Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. luckysocks6969
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 43
    • Best 4
    • Controversial 0
    • Groups 0

    Posts made by luckysocks6969

    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      sorry, it’s jack.e.parker. I’ll try yours…one sec

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      Steam name is luckysocks69

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      Cool, I just bought it. Please share the multiplayer link/process

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      Fortress America is cool, do I need to buy table top simulator from steam to play?

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to 11 Sea Zone
              1 mech_infantry moved from Western United States to 11 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 fighter moved from 27 Sea Zone to 11 Sea Zone
              1 fighter moved from Wake Island to 27 Sea Zone
              1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
              1 infantry moved from 27 Sea Zone to Hawaiian Islands
              1 bomber moved from Western United States to Hawaiian Islands
              1 fighter moved from Eastern United States to 104 Sea Zone
              1 destroyer moved from 49 Sea Zone to 55 Sea Zone
              2 infantry moved from Manilla to Davao
              1 infantry moved from Central United States to Eastern United States
              1 armour and 1 mech_infantry moved from Central United States to Eastern United States
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 11 Sea Zone
              1 fighter placed in 11 Sea Zone
              2 transports placed in 104 Sea Zone
              3 infantry placed in Eastern United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Hopei
              1 infantry moved from Szechwan to Hopei
              1 fighter moved from Kansu to Hopei
              17 infantry moved from Szechwan to Tsinghai
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Tsinghai
                  Chinese attack with 17 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 17 infantry in Tsinghai, round 2 : 4/17 hits, 2.83 expected hits
                      Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 17 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Tsinghai
              1 fighter moved from Tsinghai to Eastern Sinkiang
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 bomber, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery moved from Iraq to 82 Sea Zone
              1 armour moved from Iraq to Egypt
              2 infantry moved from Tanganyika Territory to 74 Sea Zone
              2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
              1 artillery moved from Union of South Africa to Rhodesia
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 82 Sea Zone to 83 Sea Zone
              1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
      
          Combat - British
      
          Non Combat Move - British
              2 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber moved from Yunnan to Burma
              1 artillery and 2 infantry moved from 83 Sea Zone to Egypt
              1 fighter moved from 83 Sea Zone to Egypt
              1 tactical_bomber moved from 83 Sea Zone to Egypt
      
          Place Units - British
              2 submarines placed in 73 Sea Zone
              1 bomber, 1 fighter and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,1,6,5,2,4
              British collect 31 PUs (3 lost to blockades); end with 31 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Chinese regular : 2.33
      Japanese regular : 0.33
      

      Savegame

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to 11 Sea Zone
              1 mech_infantry moved from Western United States to 11 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 fighter moved from 27 Sea Zone to 11 Sea Zone
              1 fighter moved from Wake Island to 27 Sea Zone
              1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
              1 infantry moved from 27 Sea Zone to Hawaiian Islands
              1 bomber moved from Western United States to Hawaiian Islands
              1 fighter moved from Eastern United States to 104 Sea Zone
              1 destroyer moved from 49 Sea Zone to 55 Sea Zone
              2 infantry moved from Manilla to Davao
              1 infantry moved from Central United States to Eastern United States
              1 armour and 1 mech_infantry moved from Central United States to Eastern United States
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 11 Sea Zone
              1 fighter placed in 11 Sea Zone
              2 transports placed in 104 Sea Zone
              3 infantry placed in Eastern United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Hopei
              1 infantry moved from Szechwan to Hopei
              1 fighter moved from Kansu to Hopei
              17 infantry moved from Szechwan to Tsinghai
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Tsinghai
                  Chinese attack with 17 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 17 infantry in Tsinghai, round 2 : 4/17 hits, 2.83 expected hits
                      Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 17 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Tsinghai
              1 fighter moved from Tsinghai to Eastern Sinkiang
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 bomber, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery moved from Iraq to 82 Sea Zone
              1 armour moved from Iraq to Egypt
              2 infantry moved from Tanganyika Territory to 74 Sea Zone
              2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
              1 artillery moved from Union of South Africa to Rhodesia
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 82 Sea Zone to 83 Sea Zone
              1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
      
          Combat - British
      
          Non Combat Move - British
              2 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber moved from Yunnan to Burma
              1 artillery and 2 infantry moved from 83 Sea Zone to Egypt
              1 fighter moved from 83 Sea Zone to Egypt
              1 tactical_bomber moved from 83 Sea Zone to Egypt
      
          Place Units - British
              2 submarines placed in 73 Sea Zone
              1 bomber, 1 fighter and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,1,6,5,2,4
              British collect 31 PUs (3 lost to blockades); end with 31 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Chinese regular : 2.33
      Japanese regular : 0.33
      

