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    Posts made by MadWolf

    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      weird le tour de anzac à pas poster, pris une ile, merger bateaux avec US, construit airfield sur l’ile ou sont les bateaux pis apporter mes 3 fighters dessus.

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :3

      Combat Move - French

      Combat - French

      Non Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Turn Complete - French

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :3

      Purchase Units - British
                  British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 armour and 1 artillery; Remaining resources: 0 PUs;

      Combat Move - British
                  1 destroyer moved from 98 Sea Zone to 92 Sea Zone

      Combat - British
                  Battle in 92 Sea Zone
                      British attack with 1 destroyer
                      Italians defend with 1 transport
                          1 transport owned by the Italians lost in 92 Sea Zone
                      British win with 1 destroyer remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport

      Non Combat Move - British
                  1 transport moved from 98 Sea Zone to 96 Sea Zone
                  1 infantry moved from Malta to 96 Sea Zone
                  1 aaGun moved from Malta to 96 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                  1 infantry moved from 81 Sea Zone to Egypt
                  1 aaGun moved from 81 Sea Zone to Egypt
                  1 transport moved from 98 Sea Zone to 72 Sea Zone
                  2 infantry moved from Rhodesia to Tanganyika Territory
                  1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                  1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                  2 fighters and 1 tactical_bomber moved from India to Malaya
                  3 aaGuns, 4 artilleries and 14 infantry moved from India to Burma
                  1 battleship moved from 39 Sea Zone to 42 Sea Zone

      Place Units - British
                  1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
                  1 artillery and 1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 27 PUs; end with 27 PUs total

      Place Units - UK_Pacific
                  3 armour and 1 artillery placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 10 PUs; end with 10 PUs total
                  Some Units in India change ownership: 3 armour and 1 artillery

      Dice Statistics:

      Total
                  1 was rolled 6 times
                  2 was rolled 2 times
                  3 was rolled 5 times
                  4 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 3 times
              Average roll : 3,000
              Median : 3,000
              Variance : 1,056
              Standard Deviation : 1,027
              Total rolls : 19

      Japanese Combat
                  2 was rolled 1 times
                  3 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3,667
              Median : 3,000
              Variance : 1,500
              Standard Deviation : 1,225
              Total rolls : 3

      Chinese Combat
                  1 was rolled 4 times
                  3 was rolled 2 times
              Average roll : 1,667
              Median : 1,000
              Variance : 2,800
              Standard Deviation : 1,673
              Total rolls : 6

      Americans Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 3,600
              Median : 3,500
              Variance : 0,444
              Standard Deviation : 0,667
              Total rolls : 10

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 artillery, 1 fighter and 4 infantry moved from Szechwan to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 artillery, 1 fighter and 4 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kweichow, round 1 :  4/6 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 :  1/2 hits
                          1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                      Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Sikang

      Place Units - Chinese
                  4 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 7 PUs total

      Dice Statistics:

      Total
                  1 was rolled 6 times
                  2 was rolled 2 times
                  3 was rolled 5 times
                  4 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 3 times
              Average roll : 3,000
              Median : 3,000
              Variance : 1,056
              Standard Deviation : 1,027
              Total rolls : 19

      Japanese Combat
                  2 was rolled 1 times
                  3 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3,667
              Median : 3,000
              Variance : 1,500
              Standard Deviation : 1,225
              Total rolls : 3

      Chinese Combat
                  1 was rolled 4 times
                  3 was rolled 2 times
              Average roll : 1,667
              Median : 1,000
              Variance : 2,800
              Standard Deviation : 1,673
              Total rolls : 6

      Americans Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 3,600
              Median : 3,500
              Variance : 0,444
              Standard Deviation : 0,667
              Total rolls : 10

