TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from Western Europe to 10 Sea Zone
1 fighter moved from Germany to 14 Sea Zone
1 fighter moved from Western Europe to 14 Sea Zone
1 fighter moved from Southern Europe to 14 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 battleship moved from 5 Sea Zone to 3 Sea Zone
2 infantry moved from North Africa to Anglo-Egypt Sudan
1 armour moved from North Africa to Anglo-Egypt Sudan
Combat - Germans
Battle in 3 Sea Zone
Germans attack with 1 battleship and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 battleship and 1 destroyer in 3 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 3 Sea Zone
Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 14 Sea Zone
Germans attack with 3 fighters
British defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans roll dice for 3 fighters in 14 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British, 1 transport owned by the British and 1 fighter owned by the Germans lost in 14 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer and 1 transport
Battle in 10 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber in 10 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 10 Sea Zone
1 transport owned by the Americans lost in 10 Sea Zone
Germans roll dice for 1 submarine in 10 Sea Zone, round 4 : 0/1 hits
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Anglo-Egypt Sudan
Germans attack with 1 armour and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 2 : 0/3 hits
British roll dice for 2 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits
Germans roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 3 : 1/3 hits
British roll dice for 2 infantry in Anglo-Egypt Sudan, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan
Germans roll dice for 1 armour and 1 infantry in Anglo-Egypt Sudan, round 4 : 1/2 hits
British roll dice for 1 infantry in Anglo-Egypt Sudan, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan
Germans win, taking Anglo-Egypt Sudan from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 transport moved from 16 Sea Zone to 15 Sea Zone
2 infantry moved from Western Europe to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to North Africa
1 infantry moved from 16 Sea Zone to North Africa
1 fighter moved from 14 Sea Zone to North Africa
1 fighter moved from 14 Sea Zone to North Africa
1 infantry moved from Eastern Europe to Karelia
1 bomber moved from 10 Sea Zone to North Africa
1 armour moved from Western Europe to Eastern Europe
1 infantry moved from Eastern Europe to Ukraine
1 infantry moved from Eastern Europe to Karelia
1 infantry moved from Germany to Eastern Europe
1 armour moved from Karelia to Eastern Europe
Place Units - Germans
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 12 PUs; end with 13 PUs
Giving Germans 90% income for -1 PUs; end with 12 PUs