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    LordPatrick

    @LordPatrick

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    Best posts made by LordPatrick

    • Napoleonic Wars Axis & Allies Style Game

      This thread is about Napoleon and the Coalition (NATC), a homemade game that some close friends and I have been working on for over two years now. We are great fans of Axis & Allies (A&A) but wanted a comparable game for the period 1805-1815.

      Put very briefly, NATC is a game where you take control of the great powers of Europe during the Napoleonic Wars, and battle for control of Europe and beyond (from Great Britain to Persia).

      As in A&A, there is combat, non-combat movement, collecting money and purchasing units, but NATC also has some diplomacy, leader units (Napoleon and Wellington), fortresses and fortified shipyards, special rules to cover the Russian winter & Spain flipping sides, and a whole host of other new aspects to provide the feel of Napoleonic warfare.

      We created the map with the help of an outside designer, and some of the units were 3D made and printed by me, but most of the other components are from a variety of other games and sources. We will describe where the game components can be obtained on the game’s website (which is under development but should be completed soon). We will also be releasing more content about the game on the website, like videos and rules, among other things.

      We (myself and NATC’s co-creator MikeF-AusTX), are happy to answer any questions about the game, and would love to hear any feedback, comments, suggestions or ideas. This game has been a passion project of ours for a long time now, and it is finally nearing completion.

      Here are some photos of the game (note: the last 2 show an earlier version of the map):

      IMG_2051.JPG

      IMG_2045.jpg

      IMG_9858.jpg

      IMG_9865.jpg

      posted in Other Axis & Allies Variants
      L
      LordPatrick
    • Russian Ethiopia Bonus?

      So the other day I was playing a game of Global 40 with my uncle, and he, as the Allies, took the Russian units from the Caucasus and Stalingrad and moved them into the Middle East.
      A couple of turns later (after capturing Iraq and gaining the 3 IPC bonus) he loaded them onto British transports and, utilizing multinational transport rules, unloaded them in Italian Somalia and Ethiopia.
      By my accounting, this would give Russia an extra 12 IPCs (4 for Ethiopia, 3 for Somalia, and 5 for Iraq, including the soviet bonuses for owning these territories).
      Of course there are limits to this move, but in most cases it seems like this is a logical and economically valid move to play.

      I’m not sure if anyone has thought of this before and it may not even be the best use of the Russian units, but I thought it was an intriguing idea and I have never seen it done before so I just wanted to share it.

      This feels like the best use of a Russian tank, mech, and 2 infantry, am I missing something?

      posted in Axis & Allies Global 1940
      L
      LordPatrick
    • RE: Napoleonic Wars Axis & Allies Style Game

      @GEN-MANSTEIN Yes, there are a few regular A&A pieces mixed in. I wanted to spend more of my time working on the game play rather than building the models, also I’m not that good at 3D modelling. I do plan to replace the A&A destroyer units with my own 3D frigate models:
      A&A Friggate:
      IMG_2067.jpg

      To be replaced with my version:IMG_2069.jpg

      posted in Other Axis & Allies Variants
      L
      LordPatrick

    Latest posts made by LordPatrick

    • RE: Napoleonic Wars Axis & Allies Style Game

      @pk679 Yes, Spain is tricky. For our 1805 scenario, we created a rather complicated set of rules where France must pay an increasing amount of money to Spain (bribes) to keep it as an ally starting in 1807.

      This is designed to force France to declare war on Spain at some point (otherwise it doesn’t make sense as Napoleon should have recognized). France also gets a bonus for taking Madrid and a further bonus for conquering all of Iberia.

      Things are simpler in our 1812 scenario where Spain is a full coalition member with a “guerilla” economy.

      Here are our 1805 rules on Spain switching sides in full:

      4.3. Spain Switching Sides. During the Napoleonic Wars, Spain ultimately switched from being a French ally to becoming a Coalition member due to Napoleon’s ill-advised effort to replace the Bourbon monarchy with his reluctant brother Joseph. To simulate this historical event without making it mandatory, Spain will require French financial support (representing bribes) to remain a French ally. Because Spain is the only major country to switch sides in NATC, special rules apply.
      4.3.1 At no time while Spain is a French ally can it voluntarily destroy its own infrastructure. While Spain is a French ally, a maximum of 10 French units may be present in Spanish home territory (a greater number can move through Spain but must end the turn on non-Spanish territory). However if any British or other Coalition units invade Spain, then the 10 French unit cap is lifted while the Coalition units are within Spain. Also, this cap does not apply to non-Spanish territories in Iberia or to Spanish controlled territories outside Iberia.
      4.3.2 Starting turn 6, France must pay 5 euros during its purchase units phase to keep Spain as an ally that turn. Each turn thereafter, the cost of keeping Spain a French ally increases by an additional 5 euros per turn (i.e., 10 euros for turn 7, 15 euros for turn 8, etc.) up to a maximum of 40 euros per turn. These payments do NOT go to Spain’s treasury.
      4.3.3 If France decides it no longer wishes to pay for Spain remaining its ally, it must announce that it will cease doing so during its diplomatic phase of that turn but cannot attack Spanish units or territories until the following turn. During the turn in which France has announced it will no longer pay for Spain’s alliance, Spain is effectively neutral and its units and purchases are controlled by the Coalition (if multiple Coalition players are playing, the British player controls Spain during its turn of neutrality). The cap of 10 French units within Spain continues to apply, but France cannot use a road movement bonus within Spain. Any Coalition units within Spain when it is effectively neutral must be relocated during the player’s diplomacy phase to any of the following locations: (1) any of the 4 nearest Coalition-controlled non-Spanish territories; (2) any Coalition transports located within 5 sea zones of the units or (3) London. The player who owns the relocated units decides where the units are placed (they may be split up however desired) and such units move normally during the turn. Any Coalition-controlled Spanish territory is held by the Coalition player until the next French diplomacy phase at which time it reverts to Spanish ownership.
      4.3.4 During the turn when France can commence hostilities against Spain (the turn after it ceases payments), if French and Spanish units are both within a territory with a fortress, all such units are considered within the fortress and no sieges are necessary to attack the defending units.

