Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. LittleMouse
    L
    • Profile
    • Following 0
    • Followers 0
    • Topics 3
    • Posts 19
    • Best 0
    • Controversial 0
    • Groups 0

    LittleMouse

    @LittleMouse

    0
    Reputation
    5
    Profile views
    19
    Posts
    0
    Followers
    0
    Following
    Joined Last Online
    Age 25

    LittleMouse Unfollow Follow

    Latest posts made by LittleMouse

    • RE: LittleMouse's Game II

      TripleA Turn Summary for game: World War II v6 1941, version: 1.7

      Game History

      Round: 2

      Purchase Units - Germans
                  Germans buy 3 infantry; Remaining resources: 1 PUs;

      Combat Move - Germans
                  1 submarine moved from 8 Sea Zone to 10 Sea Zone
                  1 bomber moved from Western Europe to 10 Sea Zone
                  1 fighter moved from Germany to 14 Sea Zone
                  1 fighter moved from Western Europe to 14 Sea Zone
                  1 fighter moved from Southern Europe to 14 Sea Zone
                  1 destroyer moved from 5 Sea Zone to 3 Sea Zone
                  1 battleship moved from 5 Sea Zone to 3 Sea Zone
                  2 infantry moved from North Africa to Anglo-Egypt Sudan
                  1 armour moved from North Africa to Anglo-Egypt Sudan

      Combat - Germans
                  Battle in 3 Sea Zone
                      Germans attack with 1 battleship and 1 destroyer
                      Russians defend with 1 submarine
                          Germans roll dice for 1 battleship and 1 destroyer in 3 Sea Zone, round 2 :  1/2 hits
                          Russians roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Russians lost in 3 Sea Zone
                      Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 submarine
                  Battle in 14 Sea Zone
                      Germans attack with 3 fighters
                      British defend with 1 destroyer, 1 submarine and 1 transport
                      1 submarine owned by the British Submerged
                          Germans roll dice for 3 fighters in 14 Sea Zone, round 2 :  2/3 hits
                          British roll dice for 1 destroyer and 1 transport in 14 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the British, 1 transport owned by the British and 1 fighter owned by the Germans lost in 14 Sea Zone
                      Germans win with 2 fighters remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 fighter
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in 10 Sea Zone
                      Germans attack with 1 bomber and 1 submarine
                      Americans defend with 1 destroyer and 1 transport
                          Germans roll dice for 1 submarine in 10 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 bomber in 10 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 submarine in 10 Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 1 bomber in 10 Sea Zone, round 3 :  1/1 hits
                          Americans roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 3 :  0/1 hits
                          1 destroyer owned by the Americans lost in 10 Sea Zone
                          1 transport owned by the Americans lost in 10 Sea Zone
                          Germans roll dice for 1 submarine in 10 Sea Zone, round 4 :  0/1 hits
                      Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                      Casualties for Americans: 1 destroyer and 1 transport
                  Battle in Anglo-Egypt Sudan
                      Germans attack with 1 armour and 2 infantry
                      British defend with 2 infantry
                          Germans roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 2 :  0/3 hits
                          British roll dice for 2 infantry in Anglo-Egypt Sudan, round 2 :  0/2 hits
                          Germans roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 3 :  1/3 hits
                          British roll dice for 2 infantry in Anglo-Egypt Sudan, round 3 :  1/2 hits
                          1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan
                          Germans roll dice for 1 armour and 1 infantry in Anglo-Egypt Sudan, round 4 :  1/2 hits
                          British roll dice for 1 infantry in Anglo-Egypt Sudan, round 4 :  1/1 hits
                          1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan
                      Germans win, taking Anglo-Egypt Sudan from British with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for British: 2 infantry

      Non Combat Move - Germans
                  1 transport moved from 16 Sea Zone to 15 Sea Zone
                  2 infantry moved from Western Europe to 15 Sea Zone
                  2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
                  1 infantry moved from 16 Sea Zone to North Africa
                  1 infantry moved from 16 Sea Zone to North Africa
                  1 fighter moved from 14 Sea Zone to North Africa
                  1 fighter moved from 14 Sea Zone to North Africa
                  1 infantry moved from Eastern Europe to Karelia
                  1 bomber moved from 10 Sea Zone to North Africa
                  1 armour moved from Western Europe to Eastern Europe
                  1 infantry moved from Eastern Europe to Ukraine
                  1 infantry moved from Eastern Europe to Karelia
                  1 infantry moved from Germany to Eastern Europe
                  1 armour moved from Karelia to Eastern Europe

