Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. lionel92
    3. Posts
    L
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 21
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by lionel92

    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: British round 9

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 9
      
          Purchase Units - British
              British buy 5 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 armour moved from France to Northwestern Europe
              1 bomber moved from United Kingdom to Germany
              1 bomber moved from United Kingdom to Germany
              1 bomber moved from United Kingdom to Germany
              1 armour moved from United Kingdom to 7 Sea Zone
              1 armour moved from United Kingdom to 7 Sea Zone
              1 armour moved from United Kingdom to 7 Sea Zone
              1 artillery moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              3 armour, 1 artillery, 1 fighter and 4 infantry moved from 7 Sea Zone to Northwestern Europe
              1 armour moved from India to French Indo-China Thailand
              1 armour moved from India to French Indo-China Thailand
              1 artillery moved from India to Burma
              4 armour moved from Yunnan to Kiangsu
              1 bomber moved from India to Kiangsu
      
          Combat - British
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/3 hits, 0,50 expected hits
                  Bombing raid in Germany rolls: 1,3,2 and causes: 6 damage to unit: factory
                  Bombing raid in Germany causes 6 damage total. 
              Battle in Northwestern Europe
                  British attack with 4 armour, 1 artillery, 1 fighter and 4 infantry
                  Germans defend with 1 infantry
                      British roll dice for 4 cruisers in Northwestern Europe, round 2 : 0/4 hits, 2,00 expected hits
                      British roll dice for 4 armour, 1 artillery, 1 fighter and 4 infantry in Northwestern Europe, round 2 : 3/10 hits, 3,67 expected hits
                      Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Northwestern Europe
                  British win, taking Northwestern Europe from Germans with 4 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in French Indo-China Thailand
                  British attack with 2 armour
                  Japanese defend with 1 infantry
                      British roll dice for 2 armour in French Indo-China Thailand, round 2 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in French Indo-China Thailand
                  British win, taking French Indo-China Thailand from Japanese with 2 armour remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kiangsu
                  British attack with 4 armour and 1 bomber
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 4 armour and 1 bomber in Kiangsu, round 2 : 3/5 hits, 2,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the British lost in Kiangsu
                  British win, taking Kiangsu from Japanese with 3 armour and 1 bomber remaining. Battle score for attacker is 2
                  Casualties for British: 1 armour
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Kiangsu to Yunnan
              1 fighter moved from Northwestern Europe to 7 Sea Zone
              1 bomber moved from Germany to United Kingdom
              1 bomber moved from Germany to United Kingdom
              1 bomber moved from Germany to United Kingdom
      
          Place Units - British
              2 armour and 1 fighter placed in India
              3 armour, 1 bomber and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 48 PUs; end with 50 PUs
              Objective 1: British met a national objective for an additional 5 PUs; end with 55 PUs
              Objective 3: British met a national objective for an additional 5 PUs; end with 60 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,00
      Germans AA : -0,50
      Germans regular : -0,33
      British regular : -2,33
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: British round 8

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 8
      
          Purchase Units - British
              British buy 5 armour, 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Karelia S.S.R. to 5 Sea Zone
              1 armour, 1 carrier, 4 cruisers, 1 destroyer, 2 fighters and 4 transports moved from 5 Sea Zone to 7 Sea Zone
              1 armour moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 bomber moved from United Kingdom to Germany
              1 artillery moved from United Kingdom to 7 Sea Zone
              1 armour moved from 7 Sea Zone to France
              1 armour moved from 7 Sea Zone to France
              1 infantry moved from 7 Sea Zone to France
              1 infantry moved from 7 Sea Zone to France
              1 infantry moved from 7 Sea Zone to France
              1 infantry moved from 7 Sea Zone to France
              1 artillery moved from 7 Sea Zone to France
              1 bomber moved from United Kingdom to France
              1 infantry moved from Burma to French Indo-China Thailand
              1 bomber moved from India to French Indo-China Thailand
              1 fighter moved from India to Australia
              1 armour moved from Yunnan to French Indo-China Thailand
              1 fighter moved from 7 Sea Zone to France
              1 fighter moved from 7 Sea Zone to France
      
