@Brain:
I am starting to warm up to your idea. I didn’t know that the planes couldn’t land after 1 hit. I kind of like that.
just for clarity, they can’t land after 2 hits either!
:-o :roll: :-D
sorry, couldn’t resist…
@Brain:
I am starting to warm up to your idea. I didn’t know that the planes couldn’t land after 1 hit. I kind of like that.
just for clarity, they can’t land after 2 hits either!
:-o :roll: :-D
sorry, couldn’t resist…
Yeah, Krieghund earlier said that the map we see is the map you’ll see in the box, albeit, not the same production type, but the way it looks is the way it will be.
For the other items, you’ll see plastic or cardboard pieces to designate their locations…
http://www.axisandallies.org/forums/index.php?topic=15031.0
third post down in the above linked thread has LH’s quote on France-Germany-Russia triangle.
The diplomatic aspect of the Nazi/Soviet relationship will be ignored in part. Either can attack each other turn one, but what would they be able to bring to bear, that will be the question. What will be remembered will be the ‘friendly’ relationship in terms of offensive ability on the front. Both will be setup in defensive positions at best, but nothing too deep. The vast expanse of Russia will be the a problem, too much ground for Russia to defend early but too much ground for Germany to reinforce quickly.
The question will be is there enough in France to keep Germany’s attention? Could Germany split their forces and go both directions right away? Can they chip away France’s 3 territories over a couple turns, will moving to Moscow. LH has mentioned about SeaLion, so it will also take UK a couple turns to mobilize to the continent. US also will be delayed. How much can be grabbed and as quickly as possible. Depending on the final numbers of units involved in the setup, both may be possible, or just let the Italians take France and ignore Africa.
There’s not even a Bismark, and I’m over that.
I think historically the removal of the Bismarck from the setup is accurate, as the AA50 and AA42 games start after it was sunk in May 1941.
Perhaps it could be readmitted to the setup with the new games starting in 1940…
But the logic is still not right.
The fatal flaw in your argument
Twigley, your logic was sound enough, but in the case of arguing against the rules, the only way to fix them is for the guy who wrote them to say, “Hey, that’s not right, let’s change this and release an errata, 2nd edition rules, or optional rules.”
that’s the version with no paper money and refreshed cardboard counters for pieces. make sure and pre-order the normal version.
from AH boards. seen this picture anywhere before?

@Brain:
are you kidding, i saw a $25 game of UNO there! For a game called ‘1’ that’s highway robbery!! :-D :wink:
What do you think the price of a game with the number 40 will be? :-D
oh no, it’s worse than that, it has 1940 on the actual box…
are you kidding, i saw a $25 game of UNO there! For a game called ‘1’ that’s highway robbery!! :-D :wink:
@Brain:
@coachofmany:
Australia is one of 7 Continents!
Japan is an island part of the Asian continent.Technically speaking an island is a body odf land which is completely surrounded by water, it makes no difference if it is also a continent.
wait a minute…? isn’t that what I said?..
ok, to recap then…
Asia-continent and island
Japan-island next to continent
Australia-island and continent
?if no man is an island, could they be a continent?
@coachofmany:
Australia is one of 7 Continents!
Japan is an island part of the Asian continent.
@Brain:
WTF? How did Australia lose its status as an island? I must have missed the memo.
technically speaking, every continent is an island, but not every island is a continent…
It seems logical that the defense of Japan would have been considered with the one sea zone and fighter defense.
@Brain:
If its a French blockhouse you shouldn’t get any shots.
lol!
What if the blockhouse simply increased the units that garrisoned it defense rolls by +1, up to ____ number of units, say 10 for example. It is mandatory that there be at least 1 INF, 1 ART there to activate it.
or…
if the blockhouse could be garrisoned by up to ______ number of units, say, twice the value of the territory, or just 6 or whatever, but they get a preemptive shot at +1 defense but at least 1 INF/ART each again to activate.
has anything like that been thrown around yet? Would mean that the defender would have to have units there to utilize it and would give an attacker second thoughts potentially about attacking, but maybe isn’t too powerful to create a defensive minded game…
Give me a break, just glancing at your map i see you have called what should be Russia’s capital region Chenchnya and almost half of those pacfic inlands are out of place.
And as usual Moscow is placed in asia.
actually Moscow is in Asia… you are thinking as to a more modern delineation of Asia Pacific, but the general understanding of Asia is Dardanelles north generally speaking…
Also, making a modern A&A game with realistic countries does not limit you to making an unbalancded game.
actually it’s not an AA game, that would be WoTC, this is a Superpowers, a new global game that is similar to AA, but not AA and made by CaptRick…
Good on ya CaptRick!
