TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 10 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 bombers and 2 fighters moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Gibraltar
Italians attack with 2 bombers, 2 fighters and 2 infantry
British defend with 1 harbour; Americans defend with 2 infantry
Italians win, taking Gibraltar from British with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Morocco
Battle in Bryansk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Morocco from French, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: 1 fighter could not land in Gibraltar and was removed
EDIT: 1 bomber could not land in 92 Sea Zone and was removed
EDIT: Cleaning up during movement phase
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 bomber and 1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
Place Units - Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern France: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour and 1 mech_infantry moved from Amur to Korea
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
10 bombers moved from Japan to Korea
2 fighters and 2 tactical_bombers moved from Kiangsu to Korea
1 armour moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Anhwe to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 armour moved from South Australia to Victoria
Japanese take Victoria from ANZAC
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 1 submarine and 1 transport
Americans defend with 1 battleship and 8 transports
Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 70
Casualties for Americans: 1 battleship and 8 transports
Casualties for Japanese: 1 submarine
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 1 armour, 10 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys
Japanese win, taking Korea from Americans with 1 armour, 10 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Americans: 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys
Casualties for Japanese: 2 infantry and 1 mech_infantry
Non Combat Move - Japanese
10 bombers moved from Korea to Japan
2 bombers moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Korea to Manchuria
1 armour moved from Chahar to Manchuria
Place Units - Japanese
3 infantry placed in Kiangsu
1 bomber, 2 fighters and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
4 infantry placed in Kansu
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 3 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
1 mech_infantry moved from Siberia to Amur
1 bomber, 8 fighters and 5 tactical_bombers moved from Soviet Far East to Amur
Combat - Americans
Battle in Amur
Americans attack with 1 bomber, 8 fighters, 1 mech_infantry and 5 tactical_bombers
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 bomber, 8 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber, 8 fighters and 5 tactical_bombers moved from Amur to Siberia
1 armour moved from Sakha to Siberia
1 artillery, 5 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
5 transports moved from 3 Sea Zone to 2 Sea Zone
5 mech_infantrys moved from Alaska to 2 Sea Zone
3 infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
3 infantry, 4 mech_infantrys and 4 transports moved from 2 Sea Zone to 3 Sea Zone
3 infantry and 5 mech_infantrys moved from 3 Sea Zone to Soviet Far East
3 armour moved from Western United States to Alaska
1 fighter moved from Western United States to Soviet Far East
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Alaska
3 armour and 3 bombers placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 3 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
1 mech_infantry moved from Siberia to Amur
1 bomber, 8 fighters and 5 tactical_bombers moved from Soviet Far East to Amur
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
3 bombers moved from Ukraine to Volgograd
2 infantry moved from Belarus to Smolensk
1 fighter and 5 tactical_bombers moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
3 bombers moved from Eastern Poland to Vologda
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 armour moved from Novgorod to Nenetsia
2 bombers moved from Eastern Poland to Volgograd
3 bombers moved from Eastern Poland to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 2 armour, 8 bombers and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 4 infantry
Germans win, taking Volgograd from Russians with 2 armour, 8 bombers and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Russians: 1 artillery and 4 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 5 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Vologda to Belarus
1 fighter and 5 tactical_bombers moved from Smolensk to Belarus
5 bombers moved from Eastern Poland to Belarus
3 bombers moved from Volgograd to Belarus
5 bombers moved from Volgograd to Rostov
1 armour and 2 infantry moved from Ukraine to Rostov
2 infantry moved from Archangel to Nenetsia
3 aaGuns and 3 artilleries moved from Eastern Poland to Belarus
3 fighters moved from Western Germany to Rostov
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
4 armour and 2 fighters placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
3 bombers moved from Ukraine to Volgograd
2 infantry moved from Belarus to Smolensk
1 fighter and 5 tactical_bombers moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
3 bombers moved from Eastern Poland to Vologda
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 armour moved from Novgorod to Nenetsia
2 bombers moved from Eastern Poland to Volgograd
3 bombers moved from Eastern Poland to Volgograd
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber, 1 carrier, 1 cruiser, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
4 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 4 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 carrier, 1 cruiser, 1 submarine and 2 transports placed in 95 Sea Zone
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - ANZAC
Turn Complete - ANZAC
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber, 1 carrier, 1 cruiser, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
4 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 armour and 1 mech_infantry moved from Korea to Amur
1 armour moved from Manchuria to Chahar
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Kiangsu to Chahar
1 fighter moved from Kiangsu to Chahar
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
9 bombers moved from Japan to Amur
Combat - Japanese
Battle in Amur
Japanese attack with 1 armour, 9 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour, 9 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kiangsu to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 submarine, 5 tactical_bombers and 6 transports moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Philippines to Japan
1 tactical_bomber moved from Philippines to Japan
4 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
9 bombers moved from Amur to Japan
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 bomber placed in Japan
2 carriers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 armour and 1 mech_infantry moved from Korea to Amur
1 armour moved from Manchuria to Chahar
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Kiangsu to Chahar
1 fighter moved from Kiangsu to Chahar
1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
9 bombers moved from Japan to Amur
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 armour and 3 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Caucasus
3 bombers moved from Eastern Poland to Caucasus
2 bombers moved from Eastern Poland to Bryansk
2 bombers moved from Eastern Poland to Smolensk
6 bombers moved from Eastern Poland to Archangel
1 armour moved from Belarus to Archangel
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 armour
Germans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 armour, 6 bombers, 3 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 6 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Smolensk to Belarus
2 bombers moved from Bryansk to Eastern Poland
2 bombers moved from Belarus to Eastern Poland
6 bombers moved from Archangel to Eastern Poland
3 bombers moved from Caucasus to Ukraine
2 infantry moved from Novgorod to Belarus
6 armour moved from Eastern Poland to Belarus
3 artilleries moved from Poland to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
3 bombers moved from Western Germany to Eastern Poland
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 54 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 armour and 3 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Caucasus
3 bombers moved from Eastern Poland to Caucasus
2 bombers moved from Eastern Poland to Bryansk
2 bombers moved from Eastern Poland to Smolensk
6 bombers moved from Eastern Poland to Archangel
1 armour moved from Belarus to Archangel
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Alexandria to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 26 Sea Zone to 10 Sea Zone
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 41 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
4 armour moved from Slovakia Hungary to Western Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Turn Complete - Italians
Italians collect 14 PUs; end with 55 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 60 PUs