          Combat - British
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
                  Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
                  Bombing raid in Germany causes 2 damage total. 
              Battle in France
                  British attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
                  Germans defend with 1 aaGun; Italians defend with 2 armour, 2 artilleries, 1 fighter and 4 infantry
                      Germans roll AA dice in France : 1/3 hits, 0,50 expected hits
                      1 fighter owned by the British lost in France
                      British roll dice for 4 cruisers in France, round 2 : 3/4 hits, 2,00 expected hits
                      British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in France, round 2 : 2/9 hits, 3,33 expected hits
                      Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 2 : 3/9 hits, 3,67 expected hits
                      1 artillery owned by the Italians, 4 infantry owned by the Italians and 3 infantry owned by the British lost in France
                      British roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2,83 expected hits
                      Germans roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/4 hits, 2,00 expected hits
                      1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the Italians lost in France
                      British roll dice for 2 armour, 1 bomber and 1 fighter in France, round 4 : 3/4 hits, 2,17 expected hits
                      Germans roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the Italians and 1 armour owned by the British lost in France
                  British win, taking France from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                  Casualties for British: 1 armour, 1 artillery, 1 fighter and 4 infantry
                  Casualties for Italians: 2 armour, 2 artilleries, 1 fighter and 4 infantry
              Battle in French Indo-China Thailand
                  British attack with 1 armour, 1 bomber and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour, 1 bomber and 1 infantry in French Indo-China Thailand, round 2 : 2/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in French Indo-China Thailand
                  British win, taking French Indo-China Thailand from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from France to United Kingdom
              1 fighter moved from France to 7 Sea Zone
              1 bomber moved from Germany to United Kingdom
              1 bomber moved from French Indo-China Thailand to India
              1 armour moved from India to Yunnan
              1 armour moved from India to Yunnan
              1 armour moved from India to Yunnan
              1 armour moved from India to Yunnan
      
          Place Units - British
              2 armour and 1 artillery placed in India
              3 armour, 1 bomber and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 46 PUs; end with 46 PUs
              Objective 1: British met a national objective for an additional 5 PUs; end with 51 PUs
              Objective 3: British met a national objective for an additional 5 PUs; end with 56 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      Germans AA : 0,33
      Germans regular : -0,33
      British regular : 1,33
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: British round 7

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 7
      
          Purchase Units - British
              British buy 3 armour, 3 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to Germany
              2 armour moved from Burma to Yunnan
              1 bomber moved from India to Yunnan
              1 armour moved from India to French Indo-China Thailand
              1 armour moved from India to French Indo-China Thailand
              1 armour moved from India to French Indo-China Thailand
              1 infantry moved from India to Burma
              1 armour moved from Trans-Jordan to India
              1 armour moved from Norway to Karelia S.S.R.
              1 destroyer moved from 7 Sea Zone to 5 Sea Zone
              1 carrier moved from 7 Sea Zone to 5 Sea Zone
              1 fighter moved from 7 Sea Zone to Poland
              1 fighter moved from 7 Sea Zone to Poland
              1 cruiser moved from 7 Sea Zone to 5 Sea Zone
              1 cruiser moved from 7 Sea Zone to 5 Sea Zone
              1 cruiser moved from 7 Sea Zone to 5 Sea Zone
              1 cruiser moved from 7 Sea Zone to 5 Sea Zone
              1 transport moved from 7 Sea Zone to 6 Sea Zone
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 artillery moved from Norway to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 artillery moved from United Kingdom to 7 Sea Zone
              1 artillery moved from United Kingdom to 7 Sea Zone
              1 artillery moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              1 infantry moved from United Kingdom to 7 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Poland
              1 infantry moved from 5 Sea Zone to Poland
              1 infantry moved from 5 Sea Zone to Poland
              1 infantry moved from 5 Sea Zone to Poland
              1 artillery moved from 5 Sea Zone to Poland
              1 artillery moved from 5 Sea Zone to Poland
              1 artillery moved from 5 Sea Zone to Poland
              1 artillery moved from 5 Sea Zone to Poland
              1 fighter moved from India to Yunnan
      
