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    2. Lydian
    3. Posts
    L
    • Profile
    • Following 0
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    • Topics 7
    • Posts 41
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    Posts made by Lydian

    • RE: Meet your new Axis & Allies Game, now with G.I. Joe

      a few pictures can be found here
      https://www.armchairdragoons.com/events/gexpo24-2/?fbclid=IwAR0Fh0hf4yZcHddXiv2Q_T9pxVpJDz-xKzKZJ4QIjSahpfo9U0KlYqIJ-Xo

      posted in News
      L
      Lydian
    • RE: Xeno Games' Europe at War

      @imperious-leader those are house rule unfortunately

      posted in Other Games
      L
      Lydian
    • Xeno Games' Europe at War

      We want to give this a try, but the rules leave a lot to be desired as they are somewhat ambiguous or problematic as written. Is there a FAQ anywhere or a newer rules version than mine (2.1)?

      posted in Other Games
      L
      Lydian
    • RE: Global 1942 scenario - European side

      @barnee looks interesting, we’ll give that a try, albeit only the Europen side of things

      posted in House Rules
      L
      Lydian
    • Global 1942 scenario - European side

      In order to have all players in on the action right away, we’ve played Europe with the setup for 1942 Global a few times now.
      The only thing we’ve changed is the turn order, putting the US behind GB like in Europe. Which is beneficiary to Germany, but still we’ve found in nigh impossible to win with the Axis.
      Main gripes are the few German troops standing on the Eastern front after the first turn and hardly any Infs on the Eastern front in Action until turn 4, pressuming you build a lot turn 1. So trading is very difficult for Germany, and you always have many high cost units at risk.

      Now I’ve posted this in the Global forum, because I assume the number of players having played the Globbal 42 variant is much higher than the ones haveing played “Europe 42”, and what helps in the global variant also helps when playing Europe only.

      What do you do as the Axis on the European side in Global? Just hope Japan puts enough pressure on the Allies so the US have to spend their income mainly in the Pacific?

      posted in House Rules europe 1940
      L
      Lydian
    • RE: Muenchen: Mitspieler fuer A&A gesucht

      Gerne.
      Kannst du mir deine Emailadresse geben? Darüber machen wir die Termine aus.

      Grüße

      Kilian

      posted in Player Locator
      L
      Lydian
    • RE: Global 1942 Scenario by Larry Harris

      @Panther Sure, it is just the only standard A&A Edition I’m aware of, that features opposing forces in the same territory at setup.

      Sino-Sovjet Pact - darn, that’s WarRoom. Sovjet-Mongolian Defense Pact from the Global40 rules is what I meant

      thanks for answering

      posted in Axis & Allies Global 1940
      L
      Lydian
    • RE: Global 1942 Scenario by Larry Harris

      It says so in the setup, just seems a bit weird, as well as the Japanese sub together with the US fleet starting in the same sea zone.

      Another question, does the Sino-Sovjet Pact still apply or are Japan and Russia at War. The rules state
      “ALL Powers begin the game AT WAR. Both the Soviet Union and the US may attack anyone from the onset of the game.”
      which doesn’t sepcifically adress this, but it reads like no penalty for attacking JAP/USSR

      posted in Axis & Allies Global 1940
      L
      Lydian
    • RE: Global 1942 Scenario by Larry Harris

      Hi,

      I’ve got two questions

      Is Celebes really still British or is that a typo?

      And will this setup also work for Europe/Pacific alone?
      It sounds like the Europe side leans very much towards the Allies, whereas Japan is favored in the Pacific-

      posted in Axis & Allies Global 1940
      L
      Lydian
    • RE: Setup, starting ressources and units

