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    Topics created by madscientist

    • M

      German attack on Karelia

      Axis & Allies Classic
      • • • madscientist
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      The only time I would attack KArelia is if the Russian player is careless and leaves it lightly defended or the Japanese player has already cleaned up six or so Russian AP.  Not sure what a bid is.

    • M

      Western Europe

      Axis & Allies Classic
      • • • madscientist
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      The game is in the “Play by forum” forum, look at it yourself; it seems like it worked, because Zero conceded within a turn from that move, stating that the pressure on Germany was too great and his offensive movement would not have been enough to compensate for it.

      I had actually planned on evacuating Karelia on my next Russian turn so as to move offensively with Russia against Eastern Europe as well, as long as I had enough to defend Moscow. Germany would have easily conquered Karelia but it wouldn’t have done them any good having a northern factory when they would need to spend all their income defending their capital.

    • M

      USA's first purchase

      Axis & Allies Classic
      • • • madscientist
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      ?

      At the same time, consider that the first-turn fighter gives you an “early” defensive bonus.

      But the Allies do not need an early defensive purchase. If played right the Germans should not be able to take Karelia until turn 5 or 6 at the earliest, and this is without fighter purchases. So considering this longterm reality the shorterm is of no consequence. In my experience the Allies win by limiting/reducing Germany’s ipc level and then reducing their income. With this in mind I’d say a bomber or a carrier is always a better purchase because of their obvious uses.

    • M

      How much do you bid?

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      • • • madscientist
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      M

      SUD is right. if germany is getting that many IPC’s as a bonus and just buys ONE unit, there is somehing severly wrong with them, they coulve spen it on:

      2 fighters
      4 tanks+1 inf
      8 inf
      3 trannies (for attacking UK)
      3 Subs

      or any combination of the above.
      basically, one battleship is not going to be enough to swing the game in germany’s favor.

    • M

      Industrial Complexes or Transports for Japan?

      Axis & Allies Classic
      • • • madscientist
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      Assuming America has Heavies Japan can still defend its fleet for at least a few turns with 2bb cv 2ftrs. Japan can even purchase an additional carrier to help in this. But it isn’t certain that American Heavy bombers could reach the sea of Japan assuming Japan has pushed Russia back to Moscow. At the very least transports give Japan a few turns to roll tech in reponse to American heavy bombers, but when Japan has a few ICs on the board America can immediately nuke the Japanese.

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