@Witt you are correct, there are 2 tokens left - no kamikaze this time
Posts made by MadWaldi
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RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
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RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 12 Combat Move - Japanese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 17 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 2 bombers moved from French Indo China to 19 Sea Zone 1 fighter moved from Kiangsu to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone Purchase Units - Japanese Japanese buy 4 armour, 5 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 22 Sea Zone 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 17 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 17 Sea Zone 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in 19 Sea Zone Japanese attack with 2 bombers and 1 fighter ANZAC defend with 1 destroyer Japanese roll dice for 2 bombers and 1 fighter in 19 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 19 Sea Zone 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 73 Sea Zone to 74 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 3 armour, 7 artilleries, 13 infantry and 12 mech_infantrys moved from Shan State to Burma 1 artillery and 2 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 1 aaGun and 1 artillery moved from Yunnan to Burma 1 armour and 2 mech_infantrys moved from Kweichow to Burma 2 armour and 2 mech_infantrys moved from Hunan to Burma 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 3 mech_infantrys moved from Kiangsu to Kwangsi 3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 2 bombers moved from 19 Sea Zone to French Indo China 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 5 destroyers and 1 submarine placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Japanese collect 73 PUs (4 lost to blockades); end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 2,00 Japanese regular : -1,67 ANZAC regular : 0,67 -
RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
@Witt Kamikaze at sz 19
[dice 1d6]
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RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
@Witt last save is with edited kamikaze tokens reduced to 4
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RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 11 Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Yunnan 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 5 fighters and 4 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 19 Sea Zone Battle in Yunnan Japanese attack with 1 artillery, 2 bombers and 3 infantry Americans defend with 1 mech_infantry; Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Yunnan, round 2 : 1/6 hits, 2,33 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Yunnan, round 3 : 1/5 hits, 2,17 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 17 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 22 Sea Zone, round 2 : 6/10 hits, 5,50 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 22 Sea Zone 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 17 Sea Zone to 35 Sea Zone 3 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 artilleries and 3 infantry moved from Malaya to Shan State 5 artilleries and 9 infantry moved from French Indo China to Shan State 2 armour and 10 mech_infantrys moved from Kwangsi to Shan State 1 submarine moved from 78 Sea Zone to 73 Sea Zone 2 bombers moved from Yunnan to French Indo China 1 armour and 1 mech_infantry moved from Hunan to Shan State 1 mech_infantry moved from Szechwan to Shan State 1 aaGun moved from Kweichow to Yunnan 1 armour and 2 mech_infantrys moved from Kansu to Kweichow 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Hunan 2 armour and 1 mech_infantry moved from Kiangsu to Hunan 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Kiangsu Place Units - Japanese 1 carrier, 3 destroyers and 1 fighter placed in 6 Sea Zone 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Changing SuicideAttackTokens for Japanese from 6 to 4 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,33 Japanese regular : -4,00 -
RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 11 Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Yunnan 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone 5 fighters and 4 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Japanese creates battle in territory 19 Sea Zone Battle in Yunnan Japanese attack with 1 artillery, 2 bombers and 3 infantry Americans defend with 1 mech_infantry; Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Yunnan, round 2 : 1/6 hits, 2,33 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Yunnan, round 3 : 1/5 hits, 2,17 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in 17 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 17 Sea Zone, round 2 : 3/9 hits, 5,00 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 22 Sea Zone, round 2 : 6/10 hits, 5,50 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 22 Sea Zone 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 1 fighter moved from 17 Sea Zone to 35 Sea Zone 3 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 artilleries and 3 infantry moved from Malaya to Shan State 5 artilleries and 9 infantry moved from French Indo China to Shan State 2 armour and 10 mech_infantrys moved from Kwangsi to Shan State 1 submarine moved from 78 Sea Zone to 73 Sea Zone 2 bombers moved from Yunnan to French Indo China 1 armour and 1 mech_infantry moved from Hunan to Shan State 1 mech_infantry moved from Szechwan to Shan State 1 aaGun moved from Kweichow to Yunnan 1 armour and 2 mech_infantrys moved from Kansu to Kweichow 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Anhwe to Hunan 2 armour and 1 mech_infantry moved from Kiangsu to Hunan 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Kiangsu Place Units - Japanese 1 carrier, 3 destroyers and 1 fighter placed in 6 Sea Zone 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 Japanese collect 71 PUs (5 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,33 Japanese regular : -4,00 -
RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
now it’s for real: 2x Kamikaze in sz19
[dice 2d6] -
RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
@Private-Panic this is a test for rolling dice in forum