      The starting ressources are as follows

      CHINA

      Oil -
      Iron 2
      OSR 6

      =============
      GERMANY

      Oil 6
      Iron 12
      OSR 19

      EF
      Oil 4
      Iron 8
      OSR 13

      =============
      ITALY

      Oil 3
      Iron 4
      OSR 6

      =============
      IMPERIAL JAPAN

      Oil 7
      Iron 10
      OSR 16

      =============
      BRITISH COMMONWEALTH

      Oil 5
      Iron 8
      OSR 14

      Eu
      Oil 5
      Iron 6
      OSR 9

      P
      Oil 2
      Iron 4
      OSR 6

      =============
      UNITED STATES

      Oil 8
      Iron 13
      OSR 18

      Eu
      Oil 5
      Iron 8
      OSR 11

      P
      Oil 6
      Iron 9
      OSR 13

      =============
      SOVIET UNION

      Oil 6
      Iron 6
      OSR 11

      posted in War Room
      L
      Lydian
    • RE: Players wanted around München (munich)

      even if this is desecrating a corpse

      Anyone here still interested? https://www.axisandallies.org/forums/index.php?topic=41848.0

      posted in Player Locator
      L
      Lydian
    • Muenchen: Mitspieler fuer A&A gesucht

      Servus,

      wir suchen noch ein, zwei Mitspieler fuer unsere Axis&Allies Runde in Muenchen (sind 33-36 Jahre alt). Gespielt wird meistens AA42.2 oder AAE40, selten auch mal WW1.
      Termine sind Freitags oder Samstag (oder vor Feiertagen), je nachdem wann sich genug Spieler finden, was z.Z. leider nur so alle zwei Monate klappt.
      Fuer A&A Miniatures koennten wir auch noch Mitspieler brauchen [Und ab Ende des Jahres dann fuer War Room].

      Gruesse

      Kilian

      posted in Player Locator
      L
      Lydian
    • RE: Master Find Players List

      Can’t reply to the other 2.0 thread either

      Name: Lydian
      Location: Munich, Germany
      Games: A&A, AAM

      posted in Player Locator
      L
      Lydian
    • RE: Wait a second… can't we just replace the multicolored stackables with pieces?

      It’s not that easy, since units are assigned to command stacks and you will have more than just one commad stack in a given area, e.g. for movement purposes, since you can’t reorganize them in the moving phase. Also there is a limit of 8 units per command counter, so i.e. the Eastern Front will see multiple commad stacks battling each other.
      So you’d need some measure of securely attaching the plastic units to the command counter and be able to move them without messing them up, maybe some sort of multiunit base with a command flag in the middle, replacing the counter.
      Depending whom you play with, it’ll also lead to accusations as to which command stack the unit in the territory belongs/-ed to and such.
      It’s going to be a hassle and need some custom components, but feel free to do it.

      posted in War Room
      L
      Lydian
    • RE: How long does it take for Kickstarter to take money from an account?

      I didn’t even know you could back without an account.
      Anyway, you can always ask the creators, they see who has backed and should be able to help you out.

      posted in War Room
      L
      Lydian
    • RE: Has 42.2 been superseded by Anniversary?

      I’ve owned AAA since the first print run, but is has seen considerably less table time than 42.2.
      Italy and China I think are more of a nuisance to play than really fun, and without NO Italy isn’t going anywhere anyway. And this might be minor, but the IC in India in 42.2 makes for far more interesting play in the Pacific and KJF is actually not completely outmatched by KGF.

      And out of interest
      @calvinhobbesliker:

      It seems that at least one scenario of AA50 is mostly balanced, and 1942 is heavily Axis-favored.

      Which is that, 42 with NO? Because it can’t be any of the 41s, without NO Germany is dead, with NO there is no stopping Japan.

      posted in Axis & Allies 1942 2nd Edition
      L
      Lydian
    • RE: Setup, starting ressources and units

      Setup:
      Russland:
      R1 (Karelia) 3 inf, 1 rtl [1 ftr]
      R2 (Leningrad) 4 inf 2 rtl
      R3 (Bryansk) 4 inf, 1 rtl, 2 arm [2 ftr]
      R4 (Caucasus) 4 inf, 1 rtl
      R5 (Volga) 3 inf, 1 arm
      R6 (Moskau)  2 inf, 2 rtl, 2 arm [2 ftr, 1 bom]
      R7 (Arkhangelsk) 2 inf, 1rtl
      R13 (Amur) 2 inf, 1rtl, 1 arm
      R17 (Khabarovsky) 2 inf, 1 rtl 
      A4 1 sub, 1 cru

