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    luckyinmaroon

    @luckyinmaroon

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    Latest posts made by luckyinmaroon

    • RE: 15L Luckyinmaroon (axis) vs. mallery29 (allies +18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Purchase Units - Italians
                  Italians buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;

      Combat Move - Italians
                  1 bomber moved from Western Germany to 112 Sea Zone
                  1 fighter moved from Southern Italy to 112 Sea Zone

      Combat - Italians
                  Battle in 112 Sea Zone
                      Italians attack with 1 bomber and 1 fighter
                      Americans defend with 1 destroyer and 1 transport
                      Italians win with 1 bomber remaining. Battle score for attacker is 5
                      Casualties for Italians: 1 fighter
                      Casualties for Americans: 1 destroyer and 1 transport

      Non Combat Move - Italians
                  1 bomber moved from 112 Sea Zone to Greece
                  4 infantry moved from Northern Italy to Western Germany
                  1 infantry moved from Northern Italy to France
                  5 infantry moved from Southern Italy to Northern Italy
                  1 armour and 3 mech_infantrys moved from Turkmenistan to Caucasus
                  3 infantry moved from Samara to Kazakhstan

      Place Units - Italians
                  1 destroyer and 1 transport placed in 95 Sea Zone

      Turn Complete - Italians
                  Italians collect 16 PUs; end with 21 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

      posted in League
      L
      luckyinmaroon
    • RE: 15L Luckyinmaroon (axis) vs. mallery29 (allies +18)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Purchase Units - Italians
                  Italians buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;

      Combat Move - Italians
                  1 bomber moved from Western Germany to 112 Sea Zone
                  1 fighter moved from Southern Italy to 112 Sea Zone

      posted in League
      L
      luckyinmaroon
    • RE: L15 Luckyinmaroon (Axis) vs. Makemaps (Allies +18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 1 bomber, 2 destroyers, 2 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 infantry moved from Belgian Congo to Rhodesia
                  1 armour moved from Anglo Egyptian Sudan to Rhodesia
                  2 infantry moved from Anglo Egyptian Sudan to Kenya
                        Germans take Kenya from British
                  2 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                  2 mech_infantrys moved from Ukraine to Russia
                  2 armour moved from Volgograd to Russia
                  1 armour moved from Samara to Russia
                  1 infantry moved from Smolensk to Russia
                  7 armour, 11 artilleries, 3 fighters, 11 infantry and 3 tactical_bombers moved from Bryansk to Russia
                  4 bombers moved from Western Germany to Russia

      Combat - Germans
                  Battle in Russia
                      Germans attack with 10 armour, 11 artilleries, 4 bombers, 3 fighters, 12 infantry, 2 mech_infantrys and 3 tactical_bombers
                      Russians defend with 2 aaGuns, 1 airfield, 6 armour, 1 factory_major, 3 fighters, 21 infantry and 1 mech_infantry
                      Germans captures 9PUs while taking Russians capital
                      Germans converts factory_major into different units
                      Germans win, taking Russia from Russians with 10 armour, 4 artilleries, 4 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 69
                      Casualties for Germans: 7 artilleries, 1 fighter and 12 infantry
                      Casualties for Russians: 2 aaGuns, 6 armour, 3 fighters, 21 infantry and 1 mech_infantry
                  Battle in Rhodesia
                      Germans attack with 1 armour and 1 infantry
                      British defend with 1 infantry
                      Germans win, taking Rhodesia from British with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - Germans
                  1 infantry moved from Ukraine to Rostov
                  3 aaGuns moved from Bryansk to Rostov
                  3 mech_infantrys moved from Novgorod to Bryansk
                  2 infantry moved from Normandy Bordeaux to France
                  1 armour and 3 infantry moved from Scotland to 111 Sea Zone
                  1 armour, 1 cruiser, 1 destroyer, 3 infantry and 6 transports moved from 111 Sea Zone to 113 Sea Zone
                  1 armour and 3 infantry moved from 113 Sea Zone to Western Germany
                  4 bombers moved from Russia to Bryansk
                  2 fighters moved from Russia to Bryansk
                  3 tactical_bombers moved from Russia to Bryansk

      Place Units - Germans
                  2 armour and 1 mech_infantry placed in Volgograd
                  1 armour and 2 mech_infantrys placed in Ukraine
                  1 bomber and 2 fighters placed in Western Germany
                  2 destroyers and 3 submarines placed in 113 Sea Zone