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :3

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 destroyers and 1 fighter; Remaining resources: 3 PUs; 0 techTokens;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 fighter moved from Guam to 20 Sea Zone
                  2 cruisers moved from 54 Sea Zone to 42 Sea Zone
                  2 submarines moved from 54 Sea Zone to 42 Sea Zone
                  1 battleship moved from 54 Sea Zone to 42 Sea Zone
                  3 destroyers moved from 54 Sea Zone to 42 Sea Zone
                  1 carrier moved from 54 Sea Zone to 42 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

      Combat - Americans
                  Battle in 20 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 20 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 42 Sea Zone
                      Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                          Americans roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                          Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  6/8 hits
                          Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 42 Sea Zone
                      Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 fighter moved from 20 Sea Zone to 42 Sea Zone
                  1 tactical_bomber moved from 42 Sea Zone to Java
                  1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 infantry moved from 42 Sea Zone to Java
                  1 mech_infantry moved from 42 Sea Zone to Java
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from 26 Sea Zone to Hawaiian Islands
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  5 submarines moved from 101 Sea Zone to 91 Sea Zone
                  1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                  2 bombers moved from Eastern United States to United Kingdom
                  1 fighter moved from Eastern United States to Iceland
                  1 destroyer moved from 101 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  1 carrier placed in 10 Sea Zone
                  Americans undo move 1.
                  1 carrier and 3 destroyers placed in 101 Sea Zone
                  1 fighter placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 55 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 3 times
                  4 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 3,545
              Median : 3,000
              Variance : 0,700
              Standard Deviation : 0,837
              Total rolls : 11

      Japanese Combat
                  3 was rolled 1 times
              Average roll : 3,000
              Median : 3,000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Americans Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 3,600
              Median : 3,500
              Variance : 0,444
              Standard Deviation : 0,667
              Total rolls : 10

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :3

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Germans
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                      EDIT: Turning off Edit Mode

      Purchase Units - Russians
                  Russians buy 2 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 submarine moved from 115 Sea Zone to 114 Sea Zone
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  1 tactical_bomber moved from Novgorod to 114 Sea Zone
                  1 fighter moved from Novgorod to 114 Sea Zone

      Combat - Russians
                  Battle in 114 Sea Zone
                      Russians attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
                      Germans defend with 1 battleship and 3 transports
                          Russians roll dice for 1 submarine in 114 Sea Zone, round 1 :  0/1 hits
                          Russians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 :  0/3 hits
                          Germans roll dice for 1 battleship and 3 transports in 114 Sea Zone, round 1 :  0/1 hits
                          Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the Germans
                          Russians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 :  1/3 hits
                          Germans roll dice for 1 battleship and 3 transports in 114 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Russians and 1 battleship owned by the Germans lost in 114 Sea Zone
                          3 transports owned by the Germans lost in 114 Sea Zone
                      Russians win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
                      Casualties for Germans: 1 battleship and 3 transports
                      Casualties for Russians: 1 submarine

      Non Combat Move - Russians
                  1 fighter moved from 114 Sea Zone to Novgorod
                  1 tactical_bomber moved from 114 Sea Zone to Novgorod
                  5 infantry moved from Karelia to Novgorod
                  1 infantry moved from Baltic States to Novgorod
                  2 artilleries and 3 infantry moved from Bryansk to Ukraine
                  1 infantry moved from Eastern Poland to Western Ukraine
                  1 artillery and 2 infantry moved from Belarus to Bryansk
                  1 infantry moved from Northwest Persia to Persia
                        Russians take Persia from Neutral_Allies
                  1 infantry moved from Northwest Persia to Persia
                  3 infantry moved from Russia to Bryansk
                  1 armour moved from Russia to Ukraine

      Place Units - Russians
                  1 artillery and 2 infantry placed in Volgograd
                  1 artillery and 2 infantry placed in Novgorod
                  2 armour, 2 artilleries and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 39 PUs; end with 39 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs

      Dice Statistics:

      Total
                  2 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 2 times
                  6 was rolled 3 times
              Average roll : 4,300
              Median : 4,500
              Variance : 0,889
              Standard Deviation : 0,943
              Total rolls : 10

