sz109…. Doenitz’s folly…
attacker:
Rolls: 2@2; Total Hits: 02@2: (3, 5)
defender:
Rolls: 1@2 3@4; Total Hits: 11@2 : (5)3@4: (6, 3, 6)
sz109…. Doenitz’s folly…
attacker:
Rolls: 2@2; Total Hits: 02@2: (3, 5)
defender:
Rolls: 1@2 3@4; Total Hits: 11@2 : (5)3@4: (6, 3, 6)
sz106: 1dd 1tra
1sub sz117
1sub sz118
mind the declaration error, sz106 still gets 2 subs attacking from 103 and 107. the other two go to 109….
sz106
attacker:
Rolls: 2@2; Total Hits: 12@2: (4, 2)
defender:
Rolls: 1@2; Total Hits: 01@2: (5)
assuming you keep the BB….
attacker:
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (4)2@3: (3, 1)2@4: (6, 5)
defender:
Rolls: 1@4; Total Hits: 11@4: (2)
sz111: 1dd 1BB
1sub sz124
1ftr Nor
1ftr BelHol
2tac W.Ger
attacker:
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (6)2@3: (2, 5)2@4: (3, 6)
defender:
Rolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (5)
Yugo: 5inf
6inf 2rtl S.Ger
1arm 1inf Rom
2inf 1arm Hun
1arm Pol
attacker:
Rolls: 7@1 4@2 3@3; Total Hits: 67@1: (2, 6, 6, 1, 4, 5, 1)4@2: (2, 6, 1, 3)3@3: (4, 2, 2)
defender:
Rolls: 5@2; Total Hits: 25@2: (3, 2, 1, 3, 6)
lose 2inf 1mech
atacker:
Rolls: 2@1 1@3 2@4; Total Hits: 32@1: (6, 5)1@3: (3)2@4: (3, 1)
defender
Rolls: 1@4; Total Hits: 11@4: (1)
crap. I hate this dicey. forgot to roll 2 ftrs in france. oh well. battle will stand. Unless you want me to reroll it. haha.
Normandy: 2inf 1arm 1ftr
2inf 1arm BelHol
3mech W.Ger
1StrBom Berlin 1tac W.Ger
attacker:
Rolls: 5@1 1@3 2@4; Total Hits: 35@1: (2, 5, 5, 1, 5)1@3: (2)2@4: (5, 1)
defender:
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (6, 2)1@3: (1)1@4: (4)
ok, defender….
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 3)2@3: (1, 6)1@4: (5)
lose 5inf 1rtl 1mech
attacker
Rolls: 2@2 5@3 2@4; Total Hits: 52@2: (1, 3)5@3: (5, 1, 5, 3, 3)2@4: (6, 4)
defender
:aaa 2@2 2@3 1@4
ok, here it goes……
France: 7inf 2rtl 2arm 1ftr
2inf 2rtl 2arm BelHol
3inf 1rtl 1mech 2ftr W.Ger
2arm S.Ger
1ftr Hun
1tac Pol
1tac Berlin
attacker
Rolls: 3@1 6@2 5@3 2@4; Total Hits: 73@1: (3, 2, 1)6@2: (5, 5, 6, 3, 5, 1)5@3: (3, 5, 2, 1, 1)2@4: (5, 1)
defender
Rolls: 9@2 2@3 1@4; Total Hits: 79@2: (3, 1, 1, 1, 4, 1, 4, 2, 3)2@3: (2, 5)1@4: (2)
test
Rolls: 4@1 3@3; Total Hits: 34@1: (2, 6, 3, 4)3@3: (1, 2, 3)
I think i made a declaration error on where the subs come from. one needs to be listed at sz107 not sz117. but the destinations are correct.
anyways. Test-
aaa: 4@1 3@3:
ok, got it i think. will roll it up later tonight. still at work.
oops. forgot the air can scramble in sz109. destroyer. argh. Doenitz hoping not to pay for the blunder.
so much for the z-plan. I knew there was a good reason the subs usually go to sz91.
awaiting scramble orders from the RAF.
……and on how to fire my weapons :oops:
Puchases: None
Germany Combat Moves:
sz111: 1dd 1BB
1sub sz124
1ftr Nor
1ftr BelHol
2tac W.Ger
sz106: 1dd 1tra
1sub sz117
1sub sz118
sz109: 1dd 1tra
1sub sz103
1sub sz108
France: 7inf 2rtl 2arm 1ftr
2inf 2rtl 2arm BelHol
3inf 1rtl 1mech 2ftr W.Ger
2arm S.Ger
1ftr Hun
1tac Pol
1tac Berlin
Normandy: 2inf 1arm 1ftr
2inf 1arm BelHol
3mech W.Ger
1StrBom Berlin 1tac W.Ger
Yugo: 5inf
6inf 2rtl S.Ger
1arm 1inf Rom
2inf 1arm Hun
1arm Pol
Bulg: Take axis neutral w/1inf Rom
Fin: Take axis neutral w/1inf Nor
ok. I can handle that much. will need some more help to figure out how to roll. Imagine Rhunsted asking DeGaulle for advice on how to conduct his blitzkrieg! LOL!
do I start the new thread or does a moderator need to do it?
Looks like we’re about ready to get started. Once the Emporer enlightens me on how to start the German turn The Fall of France won’t be too far behind.
and how on earth did France get 3inf to TransJ?
ok then, Emporer M. PM me please. Lets see if we are on the same page; which power you prefer to control and if we can agree on a gameplan, etc.