          Combat - British
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
                  Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                  Bombing raid in Germany causes 3 damage total. 
              Battle in Poland
                  British attack with 4 artilleries, 2 fighters and 4 infantry
                  Germans defend with 2 armour, 2 artilleries and 2 infantry
                      British roll dice for 4 cruisers in Poland, round 2 : 2/4 hits, 2,00 expected hits
                      British roll dice for 4 artilleries, 2 fighters and 4 infantry in Poland, round 2 : 3/10 hits, 3,67 expected hits
                      Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Poland, round 2 : 1/6 hits, 2,33 expected hits
                      2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Poland
                      British roll dice for 4 artilleries, 2 fighters and 3 infantry in Poland, round 3 : 4/9 hits, 3,33 expected hits
                      Germans roll dice for 1 armour in Poland, round 3 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Poland
                  British win, taking Poland from Germans with 4 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 21
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 armour, 2 artilleries and 2 infantry
              Battle in Yunnan
                  British attack with 2 armour, 1 bomber and 1 fighter
                  Japanese defend with 1 armour
                      British roll dice for 2 armour, 1 bomber and 1 fighter in Yunnan, round 2 : 4/4 hits, 2,17 expected hits
                      Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese and 1 armour owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for British: 1 armour
                  Casualties for Japanese: 1 armour
              Battle in French Indo-China Thailand
                  British attack with 3 armour
                  Japanese defend with 1 infantry
                      British roll dice for 3 armour in French Indo-China Thailand, round 2 : 3/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in French Indo-China Thailand
                  British win, taking French Indo-China Thailand from Japanese with 3 armour remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Yunnan to India
              1 fighter moved from Yunnan to India
              1 fighter moved from Poland to 5 Sea Zone
              1 fighter moved from Poland to 5 Sea Zone
              1 bomber moved from Germany to United Kingdom
      
          Place Units - British
              3 armour placed in India
              3 artilleries, 1 bomber and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 43 PUs; end with 43 PUs
              Objective 1: British met a national objective for an additional 5 PUs; end with 48 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,17
      Germans AA : -0,17
      Germans regular : -1,83
      British regular : 3,33
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: British round 6

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 6
      
          Purchase Units - British
              British buy 2 armour, 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 armour moved from Libya to Trans-Jordan
              1 armour moved from India to Burma
              1 armour moved from India to Burma
              1 bomber moved from India to Burma
              1 fighter moved from India to Burma
              1 destroyer moved from 3 Sea Zone to 7 Sea Zone
              1 cruiser moved from 3 Sea Zone to 7 Sea Zone
              1 cruiser moved from 3 Sea Zone to 7 Sea Zone
              1 cruiser moved from 3 Sea Zone to 7 Sea Zone
              1 infantry moved from Norway to 3 Sea Zone
              1 infantry moved from Norway to 3 Sea Zone
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 infantry moved from United Kingdom to 3 Sea Zone
              2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
              1 transport moved from 3 Sea Zone to 7 Sea Zone
              2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
              2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
              1 infantry moved from 7 Sea Zone to Northwestern Europe
              1 infantry moved from 7 Sea Zone to Northwestern Europe
              1 infantry moved from 7 Sea Zone to Northwestern Europe
              3 infantry moved from 7 Sea Zone to Northwestern Europe
              1 carrier moved from 1 Sea Zone to 7 Sea Zone
              1 fighter moved from 1 Sea Zone to Northwestern Europe
              1 fighter moved from United Kingdom to Northwestern Europe
              1 cruiser moved from 1 Sea Zone to 7 Sea Zone
      
          Combat - British
              Battle in Northwestern Europe
                  British attack with 2 fighters and 6 infantry
                  Germans defend with 1 infantry
                      British roll dice for 4 cruisers in Northwestern Europe, round 2 : 3/4 hits, 2,00 expected hits
                      Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Northwestern Europe
                  British win, taking Northwestern Europe from Germans with 2 fighters and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Burma
                  British attack with 2 armour, 1 bomber and 1 fighter
                  Japanese defend with 1 artillery
                      British roll dice for 2 armour, 1 bomber and 1 fighter in Burma, round 2 : 3/4 hits, 2,17 expected hits
                      Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              1 fighter moved from Burma to India
              1 bomber moved from Burma to India
              1 fighter moved from Northwestern Europe to 7 Sea Zone
              1 fighter moved from Northwestern Europe to 7 Sea Zone
              1 armour moved from India to Yunnan
              1 armour moved from India to Yunnan
      
          Place Units - British
              2 armour and 1 infantry placed in India
              3 artilleries, 1 bomber and 4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 40 PUs; end with 41 PUs
              Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      Germans regular : -0,33
      British regular : 1,83
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 3 armour, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 armour moved from Libya to Morocco Algeria
                    British take Morocco Algeria from Germans
              1 armour moved from Morocco Algeria to Libya
              1 bomber moved from Gibraltar to India
              1 armour moved from India to Burma
              1 armour moved from India to Burma
              1 infantry moved from Yunnan to Hupeh
              1 armour moved from Yunnan to Hupeh
              1 fighter moved from Yunnan to Hupeh
              3 cruisers moved from 5 Sea Zone to 3 Sea Zone
              1 cruiser moved from 3 Sea Zone to 1 Sea Zone
              1 carrier moved from 3 Sea Zone to 1 Sea Zone
              1 fighter moved from 3 Sea Zone to 1 Sea Zone
              1 armour moved from Trans-Jordan to India
      