      Savegame

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Hopei
              1 infantry moved from Szechwan to Hopei
              1 fighter moved from Kansu to Hopei
              17 infantry moved from Szechwan to Tsinghai
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Tsinghai
                  Chinese attack with 17 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 17 infantry in Tsinghai, round 2 : 4/17 hits, 2.83 expected hits
                      Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 17 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Tsinghai
              1 fighter moved from Tsinghai to Eastern Sinkiang
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2.33
      Japanese regular : 0.33
      

      Savegame

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to 11 Sea Zone
              1 mech_infantry moved from Western United States to 11 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
              1 fighter moved from 27 Sea Zone to 11 Sea Zone
              1 fighter moved from Wake Island to 27 Sea Zone
              1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
              1 infantry moved from 27 Sea Zone to Hawaiian Islands
              1 bomber moved from Western United States to Hawaiian Islands
              1 fighter moved from Eastern United States to 104 Sea Zone
              1 destroyer moved from 49 Sea Zone to 55 Sea Zone
              2 infantry moved from Manilla to Davao
              1 infantry moved from Central United States to Eastern United States
              1 armour and 1 mech_infantry moved from Central United States to Eastern United States
      
          Place Units - Americans
              1 carrier and 1 submarine placed in 11 Sea Zone
              1 fighter placed in 11 Sea Zone
              2 transports placed in 104 Sea Zone
              3 infantry placed in Eastern United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      Well this is a disaster – again I thought I was safe yet clearly not. We can play it out but I’m very likely toast.

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      I really screwed the pooch with Ukraine. I honestly thought I was ok, good job.

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Northern Belarus to Baltic States
              1 infantry moved from Northern Belarus to Baltic States
              3 artilleries moved from Northern Belarus to Baltic States
              1 infantry moved from Northern Belarus to Baltic States
              1 infantry moved from Northern Belarus to Baltic States
              1 armour moved from Southern Belarus to Eastern Poland
                    Russians take Eastern Poland from Germans
              1 armour moved from Eastern Poland to Baltic States
              1 infantry moved from Southern Caucasus to Northern Caucasus
              1 armour and 1 mech_infantry moved from Western Ukraine to Baltic States
              1 mech_infantry moved from Southern Belarus to Baltic States
              1 infantry moved from Southern Belarus to Eastern Poland
              6 infantry moved from Northern Belarus to Baltic States
              2 infantry moved from Bryansk to Kursk
              2 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
              1 artillery and 3 infantry moved from Russia to Tula
              1 infantry moved from Leningrad to Vyborg
              2 tactical_bombers moved from Leningrad to Vyborg
              2 fighters moved from Leningrad to Vyborg
              1 submarine moved from 113 Sea Zone to 110 Sea Zone
              1 infantry moved from Amur to Siberia
              1 infantry moved from Amur to Siberia
              1 artillery and 2 infantry moved from Ukraine to Kursk
              1 infantry moved from Rostov to Kursk
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/17 hits, 4.83 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Vyborg
                  Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Vyborg, round 2 : 3/5 hits, 2.50 expected hits
                      Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vyborg
                  Russians win, taking Vyborg from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 2 tactical_bombers moved from Vyborg to Leningrad
              1 aaGun moved from Northern Belarus to Baltic States
              2 aaGuns, 1 artillery and 1 infantry moved from Southern Belarus to Bryansk
      
          Place Units - Russians
              1 infantry placed in Ukraine
              1 artillery and 2 infantry placed in Leningrad
              10 infantry placed in Russia
              1 infantry placed in Stalingrad
      
          Turn Complete - Russians
              Russians collect 45 PUs; end with 45 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : -1.33
      

      Savegame

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      TripleA Manual Gamesave Post: Germans round 3

      TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 3
      
          Purchase Units - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry and 1 transport moved from 68 Sea Zone to 87 Sea Zone
              1 cruiser moved from 65 Sea Zone to 27 Sea Zone
              1 artillery and 2 infantry moved from New South Wales to Queensland
      
          Non Combat Move - ANZAC
              1 infantry moved from 87 Sea Zone to Brazil
                    ANZAC take Brazil from Neutral_Allies
      
          Place Units - ANZAC
              2 submarines placed in 64 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3
              ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Trans-Jordan to Egypt
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry and 1 transport moved from 68 Sea Zone to 87 Sea Zone
              1 cruiser moved from 65 Sea Zone to 27 Sea Zone
              1 artillery and 2 infantry moved from New South Wales to Queensland
      
          Non Combat Move - ANZAC
              1 infantry moved from 87 Sea Zone to Brazil
                    ANZAC take Brazil from Neutral_Allies
      
          Place Units - ANZAC
              2 submarines placed in 64 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,3
              ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 submarine moved from 11 Sea Zone to 27 Sea Zone
              1 submarine moved from 24 Sea Zone to 27 Sea Zone
              1 fighter moved from Guam to Wake Island
              1 destroyer moved from 55 Sea Zone to 49 Sea Zone
              1 bomber moved from Central United States to Eastern United States
      