      posted in Other Axis & Allies Variants
      L
      LordPatrick
    • RE: Napoleonic Wars Axis & Allies Style Game

      @General-Day Apologies for the delay (we’ve been busy with holiday activities). We are fine sending you the map and rules for the game, with the obvious proviso that we retain all copyrights to them. Please email us at pmfproductionscontact@gmail.com and we can send you the map and rules. We hope you and your friend will find them helpful and we’ll be interested in any feedback you have!

      posted in Other Axis & Allies Variants
      L
      LordPatrick
    • RE: Napoleonic Wars Axis & Allies Style Game

      @General-Day That’s awesome!

      The Napoleonic wargame we created was also a collaboration between me and a close friend.
      Would you mind if I asked whether you are creating your wargame for you and your friend to play or for commercial sale? If we sent you our map file and rules document, we would want you to recognize that we retain the copyrights for them.

      That formality aside, we’re happy that other people share our interest in a Napoleonic wargame - in our case based on Axis and Allies. If you’re interested, here is a link to a video we created of a trial game we played a few years back: https://youtu.be/p0tPHGrS8hw?si=Ot6skd6Ut7x8lmAC

      posted in Other Axis & Allies Variants
      L
      LordPatrick
    • RE: Napoleonic Wars Axis & Allies Style Game

      @Witt Thank you!; While we do have a very outdated set up chart, we have mostly been going off of set up photos, which have just been easier to use. I am planning on making a set up chart soon, but for now here is one of my set up photos (Chip system is same as A&A G40 With Yellow = 10 units)
      A&A set up.png

      posted in Other Axis & Allies Variants
      L
      LordPatrick
    • RE: Napoleonic Wars Axis & Allies Style Game

      @GEN-MANSTEIN Yes, there are a few regular A&A pieces mixed in. I wanted to spend more of my time working on the game play rather than building the models, also I’m not that good at 3D modelling. I do plan to replace the A&A destroyer units with my own 3D frigate models:
      A&A Friggate:
      IMG_2067.jpg

      To be replaced with my version:IMG_2069.jpg

      posted in Other Axis & Allies Variants
      L
      LordPatrick
    • RE: Napoleonic Wars Axis & Allies Style Game

      @GEN-MANSTEIN Thanks, I agree, custom painting them would look awesome but my painting skills are not at that level :)

      posted in Other Axis & Allies Variants
      L
      LordPatrick
    • Napoleonic Wars Axis & Allies Style Game

      This thread is about Napoleon and the Coalition (NATC), a homemade game that some close friends and I have been working on for over two years now. We are great fans of Axis & Allies (A&A) but wanted a comparable game for the period 1805-1815.

      Put very briefly, NATC is a game where you take control of the great powers of Europe during the Napoleonic Wars, and battle for control of Europe and beyond (from Great Britain to Persia).

      As in A&A, there is combat, non-combat movement, collecting money and purchasing units, but NATC also has some diplomacy, leader units (Napoleon and Wellington), fortresses and fortified shipyards, special rules to cover the Russian winter & Spain flipping sides, and a whole host of other new aspects to provide the feel of Napoleonic warfare.

      We created the map with the help of an outside designer, and some of the units were 3D made and printed by me, but most of the other components are from a variety of other games and sources. We will describe where the game components can be obtained on the game’s website (which is under development but should be completed soon). We will also be releasing more content about the game on the website, like videos and rules, among other things.

      We (myself and NATC’s co-creator MikeF-AusTX), are happy to answer any questions about the game, and would love to hear any feedback, comments, suggestions or ideas. This game has been a passion project of ours for a long time now, and it is finally nearing completion.

      Here are some photos of the game (note: the last 2 show an earlier version of the map):

      IMG_2051.JPG

      IMG_2045.jpg

      IMG_9858.jpg

      IMG_9865.jpg

      posted in Other Axis & Allies Variants
      L
      LordPatrick
    • RE: Grasshopper’s 3G40 Invitational - (Toronto, August 2022)

      @Young-Grasshopper I would like to be added to the G40 Invitational. Can you tell me what to do next?

      posted in Events
      L
      LordPatrick
    • Russian Ethiopia Bonus?

      So the other day I was playing a game of Global 40 with my uncle, and he, as the Allies, took the Russian units from the Caucasus and Stalingrad and moved them into the Middle East.
      A couple of turns later (after capturing Iraq and gaining the 3 IPC bonus) he loaded them onto British transports and, utilizing multinational transport rules, unloaded them in Italian Somalia and Ethiopia.
      By my accounting, this would give Russia an extra 12 IPCs (4 for Ethiopia, 3 for Somalia, and 5 for Iraq, including the soviet bonuses for owning these territories).
      Of course there are limits to this move, but in most cases it seems like this is a logical and economically valid move to play.

      I’m not sure if anyone has thought of this before and it may not even be the best use of the Russian units, but I thought it was an intriguing idea and I have never seen it done before so I just wanted to share it.

      This feels like the best use of a Russian tank, mech, and 2 infantry, am I missing something?

      posted in Axis & Allies Global 1940
      L
      LordPatrick