          Combat - British
              Battle in Burma
                  British attack with 2 armour
                  Japanese defend with 1 infantry
                      British roll dice for 2 armour in Burma, round 2 : 2/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma
                  British win, taking Burma from Japanese with 1 armour remaining. Battle score for attacker is -2
                  Casualties for British: 1 armour
                  Casualties for Japanese: 1 infantry
              Battle in Hupeh
                  British attack with 1 armour, 1 fighter and 1 infantry
                  Japanese defend with 1 armour
                      British roll dice for 1 armour, 1 fighter and 1 infantry in Hupeh, round 2 : 2/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 armour in Hupeh, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the British lost in Hupeh
                  British win, taking Hupeh from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - British
              1 fighter moved from Hupeh to India
      
          Place Units - British
              3 armour placed in India
              1 destroyer and 2 transports placed in 3 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 38 PUs; end with 40 PUs
              Objective 1: British met a national objective for an additional 5 PUs; end with 45 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1,17
      British regular : 1,83
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 4 armour, 1 cruiser, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 1 artillery and 4 infantry moved from Egypt to Libya
              1 infantry moved from Burma to Yunnan
              1 artillery moved from India to Burma
              1 fighter moved from 3 Sea Zone to 5 Sea Zone
              1 fighter moved from United Kingdom to 5 Sea Zone
              1 bomber moved from United Kingdom to 5 Sea Zone
              1 cruiser moved from 3 Sea Zone to 5 Sea Zone
              1 cruiser moved from 3 Sea Zone to 5 Sea Zone
              1 cruiser moved from 3 Sea Zone to 5 Sea Zone
              1 fighter moved from 3 Sea Zone to 5 Sea Zone
              1 destroyer moved from 3 Sea Zone to 5 Sea Zone
              1 armour moved from United Kingdom to 3 Sea Zone
              1 artillery moved from United Kingdom to 3 Sea Zone
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 infantry moved from 3 Sea Zone to Norway
              1 infantry moved from 3 Sea Zone to Norway
              1 armour moved from 3 Sea Zone to Norway
              1 artillery moved from 3 Sea Zone to Norway
              1 fighter moved from India to Yunnan
              1 armour moved from India to Yunnan
      
          Combat - British
              Battle in 5 Sea Zone
                  British attack with 1 bomber, 3 cruisers, 1 destroyer and 3 fighters
                  Germans defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
                      British roll dice for 1 bomber, 3 cruisers, 1 destroyer and 3 fighters in 5 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                      Germans roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
                      2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 carrier owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone
                      British roll dice for 1 bomber, 3 cruisers and 1 fighter in 5 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits
                      Germans roll dice for 2 cruisers, 2 fighters and 1 transport in 5 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits
                      2 fighters owned by the Germans, 2 cruisers owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                      1 transport owned by the Germans lost in 5 Sea Zone
                  British win with 1 bomber and 3 cruisers remaining. Battle score for attacker is 43
                  Casualties for British: 1 destroyer and 3 fighters
                  Casualties for Germans: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
              Battle in Libya
                  British attack with 1 armour, 1 artillery and 4 infantry
                  Germans defend with 1 armour, 1 artillery and 1 infantry
                      British roll dice for 1 armour, 1 artillery and 4 infantry in Libya, round 2 : 1/6 hits, 1,67 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 2 : 3/3 hits, 1,17 expected hits
                      1 infantry owned by the Germans and 3 infantry owned by the British lost in Libya
                      British roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 2/3 hits, 1,17 expected hits
                      Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 1/2 hits, 0,83 expected hits
                      1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Libya
                  British win, taking Libya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 4 infantry
                  Casualties for Germans: 1 armour, 1 artillery and 1 infantry
              Battle in Norway
                  British attack with 1 armour, 1 artillery and 2 infantry
                  Germans defend with 1 armour
                      British roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 : 1/4 hits, 1,33 expected hits
                      Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in Norway
                  British win, taking Norway from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 armour
      
          Non Combat Move - British
              1 armour moved from India to Trans-Jordan
              1 bomber moved from 5 Sea Zone to Gibraltar
      
          Place Units - British
              1 armour and 2 infantry placed in United Kingdom
              1 fighter placed in 3 Sea Zone
              3 armour placed in India
              1 cruiser placed in 3 Sea Zone
      