      Turn Complete - Germans
                  Germans collect 72 PUs; end with 82 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs

      posted in League
      L
      luckyinmaroon
    • RE: L15 Luckyinmaroon (Axis) vs. Makemaps (Allies +18)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 1 bomber, 2 destroyers, 2 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 infantry moved from Belgian Congo to Rhodesia
                  1 armour moved from Anglo Egyptian Sudan to Rhodesia
                  2 infantry moved from Anglo Egyptian Sudan to Kenya
                        Germans take Kenya from British
                  2 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                  2 mech_infantrys moved from Ukraine to Russia
                  2 armour moved from Volgograd to Russia
                  1 armour moved from Samara to Russia
                  1 infantry moved from Smolensk to Russia
                  7 armour, 11 artilleries, 3 fighters, 11 infantry and 3 tactical_bombers moved from Bryansk to Russia
                  4 bombers moved from Western Germany to Russia

      posted in League
      L
      luckyinmaroon
    • RE: L15 Luckyinmaroon (Axis) vs. Makemaps (Allies +18)

      ill take a tac off next, then a fighter, then tip carrier, kill a carrier

      posted in League
      L
      luckyinmaroon
    • RE: 15L Luckyinmaroon (axis) vs. mallery29 (allies +18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Purchase Units - Japanese
                  Japanese repair damage of 7x factory_upgrade; Remaining resources: 6 SuicideAttackTokens; 20 PUs;
                  Japanese buy 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Siberia to Soviet Far East
                        Japanese take Soviet Far East from Americans

      Combat - Japanese

      Non Combat Move - Japanese
                  1 armour moved from Buryatia to Korea
                  1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 1 submarine and 3 transports moved from 70 Sea Zone to 83 Sea Zone
                  4 fighters and 4 tactical_bombers moved from Caucasus to Southern Italy
                  2 fighters moved from Japan to Korea

      Place Units - Japanese
                  2 fighters placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 11
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,5,6,6,6,4,6,5,5,1,5,3,1,3,2,1,3,4
                  Japanese collect 7 PUs (11 lost to blockades); end with 7 PUs total

      posted in League
      L
      luckyinmaroon
    • RE: 15L Luckyinmaroon (axis) vs. mallery29 (allies +18)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Purchase Units - Japanese
                  Japanese repair damage of 7x factory_upgrade; Remaining resources: 6 SuicideAttackTokens; 20 PUs;
                  Japanese buy 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Siberia to Soviet Far East
                        Japanese take Soviet Far East from Americans

      posted in League
      L
      luckyinmaroon
    • RE: L15 Luckyinmaroon (Axis) vs. Makemaps (Allies +18)

      yea cruiser

      posted in League
      L
      luckyinmaroon
    • RE: L15 Luckyinmaroon (Axis) vs. Makemaps (Allies +18)

      tip my two battleships

      posted in League
      L
      luckyinmaroon
    • RE: 15L Luckyinmaroon (axis) vs. mallery29 (allies +18)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Research Technology - Germans

      Purchase Units - Germans
                  Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 123 PUs;
                  Germans buy 4 armour, 3 bombers, 1 cruiser, 1 destroyer, 1 factory_minor, 5 mech_infantrys and 1 transport; Remaining resources: 4 PUs;

      Combat Move - Germans
                  1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                  1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
                  1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                  1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                  2 transports moved from 110 Sea Zone to 112 Sea Zone
                  1 infantry and 2 mech_infantrys moved from Western Germany to 112 Sea Zone
                  1 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                  1 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
                  7 bombers moved from Western Germany to United Kingdom
                  2 bombers moved from Western Germany to 104 Sea Zone

      Combat - Germans
                  Battle in 104 Sea Zone
                      Germans attack with 2 bombers and 1 destroyer
                      French defend with 1 destroyer
                      Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is -4
                      Casualties for Germans: 1 bomber
                      Casualties for French: 1 destroyer
                  Battle in United Kingdom
                      Germans attack with 7 bombers, 2 infantry and 3 mech_infantrys
                      British defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour; Americans defend with 1 artillery
                      Germans captures 42PUs while taking British capital
                      Germans win, taking United Kingdom from British with 7 bombers and 3 mech_infantrys remaining. Battle score for attacker is 18
                      Casualties for Germans: 2 infantry
                      Casualties for British: 2 fighters
                      Casualties for Americans: 1 artillery

      Non Combat Move - Germans
                  6 bombers moved from United Kingdom to Western Germany
                  1 bomber moved from United Kingdom to Western Germany
                  1 bomber moved from 104 Sea Zone to Western Germany
                  1 cruiser, 2 destroyers and 6 transports moved from 110 Sea Zone to 113 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Greece
                  1 armour moved from Romania to Greece
                  1 mech_infantry moved from Romania to Ukraine
                  3 mech_infantrys moved from Bessarabia to Rostov
                  2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                  1 infantry moved from Novosibirsk to Kazakhstan
                  1 mech_infantry moved from Normandy Bordeaux to Western Germany

      Place Units - Germans
                  1 factory_minor placed in Greece
                  1 cruiser, 1 destroyer and 1 transport placed in 93 Sea Zone
                  3 bombers placed in Western Germany
                  2 armour and 1 mech_infantry placed in Volgograd
                  2 armour and 1 mech_infantry placed in Ukraine
                  3 mech_infantrys placed in Romania

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,3,6,6,3,6,6,3,5,5,6,4,4,5,1,6,1,2,6,2,5,4,1,4,1,3,6,4,5,4,3,1,2
                  Germans collect 68 PUs (6 lost to blockades); end with 114 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 119 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 129 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 134 PUs

      posted in League
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      luckyinmaroon