will you lose the sub or cruiser?
Posts made by LuckyLindy
-
RE: 11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Techposted in League
-
RE: 11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Techposted in League
Z6 round 2
A - sub
Rolls: 1@2; Total Hits: 11@2: (1)
D - sub and cruiser
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (3) -
RE: 11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Techposted in League
BST taken with artillery
Z6
A - submarine
Rolls: 1@2; Total Hits: 01@2: (5)
D - submarine and cruiser
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5) -
RE: 11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Techposted in League
BST
A - infantry, artillery
Rolls: 2@2; Total Hits: 12@2: (2, 3)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
RE: 11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Techposted in League
Mighty Russia turn 1
Purchase
30 IPC
4 infantry, 2 artillery, 2 tanks
Combat Moves
BST (artillery) v infantry, artillery from KAR
FIN (empty) v infantry from KAR
Z6 (submarine, cruiser) v submarine from Z4 - I have to ask if your submarine will submerge or not?dice
-
RE: 11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Techposted in League
Your map shows a fighter in BST. I do not think your typing shows where it will land?
-
RE: 11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Techposted in League
@Ol’:
Here is the initial set-up….good luck!
Awaiting g1!
-
RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VCposted in League
oops forgot to tpye placement
Placement
chinese infantry in SIK
all US units in Z56the map i posted should be correct
-
RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VCposted in League
America turn 2
Purchase
55 IPC
2 fighters
aircraft carrier
2 submarines
destroyersave 1 IPC
China with 2 territories gets 1 infantry
Combat Moves
none this turn
Noncombat Moves
infantry and artillery from EUS to BRA
transport, aircraft carrier and destroyer from Z10 to Z18
fighter from Z56 and bomber from WCA to AUSIncome
44 + 5 NO + 1 saved = 49
-
RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VCposted in League
Combat Results
FIN taken with 2 infantry, artillery, tank, bomber
Z16 taken with fighter
NWY taken with infantry, tankNoncombat Moves
destroyer, cruiser, aircraft carrier from Z2 to Z6
fighter from Z16 to PER
bomber from NWY to GBR
fighter from GBR to Z6
4 infantry, artillery, tank from TRJ to PER
2 infantry from RHO to SAF
transport from Z45 to Z56
destroyer from Z45 to Z48Placement
3 infantry and artillery in GBR
cruiser and 2 transports in Z6Income
31
As I understand, Japan cant attack Austrailia on turn 3 with the 2 infantry and artillery in PHI or bombard with the cruiser and battleship from Z50 since the UK destroyer blocks their way. Pleaes let me know if this is somehow not right and if so I may want to change the move.
Cheers
-
RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VCposted in League
FIN
attackers:
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 31@1: (6)2@2: (2, 3)1@3: (3)1@4: (4)
defenders:
Rolls: 3@2; Total Hits: 03@2: (5, 6, 3) -
RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VCposted in League
Britain turn 2
Purchase
39 IPC
3 infantry
artillery
cruiser
2 transportsCombat Moves
NWY (empty) v infantry, tank (GBR) from Z6
Z16 (transprot) v fighter (TRJ)
FIN (3 infantry) v 2 infantry, artillery, tank, bomber (GBR)dice
-
RE: 11L - RD (axis) v LL (allies), 10 bid, NO, - techposted in League
if anything is different between my typing and the map, use the map.
Cheers
-
RE: 11L - RD (axis) v LL (allies), 10 bid, NO, - techposted in League
sorry, i posted that wrong. there was only one combat move, the attack of Z62. i accidentally deleted the wrong lines. i was thinking to attack FIN and UKR but decided against it. here is the correct post.
Mighty Soviets turn 1
Purchase
30 IPC4 infantry
2 artillery
2 tanksCombat Moves
Z62 (transport) v fighter (BRY)
Noncombat Moves
5 infantry, artillery, AA gun from KAR to ARC
2 infantry from ARC and 2 infantry from BEL and 2 infantry from NOV to RUS
2 infantry from KAX and 3 infantry, artillery, tank from RUS to CAU
infantry from EVE to URA
infantry from YAK to EVE
2 infantry from FAR and 2 infantry from STC to BRY
fighter from Z62 to YAK
sub from Z4 to Z2Placement
4 infantry in CAU
2 artillery, 2 tanks in RUSIncome
26 + 5 NO = 31
I also moved your france infantry to italy instead of germany. map should be right now.
-
RE: 11L - RD (axis) v LL (allies), 10 bid, NO, - techposted in League
Mighty Soviets turn 1
Purchase
30 IPC4 infantry
2 artillery
2 tanksCombat Moves
UKR (2 infantry, artillery, 2 tanks) v 4 infantry (CAU), infantry (EUK), tank (RUS)
Noncombat Moves
5 infantry, artillery, AA gun from KAR to ARC
2 infantry from ARC and 2 infantry from BEL and 2 infantry from NOV to RUS
2 infantry from KAX and 3 infantry, artillery, tank from RUS to CAU
infantry from EVE to URA
infantry from YAK to EVE
2 infantry from FAR and 2 infantry from STC to BRY
fighter from Z62 to YAK
sub from Z4 to Z2Placement
4 infantry in CAU
2 artillery, 2 tanks in RUSIncome
26 + 5 NO = 31
-
RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VCposted in League
UKR taken with 5 infantry and 3 tanks
Noncombat Moves
infantry from URA to RUS
infantry from EVE to NOV
3 infantry from RUS to BEL
fighter from YAK to CAU
7 infantry from BRY to STC
submarine from Z6 to Z12Placement
3 infantry, artillery in CAU
5 infantry, tank in RUSIncome
30 + 5 NO = 35
-
RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VCposted in League
EPL taken with 2 infantry
UKR
attackers:
Rolls: 6@1 3@3; Total Hits: 16@1: (2, 6, 6, 5, 1, 3)3@3: (4, 5, 6)
defenders:
Rolls: 1@3; Total Hits: 11@3: (1) -
RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VCposted in League
BST taken with infantry and artillery
EPL
attackers:
Rolls: 2@1; Total Hits: 12@1: (1, 5)
defenders:
Rolls: 1@2; Total Hits: 01@2: (6) -
RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VCposted in League
KAR taken with artillery
BST
attackers:
Rolls: 2@2; Total Hits: 12@2: (5, 1)
defenders:
Rolls: 1@2; Total Hits: 01@2: (4) -
RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VCposted in League
KAR 4
attackers:
Rolls: 1@2; Total Hits: 11@2: (2)
defenders:
Rolls: 1@2; Total Hits: 01@2: (4)