Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. LuckyLindy
    3. Posts
    L
    • Profile
    • Following 0
    • Followers 0
    • Topics 7
    • Posts 5,924
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by LuckyLindy

    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      @souL:

      go ahead, but I reserve the right to change my turn.

      Of course.  Your turn starts now from the British 41 map.

      Cheers

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      TRJ taken with infantry, 11 fighters

      Noncombat Moves

      bomber from IND to SUM
      tank from AUS to HAW
      transport from Z47 to Z53
      5 transports from Z63 to Z65

      Mobilize

      8 infantry in GBR
      2 infantry in SUM

      Income

      22 + 5 NO = 27

      Thanks for allowing the addition.  It was just a little too early to do my move this morning and I did not have the courage to try that risky attack, and of course you see why now!

      Cheers

      souLvLLindy41dB.AAM

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      TRJ round 2
      A - 5 infantry, 11 fighters
      DiceRolls: 5@1 11@3; Total Hits: 85@1: (1, 1, 3, 1, 2)11@3: (2, 5, 5, 1, 2, 1, 5, 2, 5, 4, 4)
      D - 5 infantry, artillery, 2 tanks
      DiceRolls: 6@2 2@3; Total Hits: 46@2: (1, 5, 6, 4, 2, 2)2@3: (5, 1)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Britain turn 41

      Purchase

      30 IPC

      10 infantry

      Combat Moves

      sbr IND
      TRJ (14 infantry, artillery, 2 tanks) v 10 infantry (SUM), 11 fighters (Z38), support shots with 2 cruisers, 7 battleships

      dice…

      IND bombing damage
      DiceRolls: 1@5; Total Hits: 11@5: (3)

      TRJ
      A - 10 infantry, 11 fighters, 2 cruisers, 7 battleships
      DiceRolls: 10@1 13@3 7@4; Total Hits: 910@1: (2, 3, 4, 4, 3, 1, 5, 6, 4, 2)13@3: (5, 5, 6, 2, 1, 6, 5, 1, 2, 5, 5, 6, 1)7@4: (6, 2, 1, 1, 5, 6, 5)
      D - 14 infantry, artillery, 2 tanks
      DiceRolls: 15@2 2@3; Total Hits: 515@2: (1, 2, 2, 5, 5, 5, 5, 3, 4, 3, 5, 3, 1, 4, 5)2@3: (1, 4)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      ok, i will just re-do the british turn

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Since the only roll was a bombing roll, I hope you will not mind.

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      souL, if you don’t mind, I’d like to add an attack that I did not make.  The bombing of IND would still happen, but I would re-roll it if you wish.

      Cheers

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      I may want to do a different noncombat move.

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Corrected map

      souLvLLindy41dB.AAM

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      map

      souLvLLindy41dB.AAM

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Britain turn 41

      Purchase

      30 IPC

      10 infantry

      Combat Moves

      sbr IND

      dice…

      IND bombing damage
      DiceRolls: 1@6; Total Hits: 11@6: (4)

      Noncombat Moves

      5 transports from Z63 to Z65
      tank from AUS to PHI
      6 infantry from SUM, 4 infantry from BOR to PHI
      fleet from Z38 to Z50
      bomber from IND to SUM

      Mobilize

      2 infantry in SUM
      8 infantry in GBR

      Income

      21 + 5 NO = 26

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      1 damage to Japan, 8 total damage

      bomber lands in OKI

      2 less infantry from ECA to WCA, they go to EUS instead.

      The map is right.

      Cheers

      souLvLLindy41bR.AAM

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Japan bombing damage
      DiceRolls: 1@1; Total Hits: 11@1: (1)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      PAN taken with infantry, 13 fighters

      Noncombat Moves

      13 infantry, AA gun from ECA to EUS
      4 infantry, artillery from CUS to EUS
      13 fighters from PAN to EUS
      26 infantry from ECA to WCA
      6 infantry from WUS to WCA
      4 infantry, artillery from CUS to EUS
      6 infantry, 3 artillery from Z63 to FAR
      18 infantry, 3 tanks from ALA to FAR
      5 destroyers, 4 ac from Z57 to Z63
      ac from Z42 to Z51
      infantry, artillery from SUM to CAR
      fleet from Z38 to Z51 (submarines stay in Z38)
      35 submarines from Z46 to Z38
      6 fighters from Z38 to Z51

      Mobilize

      3 infantry, 9 artillery in EUS
      2 tanks in WUS

      Income

      42 + 15 NO = 57

      Soviet turn 41

      sbr Japan

      dice…

      Japan AA gun
      DiceRolls: 1@6; Total Hits: 11@6: (2)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Have to finish noncombat later.

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      America turn 40

      Purchase

      55 IPC

      3 infantry
      9 artillery
      2 tanks

      Combat Moves

      PAN (2 infantry) v 2 infantry, 9 fighters (EUS), 4 fighters (ECA)
      YAK (empty) v infantry (FAR)
      STC (empty) v infantry (FAR)
      BRY (empty) v infantry (FAR)

      dice…

      PAN
      A - 2 infantry, 13 fighters
      DiceRolls: 2@1 13@3; Total Hits: 82@1: (1, 3)13@3: (2, 5, 6, 5, 5, 3, 1, 2, 3, 6, 1, 2, 4)
      D - 2 infantry
      DiceRolls: 2@2; Total Hits: 12@2: (1, 4)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      AUS taken with tank, fighter

      Noncombat Moves

      fighter from AUS to Z38
      fighter from Z40 to Z38
      8 fighters from Z57 to Z38
      fleet from Z50 toZ38
      5 infantry from PHI to SUM
      5 infantry from BOR to SUM
      bomber from OKI to SUM
      5 transports from Z57 to Z63
      AA gun from MID to FAR

      Mobilize

      8 infantry in GBR
      infantry in SUM

      Income

      24 + 5 NO + 1 saved = 30

      souLvLLindy40dB.AAM

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Britain turn 40

      Purchase

      28 IPC

      9 infantry

      save 1 IPC

      Combat Moves

      Z40 (transport) v fighter (Z42)
      AUS (artillery) v infantry, tank (PHI), fighter (Z42)

      dice…

      AUS
      A - infantry, tank, fighter
      DiceRolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (4, 2)
      D - artillery
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      5 damage to Japan, total of 12 damage

      bomber lands in OKI

      souLvLLindy40bR.AAM

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Japan bombing damage
      DiceRolls: 1@1; Total Hits: 01@1: (5)

      posted in League
      L
      LuckyLindy
    • 1
    • 2
    • 7
    • 8
    • 9
    • 10
    • 11
    • 296
    • 297
    • 9 / 297