          Turn Complete - British
              British collect 39 PUs; end with 39 PUs
              Objective 1: British met a national objective for an additional 5 PUs; end with 44 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 2,00
      Germans regular : -2,17
      British regular : 0,17
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from 8 Sea Zone to Norway
              1 fighter moved from 8 Sea Zone to Norway
              1 carrier moved from 8 Sea Zone to 3 Sea Zone
              1 cruiser moved from 8 Sea Zone to 3 Sea Zone
              1 cruiser moved from 8 Sea Zone to 3 Sea Zone
              1 cruiser moved from 8 Sea Zone to 3 Sea Zone
              1 armour moved from United Kingdom to 8 Sea Zone
              1 infantry moved from United Kingdom to 8 Sea Zone
              1 artillery moved from United Kingdom to 8 Sea Zone
              1 infantry moved from United Kingdom to 8 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
              1 infantry moved from 3 Sea Zone to Norway
              1 infantry moved from 3 Sea Zone to Norway
              1 artillery moved from 3 Sea Zone to Norway
              1 armour moved from 3 Sea Zone to Norway
              1 bomber moved from United Kingdom to Norway
              4 infantry moved from Burma to French Indo-China Thailand
              1 fighter moved from India to French Indo-China Thailand
              1 fighter moved from India to French Indo-China Thailand
              1 armour moved from India to French Indo-China Thailand
              1 armour moved from India to French Indo-China Thailand
      
          Combat - British
              Battle in Norway
                  British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
                  Germans defend with 2 fighters and 3 infantry
                      British roll dice for 3 cruisers in Norway, round 2 : 2/3 hits, 1,50 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 5/7 hits, 3,00 expected hits
                      Germans roll dice for 2 fighters and 3 infantry in Norway, round 2 : 3/5 hits, 2,33 expected hits
                      2 fighters owned by the Germans, 3 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Norway
                  British win, taking Norway from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 19
                  Casualties for British: 1 artillery and 2 infantry
                  Casualties for Germans: 2 fighters and 3 infantry
              Battle in French Indo-China Thailand
                  British attack with 2 armour, 2 fighters and 4 infantry
                  Japanese defend with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                      British roll dice for 2 armour, 2 fighters and 4 infantry in French Indo-China Thailand, round 2 : 3/8 hits, 2,67 expected hits
                      Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in French Indo-China Thailand, round 2 : 4/7 hits, 2,83 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the British lost in French Indo-China Thailand
                      British roll dice for 2 armour and 2 fighters in French Indo-China Thailand, round 3 : 4/4 hits, 2,00 expected hits
                      Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in French Indo-China Thailand, round 3 : 2/4 hits, 1,83 expected hits
                      2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in French Indo-China Thailand
                  British win, taking French Indo-China Thailand from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 19
                  Casualties for British: 1 armour, 1 fighter and 4 infantry
                  Casualties for Japanese: 2 artilleries, 1 bomber, 2 fighters and 2 infantry
      
          Non Combat Move - British
              1 fighter moved from French Indo-China Thailand to India
              1 bomber moved from Norway to United Kingdom
              1 fighter moved from Norway to 3 Sea Zone
              1 fighter moved from Norway to 3 Sea Zone
              1 infantry moved from India to Burma
      
          Place Units - British
              1 fighter placed in United Kingdom
              2 armour and 1 artillery placed in India
              1 artillery and 1 infantry placed in United Kingdom
              1 destroyer placed in 3 Sea Zone
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
              Objective 1: British met a national objective for an additional 5 PUs; end with 43 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1,33
      Germans regular : 0,67
      British regular : 4,83
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 2 armour, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Trans-Jordan to Egypt
              1 transport moved from 8 Sea Zone to 1 Sea Zone
              1 infantry moved from Eastern Canada to 1 Sea Zone
              1 infantry moved from Eastern Canada to 1 Sea Zone
              2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
              1 infantry moved from 8 Sea Zone to United Kingdom
              1 infantry moved from 8 Sea Zone to United Kingdom
              1 artillery moved from French Equatorial Africa to 23 Sea Zone
              1 infantry moved from French Equatorial Africa to 23 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 12 Sea Zone
              1 infantry moved from 12 Sea Zone to Gibraltar
              1 artillery moved from 12 Sea Zone to Gibraltar
              1 fighter moved from 8 Sea Zone to Gibraltar
              1 fighter moved from 8 Sea Zone to Gibraltar
              1 bomber moved from United Kingdom to Gibraltar
              2 fighters and 4 infantry moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 2 fighters and 4 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters and 4 infantry in Burma, round 2 : 2/6 hits, 1,67 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Gibraltar
                  British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/5 hits, 2,33 expected hits
                      Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                  British win, taking Gibraltar from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Gibraltar to United Kingdom
              1 fighter moved from Gibraltar to 8 Sea Zone
              1 fighter moved from Gibraltar to 8 Sea Zone
              1 fighter moved from Burma to India
              1 fighter moved from Burma to India
      
