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    Posts made by LuckyLindy

    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      5 damage to Japan, 12 damage total

      bomber lands in OKI

      souLvLLindy43bR.AAM

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Japan bombing damage
      DiceRolls: 1@6; Total Hits: 11@6: (5)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      BRY held

      Noncombat Moves

      2 fighters from BRY to FAR
      11 fighters from PAN to EUS
      12 fighters from ECA to EUS
      infantry, artillery from MID to WCA
      AA gun from CUS to WCA
      8 infantry from Z65 to WCA
      infantry from WAK to MID

      Mobilize

      10 infantry in WUS
      8 infantry in EUS

      Income

      41 + 15 NO = 56

      Soviet turn 43

      sbr Japan

      dice…

      Japan AA gun
      DiceRolls: 1@5; Total Hits: 11@5: (4)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      PAN taken with 2 infantry, 11 fighters

      BRY
      A - infantry, 2 fighters
      DiceRolls: 1@1 2@3; Total Hits: 21@1: (6)2@3: (2, 2)
      D - infantry
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      PAN round 2
      A - 2 infantry, 11 fighters
      DiceRolls: 2@1 11@3; Total Hits: 62@1: (4, 5)11@3: (6, 2, 5, 6, 2, 3, 5, 2, 4, 1, 2)
      D - infantry
      DiceRolls: 1@2; Total Hits: 01@2: (4)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      ECA taken with 3 infantry, 12 fighters

      PAN
      A - 3 infantry, 11 fighters
      DiceRolls: 3@1 11@3; Total Hits: 33@1: (5, 5, 5)11@3: (5, 6, 6, 5, 6, 3, 2, 4, 1, 5, 5)
      D - 4 infantry
      DiceRolls: 4@2; Total Hits: 14@2: (1, 3, 4, 4)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      America turn 42

      Purchase

      57 IPC

      3 repair to EUS
      18 infantry

      Combat Moves

      ECA (4 infantry) v 3 infantry (WCA), 10 fighters (Z57), 2 fighters (EUS)
      PAN (4 infantry) v 3 infantry, 11 fighters (EUS)
      BRY (infantry) v infantry (FAR) walking in, 2 fighters (Z57)

      dice…

      ECA
      A - 3 infantry, 12 fighters
      DiceRolls: 3@1 12@3; Total Hits: 43@1: (5, 3, 6)12@3: (5, 5, 4, 1, 6, 1, 1, 5, 6, 6, 3, 5)
      D - 4 infantry
      DiceRolls: 4@2; Total Hits: 04@2: (3, 6, 6, 6)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Noncombat Moves

      bomber lands in SUM
      transport from Z53 to Z65
      tank from HAW to WCA

      Mobilize

      8 infantry in GBR
      infantry in SUM

      Income

      23 + 5 NO = 28

      souLvLLindy42dB.AAM

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Oh ok I forgot you built that factory.

      Britain turn 42

      Purchase

      27 IPC

      9 infantry

      Combat Moves

      sbr IND

      dice…

      IND bombing damage
      DiceRolls: 1@6; Total Hits: 11@6: (6)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      to buy 2 infantry, fighter with Japan, you must repair 7, so you have 5 saved and have 28.

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Can you post a map please?

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Americans sure fought an inspired battle - too bad they are at such an economic disadvantage.  I think you can afford to lose about 10 bombers per turn and still be comfortable.  :-)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      …

      souLvLLindy42bR.AAM

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      5 damage to Japan, 12 total damage

      bomber lands in OKI

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      Japan bombing damage
      DiceRolls: 1@6; Total Hits: 11@6: (5)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      BRY holds

      Noncombat Moves

      11 transports from Z63 to Z65
      8 infantry from WCA to Z65 to British transports.  6 infantry to 3 transports, then 1 infantry each to the other two.
      2 tanks from WUS to EUS
      6 fighters from PAN to EUS
      7 fighters from ECA to EUS
      39 submarines from Z38 to Z34
      fleet from Z63 to Z57
      6 fighters from BRY to Z57
      fleet from Z51 to Z57
      infantry, artillery from CAR to MID
      fighter from TRJ to Z34
      infantry from STC to FAR

      Mobilize

      2 infantry, 10 tanks in EUS

      Income

      41 + 15 NO + 1 saved = 57

      Soviet turn 42

      sbr Japan

      dice…

      Japan AA gun
      DiceRolls: 1@5; Total Hits: 11@5: (3)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      BRY
      A - infantry, 6 fighters
      DiceRolls: 1@1 6@3; Total Hits: 41@1: (2)6@3: (1, 4, 4, 1, 1, 3)
      D - infantry
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      ECA
      A - 2 infantry, 7 fighters
      DiceRolls: 2@1 7@3; Total Hits: 32@1: (2, 6)7@3: (6, 3, 5, 2, 4, 3, 6)
      D - infantry
      DiceRolls: 1@2; Total Hits: 01@2: (6)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      PAN
      A - 2 infantry, 6 fighters
      DiceRolls: 2@1 6@3; Total Hits: 32@1: (2, 2)6@3: (3, 6, 3, 3, 5, 6)
      D - infantry
      DiceRolls: 1@2; Total Hits: 01@2: (6)

      posted in League
      L
      LuckyLindy
    • RE: '12L souL (Axis) v. LuckyLindy (Allies +9)

      America turn 41

      Purchase

      57 IPC

      2 infantry
      10 tanks

      save 1 IPC

      Combat Moves

      TRJ (infantry) v artillery, fighter (Z34)
      PAN (infantry) v 2 infantry, 6 fighters (EUS)
      ECA (infantry) v 2 infantry (WCA), 7 fighters (EUS)
      BRY (infantry) v infantry (FAR) walking in, 6 fighters (Z63)
      SUD (empty) v artillery (Z34)
      EAF (empty) v artillery (Z34)

      dice…

      TRJ
      A - artillery, fighter
      DiceRolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)
      D - infantry
      DiceRolls: 1@2; Total Hits: 01@2: (4)

      posted in League
      L
      LuckyLindy
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