So I’m thinking of making a custom table to fit G40 on. I think I would like to have a 1 piece map and have it permanently attached to the table. 70”x32” is fine for us.
Questions…
1. What is the best material to get this printed on?
2. Where did you get it printed?
3. How much will this cost me?
Posts made by Locke888
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Printing a mapposted in Customizations
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RE: Contested territory?posted in Axis & Allies 1914
@Carolina:
Just adding to clarifications, and please check out the FAQ and errata.
Combat on land is just one round and mandatory. However in a territory that is contested, combat is optional (for all players - even to players that just moved into that territory).
Combat at sea is optional and can be multiple rounds (active player’s choice).
Air units are free to move to any territory, unlike land units that have movement restrictions when starting in a contested territory.The Russian Revolution procedure may not be entirely clear - please check out other posts - or feel free to ask any questions. (BTW - Big fan here too).
Thanks.
If Germany and France are in a contested territory and Great Britain enters that territory for the 1st time I thought they HAD TO FIGHT.?EDIT: I reread that part in the manual and it’s clear you are right. I gotta slow down when reading
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Switching alliances for balance?posted in House Rules
Anyone ever switch it up?
USA, Germany, Austria-Hungary, Italy
At War with
Great Britain, Russia, Ottoman Empire, FranceStarting ipcs 95-95
Countries spaced apart good enough where no one has an advantage.Would have to add some pieces to USA for this.
I know you are all history purists though but with the balance issue I keep hearing about I wondered if this has been tried just for fun.
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RE: Contested territory?posted in Axis & Allies 1914
Thanks for the answers.
Does anyone know where that is written in the manual? I wish it was written a bit better.
We started a game yesterday. So far we all like it. The battle board system is really good.
I like how the game uses contested territories to simulate trench warfare. We will start round 5 today and see how Tanks effect gameplay. It will be interesting.
Sub rules are different, no sneak attack and get fired on before submerging(not like 1940 rules), I got that right? Air superiority is a big boost. I was constantly using this in my battles since my opponent had his planes tied up in Russia. ( I am France, he is Germany)
Not sure if I agree that the U.K. should be able to spend all ipcs in India. Maybe a 50% limit would be more realistic. So far though, 2 thumbs up. -
RE: Contested territory?posted in Axis & Allies 1914
@Private:
Hi Locke
Land battles fight one round of dice each turn potentially leaving the territory occupied by opposing powers and so contested. It is a core concept of 1914 and adds a lot to the game.
Armies in contested territories can move to friendly or other contested territories but not to hostile ones.
It is a great game Locke and well worth reviewing the rules to get all this right.
Cheers
AdamThanks that helps a lot.
Another question……
I attack U.K.s fleet at their navy base. When do I roll for the mines? Before or after battle?Can planes attack ships?
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RE: Contested territory?posted in Axis & Allies 1914
@Carolina:
From a player’s standpoint, and aside from its definition, a player can use contested territories to their advantage to engage a force in one territory and stop it from being used as an offensive force on that player’s turn. ie. As AH player I end up in a contested battle with RU in SEV. RU chooses not to attack on their turn, but just reinforce it. Then on my next AH turn, the AH player can leave SEV, but leave just 1 INF. The large RU force in SEV is not able to engage in any offensive attacks, except to attack and liberate SEV as its only move. (this is just a simplification there are other factors involved that may nullify this action - but hopefully you see the point).
The attacking force can leave and attack another territory? But the defending force cannot leave and attack another territory? EDIT: After playing I see what you mean.
I got this game for Christmas. The mechanics are very confusing. Any YouTube videos showing how these new mechanics work?
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RE: Contested territory?posted in Axis & Allies 1914
Are battles only 1 round? Can I continue to battle for multiple rounds?
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Contested territory?posted in Axis & Allies 1914
A contested territory seems like an important concept to this game. What the heck is it? What are the mechanics to it? Why would I want a contested territory? Why isn’t it explained in the manual? Am I the dumbest person on earth?
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RE: Placing unitsposted in Axis & Allies Global 1940
Found it here
Page 23, Phase 5: Mobilize New Units, paragraph 1: “If you purchased new units, you must now move all of them from the Mobilization Zone on the game board to eligible spaces you have controlled since the start of your turn.”
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Placing unitsposted in Axis & Allies Global 1940
Question: can I buy something but not place it on the board until my next turn?
My buddy bought 3 transports then proceeded to attack me with his navy but I wiped him out. Placing the transports on the board will just lead to me sinking them easily on my next turn since nothing will be able to defend them. Can he hold them until next round?