          Place Units - British
              1 cruiser and 1 transport placed in 8 Sea Zone
              2 armour and 1 infantry placed in India
      
          Turn Complete - British
              British collect 33 PUs; end with 34 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      Germans regular : 0,67
      British regular : -0,00
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 carrier and 1 factory; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 cruiser moved from 12 Sea Zone to 8 Sea Zone
              1 cruiser moved from 1 Sea Zone to 8 Sea Zone
              1 bomber moved from United Kingdom to 13 Sea Zone
              1 destroyer moved from 12 Sea Zone to 13 Sea Zone
              1 artillery moved from Union of South Africa to 27 Sea Zone
              1 infantry moved from Union of South Africa to 27 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
              1 infantry moved from 23 Sea Zone to French Equatorial Africa
              1 artillery moved from 23 Sea Zone to French Equatorial Africa
              1 fighter moved from Egypt to India
              1 infantry moved from Persia to India
              1 artillery moved from Trans-Jordan to Egypt
              1 fighter moved from Australia to India
              1 armour moved from Eastern Canada to 1 Sea Zone
              1 infantry moved from Eastern Canada to 1 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
              1 infantry moved from 8 Sea Zone to United Kingdom
              1 armour moved from 8 Sea Zone to United Kingdom
              1 infantry moved from Western Canada to Eastern Canada
      
          Combat - British
              Battle in 13 Sea Zone
                  British attack with 1 bomber and 1 destroyer
                  Germans defend with 1 destroyer and 1 transport
                      British roll dice for 1 bomber and 1 destroyer in 13 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                      Germans roll dice for 1 destroyer and 1 transport in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 bomber and 1 destroyer in 13 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                      Germans roll dice for 1 destroyer and 1 transport in 13 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Germans lost in 13 Sea Zone
                      1 transport owned by the Germans lost in 13 Sea Zone
                  British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
                  Casualties for Germans: 1 destroyer and 1 transport
      
          Non Combat Move - British
              1 bomber moved from 13 Sea Zone to United Kingdom
              1 fighter moved from United Kingdom to 8 Sea Zone
              1 fighter moved from United Kingdom to 8 Sea Zone
      
          Place Units - British
              1 carrier placed in 8 Sea Zone
              1 factory placed in India
      
          Turn Complete - British
              British collect 31 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0,67
      British regular : -1,00
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese repair damage of 3x factory; Remaining resources: 13 PUs; 0 techTokens; 
              Japanese buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 fighter moved from Japan to Kiangsu
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              1 fighter and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 11 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Japanese
              1 fighter and 5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 3 armour and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 fighter moved from Philippine Islands to Kiangsu
              1 fighter moved from Japan to Kiangsu
              1 armour moved from Manchuria to Kiangsu
              1 infantry moved from Manchuria to Kiangsu
              1 infantry moved from Manchuria to Kiangsu
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              2 armour and 1 fighter placed in Manchuria
              1 armour placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour moved from Buryatia S.S.R. to Kiangsu
              1 armour moved from Buryatia S.S.R. to Kiangsu
              1 armour moved from Manchuria to Kiangsu
              1 armour moved from Manchuria to Kiangsu
              1 infantry moved from Manchuria to Kiangsu
              1 fighter moved from 50 Sea Zone to Kiangsu
              1 fighter moved from Manchuria to Kiangsu
              1 fighter moved from Manchuria to Kiangsu
      
          Combat - Japanese
              Battle in Kiangsu
                  Japanese attack with 4 armour, 3 fighters and 1 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 4 armour, 3 fighters and 1 infantry in Kiangsu, round 2 : 5/8 hits, 3,67 expected hits
                      Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                  Japanese win, taking Kiangsu from Chinese with 4 armour and 3 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Kiangsu to 50 Sea Zone
              1 fighter moved from Kiangsu to Philippine Islands
              1 fighter moved from Kiangsu to 50 Sea Zone
      
