3 : 9/28 hits, 14,00 expected hits
                      Chinese roll dice for 12 artilleries, 4 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 3 : 10/26 hits, 10,17 expected hits
                      2 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 3 mech_infantrys owned by the British, 3 armour owned by the Japanese and 6 infantry owned by the British lost in Kwangsi
                  3 armour owned by the Japanese retreated to Kwangtung
                  Chinese win with 12 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
                  Casualties for Japanese: 3 armour, 5 artilleries, 2 fighters and 17 infantry
                  Casualties for British: 2 aaGuns, 13 infantry and 3 mech_infantrys
                  Casualties for Chinese: 13 infantry
      
          Non Combat Move - Japanese
              2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Kwangtung
              2 infantry moved from Korea to Manchuria
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
              3 fighters moved from 20 Sea Zone to 6 Sea Zone
              1 aaGun moved from Kiangsi to Kwangtung
      
          Place Units - Japanese
              2 destroyers and 1 transport placed in 6 Sea Zone
              3 armour placed in Korea
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,4,4
              Japanese collect 43 PUs (2 lost to blockades); end with 43 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0,67
      AA fire in Kwangsi : : 1,00
      Chinese : -2,00
      Japanese : -0,33
      

      Savegame

      posted in Play Boardgames
      M
      Maffezza
    • RE: Witt plays, a fellow self isolating Italian, Maffezza

      TripleA Manual Gamesave Post: Germans round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Removing units owned by French from 112 Sea Zone: 4 infantry
              EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
              EDIT: Adding units owned by French to Norway: 2 infantry
              EDIT: Turning off Edit Mode
              Germans buy 4 armour, 2 cruisers and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 bomber moved from Germany to Ukraine
              5 mech_infantrys moved from Eastern Poland to Ukraine
              1 armour moved from Romania to Ukraine
              2 artilleries and 1 infantry moved from Novgorod to Archangel
              2 bombers moved from Belarus to Ukraine
              5 fighters and 5 tactical_bombers moved from Belarus to Archangel
      
          Combat - Germans
              Battle in Ukraine
                  Germans attack with 1 armour, 3 bombers and 5 mech_infantrys
                  Russians defend with 1 factory_minor and 1 infantry
                      Germans roll dice for 1 armour, 3 bombers and 5 mech_infantrys in Ukraine, round 2 : 3/9 hits, 3,33 expected hits
                      Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 armour, 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Germans attack with 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers
                  Russians defend with 1 armour
                      Germans roll dice for 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers in Archangel, round 2 : 6/13 hits, 6,83 expected hits
                      Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 armour
      
          Non Combat Move - Germans
              5 fighters and 5 tactical_bombers moved from Archangel to Novgorod
              2 aaGuns, 15 armour and 4 infantry moved from Belarus to Novgorod
              2 infantry moved from Eastern Poland to Western Ukraine
              2 bombers moved from Ukraine to Novgorod
              1 bomber moved from Ukraine to Eastern Poland
              3 armour moved from Western Germany to Yugoslavia
              1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 115 Sea Zone to 113 Sea Zone
      
          Place Units - Germans
              2 cruisers and 1 transport placed in 113 Sea Zone
              4 armour placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
              Germans collect 43 PUs (2 lost to blockades); end with 44 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,17
      Russians : -0,83
      

      Savegame

      posted in Play Boardgames
      M
      Maffezza
    • RE: Witt plays, a fellow self isolating Italian, Maffezza

      TripleA Manual Gamesave Post: Italians round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              2 armour and 4 infantry moved from Bessarabia to Western Ukraine
              1 bomber moved from Slovakia Hungary to Western Ukraine
      
          Combat - Italians
              Battle in Western Ukraine
                  Italians attack with 2 armour, 1 bomber and 4 infantry
                  Russians defend with 2 infantry
                      Italians roll dice for 2 armour, 1 bomber and 4 infantry in Western Ukraine, round 2 : 4/7 hits, 2,33 expected hits
                      Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians lost in Western Ukraine
                  Italians win, taking Western Ukraine from Russians with 2 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Italians
              2 armour moved from Northern Italy to Romania
              1 bomber moved from Western Ukraine to Slovakia Hungary
      
