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    M
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    Topics created by MacNaughton

    • M

      Anyone made a WWI Variant?

      Other Axis & Allies Variants
      • • • MacNaughton
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      F

      @MacNaughton Yes. I have made up random WW1 Great Powers and related neutral territories all of which can be placed on a map of sea zones. In this way the map can change from game to game. This does take work to make the physical components. The game itself offers the parameters ( a statisitacal analysis of the map & PF values) to make up your own map.

    • M

      Best ratrio for cannonfodder compared to big guns

      Axis & Allies Global 1940
      • • • MacNaughton
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      T

      I go for a lower amount of cannon fodder EXCEPT when you’re hitting a big stack. Then you need lots of inf.

    • M

      Rule clarification: Subs/Transports/Aircraft Carriers

      Axis & Allies Global 1940
      • • • MacNaughton
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      kcdzimK

      @Spendo02:

      @Krieghund:

      The US cannot win this battle.  The fighters will continue to defend in the air until the battle is over.  The Japanese fighters and US subs can’t hit each other, so the fighters will sink transports until the US retreats.  If the US wishes to conduct this amphibious assault, it must bring units that are capable of hitting the fighters.

      This is one of those unique situations where you are required to take Trn as losses before subs because that is all the unit can hit?

      Yes.  They just need to be the only legal selection for a loss.  That might mean that planes have no other target (like this example), or that Sub hits have no other ship targets, or that the defenders hit everything else in a round of combat and need to assign some more hits before the defender retreats.  Remember, the defender still has the option to retreat, if they can, and transports are only automatically destroyed when they’re attacked, not when attacking (unless the attacker has no place to retreat).

    • M

      Sub question

      Axis & Allies Global 1940
      • • • MacNaughton
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      M

      Thanks very much.

    • M

      Save Paris or London

      Axis & Allies Global 1940
      • • • MacNaughton
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      L

      Never seen Paris survive a German 1st turn attack. France is meant to fall, its supposed to.  Focus on London, let France fall. Its an advantage to the allies the longer France survives. We always play our games out, never surrendered before 5th or 6th round, but if I was Germany and I failed to take Paris on 1st turn……TO THE COOLER

    • M

      Event Triggered Tech Advances

      House Rules
      • • • MacNaughton
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      R

      There should be something to encourage Germany to go for things like rockets and super subs.  It could really use them.

      Germany could get rockets when the Allies try to make a landing in Europe.  That’s around when they got them historically.

    • M

      India Liberates South Africa

      Axis & Allies Global 1940
      • • • MacNaughton
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      KrieghundK

      No.  The dice may be paid for by either or both economies, but only one roll is made.  For example, the UK player may decide to roll two research dice.  He/she may pay the 10 IPCs from either London or Calcutta, or 7 from London and 3 from Calcutta, or 5 from London and 5 from Calcutta, etc.

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