From what’s been said by LH, if you want to see the units for the AAE/P40s then look at the pieces from AA42. I believe it was mentioned somewhere a new battleship sculpt for Russia but that may have been in reference to '42, but aside from the MechInf and divebomber units, stuff should be stock from the previous venture. time will tell…
@WILD:
it makes ports strategic locations and reprsenents that when a ship has a dedicated base for fueling, idleling, and security that it has greater operational range.
Thats how I look at ports. Its also why I think a port should offer protection to your fleet. I didn’t see any Jap surface ships in “Port Harbour” Those big guns at any port (or straight for that mater) deterred surface ships or they would pay the price! If your port is land based and the enemy takes control of that tt then your ships should become dislodged. Maybe you don’t get any protection (or very little) against an air & sub attack that I would agree with.
I dare say that a large part of the reason there were no surface ships attacking “Pearl Harbor” was that they were too busy covering the rest of our Jap landings at Tarawa, Makin, Guam, Luzon, Camiguin, Wake, Philippines, Sarawak, Brunei, and other places in Borneo within 10 days of Pearl, and didn’t need to send surface ships to sink American surface ships, just needed that third wave to finish things off a bit more. Japan cemented air-power as the key to naval power that day. That, and woke up a really big giant with a really big hammer…
Though to the thought in general of attacking ships in port with other ships, I think no, don’t allow it. The logistics of moving ships around in port and firing is just too messy. Something sinks and it throws off your whole movement, and being that the point is to sink things, the odds of something going sideways is better than fair.
But if the territory the port is in is taken, your ships in port are dislodged into the SZ. I don’t think that you should have to take the port in order to get the territory and think of ports as a blockhouse. Cherbourg was taken after DDay, not as the starting point.
@Imperious:
Interesting.
The packaging should be in a box with the pieces on sprues. The shipping box and box for the pieces could be the same box as long as its sturdy.
yeah, that’d work, should be easier on the handling fees and FMG’s time and expenses too. Personally for the box I’d think it would be go big or go home. Either a top notch box with power’s names/roundels or just the simple shipping box and we can get our own boxes to sort any other pieces from stock games we’d like. Or just both options with associated price difference. but the pieces really have to be the priority.
naaah, you’ve got poland, france, denmark, norway, netherlands (belgium, holland, luxembourg), all occurred before Dunkirk, plus maybe you could hit east poland or finland before the USSR. could even hit stuff with Italy/Japan earlier too… sky’s the limit!
no you have already excceded the limit, only finland happened in 39, the norway campaign would be interesting if there was an airborne peice, and there was hardly a battle in the netherland, although I agree that the game should start at the begining of May so that it includes the first part of the battle or France.
AA50 starts 1941, AA40’s start May 26th - Evacuation of British Expeditionary Force from Dunkirk… so:
September 1st, 1939 - Germany invades Poland.
May 10th, 1940 - Germany invades France
April 9th, 1940 - Germany begins occupation of Denmark and invades Norway.
May 10th, 1940 - Germany invades (Netherlands) Belgium, Holland and Luxembourg.
September 17th, 1939 - Soviet Union invades eastern Poland.
November 30th, 1939 - Soviet Union invades Finland.
The reason that I would have it that expensive is to really replicate how much manpower and money went into actually making it all happen. It is a luxury that only should be available to a country that really would have the money and time to actually pull it off. I think a three turn process to get it and of course to start it off you would need to winning dice roll. I think you could have it this way so the game wouldn’t become an A-bomb-a-thon, more like a faster way to finish a game off, to capture a heavily fortified capital for instance. Again I say this purely for historical purposes.
I get the massive investment in the programs, definitely, and the 3 turn thing isn’t too off from other discussions of Abombs, but in AAP, only the US really has the kind of money you are thinking (25-50 IPCs) to spend as luxury, and historically, Japan had two Abomb programs to the US’ one. This might work better in the new AAP40, which won’t have the VPs that often end the game one way or another in about 6-7 turns.
http://www.mediafire.com/imageview.php?quickkey=gkmonbmjkjw&thumb=4
Sorry, I couldn’t resist
Is that Comic Con! Awesome!!
naaah, you’ve got poland, france, denmark, norway, netherlands (belgium, holland, luxembourg), all occurred before Dunkirk, plus maybe you could hit east poland or finland before the USSR. could even hit stuff with Italy/Japan earlier too… sky’s the limit!
@Brain:
not if you are the axis and like seeing things blow up with little chance of retaliation!
I hate to admit it but I am just that type of person.
who isn’t?! :evil: :-D