      Germans Combat
                  4 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 4,500
              Median : 4,500
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 2

      Russians Combat
                  2 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 3 times
              Average roll : 4,250
              Median : 4,500
              Variance : 0,857
              Standard Deviation : 0,926
              Total rolls : 8

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      The Soviet Union begins the game at war with no one.
      The country is just recovering from Stalin’s deep purge
      of its military officer corps, which has shaken the Red
      Army to its very core. Combine this with its recent
      military disaster in Finland, and we find the Soviet Union
      more than happy to enter into a secret agreement with
      Germany. This secret agreement, known as the Molotov-
      Ribbentrop pact, assures that the Soviet Union will
      remain neutral should Germany go to war in Europe. It
      also permits each power to expand its sphere of influence
      in Eastern Europe without interference from the other.
      As a result, the Soviet Union may not declare war on any
      Axis power before its fourth turn unless an Axis power
      declares war on it first. However, if London is captured
      by an Axis power, the Soviet Union may declare war on
      its following turn. page 9 mofo

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :2

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Trans-Jordan to Egypt
                  1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                  1 infantry moved from French Central Africa to French Equatorial Africa

      Turn Complete - French

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :2

      Purchase Units - ANZAC
                  ANZAC buy 3 submarines; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from Java to 42 Sea Zone
                  1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  2 fighters moved from Queensland to Malaya

      Place Units - ANZAC
                  3 submarines placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      Oops

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :2

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 3 infantry moved from Yunnan to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 2 infantry and 1 mech_infantry
                          Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 1 :  1/4 hits
                          Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 1 :  2/3 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                          Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      retreated to Kweichow
                      Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 3 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Szechwan
                  3 infantry moved from Suiyuyan to Shensi

      Place Units - Chinese
                  1 artillery and 4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  2 was rolled 3 times
                  4 was rolled 2 times
                  5 was rolled 3 times
                  6 was rolled 1 times
              Average roll : 3,364
              Median : 4,000
              Variance : 1,100
              Standard Deviation : 1,049
              Total rolls : 11

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 2,800
              Median : 2,000
              Variance : 1,750
              Standard Deviation : 1,323
              Total rolls : 5

      Chinese Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3,833
              Median : 4,500
              Variance : 0,400
              Standard Deviation : 0,632
              Total rolls : 6

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :2

      Purchase Units - Americans
                  Americans buy 2 destroyers and 6 submarines; Remaining resources: 1 PUs; 0 techTokens;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                  1 fighter moved from Hawaiian Islands to 10 Sea Zone
                  1 fighter moved from Western United States to 10 Sea Zone
                  1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                  1 fighter moved from Philippines to Guam

      Place Units - Americans
                  2 destroyers and 1 submarine placed in 10 Sea Zone
                  3 submarines placed in 101 Sea Zone
                  2 submarines placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :2

      Purchase Units - Russians
                  Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  3 infantry moved from Vyborg to Karelia
                  1 infantry moved from Bryansk to Belarus
                  1 artillery moved from Bryansk to Belarus
                  1 infantry moved from Baltic States to Novgorod
                  1 infantry moved from Baltic States to Novgorod
                  1 infantry moved from Eastern Poland to Belarus
                  1 infantry moved from Bessarabia to Ukraine
                  1 infantry moved from Bessarabia to Ukraine
                  2 artilleries and 3 infantry moved from Russia to Bryansk
                  1 infantry moved from Caucasus to Northwest Persia
                        Russians take Northwest Persia from Neutral_Allies
                  1 infantry moved from Caucasus to Northwest Persia

      Place Units - Russians
                  1 artillery and 2 infantry placed in Ukraine
                  2 artilleries and 1 infantry placed in Novgorod
                  1 armour and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 38 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :1

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from French West Africa to French Central Africa
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 infantry moved from Syria to Trans-Jordan