      USA:
      U1 (Eastern USA) 2 inf, 1 rtl, 2 arm [2 ftr, 1 bom]
      U2 (Central USA) 1 inf, 1 arm [2 ftr, 1 bom]
      U3 (Western USA) 2 inf, 2 rtl, 1 arm [2 ftr, 1 bom]
      U4 (Alaska) 1 inf, 1 rtl
      U6 (Aleutians) 1 inf, 1 rtl
      U5 (Hawaii) 2 inf, 1 rtl [1 ftr, 1 bom]
      U7 (Midway) [2 ftr]
      U10 (New Caledonia) 1 inf, 1 rtl [1 ftr, 1 bom]
      J24 (Solomon Islands) 1 inf, 1 rtl
      B1 (Great Britain) 2 inf, 1 arm [1 ftr, 1 bom]
      B23 (New Zealand) 1 inf, 1 rtl
      A10 1 cru, 1 bb
      P5 1 sub, 1 cru, 1 bb
      P9 1 sub, 1 cru, 1 ac
      P19 1 sub, 2 cru, 1 ac

      China:
      C1 (Sinkiang) 2 inf
      C2 (Tsinghai) 3 inf, 1 rtl
      C3 (Szechwan) 2 inf, 1 rtl
      C4 (Kwangsi) 3inf, 1 rtl
      C5 (Honan) 3 inf, 1 rtl

      England:
      B1 (Great Britain) 1 inf, 1 rtl, 1 arm [2 ftr, 1 bom]
      B2 (Gibraltar) [2 ftr]
      B16 (India) 60 [2 ftr]
      B8 (South Africa) 1 inf, 1 rtl
      B13 (Egypt) 1 inf, 2 rtl, 2 arm [1 ftr]
      B14 (Middle East) 1 inf, 1 rtl
      B19 (Northern Territory) 1 inf [2 ftr]
      B20 (South Australia) 1 inf, 1 rtl
      B21 (Eastern Australia) 1 inf, 1 rtl, 1 arm
      B22 (Papua) 1 inf, 1 rtl
      B25 (Western Canada) 1 inf, 1 rtl
      B26 (Eastern Canada) 1 inf, 1 rtl, 1 arm [1 ftr]
      A6 2 cru, 2 bb
      A19 1 sub, 1 cru
      M3 1 sub, 1 cru
      P18 1 sub, 1 cru
      I2 1 cru, 1ac

      Japan:
      J1 (Japan) 2 inf, 2 rtl, 2 arm, 2 ftr, 1 bom
      J2 (Korea) 1 inf
      J3 (Manchuria) 2 inf, 1 rtl, 1 arm [2 ftr, 1 bom]
      J4 (Peiping) 2 inf, 1 rtl, 1 arm
      J5 (Chekinag) 2 inf, 1 rtl, 1 arm [1 ftr]
      J6 (Indochina) 1 inf, 1 rtl
      J7 (Burma) 2 inf, 1 rtl
      J8 (Thailand) 1 inf, 1 rtl [2 ftr]
      J9 (Malaya) 1 inf, 1 rtl
      J10 (Sumatra) 1 inf
      J11 (Java) 1 inf
      J12 (Borneo) 1 inf
      J13 (Philippines) 2 inf, 1 rtl [1 ftr, 1 bom]
      J16 (Formosa) [1 ftr]
      J17 (Okinawa) 1 inf, 1 rtl
      J19 (New Guinea) 1 inf, 1 rtl
      J20 (Carolines) 1inf, 1 rtl
      J22 (Iwo Jima) 1 inf, 1 rtl
      J23 (New Britain) 1 inf
      J24 (Solomon Islands) 1 inf, 1 rtl
      P1 1 sub, 1 cru, 1 ac, 1 bb
      P13 1 cru, 1 ac, 1 bb
      P14 2 cru
      P15 1 cru, 1 bb
      I9 1 cru 1 ac

