OK,
Would you say that their presence in that scenario wins; furthermore, change it to a rule (not absolute) as apposed to a law (an absolute. Or do you have another scale where it would be SP "wins I before E except after C rule?
OK,
Would you say that their presence in that scenario wins; furthermore, change it to a rule (not absolute) as apposed to a law (an absolute. Or do you have another scale where it would be SP "wins I before E except after C rule?
Yeah,
I love Morag Tong quests. They seem to pay well, considering no one else wants to pay a demi-god what hes worth in the game.
No you can’t pawn me off like a rancid jar of peanut butter; however, I don’t think I will be nearly as active as I am now. Just on weekends I think. :-)
P.S. I was wondering what will the dimensions of the map be when finished?
I think the map looks awesome.
I had two questions:
will access through the great lakes be possable (historically Detroit moved a lot of shermans)?
this question is unrelated to the map but it was a setup question I was wondering about. You folks said that some areas were under German controll but were occupied mostly my Italians. So will the set up reflect this? Maybe having both German and Italian troops in the same starting territories?
I guess I left a wee part out the US player on US1 starts to mass a Navy in the Atlantic thus making an expensive buffer to break.
Now that I have thought about it more your right. If they try to be revolutionary and loose they are just rebels. Take “the war of northern aggression”
I thought that was how you said it is “Qi” how you spell it?
My union is on strike as of a few weeks ago. They don’t make us picket unless its at least + 10 F, even then only for so long. I have had a lot of free time going from 82-84 hours a week to 0.
As the UK on UK 1 I buy 2 IC. I put on in India the other in S Africa. After that I buy 3 INF for India and 2 ARM for S Africa, and maybe a fighter for England. I don’t do any thing in Asia for at least a turn or 2. I use the ARM to clear out Africa fast then move them to reinforce India. With the FTR’s I move them to the Russian front line, then the next turn I move them to India. Don’t know if there is a flaw in my plan I don’t play any one very good mostly teach people how to play hoping they want to play again and not run away kicking and screeming. (little success as of yet.
I think its bad business to leave land troops at sea at the end of NCM anyway. If I’m going to Japan they make a pit stop in Alaska. Other than that you shouldn’t have to leave them at sea. The reason I do that it b/c should an attack come if I had to I could use transports as fodder w/o losing land troops. 8-)
(not picking a fight here)
reading technical data isn’t a strong suit of mine sorry. On a diffrent note how much time do you think you have in creating this baby of yours?
I know how to turn a computer on, off, check email after that it starts getting gray. Does any one know of an on line A&A game that can play multi player where all five sides are represented, and play at the same time. Not posting results back and forth like triple A. Is there such an animal out there???
I have seen other calcs out there but I like froodsters the best. On thing I learned in the Army was KISS (Keep It Simple Stupid) His calc sure does that. :-)
pdel21,
They may have never been south of those places historically; however, are you going to let players play the game or are you going to have a reenactment pageant?
Historically Japan never stormed Moscow but in the game I have seen it happen.
We also changed how subs react to attack. For that they revert back to the classic rules of 1)submerge, 2) Retreat, 3) engage enemy.
Yeah,
Thats what all my buddies seemed to think about HALO 2. Having a PC gaming backgroup you would understand this. HALO 2 should have been an expansion pack for HALO 1.
None the less I still want to try HALO 3 when ever they get around to bringing it to us.
Yeah,
You make a good point, but fill in the blanks for our revolution.
US = Revolutionary power, British = SP Out come US won.
Vietnam
US = SP, Vietnam Revolutionary power, outcome Vietnam won.
I don’t know as we will ever know what SP VS SP would look like, but the cold war advocates seemed to all think Armageddon would have been the out come.
I think no matter what Revolutionary power will always win its freedom b/c they are at rock bottom and can only move up from there.
The only example I can’t think of at the moment would be a revisionary power at work.
Hey Jermofoot,
Is that how its spelled or is that how its pronounced?
The biggest thing in triple A’s defense is as far as I know its the only way to post your dice roles w/o taking the other players work for it. (It helps keep honest people honest.)