      Turn Complete - French

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :1

      Purchase Units - ANZAC
                  ANZAC buy 1 submarine; Remaining resources: 4 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry moved from New South Wales to 62 Sea Zone
                  2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 42 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 infantry moved from 42 Sea Zone to Java
                  1 fighter moved from Queensland to Malaya
                  1 fighter moved from New Zealand to Queensland
                  1 fighter moved from New Zealand to Queensland
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone

      Place Units - ANZAC
                  1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 18 PUs total

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :1

      Purchase Units - British
                  British repair 3 damage on 3 factory_majors; Remaining resources: 25 PUs;
                  British buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  1 bomber moved from United Kingdom to 97 Sea Zone
                  1 carrier moved from 98 Sea Zone to 97 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 infantry moved from Alexandria to 98 Sea Zone
                  1 artillery moved from Alexandria to 98 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery moved from 76 Sea Zone to Ethiopia
                  1 infantry moved from India to 39 Sea Zone
                  1 artillery moved from India to 39 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery moved from 76 Sea Zone to Ethiopia
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                  1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                  1 fighter moved from Scotland to 110 Sea Zone
                  2 fighters moved from United Kingdom to 110 Sea Zone
                  1 destroyer moved from 71 Sea Zone to 76 Sea Zone

      Combat - British
                  Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                  Battle in 96 Sea Zone
                      British attack with 1 cruiser and 1 fighter
                      Italians defend with 1 destroyer and 1 transport
                          British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                          Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/1 hits
                          1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                          1 transport owned by the Italians lost in 96 Sea Zone
                      British win with 1 cruiser remaining. Battle score for attacker is 5
                      Casualties for British: 1 fighter
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in Ethiopia
                      British attack with 2 artilleries and 3 infantry
                      Italians defend with 1 artillery and 2 infantry
                          British roll dice for 1 cruiser in Ethiopia, round 1 :  1/1 hits
                          British roll dice for 2 artilleries and 3 infantry in Ethiopia, round 1 :  1/5 hits
                          Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  1/3 hits
                          1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                          British roll dice for 2 artilleries and 2 infantry in Ethiopia, round 2 :  1/4 hits
                          Italians roll dice for 1 artillery in Ethiopia, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 artillery owned by the Italians lost in Ethiopia
                      British win, taking Ethiopia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 artillery and 2 infantry
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                      Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                          British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 :  2/5 hits
                      Units damaged: 1 battleship owned by the Italians
                          Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 1 :  2/4 hits
                          1 bomber owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                          British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  0/3 hits
                          Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  1/3 hits
                      Units damaged: 1 carrier owned by the British
                          British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  2/3 hits
                          Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 :  2/3 hits
                          1 tactical_bomber owned by the British , 1 fighter owned by the Italians , 1 battleship owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                          British roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 4 :  0/2 hits
                          Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 4 :  1/1 hits
                          1 fighter owned by the British lost in 97 Sea Zone
                          British roll dice for 1 cruiser in 97 Sea Zone, round 5 :  0/1 hits
                          Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 5 :  1/1 hits
                          1 cruiser owned by the British lost in 97 Sea Zone
                      Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -27
                      Casualties for British: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                      Casualties for Italians: 1 battleship, 1 cruiser and 1 fighter
                  Battle in 110 Sea Zone
                      British attack with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters
                      Germans defend with 1 battleship and 1 submarine
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 fighters in 110 Sea Zone, round 1 :  4/7 hits
                          Germans roll dice for 1 battleship in 110 Sea Zone, round 1 :  1/1 hits
                      Units damaged: 1 battleship owned by the British
                          1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                      British win with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters remaining. Battle score for attacker is 26
                      Casualties for Germans: 1 battleship and 1 submarine
                  Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