          Place Units - Italians
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1,4,2,6,3,3,1,5,6,3,5,4
              Italians collect 5 PUs (10 lost to blockades); end with 7 PUs
      

      Combat Hit Differential Summary :

      Italians : 1,67
      Russians : -0,67
      

      Savegame

      posted in Play Boardgames
      M
      Maffezza
    • RE: Witt plays, a fellow self isolating Italian, Maffezza

      TripleA Manual Gamesave Post: Japanese round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 2 battleships; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 armour moved from Korea to Buryatia
                    Japanese take Amur from Russians
                    Japanese take Buryatia from Russians
              1 armour moved from Korea to Sakha
                    Japanese take Sakha from Russians
              1 armour moved from Korea to Siberia
                    Japanese take Siberia from Russians
              2 artilleries moved from Sikang to Kazakhstan
                    Japanese take Kazakhstan from Russians
      
          Combat - Japanese
              Battle in Sumatra
      
          Non Combat Move - Japanese
              2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
              3 armour moved from Jehol to Kiangsi
              1 infantry moved from Hopei to Suiyuyan
              1 infantry moved from Anhwe to Hopei
              2 bombers moved from Chahar to Kwangtung
              9 fighters and 5 tactical_bombers moved from Anhwe to Kwangtung
              1 fighter moved from Japan to Kwangtung
              1 aaGun, 1 artillery and 7 infantry moved from Anhwe to Kiangsi
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              2 battleships placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
              Japanese collect 43 PUs (4 lost to blockades); end with 44 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      Maffezza
    • RE: Witt plays, a fellow self isolating Italian, Maffezza

      TripleA Manual Gamesave Post: Germans round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 battleship, 1 cruiser and 2 destroyers moved from 114 Sea Zone to 115 Sea Zone
              2 infantry moved from Novgorod to Archangel
              1 bomber moved from Belarus to Archangel
              1 fighter moved from Belarus to Archangel
              1 fighter moved from Belarus to Archangel
              1 tactical_bomber moved from Belarus to Archangel
              1 tactical_bomber moved from Belarus to Archangel
              1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
              1 tactical_bomber moved from Belarus to Western Ukraine
              1 fighter moved from Belarus to Western Ukraine
              1 tactical_bomber moved from Belarus to Western Ukraine
              1 fighter moved from Belarus to Western Ukraine
              1 tactical_bomber moved from Belarus to Archangel
              1 fighter moved from Belarus to Archangel
              1 bomber moved from Belarus to Western Ukraine
      
          Combat - Germans
              Battle in Western Ukraine
                  Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 5/7 hits, 3,67 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Archangel
                  Germans attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                  Russians defend with 1 mech_infantry
                      Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Archangel, round 2 : 7/9 hits, 4,50 expected hits
                      Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
              Battle in 115 Sea Zone
                  Germans attack with 1 battleship, 1 cruiser and 2 destroyers
                  Russians defend with 1 submarine
                      Germans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 115 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Russians lost in 115 Sea Zone
                  Germans win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
      
          Non Combat Move - Germans
              2 infantry moved from Poland to Eastern Poland
              3 mech_infantrys moved from Germany to Eastern Poland
              2 mech_infantrys moved from Yugoslavia to Eastern Poland
              1 bomber, 2 fighters and 2 tactical_bombers moved from Western Ukraine to Belarus
              1 bomber, 3 fighters and 3 tactical_bombers moved from Archangel to Belarus
              1 aaGun and 3 armour moved from Novgorod to Belarus
              1 transport moved from 114 Sea Zone to 115 Sea Zone
              5 infantry moved from Western Germany to Denmark
              1 armour moved from Northern Italy to Romania
      
          Place Units - Germans
              1 bomber placed in Germany
              2 artilleries and 1 infantry placed in Novgorod
              3 armour and 4 infantry placed in Germany
              Germans undo move 3.
              3 armour and 4 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
              Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Germans : 5,00
      Russians : -0,83
      

      Savegame

      posted in Play Boardgames
      M
      Maffezza
    • RE: Witt plays, a fellow self isolating Italian, Maffezza

