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    Posts made by Little_Boot

    • RE: 15L Procas (Axis) vs. Mallery29 (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 fighter moved from Formosa to Hunan
                  2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                  1 artillery and 3 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 artillery and 2 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 mech_infantry moved from Manchuria to Anhwe
                  2 bombers moved from Japan to Yunnan

      Combat - Japanese
                  Turning on Edit Mode
                  EDIT: Removing units owned by Chinese from Hunan: 2 infantry
                  EDIT: Removing units owned by Japanese from Hunan: 2 infantry
                  EDIT: Removing units owned by Chinese from Yunnan: 4 infantry
                  EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
                  EDIT: Turning off Edit Mode
                  Battle in Hunan
                      Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber

      Non Combat Move - Japanese
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                  1 fighter moved from Okinawa to Kiangsi
                  1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                  1 fighter moved from Korea to Kiangsi
                  4 infantry moved from Korea to Manchuria
                  1 artillery moved from Manchuria to 19 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                  1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                  1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                  1 transport moved from 20 Sea Zone to 6 Sea Zone
                  1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                  1 armour and 1 infantry moved from Japan to 6 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                  1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                  2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                  1 destroyer moved from 33 Sea Zone to 6 Sea Zone

      Place Units - Japanese
                  1 factory_minor placed in Kiangsu
                  2 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 30 PUs; end with 30 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L Procas (Axis) vs. Mallery29 (Allies +14)

      Had some trouble getting the turn summary posted, and had to go back and redo the turn, so I edited the battles to be the same result as the first time. You can go back and check the dice if you’d like.  :-)

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L Procas (Axis) vs. Mallery29 (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 fighter moved from Formosa to Hunan
                  2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                  1 artillery and 3 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 artillery and 2 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 mech_infantry moved from Manchuria to Anhwe
                  2 bombers moved from Japan to Yunnan

      Combat - Japanese
                  Turning on Edit Mode
                  EDIT: Removing units owned by Chinese from Hunan: 2 infantry
                  EDIT: Removing units owned by Japanese from Hunan: 2 infantry
                  EDIT: Removing units owned by Chinese from Yunnan: 4 infantry
                  EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
                  EDIT: Turning off Edit Mode
                  Battle in Hunan
                      Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber

      Non Combat Move - Japanese
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                  1 fighter moved from Okinawa to Kiangsi
                  1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                  1 fighter moved from Korea to Kiangsi
                  4 infantry moved from Korea to Manchuria
                  1 artillery moved from Manchuria to 19 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                  1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                  1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                  1 transport moved from 20 Sea Zone to 6 Sea Zone
                  1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                  1 armour and 1 infantry moved from Japan to 6 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                  1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                  2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                  1 destroyer moved from 33 Sea Zone to 6 Sea Zone

      Place Units - Japanese
                  1 factory_minor placed in Kiangsu
                  2 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 30 PUs; end with 30 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L Procas (Axis) vs. Mallery29 (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 tactical_bomber moved from Poland to France
                  2 mech_infantrys moved from Western Germany to Southern France
                  3 infantry and 2 mech_infantrys moved from Western Germany to France
                  1 armour moved from Greater Southern Germany to Southern France
                  2 armour moved from Greater Southern Germany to France
                  1 fighter moved from Slovakia Hungary to Southern Italy
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 infantry moved from Romania to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 bomber moved from Germany to 110 Sea Zone
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 artillery moved from Western Germany to France