      Non Combat Move - British
                  1 artillery and 1 infantry moved from Ontario to Quebec
                  1 aaGun and 2 infantry moved from Scotland to United Kingdom
                  1 fighter moved from 110 Sea Zone to United Kingdom
                  1 fighter moved from 110 Sea Zone to United Kingdom
                  1 fighter moved from 110 Sea Zone to United Kingdom
                  1 transport moved from 109 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from Alexandria to Egypt
                  2 infantry moved from Union of South Africa to Rhodesia
                  3 aaGuns, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
                  1 infantry moved from West India to India
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
                  1 destroyer moved from 39 Sea Zone to 37 Sea Zone

      Place Units - British
                  2 destroyers placed in 110 Sea Zone
                  3 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2
                  British collect 26 PUs (3 lost to blockades); end with 26 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

      Place Units - UK_Pacific
                  2 artilleries and 3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs total
                  Some Units in India change ownership: 2 artilleries and 3 infantry

      Dice Statistics:

      Total
                  1 was rolled 11 times
                  2 was rolled 7 times
                  3 was rolled 10 times
                  4 was rolled 8 times
                  5 was rolled 11 times
                  6 was rolled 11 times
              Average roll : 3,586
              Median : 4,000
              Variance : 0,316
              Standard Deviation : 0,562
              Total rolls : 58

      Null / Other
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 1 times
              Average roll : 1,750
              Median : 1,500
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 4

      Germans Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 1 times
              Average roll : 1,750
              Median : 1,500
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 4

      British Combat
                  1 was rolled 5 times
                  2 was rolled 1 times
                  3 was rolled 6 times
                  4 was rolled 3 times
                  5 was rolled 10 times
                  6 was rolled 8 times
              Average roll : 4,091
              Median : 5,000
              Variance : 1,719
              Standard Deviation : 1,311
              Total rolls : 33

      Italians Combat
                  1 was rolled 2 times
                  2 was rolled 4 times
                  3 was rolled 2 times
                  4 was rolled 5 times
                  5 was rolled 1 times
                  6 was rolled 3 times
              Average roll : 3,471
              Median : 4,000
              Variance : 0,938
              Standard Deviation : 0,968
              Total rolls : 17

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :1

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  1 bomber moved from United Kingdom to 97 Sea Zone
                  1 carrier moved from 98 Sea Zone to 97 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 infantry moved from Alexandria to 98 Sea Zone
                  1 artillery moved from Alexandria to 98 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery moved from 76 Sea Zone to Ethiopia
                  1 infantry moved from India to 39 Sea Zone
                  1 artillery moved from India to 39 Sea Zone
                  1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery moved from 76 Sea Zone to Ethiopia
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                  1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                  1 fighter moved from Scotland to 110 Sea Zone
                  2 fighters moved from United Kingdom to 110 Sea Zone
                  1 destroyer moved from 71 Sea Zone to 76 Sea Zone

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      Scramble sur 96 avec 2 Fighter d’Italie ?

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :1

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  1 carrier moved from 98 Sea Zone to 97 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 infantry moved from Alexandria to 98 Sea Zone
                  1 artillery moved from Alexandria to 98 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery moved from 76 Sea Zone to Ethiopia
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                  1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                  2 fighters moved from United Kingdom to 110 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                  1 bomber moved from United Kingdom to 97 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 fighter moved from Scotland to 110 Sea Zone

      posted in Play Boardgames
      M
      MadWolf
    • RE: G40 Atease (Axis) vs MadWolf (Allies)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :1

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                  1 fighter moved from Scotland to 112 Sea Zone
                  2 fighters moved from United Kingdom to 112 Sea Zone
                  1 bomber moved from United Kingdom to 97 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                  1 carrier moved from 98 Sea Zone to 97 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 infantry moved from Alexandria to 98 Sea Zone
                  1 artillery moved from Alexandria to 98 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery moved from 76 Sea Zone to Ethiopia

      Airborne Attack Move - British
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from 96 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by British to 97 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by British from 91 Sea Zone: 1 cruiser
                  EDIT: Adding units owned by British to 96 Sea Zone: 1 cruiser
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      M
      MadWolf
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