      Deutschland:
      G1 (Norway) 2 inf, 3 rtl, 1 arm [2 ftr, 1 bom]
      G2 (Finland) 2 inf, 1 rtl, 1 arm
      G3 (Baltic States) 2 inf, 2 rtl, 1 arm
      G4 (Belarus) 2 inf, 1 rtl, 1 arm
      G5 (Ukraine) 2 inf, 2 rtl, 2 arm [2 ftr]
      G6 (Rumenia) 2 inf, 1 rtl, 1 arm [2 ftr]
      G7 (Poland) 2 inf, 1 rtl, 1 arm [2 ftr]
      G8 (Germany) 3 inf, 2 rtl, 2 arm [2 ftr, 1 bom]
      G9 (Denmark) 2 inf, 1 rtl, 1 arm
      G10 (France) 2 inf, 3 rtl, 2 arm [2 ftr, 1 bom]
      G13 (Tunisia) 1 inf, 1 rtl, 1 arm
      T5 (Lybia) 2 inf, 1 rtl, 1 arm [2 ftr]
      A5 1 sub, 2 cru
      A13 2 sub
      A15 3 sub

      Italien:
      T1 (Italy) 3 inf, 1 rtl, 1 arm [1 ftr, 1 bom]
      T2 (Balkans) 2 inf, 1 rtl, 1 arm [2 ftr]
      T4 (Sicily) 1 inf
      T5 (Lybia) 2 inf, 1 rtl
      M2 1 sub, 1 cru, 1bb

      posted in War Room
      L
      Lydian
    • Setup, starting ressources and units

      So here is the setup, as can be inferred from the command tokens on the KS campaign page + some gaps filled with YG video.
      This means:
      Setup

      • Land units are in the correct spot in the correct number
      • Ships are the correct number and if YG hasn’t blundered they are in the right spot
      • Air units are completely taken from YG video (and since he has made some mistakes with the correct number of land units, this might or might not be accurate)

      Starting ressources and units (albeit without air) are as current as the information on the KS page [translation: Oil, Iron, OSR, too lazy to change it]:
      Italien: 3 �l, 3 Eisen, 6 ASR
      Deutschland: 6 �l, 12 Eisen, 19 ASR
      Japan: 7 �l, 10 Eisen, 16 ASR
      Achsen: 16 �l, 25 Eisen, 41 ASR
      England: 5 �l, 9 Eisen, 14 ASR
      China: 2 Eisen, 6 ASR
      USA: 8 �l, 11 Eisen, 16 ASR
      Russland: 5 �l, 7 Eisen, 12 ASR
      Alliierte: 18 �l, 29 Eisen, 48 ASR

      Starting Units:
      Russland:
      1 sub, 1 cru
      26 inf, 10 art, 6 arm
      USA:
      3 sub, 5 cru, 2 ac, 2 bb
      14 inf, 9 art, 5 arm
      China:
      13 inf, 4 art
      England:
      3 sub, 6 cru, 1 ac, 2 bb
      13 inf, 11 art, 6 arm
      Gesamt Alliierte:
      7 sub, 12 cru, 3 ac, 4 bb
      66 inf, 34 art, 17 arm

      Japan:
      1 sub, 6 cru, 3 ac, 3 bb
      25 inf, 15 art, 5 arm
      Deutschland:
      6 sub, 2 cru
      24 inf, 19 art, 15 arm
      Italien:
      1 sub, 1 cru, 1 bb
      8 inf, 3 art, 2 arm
      Gesamt Achse:
      8 sub, 9 cru, 3 ac, 4bb
      57 inf, 37 art, 22 arm

      posted in War Room
      L
      Lydian
    • RE: 1941 FAQ

      Didn’t want to open a new thread, so I’ll put it here

      The setup in the “rules and downloads” section -8https://www.axisandallies.org/resources-downloads/axis-allies-1941-setup-chart/) for this version is wrong (according to this picture of the backside of the rules on BGG https://www.boardgamegeek.com/image/1336978/axis-allies-1941?size=original)

      Western Europe has 2 Inf
      England has no tank but a bomber
      Szechwan has 2 Inf

      and the revised setup is not mentioned, maybe makes sense to do so

      posted in Axis & Allies 1941
      L
      Lydian
    • RE: WAR ROOM - New Larry Harris Game

      Yeah, it’s kind of weird that it’s not EU-friendly. I don’t know when the last time was I came across a project that was not, let alone having backed one.
      Well, I backed a signature edition to help getting it funded and hope they’ll figure eu-friendliness out till the end of the campain.
      Otherwise waiting for retail looks like the better option, especially since I’d really only need the core game actually.

      posted in News
      L
      Lydian
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