Thank you sir, you’re a gentleman and a scholar. :-D

Posts made by losttribe04
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RE: Noob questions
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RE: Noob questions
I pulled this quote from the AACG strategy from this site…
http://www.axisandallies.org/node/325
“Submarines work well in groups but commit them to a target one at a time. With submarines you get to choose your target, the more subs you have shooting at the same target the better chance you have of sinking it. When you get your multiple subs together, be sure to move and then attack with them one at a time. If the first one hits, the next one can try with a different target.”
Is that true or do you have to commit all your subs to their perspective target before they attack?
Another question I had was how many victory points are ships worth? I’ve been looking at the rule book but when I get home it’s well after dark so little things like comprehension don’t work as well as one would hope.
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RE: Custom variant under development
Another problem with having way to many spaces is that they are only worth 0, 1, maybe 2. Not worth building an IC there to help speed things up for two units.
Some times I miss the simpler days of A&A Classic.
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Most Distinguished Medal by Country
The US has the “Congressional Medal of Honor” (CMH)
The Soviet Union had the “Hero of the Soviet Union”
The Germans had the “Iron Cross”
What did the Japanese, Italians, UK, Chinese(?) have?
Thanks,
LT
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RE: Noob to BOTB
A wile ago I made a map for AAM of Operation Market Garden. 1 inch = 100,000M I think. So the board ended up to barely fit onto a 4’ by 8’ sheet of 3/8’’ plywood.
It was a great map but was to big to be practicle. This summer I was thinking of scaling the map down some but instead of making all three sites on one map making three maps.
In essence you would play three diffrent games. Each on would build up to the next.
The first one would would start with the British 6th Airborne Division in the South. Depending on who won that battle would determine who got the Initiative for the second battle with the US 101 Airborne Division and same for the third.
For example if the Allied player won at the 101st map maybe the Free Polish Parachute Infantry Reg. would have been able to take the ferry a cross to help the 82nd as planed.
I would be interested in putting something like this together for a BOTB style game if any one would care to help.
LT
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RE: Noob to BOTB
That would be the quote. Making it a sticky wouldn’t be a bad idea.
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RE: Noob to BOTB
BOTB is really different from the other games so there is often lots of confusion especially as folks try to bring stuff from the other games in.
You or Krieghund made a good point in the AACG section that I (as a new player to BOTB & AAGC) can’t think of them as A&A games. That has helped a lot with both of these games.
LT
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RE: Noob to BOTB
As usual, Krieghund & Frimmel, on the spot making it clear!
Yes, and I thank them for it. :-)
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RE: Noob to BOTB
Thanks for the help. :-)
Could you help clear up the deal with trucks. In the phase 3 movment and reinforcment I may return any of my trucks to my off board area (unless it’s in an enemy zone of control). In essence do they just teleport?
LT
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RE: Noob to BOTB
Do I have to pay 1 supply token for each time the initiative comes back to me?
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Noob to BOTB
Hey guys,
I have a few questions:
1) “Passing the Initiative” Let’s take the first turn for example. Axis go first. They conduct all the battles they would like to conduct. Initiative gets passed to the Allies. Allies conduct all the battles they would like. So here’s where I get stuck. Does the Initiative get passed back to the Axis and so on and so on until no one has any supply tokins or just doesn’t want to attack?
- Assigning Hits… Lets say the Hex I’m attacking has 3 INF, 1 ARM, no ART no supplies no trucks. I have to roll a 1-6 to make a hit. Say I roll 3@1, 0@2, 0@3, 0@4, 2@5 and 2@6.
The way I understand it is the 1st INF is creamed. 1 INF has to retreat. No more hits are made to the INF. No hits are made to the ARM. Here’s where I get stuck on this one. since 5 and six are also hits but there are only 4 defending units will
a) 5 = 1 and 6 = 2?
b) 5 = 2 since 1 was already killed and 6 = 3?
c) do those hits get waisted?- After the killed defending units are selected do the defending units get to counter like in the main-stream A&A or is that taken care of in the passing of the Initiative?
Thanks,
LT -
RE: Hospitals
I wonder if you could incorperate them the same way AAGC has a base for damaged ships.
LT
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Noob questions
Hey all,
Lets say for example I am the Americans and I take an island do I capture the Japanese supplies there or are they destroyed?
Thanks,
LT -
RE: Airfield attacks
Sorry I don’t have the rule book in front of me if two hits damage an airfiled will four hits destroy it (then that player will have to rebuild?)
Thanks
LT -
RE: Airfield attacks
I just bought AAGC I am having some trouble finding the rules about airfiled attacks. Could someone shed some light on the subject for me.
Thanks,
LT -
RE: Patton’s Plan for Russia and Macarthur’s plan for China…
This is a different topic than whether the Allied armies should have attacked the Red Army or issue an ultimatum.
Yeah but I have heard it discussed here many times and until now never asked the question. I think we all agree the US was spent and wouldn’t have been able to go to Russia or China at that time.
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RE: PBEM TripleA question
Darth, Yes we’re all set now thank you for the follow up.
LT
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.AAM?
I decided to look through some of the games in progress and noticed that the files are formated in .AAM files.
What version of A&A is this and where can I find a link to down load it?
Thanks,
LT