          Place Units - Japanese
              1 destroyer placed in 62 Sea Zone
              1 armour and 2 infantry placed in Manchuria
              1 infantry placed in Japan
              1 fighter placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,33
      Japanese regular : 1,33
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour moved from Manchuria to Buryatia S.S.R.
              1 armour moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Manchuria to Buryatia S.S.R.
              1 fighter moved from 62 Sea Zone to Buryatia S.S.R.
              1 battleship moved from 62 Sea Zone to 50 Sea Zone
              1 fighter moved from 62 Sea Zone to Philippine Islands
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 transport moved from 62 Sea Zone to 50 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
              1 carrier moved from 62 Sea Zone to 50 Sea Zone
              1 destroyer moved from 62 Sea Zone to 50 Sea Zone
              1 cruiser moved from 62 Sea Zone to 50 Sea Zone
              1 cruiser moved from 62 Sea Zone to 50 Sea Zone
              1 infantry moved from 50 Sea Zone to Philippine Islands
              1 infantry moved from 50 Sea Zone to Philippine Islands
              1 infantry moved from 50 Sea Zone to Philippine Islands
      
          Combat - Japanese
              Battle in Buryatia S.S.R.
                  Japanese attack with 2 armour, 1 fighter and 1 infantry
                  Americans defend with 1 artillery; Russians defend with 1 infantry
                      Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1,67 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Americans lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery
                  Casualties for Russians: 1 infantry
              Battle in 50 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports in 50 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                  Japanese win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Philippine Islands
                  Japanese attack with 1 fighter and 3 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 fighter and 3 infantry in Philippine Islands, round 2 : 1/4 hits, 1,00 expected hits
                      Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Philippine Islands
                  Japanese win, taking Philippine Islands from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Buryatia S.S.R. to Manchuria
              1 fighter moved from Philippine Islands to 50 Sea Zone
              1 destroyer moved from 62 Sea Zone to 50 Sea Zone
      
          Place Units - Japanese
              1 armour placed in Japan
              2 armour placed in Manchuria
              1 fighter placed in Manchuria
              5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 27 PUs; end with 27 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,67
      Japanese regular : 1,17
      Russians regular : -0,67
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 artillery moved from French Indo-China Thailand to Fukien
              1 fighter moved from 36 Sea Zone to Fukien
              1 fighter moved from Japan to Fukien
              1 infantry moved from Suiyuan to Hupeh
              1 armour moved from Manchuria to Hupeh
              1 battleship moved from 61 Sea Zone to 62 Sea Zone
              1 destroyer moved from 61 Sea Zone to 62 Sea Zone
              1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 carrier moved from 36 Sea Zone to 62 Sea Zone
              1 cruiser moved from 36 Sea Zone to 62 Sea Zone
              1 transport moved from 36 Sea Zone to 62 Sea Zone
              1 cruiser moved from 36 Sea Zone to 62 Sea Zone
              1 transport moved from 36 Sea Zone to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Manchuria
      
          Combat - Japanese
              Battle in Hupeh
                  Japanese attack with 1 armour and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 2 : 0/2 hits, 0,67 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hupeh
                      Japanese roll dice for 1 armour in Hupeh, round 3 : 0/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 armour in Hupeh, round 4 : 0/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 armour in Hupeh, round 5 : 0/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 5 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Japanese lost in Hupeh
                  Chinese win with 1 infantry remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 armour and 1 infantry
              Battle in Buryatia S.S.R.
                  Japanese attack with 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1,17 expected hits
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Fukien
                  Japanese attack with 1 artillery and 2 fighters
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 2 fighters in Fukien, round 2 : 0/3 hits, 1,33 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Fukien
                      Japanese roll dice for 2 fighters in Fukien, round 3 : 1/2 hits, 1,00 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                  Japanese win with 1 fighter remaining. Battle score for attacker is -11
                  Casualties for Japanese: 1 artillery and 1 fighter
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Fukien to 62 Sea Zone
              1 artillery moved from Manchuria to Kiangsu
              1 infantry moved from Manchuria to Suiyuan
      