      Combat - Germans
                  Battle in 111 Sea Zone
                      Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Units damaged: 1 battleship owned by the British
                      Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Battle in 110 Sea Zone
                      Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                      British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Units damaged: 1 battleship owned by the British
                      Units damaged: 1 battleship owned by the Germans
                      Germans win with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44
                      Casualties for British: 1 battleship and 1 cruiser
                      Casualties for French: 1 cruiser
                  Battle in 106 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 destroyer and 1 transport
                      British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                      Casualties for Germans: 1 submarine
                  Battle in Yugoslavia
                      Germans attack with 1 armour, 2 artilleries and 7 infantry
                      Neutral_Allies defend with 5 infantry
                      Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
                      Casualties for Germans: 2 infantry
                      Casualties for Neutral_Allies: 5 infantry
                  Battle in France
                      Germans attack with 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                      British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 5 armour and 1 artillery remaining. Battle score for attacker is 5
                      Casualties for Germans: 2 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Casualties for British: 1 armour and 1 artillery
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Battle in Southern France
                      Germans attack with 1 armour and 2 mech_infantrys
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans win, taking Southern France from French with 1 armour remaining. Battle score for attacker is -1
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for French: 1 artillery and 1 infantry
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                  3 artilleries moved from Germany to Western Germany
                  1 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  1 infantry moved from Norway to Finland
                  1 armour moved from Poland to Slovakia Hungary
                  2 infantry moved from Slovakia Hungary to Romania
                  3 infantry moved from Poland to Slovakia Hungary
                  11 infantry moved from Germany to Poland
                  1 bomber moved from 111 Sea Zone to Western Germany
                  1 bomber moved from 110 Sea Zone to Western Germany
                  2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                  1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                  1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                  1 fighter moved from 110 Sea Zone to 112 Sea Zone

      Place Units - Germans
                  1 carrier and 2 transports placed in 112 Sea Zone

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                  Germans collect 39 PUs (2 lost to blockades); end with 58 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L Procas (Axis) vs. Mallery29 (Allies +14)

      Scramble?

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L Procas (Axis) vs. Mallery29 (Allies +14)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 tactical_bomber moved from Poland to France
                  2 mech_infantrys moved from Western Germany to Southern France
                  3 infantry and 2 mech_infantrys moved from Western Germany to France
                  1 armour moved from Greater Southern Germany to Southern France
                  2 armour moved from Greater Southern Germany to France
                  1 fighter moved from Slovakia Hungary to Southern Italy
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 infantry moved from Romania to Yugoslavia
                  1 armour moved from Slovakia Hungary to Yugoslavia
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 111 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 bomber moved from Germany to 110 Sea Zone
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 artillery moved from Western Germany to France

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L Procas (Axis) vs. Mallery29 (Allies +14)

      Test summary from TripleA, engine version: 1.8.0.5, time: 01:32:38

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L Procas (Axis) vs. Mallery29 (Allies +14)

      Test summary from TripleA, engine version: 1.8.0.5, time: 01:27:39

      posted in League
      Little_BootL
      Little_Boot
    • 15L Procas (Axis) vs. Mallery29 (Allies +14)

      Bid is:
      1 UK SS, SZ 98
      1 UK TT, SZ 39
      1 IPC UK

      Good luck!

      posted in League
      Little_BootL
      Little_Boot
    • RE: World War II: Loss of Life Visualized

      Indeed. As well as a strong China. They are far to easily beaten by the Japanese.

      posted in World War II History
      Little_BootL
      Little_Boot
    • RE: Procas' Ultimate Same Time/Double Blind Ruleset: Looking for suggestions/players

      Is there anyone else interested in this? I was hoping some people would be interested and sign up for a trial game.

      posted in House Rules
      Little_BootL
      Little_Boot
    • RE: Procas' Ultimate Same Time/Double Blind Ruleset: Looking for suggestions/players

      Thanks, guys! Be sure to take a closer read, and then if you like the rules I’ve written, I’d love to have you both participate in a game of it. Having played blind a handful of times back on revised I can say it’s a really different and cool feel compared to standard A&A, and adding the same time element should only make it more interesting.

      Also, I think it would be wise to add a +5 IPC NO for each major country, and +3 for minor countries, to cover the added cost of recon and espionage. This would end up being a +6 IPC per turn advantage for the allies (assuming paris falls on T1), which I think wouldn’t hurt.

      posted in House Rules
      Little_BootL
      Little_Boot
    • Procas' Ultimate Same Time/Double Blind Ruleset: Looking for suggestions/players

      Hello everyone!

