hi guys,
I am interested in this costing thread. I agree that some units may not be costed right, or may not be playable because of their cost/ benifit ratio.
I don’t know if it has been brought up before but what about recosting the land units kinda like they did with the naval units?
Make standard infantry 2IPC, Mech 3IPC, Tanks ( 3att 3def ) 6IPC and give them 2 hits kinda like battleships with an added rule that if you allocate a hit to a tank the next hit taken during same combat must go to the damaged tank. That would just stop tank stacks from absorbing too many hits before they started getting destroyed.