      Place Units - Germans
                  3 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 12 PUs; end with 13 PUs
                  Giving Germans 90% income for -1 PUs; end with 12 PUs

      triplea_41439.0_Ger2.tsvg

      posted in Play Boardgames
      L
      LittleMouse
    • RE: LittleMouse's Game II

      Note  to UK:
      When I attacked sea zone 8, I assumed you would have chosen to submerge your submarine to keep it safe (since it defends on a 1, but attacks on a 2). I hope that is what you would have wanted.

      posted in Play Boardgames
      L
      LittleMouse
    • RE: LittleMouse's Game II

      TripleA Turn Summary for game: World War II v6 1941, version: 1.7

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 16 Sea Zone to 14 Sea Zone
                  1 destroyer moved from 16 Sea Zone to 14 Sea Zone
                  1 bomber moved from Germany to 14 Sea Zone
                  1 submarine moved from 5 Sea Zone to 8 Sea Zone
                  1 submarine moved from 9 Sea Zone to 8 Sea Zone
                  1 fighter moved from Southern Europe to 8 Sea Zone
                  1 fighter moved from Germany to 8 Sea Zone
                  1 fighter moved from Western Europe to 14 Sea Zone
                  4 infantry moved from Eastern Europe to Karelia
                  2 armour moved from Eastern Europe to Karelia
                  2 armour moved from Ukraine to Karelia

      Combat - Germans
                  Battle in 14 Sea Zone
                      Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                      British defend with 1 carrier and 1 fighter
                          Germans roll dice for 1 submarine in 14 Sea Zone, round 2 :  1/1 hits
                          1 carrier owned by the British lost in 14 Sea Zone
                          Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 :  1/3 hits
                          British roll dice for 1 fighter in 14 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Germans and 1 fighter owned by the British lost in 14 Sea Zone
                      Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                      Casualties for Germans: 1 destroyer
                      Casualties for British: 1 carrier and 1 fighter
                  Battle in 8 Sea Zone
                      Germans attack with 2 fighters and 2 submarines
                      British defend with 1 battleship and 1 submarine
                      1 submarine owned by the British Submerged
                          Germans roll dice for 2 submarines in 8 Sea Zone, round 2 :  1/2 hits
                      Units damaged: 1 battleship owned by the British
                          Germans roll dice for 2 fighters in 8 Sea Zone, round 2 :  1/2 hits
                          British roll dice for 1 battleship in 8 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Germans and 1 battleship owned by the British lost in 8 Sea Zone
                      Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship
                  Battle in Karelia
                      Germans attack with 4 armour and 4 infantry
                      Russians defend with 1 fighter and 3 infantry
                          Germans roll dice for 4 armour and 4 infantry in Karelia, round 2 :  2/8 hits
                          Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 :  2/4 hits
                          2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                          Germans roll dice for 4 armour and 2 infantry in Karelia, round 3 :  4/6 hits
                          Russians roll dice for 1 fighter and 1 infantry in Karelia, round 3 :  2/2 hits
                          1 infantry owned by the Russians, 1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                      Germans win, taking Karelia from Russians with 4 armour remaining. Battle score for attacker is 7
                      Casualties for Germans: 4 infantry
                      Casualties for Russians: 1 fighter and 3 infantry

      Non Combat Move - Germans
                  1 fighter moved from 8 Sea Zone to Southern Europe
                  1 fighter moved from 14 Sea Zone to Western Europe
                  1 fighter moved from 8 Sea Zone to Germany
                  1 bomber moved from 14 Sea Zone to Western Europe
                  3 infantry moved from Germany to Eastern Europe
                  2 infantry moved from Southern Europe to 16 Sea Zone
                  2 infantry moved from 16 Sea Zone to North Africa

      Place Units - Germans
                  1 infantry placed in Germany
                  1 destroyer placed in 5 Sea Zone

      Turn Complete - Germans
                  Germans collect 11 PUs; end with 11 PUs
                  Giving Germans 90% income for -1 PUs; end with 10 PUs

      triplea_41439.0_Ger1.tsvg

      posted in Play Boardgames
      L
      LittleMouse
    • RE: LittleMouse's Game II

      TripleA Manual Gamesave Post for game: World War II v6 1941, version: 1.7

      Game History

      Round: 1

      Purchase Units - Russians

      triplea_41439.0_Rus1.tsvg

      posted in Play Boardgames
      L
      LittleMouse
    • RE: LittleMouse's Game II

      Restarting game with Germany at 90%

      posted in Play Boardgames
      L
      LittleMouse
    • RE: LittleMouse's Game II

