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    Posts made by LuckyLindy

    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      I am noticing that some of these battles which I am supposed to win but end up losing are having big rippling effects.  Not taking EPL led to you getting a German NO this turn, and will probably give you 2 German NO next turn.

      Losing the battle in EGY (2 tanks against 2 infantry) led to not getting the British NO, allowing the Italians to get their NO, and forcing the Russians to commit troops to TRJ which they do not wish to do.

      Interesting that such small battles can have these large consequences.  Guess they are not really small battles after all - probably need to go into them with better than 90% odds.

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      EVE holds with tank

      Noncombat Moves
      infantry from RUS to URA
      infantry from RUS to NOV
      6 infantry from KAZ to PER
      3 infantry from CAU to PER
      fighter from POL to RUS
      8 tanks from BST to RUS
      infantry, artillery from KAR to BST
      infantry from PER to TRJ

      Mobilization
      5 infantry, artillery in RUS
      2 infantry in KAR
      4 infantry in CAU

      Income
      26 + 15 NO = 41

      11L_LuckyL_v_JWW_07bR.AAM

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      EVE round 5+ first to hit
      A - tank
      DiceRolls: 5@3; Total Hits: 25@3: (6, 4, 4, 3, 1)
      D - tank
      DiceRolls: 5@3; Total Hits: 15@3: (6, 1, 5, 6, 6)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      EVE round 4
      A - tank
      DiceRolls: 1@3; Total Hits: 11@3: (3)
      D - infantry, tank
      DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (4)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      EVE round 3
      A - 2 infantry, tank
      DiceRolls: 2@1 1@3; Total Hits: 02@1: (6, 3)1@3: (5)
      D - infantry, tank
      DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      EVE round 2
      A - 2 infantry, tank
      DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 2)1@3: (1)
      D - 2 infantry, tank
      DiceRolls: 2@2 1@3; Total Hits: 02@2: (3, 6)1@3: (6)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      POL taken with infantry, fighter

      EVE
      A - 3 infantry, tank
      DiceRolls: 3@1 1@3; Total Hits: 03@1: (3, 2, 3)1@3: (4)
      D - 2 infantry, tank
      DiceRolls: 2@2 1@3; Total Hits: 12@2: (4, 2)1@3: (4)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      EPL taken with infantry, artillery

      POL
      A - 2 infantry, fighter
      DiceRolls: 2@1 1@3; Total Hits: 22@1: (6, 1)1@3: (3)
      D - infantry
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      EUK taken with 2 infantry

      EPL - my typing was again wrong, there is only 1 defending infantry in EPL
      A - infantry, artillery
      DiceRolls: 2@2; Total Hits: 22@2: (2, 1)
      D - infantry
      DiceRolls: 1@2; Total Hits: 01@2: (4)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      TRJ taken with 3 infantry, artillery

      EUK
      A - 3 infantry
      DiceRolls: 3@1; Total Hits: 13@1: (1, 3, 5)
      D - tank
      DiceRolls: 1@3; Total Hits: 11@3: (1)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      There are no saved IPC, that was a typing error.

      TRJ
      A - 4 infantry, artillery
      DiceRolls: 3@1 2@2; Total Hits: 33@1: (1, 1, 4)2@2: (6, 1)
      D - tank
      DiceRolls: 1@3; Total Hits: 11@3: (1)

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      Soviet turn 7

      Purchase
      37 IPC

      11 infantry
      artillery

      save 1 IPC

      Combat Moves
      POL (infantry) v 2 infantry, fighter (BST)
      EPL (2 infantry) v infantry, artillery (BST)
      EUK (tank) v 3 infantry (RUS)
      TRJ (tank) v 4 infantry, artillery (PER)
      EVE (2 infantry, tank) v 3 infantry (NOV), tank (RUS)

      dice

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      Yeah that’s fine on the bomber move.  Getting ready to move now.

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      JWW, looks like your typing is a little off on your fighters, but I will assume your map has them in the right locations.

      I think you just meant NWE instead of FRA

      bul 2 fgt > ger
      fra 2 fgt > fra
      fra 2 fgt > ger

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      you listed three tanks from GER but you only had 2 there so I guess you brought the tank from ITA.

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      American turn 6

      Purchase
      48 IPC

      4 fighters
      destroyer

      Combat Moves
      none this turn

      Noncombat Moves
      4 infantry from MID to IWO
      ac, 2 submarines, 13 destroyers from Z57 to Z59
      2 bombers from WCA to IWO
      ac, destroyer, 2 battleships from Z56 to Z59
      2 fighters from Z45 to Z59
      fighter from Z57 to IWO
      ac from Z57 to Z56
      ac, destroyer, transport from Z45 to Z56
      artillery from Z45 to WCA
      infantry from HAW to WCA
      fighter from SAF to PER
      fighter from BST to Z7
      AA gun from WCA to ECA

      Mobilization
      destroyer, 4 fighters in Z56

      Income38 + 10 NO = 48

      11L_LuckyL_v_JWW_06fUSA.AAM

      posted in League
      L
      LuckyLindy
    • RE: 11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Tech

      PER taken with 3 infantry, tank

      Noncombat Moves
      5 infantry from BEL to EPL
      2 infantry, 2 tanks from EUK to EPL
      2 artillery, 4 tanks, AA gun from UKR to EPL
      infantry from KAR to BST
      4 infantry from RUS to CAU
      infantry from NOV to KAZ
      6 infantry from YAK to EVE

      Mobilization
      2 infantry in KAR
      4 infantry in CAU
      4 tanks in RUS

      Income

      29 + 5 NO = 34

      OBG_v_LL_04bR.AAM

      posted in League
      L
      LuckyLindy
    • RE: 11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Tech

      PER
      A - 3 infantry, tank
      DiceRolls: 3@1 1@3; Total Hits: 13@1: (1, 3, 4)1@3: (6)
      D - tank
      DiceRolls: 1@3; Total Hits: 01@3: (6)

      posted in League
      L
      LuckyLindy
    • RE: 11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Tech

      Soviet turn 4

      Purchase
      38 IPC

      6 infantry
      4 tanks

      Combat Moves
      PER (tank) v 3 inf, tank (CAU)

      dice

      posted in League
      L
      LuckyLindy
    • RE: 11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC

      EGY holds with infantry

      Noncombat moves
      3 infantry, 3 artillery from ALG to GBR
      infantry, artillery, AA gun from PER to TRJ
      2 fighters from Z12 to Z56
      bomber from GER to GBR
      6 transports, 2 cruisers, 2 ac, destroyer from Z12 to Z7
      fighter from BST to Z7

      Mobilization
      4 infantry in GBR
      battleship in Z7

      Income
      I see I actually had 34 IPC to spend instead of 32, so I have 2 saved

      33 + 5 NO + 2 saved = 40

      11L_LuckyL_v_JWW_06dB.AAM

      posted in League
      L
      LuckyLindy
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