      As you may remember, I started this thread (http://www.axisandallies.org/forums/index.php?topic=35590.0) a while back, and there was some great discussion within it. It got me thinking about playing same time, and other house rules that vastly improve realism. I realized that same time could be used in cooperation with double blind rules, one of my favorite variants for revised.

      So, I got to writing up a ruleset of how to play Global 1940 with both same time and double blind rules, and I think I have something workable written down here: https://docs.google.com/document/d/139uGqQHm_FVq2nmK0w-kcyWKo4N_-zyyKjd9mliA8Zg/edit?usp=sharing
      I welcome any suggestions that you all might have, as everything can be improved upon.

      Additionally, since same time works best over the internet, I think it would be awesome to have community members sign up for a test playthrough, and see how things go. I would be the moderator. If anybody is interested, please post here or send me a message.

      Thanks for reading!

      posted in House Rules
      Little_BootL
      Little_Boot
    • RE: 15L G40 Procas (allies +17) vs Rubioton (Axis)

      Just so you know, tomorrow I’m leaving on a trip for a week, so I’d like to ask to have the game go on hiatus until then, as I don’t think I’ll have access to wifi reliably while there.
      Is that acceptable?

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 Procas (allies +17) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - British
                  British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy nothing; Remaining resources: 2 PUs;

      Combat Move - British
                  1 artillery moved from Norway to 112 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                  1 infantry moved from United Kingdom to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium

      Combat - British
                  Battle in Holland Belgium

      Non Combat Move - British
                  1 artillery moved from 110 Sea Zone to United Kingdom

      Place Units - British
                  1 fighter and 1 transport placed in 110 Sea Zone
                  1 infantry placed in United Kingdom
                  3 infantry placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6,2,4
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,2
                  British collect 30 PUs (5 lost to blockades); end with 30 PUs total

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,6,2
                  UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 Procas (allies +17) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 4 PUs;

      Combat Move - Chinese

      Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 4 PUs total

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 Procas (allies +17) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 armour, 5 artilleries and 10 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 armour, 5 artilleries, 1 battleship, 7 carriers, 3 cruisers, 4 destroyers, 7 fighters, 10 infantry, 2 submarines, 7 tactical_bombers and 9 transports moved from 26 Sea Zone to 33 Sea Zone
                  2 armour, 5 artilleries and 10 infantry moved from 33 Sea Zone to Caroline Islands
                  2 bombers moved from Western United States to Hawaiian Islands
                  1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Western United States to Hawaiian Islands

      Combat - Americans
                  Battle in Caroline Islands
                      Americans attack with 2 armour, 5 artilleries and 10 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans win, taking Caroline Islands from Japanese with 2 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 5
                      Casualties for Americans: 2 infantry
                      Casualties for Japanese: 1 aaGun and 2 infantry

      Non Combat Move - Americans

      Place Units - Americans
                  1 artillery and 1 infantry placed in Western United States
                  2 carriers placed in 10 Sea Zone
                  1 fighter and 2 tactical_bombers placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 Procas (allies +17) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  5 infantry moved from Bryansk to Rostov
                  1 armour moved from Volgograd to Bryansk
                  3 armour and 2 mech_infantrys moved from Caucasus to Bryansk
                  1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
                  4 artilleries and 59 infantry moved from Belarus to Bryansk
                  1 artillery and 6 infantry moved from Russia to Bryansk
                  4 infantry moved from Ukraine to Bryansk

      Combat - Russians

      Non Combat Move - Russians
                  2 aaGuns moved from Belarus to Bryansk

      Place Units - Russians
                  2 infantry placed in Ukraine
                  3 infantry placed in Volgograd
                  2 artilleries and 2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 23 PUs; end with 23 PUs total

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 Procas (allies +17) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Combat Move - French

      Turn Complete - French

      posted in League
      Little_BootL
      Little_Boot
    • RE: 15L G40 Procas (allies +17) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 tactical_bomber placed in 62 Sea Zone
                  1 artillery placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      posted in League
      Little_BootL
      Little_Boot
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