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RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 10 Combat Move - Japanese 1 armour moved from Yenisey to Olgiy Japanese take Olgiy from Russians 1 armour moved from Olgiy to Kansu Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 4 destroyers, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Evenkiyskiy to Urals 1 infantry moved from Kansu to Novosibirsk 1 artillery moved from Evenkiyskiy to Timguska 2 mech_infantrys moved from Evenkiyskiy to Kansu 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Sikang to Szechwan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Hunan to Yunnan 1 armour and 7 mech_infantrys moved from Hunan to Kwangsi 2 artilleries and 8 infantry moved from Shan State to French Indo China 1 infantry moved from Malaya to Shan State 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Kweichow to Kiangsu 1 mech_infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Hopei to Hunan 1 armour moved from Chahar to Hunan 1 mech_infantry moved from Buyant-Uhaa to Anhwe 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 submarine moved from 80 Sea Zone to 78 Sea Zone 2 bombers moved from Philippines to French Indo China 1 fighter moved from Sumatra to Celebes 1 battleship, 3 carriers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 infantry placed in Japan 4 destroyers and 1 fighter placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4 Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
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RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 9 Combat Move - Japanese 1 mech_infantry moved from Kansu to Evenkiyskiy 1 artillery and 1 mech_infantry moved from Timguska to Evenkiyskiy 1 infantry moved from Urals to Evenkiyskiy 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Java to 42 Sea Zone 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 3 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone 3 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 22 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 1 battleship and 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from Kiangsu to 34 Sea Zone 1 bomber moved from Kiangsu to 45 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Evenkiyskiy Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Evenkiyskiy, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Celebes Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Celebes, round 2 : 3/9 hits, 3,83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 34 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 45 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 78 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from Malaya to Shan State 1 artillery and 5 infantry moved from French Indo China to Shan State 1 bomber moved from 45 Sea Zone to Philippines 1 bomber moved from 34 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 2 carriers moved from 42 Sea Zone to 35 Sea Zone 3 carriers moved from 42 Sea Zone to 44 Sea Zone 4 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone 1 fighter moved from 45 Sea Zone to Java 1 fighter moved from 45 Sea Zone to Sumatra 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from Novosibirsk to Kansu 1 mech_infantry moved from Hopei to Hunan 1 mech_infantry moved from Central Mongolia to Hopei 1 infantry moved from Chahar to Hopei 1 armour moved from Ulaanbaatar to Chahar 1 mech_infantry moved from Sakha to Buyant-Uhaa 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Szechwan to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan Place Units - Japanese 1 carrier, 2 destroyers and 1 tactical_bomber placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -0,50 ANZAC regular : 0,33 Russians regular : -0,67 -
RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 8 Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 armour moved from Manchuria to Buryatia Japanese take Buryatia from Russians 1 armour moved from Jehol to Ulaanbaatar Japanese take Buyant-Uhaa from Russians Japanese take Ulaanbaatar from Russians 1 mech_infantry moved from Jehol to Central Mongolia Japanese take Central Mongolia from Russians 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 1 bomber moved from Hunan to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 17 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from Hunan to Okinawa 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers, 1 fighter, 1 harbour, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 34 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Okinawa Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Okinawa, round 2 : 1/3 hits, 1,00 expected hits ANZAC roll dice for 1 infantry in Okinawa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Okinawa 1 infantry owned by the ANZAC lost in Okinawa Japanese win, taking Okinawa from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 bomber moved from Okinawa to Kiangsu 1 artillery moved from Kansu to Timguska 1 infantry moved from Tsinghai to Novosibirsk 1 mech_infantry moved from Suiyuyan to Timguska 1 mech_infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Jehol to Hopei 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Szechwan to Kweichow 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 1 bomber moved from 19 Sea Zone to Kiangsu 1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 57 Sea Zone to 39 Sea Zone 1 submarine moved from 57 Sea Zone to 78 Sea Zone 1 submarine moved from 57 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 3 carriers moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 harbour placed in Java 3 mech_infantrys placed in Kiangsu 1 fighter and 1 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,17 ANZAC regular : 0,67 -
RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 7 Politics - Japanese Combat Move - Japanese 1 mech_infantry moved from Kansu to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Kansu to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Novosibirsk to Urals Japanese take Urals from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Manchuria 1 armour and 1 mech_infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Kweichow to Shan State 1 infantry moved from French Indo China to Shan State 2 bombers moved from Kweichow to Manchuria 2 submarines moved from 42 Sea Zone to 57 Sea Zone 1 submarine moved from 35 Sea Zone to 57 Sea Zone 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 fighter moved from 42 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 3,00 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Celebes 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 57 Sea Zone Japanese attack with 3 submarines Americans defend with 1 carrier and 1 fighter Japanese roll dice for 3 submarines in 57 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 submarines in 57 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits 1 carrier owned by the Americans lost in 57 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in Manchuria Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 4/7 hits, 3,33 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Manchuria 2 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry 1 fighter owned by the Americans could not land and were killed Non Combat Move - Japanese 2 bombers moved from Manchuria to Hunan 1 aaGun moved from Kweichow to Szechwan 1 infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Tsinghai to Suiyuyan 1 mech_infantry moved from Timguska to Suiyuyan 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 17 Sea Zone 1 armour and 2 mech_infantrys moved from Kiangsu to Jehol 2 mech_infantrys moved from Yunnan to Hunan 1 carrier moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 carrier moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 34 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone 1 fighter moved from Borneo to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 39 Sea Zone to 79 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 0,00 Japanese regular : -1,33 UK_Pacific regular : 1,33 -
RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
Testing Forum poster
Test summary from TripleA, engine version: 2.7.14929, time: 21:44:38
Savegame -
RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
@Private-Panic
I am sorry, I missed your last plead. -
RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 6 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry and 2 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to Shan State 2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Sumatra Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Java Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/7 hits, 3,00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Jehol 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Kiangsu to Kweichow 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 artillery moved from Shensi to Kansu 1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 carriers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 carriers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 61 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,33 Japanese regular : -0,17 UK_Pacific regular : -0,33 ANZAC regular : -1,00 -
RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 5 Combat Move - Japanese 1 artillery moved from Sikang to Shensi 1 mech_infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Shensi 3 infantry moved from Suiyuyan to Kansu 3 mech_infantrys moved from Hopei to Kansu 1 bomber moved from Kweichow to Shensi 1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kansu 1 fighter moved from Malaya to 41 Sea Zone 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers ANZAC defend with 2 submarines Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 6/7 hits, 3,83 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 submarines Battle in Shensi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 3/9 hits, 2,83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1,67 expected hits 1 infantry owned by the Japanese lost in Kansu 3 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 3/8 hits, 2,67 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kansu 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 3 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 bomber moved from Shensi to Kweichow 1 bomber, 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow 1 armour moved from Korea to Jehol 1 infantry moved from Korea to Manchuria 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter moved from 41 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 carrier, 1 destroyer and 2 fighters moved from 21 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 3 mech_infantrys moved from Kiangsu to Kweichow Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 1,00 ANZAC regular : -0,33 -
RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
Sorry for my somewhat late replies - it will not get any better and I ask in advance for your understanding and patience.
Btw.: we officially offer a peace treaty to US -
RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 4 Combat Move - Japanese 2 infantry moved from Hopei to Shensi 1 artillery moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 2 bombers moved from Philippines to Shensi 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Guam Battle in Malaya Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 55 Sea Zone 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 4 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone 2 bombers moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Sikang to Kweichow 3 mech_infantrys moved from Kiangsu to Hopei 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 carrier and 2 fighters moved from 44 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Place Units - Japanese 1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -3,67 ANZAC regular : 0,67 -
RE: Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)posted in Team Games
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 3 Politics - Japanese Combat Move - Japanese 1 artillery moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 bomber moved from Anhwe to Yunnan 1 bomber moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan Purchase Units - Japanese Japanese buy 2 destroyers, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Celebes Battle in Sumatra Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 4,00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 carrier moved from 43 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 carrier moved from 33 Sea Zone to 44 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 2 bombers moved from Yunnan to Philippines 1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Kwangsi to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow 1 aaGun moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 4 infantry moved from Jehol to Chahar 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei Place Units - Japanese 3 mech_infantrys placed in Kiangsu 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 0,50 ANZAC regular : -0,67