      TripleA Manual Gamesave Post for game: World War II v6 1941, version: 1.7

      Game History

      Round: 1

      Purchase Units - Russians

      triplea_41439.0_Rus1.tsvg

      posted in Play Boardgames
      L
      LittleMouse
    • LittleMouse's Game II

      It begins…

      posted in Play Boardgames
      L
      LittleMouse
    • RE: LittleMouse's Game

      TripleA Turn Summary for game: World War II v6 1941, version: 1.7

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 battleship moved from 5 Sea Zone to 8 Sea Zone
                  1 submarine moved from 5 Sea Zone to 8 Sea Zone
                  1 destroyer moved from 16 Sea Zone to 14 Sea Zone
                  1 submarine moved from 16 Sea Zone to 14 Sea Zone
                  1 submarine moved from 9 Sea Zone to 8 Sea Zone
                  1 bomber moved from Germany to 14 Sea Zone
                  1 fighter moved from Southern Europe to 8 Sea Zone
                  1 fighter moved from Western Europe to 14 Sea Zone
                  2 armour and 4 infantry moved from Eastern Europe to Karelia
                  1 fighter moved from Germany to Karelia

      Combat - Germans
                  Battle in 14 Sea Zone
                      Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                      British defend with 1 carrier and 1 fighter
                          Germans roll dice for 1 submarine in 14 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 :  2/3 hits
                          British roll dice for 1 fighter in 14 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 carrier in 14 Sea Zone, round 2 :  0/1 hits
                          1 fighter owned by the British and 1 carrier owned by the British lost in 14 Sea Zone
                      Germans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 22
                      Casualties for British: 1 carrier and 1 fighter
                  Battle in 8 Sea Zone
                      Germans attack with 1 battleship, 1 fighter and 2 submarines
                      British defend with 1 battleship and 1 submarine
                      1 submarine owned by the British Submerged
                          Germans roll dice for 2 submarines in 8 Sea Zone, round 2 :  0/2 hits
                          Germans roll dice for 1 battleship and 1 fighter in 8 Sea Zone, round 2 :  1/2 hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 1 battleship in 8 Sea Zone, round 2 :  0/1 hits
                          Germans roll dice for 2 submarines in 8 Sea Zone, round 3 :  1/2 hits
                          1 battleship owned by the British lost in 8 Sea Zone
                      Germans win with 1 battleship, 1 fighter and 2 submarines remaining. Battle score for attacker is 16
                      Casualties for British: 1 battleship
                  Battle in Karelia
                      Germans attack with 2 armour, 1 fighter and 4 infantry
                      Russians defend with 1 fighter and 3 infantry
                          Germans roll dice for 2 armour, 1 fighter and 4 infantry in Karelia, round 2 :  4/7 hits
                          Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 :  2/4 hits
                          3 infantry owned by the Russians, 1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                      Germans win, taking Karelia from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 fighter and 3 infantry

      Non Combat Move - Germans
                  1 infantry moved from Southern Europe to 16 Sea Zone
                  1 infantry moved from 16 Sea Zone to North Africa
                  1 infantry moved from Southern Europe to 16 Sea Zone
                  1 infantry moved from 16 Sea Zone to North Africa
                  1 infantry moved from Germany to Southern Europe
                  1 armour moved from Western Europe to Southern Europe
                  2 infantry moved from Germany to Eastern Europe
                  1 bomber moved from 14 Sea Zone to Southern Europe
                  1 fighter moved from 14 Sea Zone to Western Europe
                  1 fighter moved from 8 Sea Zone to Southern Europe
                  1 fighter moved from Karelia to Ukraine

      Place Units - Germans
                  1 carrier placed in 5 Sea Zone

      Turn Complete - Germans
                  Germans collect 12 PUs; end with 12 PUs

      triplea_41373.0_Ger1.tsvg

      posted in Play Boardgames
      L
      LittleMouse
    • RE: LittleMouse's Game

      I think you are downloading the wrong file. You are downloading tutorial file that you uploaded.

      The file you want is called
      triplea_41373.0_Rus1.tsvg
      for now.

      Once someone does Russians turn, the name will change. But this is the file for the whoever wants to do Russia’s turn right now.

      Try loading that into TripleA, let me know how it goes.

      posted in Play Boardgames
      L
      LittleMouse
    • RE: LittleMouse's Game

      Whoever is going to play Russia shoud download the last file from LittleMouse. The one from Astroblaster was a Tutorial version

      posted in Play Boardgames
      L
      LittleMouse