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    Posts made by LuckyLindy

    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      KAR 3
      attackers:
      DiceRolls: 1@2; Total Hits: 01@2: (5)
      defenders:
      DiceRolls: 1@2; Total Hits: 01@2: (6)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      KAR 2
      attackers:
      DiceRolls: 1@2; Total Hits: 01@2: (4)
      defenders:
      DiceRolls: 1@2; Total Hits: 01@2: (3)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      KAR
      attackers:
      DiceRolls: 2@2; Total Hits: 02@2: (6, 4)
      defenders:
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      Mighty Soviets turn 2

      Purchase

      33 IPC

      8 infantry
      1 artillery
      1 tank

      Combat Moves

      KAR (infantry) v infantry and artillery (BEL)
      BST (infantry) v infantry and artillery (BEL)
      EPL (infantry) v 2 infantry (BEL)
      UKR (tank) v 6 infantry (CAU) and 3 tanks (RUS)

      dice

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      2 japanese infantry killed, 1 chinese infantry killed

      Noncombat Moves

      fighter from Z44 and fighter from HAW to AUS
      bomber from WUS to AUS
      destroyer and aircraft carrier from Z44 to Z56
      fighter from WUS to Z56
      infantry from ALA and infantry, AA gun from WUS to WCA
      infantry from CUS to WCA
      fighter from EUS to Z2 British aircraft carrier
      bomber from EUS to WCA

      China

      fighter from HUP to CHI

      Placement

      2 infantry (chi)

      3 destroyers (z56)
      aircraft carrier (z10)

      Income

      USA collects 45 + 10 NO = 55

      11L_LuckyL_v_JWW_01fU.AAM

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      HUP
      attackers:
      DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
      defenders:
      DiceRolls: 2@2; Total Hits: 12@2: (4, 2)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      Fearless Americans turn 1

      Purchase

      40 IPC

      3 destroyers
      aircraft carrier

      China has four territories so gets 2 infantry

      Combat Moves

      USA none

      China

      HUP (2 infantry) v infantry, ftr from YUN

      dice

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      Z5 taken with fighter, bomber

      Noncombat moves

      fighter and bomber from Z5 to GBR
      3 infantry and artillery and AA gun from IND to PER
      infantry from BUR to IND
      2 infantry, artillery, armor, and fighter from EGY to TRJ
      transport and destroyer from Z41 and artillery from AUS to Z45
      transport and destroyer from Z9 to Z2
      tank from ECA to GBR

      Placement

      infantry in GBR
      2 transports and aircraft carrier and cruiser in Z2

      Income

      collect 34 + 5 NO = 39

      11L_LuckyL_v_JWW_01dB.AAM

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      Z5
      attackers:
      DiceRolls: 2@3 1@4; Total Hits: 22@3: (4, 1)1@4: (2)
      defenders:
      DiceRolls: 1@3; Total Hits: 11@3: (1)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      Britain turn 1

      Purchase

      43 IPC

      aircraft carrier
      2 transports
      infantry
      cruiser

      Combat Moves

      Z5 (transport, cruiser) v 2 fighters & bomber (GBR)

      dice

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      Right after I posted that I realized I did not remove the Z62 transport.

      I will now post the correct map.

      11L_LuckyL_v_JWW_01bR.AAM

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      Results

      UKR taken with 1 tank
      Z62 taken with 1 fighter
      Noncombat Moves

      everything from KAR and 2 infantry from ARC and 3 infantry, artillery from RUS to Bel
      submarine from Z4 to Z6
      2 infantry from KAZ to CAU
      2 infantry from NOV to RUS
      infantry from EVE to URA
      infantry from YAK to EVE
      all infantry from STC and FAR to BRY
      fighter from Z62 to YAK

      Placement

      4 infantry in CAU
      infantry and 3 tanks in RUS

      Income

      Russia collects 28 + 5 NO = 33

      Please do not hesitate to tell me if I did something wrong.  I double checked everything on the map so I hope it is all right.

      11L_LuckyL_v_JWW_01bR.AAM

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      UKR #6
      attackers:
      DiceRolls: 1@3; Total Hits: 11@3: (3)
      defenders:
      DiceRolls: 1@3; Total Hits: 01@3: (5)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      not good

      one Soviet infantry killed

      UKR #5
      attackers:
      DiceRolls: 1@3; Total Hits: 01@3: (5)
      defenders:
      DiceRolls: 1@3; Total Hits: 01@3: (5)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      one Soviet infantry killed, one German infantry killed

      UKR #4
      attackers:
      DiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
      defenders:
      DiceRolls: 1@3; Total Hits: 11@3: (1)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      no one hits anything!  :lol:

      UKR #3
      attackers:
      DiceRolls: 2@1 1@3; Total Hits: 12@1: (1, 3)1@3: (4)
      defenders:
      DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      3 Soviet infantry killed, 2 German infantry killed

      UKR #2
      attackers:
      DiceRolls: 2@1 1@3; Total Hits: 02@1: (4, 4)1@3: (4)
      defenders:
      DiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      UKR
      attackers:
      DiceRolls: 5@1 1@3; Total Hits: 25@1: (6, 1, 4, 5, 3)1@3: (1)
      defenders:
      DiceRolls: 3@2 1@3; Total Hits: 33@2: (1, 2, 5)1@3: (2)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      Mighty Soviets turn 1

      Purchase

      30 IPC

      5 infantry
      3 tanks

      Combat

      UKR (2 infantry, artillery, tank) v infantry (EUK) & 4 infantry (CAU) & tank (RUS)
      Z62 (transport) v fighter (BRY)

      dice

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      @JWW:

      at this stage most players will ask for an OOL or order of loss. Also many players will roll the attacking dice prior to the defensive dice as the defender needs to choose his losses prior to knowing what his defensive dice will be.

      In this case, if I rolled first and asked for your loses you would need to choose a dd or CA to be removed. Then the defender dice could be rolled.

      The issue in this case is that I could decided to keep my ss thus getting a sneak attack on round two if you select your DD to be sunk. However I typically move forward at this juncture to expediate things, taking my ss out of play and therefore you would want your dd removed….

      z12 2nd wave attack 2 fgtDiceRolls: 2@3; Total Hits: 12@3: (5, 2)vs CADiceRolls: 1@3; Total Hits: 11@3: (1)

      src=“/forums/Themes/axisandallies/dice-small.gif” border=“0” alt=“Dice” style=“float: left; margin-left: 1em;”/>Rolls: 2@3; Total Hits: 12@3: (5, 2)vs CADiceRolls: 1@3; Total Hits: 11@3: (1)
      [/quote

      so if you had lost a fighter instead of the sub, you would have waited for me to choose if i lose destroyer or cruiser, right?

      posted in League
      L
      LuckyLindy
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