          Place Units - Americans
              1 bomber placed in Western United States
              2 transports placed in 104 Sea Zone
              1 carrier and 1 fighter placed in 104 Sea Zone
              1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              9 infantry moved from Yunnan to Szechwan
              1 infantry moved from Tsinghai to Inner Mongolia
              1 fighter moved from Tsinghai to Inner Mongolia
              1 infantry moved from Tsinghai to Inner Mongolia
      
          Combat - Chinese
              Battle in Inner Mongolia
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Inner Mongolia
                      Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Inner Mongolia
                  Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 9 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              6 infantry moved from Tsinghai to Szechwan
              1 fighter moved from Inner Mongolia to Kansu
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Egypt to Iraq
              1 infantry moved from Southern Persia to Iraq
              1 infantry moved from Southern Persia to Iraq
              1 artillery moved from Ethiopia to 78 Sea Zone
              1 artillery and 1 transport moved from 78 Sea Zone to 82 Sea Zone
              1 artillery moved from 82 Sea Zone to Iraq
              1 fighter moved from 83 Sea Zone to Iraq
              2 infantry moved from Rhodesia to Tanganyika Territory
              1 battleship, 1 cruiser and 2 destroyers moved from 40 Sea Zone to 82 Sea Zone
              1 cruiser moved from 78 Sea Zone to 82 Sea Zone
              1 mech_infantry moved from Ethiopia to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 transport moved from 82 Sea Zone to 74 Sea Zone
              1 tactical_bomber moved from Anglo-Egyptian Sudan to Iraq
              1 artillery and 1 infantry moved from Ontario to Quebec
      
          Combat - British
              Battle in Iraq
                  British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.50 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 0/4 hits, 2.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 4 : 1/4 hits, 2.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 carrier moved from 83 Sea Zone to 82 Sea Zone
              1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone
              1 infantry moved from Southern Persia to Northeast Persia
                    British take Northeast Persia from Neutral_Allies
              2 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to Yunnan
      
          Place Units - British
              2 fighters and 5 infantry placed in United Kingdom
              1 artillery and 1 infantry placed in Union of South Africa
              British undo move 2.
              1 infantry placed in United Kingdom
              1 artillery placed in Union of South Africa
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 8 PUs; end with 8 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
              Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : 0.00
      Neutral_Axis regular : 0.33
      British regular : -4.17
      

      Savegame

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              9 infantry moved from Yunnan to Szechwan
              1 infantry moved from Tsinghai to Inner Mongolia
              1 fighter moved from Tsinghai to Inner Mongolia
              1 infantry moved from Tsinghai to Inner Mongolia
      
          Combat - Chinese
              Battle in Inner Mongolia
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Inner Mongolia
                      Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Inner Mongolia
                  Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 9 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 9 infantry in Szechwan, round 2 : 1/9 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              6 infantry moved from Tsinghai to Szechwan
              1 fighter moved from Inner Mongolia to Kansu
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : 0.00
      

      Savegame

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 submarine moved from 11 Sea Zone to 27 Sea Zone
              1 submarine moved from 24 Sea Zone to 27 Sea Zone
              1 fighter moved from Guam to Wake Island
              1 destroyer moved from 55 Sea Zone to 49 Sea Zone
              1 bomber moved from Central United States to Eastern United States
      
          Place Units - Americans
              1 bomber placed in Western United States
              2 transports placed in 104 Sea Zone
              1 carrier and 1 fighter placed in 104 Sea Zone
              1 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      No scramble

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      Ughh, your navy rolled pretty well; that’s annoying. As for Australia, let’s go with the War and see what happens. I moved the destroyer.

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • RE: PTV first game Surfer (X) vs. Jack (L+12)

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Turning on Edit Mode
              EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
              EDIT: Removing units owned by ANZAC from 65 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              Russians buy 3 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Northern Caucasus to Rostov
              1 infantry moved from Ukraine to Bessarabia
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
              4 infantry moved from Leningrad to Northern Belarus
              3 artilleries moved from Leningrad to Northern Belarus
              1 aaGun moved from Leningrad to Northern Belarus
              2 infantry moved from Russia to Bryansk
              2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus
              1 submarine moved from 128 Sea Zone to 113 Sea Zone
              1 cruiser moved from 118 Sea Zone to 117 Sea Zone
              2 aaGuns and 11 infantry moved from Siberia to Amur
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              2 artilleries and 1 infantry placed in Leningrad
              3 infantry and 1 tactical_bomber placed in Russia
              2 infantry placed in Siberia
              Russians undo move 2.
              Russians undo move 2.
              1 artillery, 1 infantry and 1 tactical_bomber placed in Leningrad
              1 artillery and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 46 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      luckysocks6969L
      luckysocks6969
    • 1 / 1