      TripleA Manual Gamesave Post: Italians round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 2 armour; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              2 armour and 5 infantry moved from Romania to Bessarabia
              1 bomber moved from Greater Southern Germany to Bessarabia
      
          Combat - Italians
              Battle in Bessarabia
                  Italians attack with 2 armour, 1 bomber and 5 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 2 armour, 1 bomber and 5 infantry in Bessarabia, round 2 : 2/8 hits, 2,50 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                  Italians win, taking Bessarabia from Russians with 2 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Bessarabia to Slovakia Hungary
              1 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              2 armour placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,6,2
              Italians collect 6 PUs (7 lost to blockades); end with 8 PUs
      

      Combat Hit Differential Summary :

      Italians : -0,50
      Russians : 0,67
      

      Savegame

      posted in Play Boardgames
      M
      Maffezza
    • RE: Witt plays, a fellow self isolating Italian, Maffezza

      TripleA Manual Gamesave Post: Japanese round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
              1 infantry moved from Kansu to Tsinghai
                    Japanese take Tsinghai from Chinese
              1 artillery moved from Kansu to Tsinghai
              1 mech_infantry moved from Kansu to Sikang
              2 artilleries and 3 infantry moved from Shensi to Sikang
              2 bombers moved from Anhwe to Sikang
              2 carriers, 1 cruiser, 2 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
              2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
              1 fighter moved from 35 Sea Zone to 44 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to Philippines
              1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
              1 armour and 1 infantry moved from 35 Sea Zone to Philippines
              1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
      
          Combat - Japanese
              Battle in Borneo
              Battle in 44 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 44 Sea Zone
                  Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Philippines
                  Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2,33 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
              Battle in Sikang
                  Japanese attack with 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry in Sikang, round 2 : 5/8 hits, 3,00 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Sikang to Chahar
              1 infantry moved from Anhwe to Hopei
              5 infantry moved from Jehol to Anhwe
              3 armour moved from Jehol to Kiangsi
              3 armour moved from Korea to Jehol
              1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 fighter moved from 44 Sea Zone to 35 Sea Zone
      
          Place Units - Japanese
              3 armour placed in Korea
              1 fighter and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Americans : -0,67
      Chinese : -0,33
      Japanese : 1,67
      

      Savegame

      posted in Play Boardgames
      M
      Maffezza
    • RE: Witt plays, a fellow self isolating Italian, Maffezza

      TripleA Manual Gamesave Post: Germans round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              4 infantry moved from Novgorod to Archangel
              2 bombers, 5 fighters and 5 tactical_bombers moved from Eastern Poland to Archangel
              1 battleship, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 114 Sea Zone
      
          Combat - Germans
              Battle in 114 Sea Zone
                  Germans attack with 1 battleship, 1 cruiser and 2 destroyers
                  Russians defend with 1 cruiser
                      Germans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 114 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                      Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the Russians lost in 114 Sea Zone
                  Germans win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
                  Casualties for Russians: 1 cruiser
              Battle in Archangel
                  Germans attack with 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in Archangel, round 2 : 8/16 hits, 7,83 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 bombers, 5 fighters and 5 tactical_bombers moved from Archangel to Belarus
              2 infantry moved from Western Germany to 113 Sea Zone
              2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
              2 infantry moved from 114 Sea Zone to Poland
              1 aaGun, 9 armour and 5 infantry moved from Eastern Poland to Belarus
              1 artillery moved from Slovakia Hungary to Eastern Poland
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Western Germany to Northern Italy
              1 infantry moved from France to Southern France
              2 mech_infantrys moved from France to Yugoslavia
      
          Place Units - Germans
              3 armour placed in Novgorod
              3 mech_infantrys placed in Germany
              3 infantry placed in Normandy Bordeaux
              5 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
              Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,33
      Russians : -0,83
      

      Savegame

      posted in Play Boardgames
      M
      Maffezza
    • RE: Witt plays, a fellow self isolating Italian, Maffezza

      TripleA Manual Gamesave Post: Italians round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Italians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from Belgian Congo: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
              EDIT: Turning off Edit Mode
              Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              2 armour and 5 infantry moved from Yugoslavia to Romania
              2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 mech_infantry placed in Northern Italy
              3 infantry placed in Southern Italy
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      M
      Maffezza