          Place Units - Japanese
              1 destroyer placed in 62 Sea Zone
              1 fighter placed in 62 Sea Zone
              2 infantry placed in Japan
              2 armour placed in Manchuria
              1 infantry placed in Manchuria
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2,00
      Japanese regular : -3,67
      Russians regular : -0,33
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 62 Sea Zone to 61 Sea Zone
              1 carrier moved from 62 Sea Zone to 36 Sea Zone
              1 transport moved from 35 Sea Zone to 36 Sea Zone
              1 cruiser moved from 35 Sea Zone to 36 Sea Zone
              1 battleship moved from 62 Sea Zone to 61 Sea Zone
              1 cruiser moved from 62 Sea Zone to 36 Sea Zone
              1 armour moved from Manchuria to Hupeh
              1 infantry moved from Kiangsu to Hupeh
              1 fighter moved from Kiangsu to Suiyuan
              1 fighter moved from 62 Sea Zone to Fukien
              1 fighter moved from 62 Sea Zone to French Indo-China Thailand
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to Fukien
              1 infantry moved from 61 Sea Zone to Fukien
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 artillery moved from 36 Sea Zone to French Indo-China Thailand
              1 infantry moved from Manchuria to Suiyuan
              1 infantry moved from Manchuria to Suiyuan
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 battleship in Fukien, round 2 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0,83 expected hits
                      Chinese roll dice for 2 infantry in Fukien, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Fukien
                      Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 3 : 2/2 hits, 0,67 expected hits
                      Chinese roll dice for 2 infantry in Fukien, round 3 : 2/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Fukien
                  Chinese win with no units remaining. Battle score for attacker is -10
                  Casualties for Japanese: 1 fighter and 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in French Indo-China Thailand
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  British defend with 1 armour and 1 infantry
                      Japanese roll dice for 2 cruisers in French Indo-China Thailand, round 2 : 0/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 0/3 hits, 1,17 expected hits
                      British roll dice for 1 armour and 1 infantry in French Indo-China Thailand, round 2 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the Japanese lost in French Indo-China Thailand
                      Japanese roll dice for 1 artillery and 1 fighter in French Indo-China Thailand, round 3 : 2/2 hits, 0,83 expected hits
                      British roll dice for 1 armour and 1 infantry in French Indo-China Thailand, round 3 : 1/2 hits, 0,83 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in French Indo-China Thailand
                  Japanese win, taking French Indo-China Thailand from British with 1 artillery remaining. Battle score for attacker is -5
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for British: 1 armour and 1 infantry
              Battle in Hupeh
                  Japanese attack with 1 armour and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 2 : 1/2 hits, 0,67 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                  Japanese win, taking Hupeh from Chinese with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Suiyuan
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 4 : 0/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 5 : 1/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 5 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Suiyuan to 36 Sea Zone
      
          Place Units - Japanese
              1 cruiser placed in 62 Sea Zone
              1 armour, 1 artillery and 1 infantry placed in Manchuria
              1 fighter and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2,00
      Japanese regular : -3,17
      British regular : 0,33
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Manual Gamesave Post: Japanese round 4

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 destroyer moved from 62 Sea Zone to 61 Sea Zone
              1 carrier moved from 62 Sea Zone to 36 Sea Zone
              1 transport moved from 35 Sea Zone to 36 Sea Zone
              1 cruiser moved from 35 Sea Zone to 36 Sea Zone
              1 battleship moved from 62 Sea Zone to 61 Sea Zone
              1 cruiser moved from 62 Sea Zone to 36 Sea Zone
              1 armour moved from Manchuria to Hupeh
              1 infantry moved from Kiangsu to Hupeh
              1 fighter moved from Kiangsu to Suiyuan
              1 fighter moved from 62 Sea Zone to Fukien
              1 fighter moved from 62 Sea Zone to French Indo-China Thailand
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to Fukien
              1 infantry moved from 61 Sea Zone to Fukien
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 artillery moved from 36 Sea Zone to French Indo-China Thailand
              1 infantry moved from Manchuria to Suiyuan
              1 infantry moved from Manchuria to Suiyuan
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 battleship in Fukien, round 2 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0,83 expected hits
                      Chinese roll dice for 2 infantry in Fukien, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Fukien
                      Japanese roll dice for 1 fighter and 1 infantry in Fukien, round 3 : 2/2 hits, 0,67 expected hits
                      Chinese roll dice for 2 infantry in Fukien, round 3 : 2/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Fukien
                  Chinese win with no units remaining. Battle score for attacker is -10
                  Casualties for Japanese: 1 fighter and 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in French Indo-China Thailand
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  British defend with 1 armour and 1 infantry
                      Japanese roll dice for 2 cruisers in French Indo-China Thailand, round 2 : 0/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 0/3 hits, 1,17 expected hits
                      British roll dice for 1 armour and 1 infantry in French Indo-China Thailand, round 2 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the Japanese lost in French Indo-China Thailand
                      Japanese roll dice for 1 artillery and 1 fighter in French Indo-China Thailand, round 3 : 2/2 hits, 0,83 expected hits
                      British roll dice for 1 armour and 1 infantry in French Indo-China Thailand, round 3 : 1/2 hits, 0,83 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in French Indo-China Thailand
                  Japanese win, taking French Indo-China Thailand from British with 1 artillery remaining. Battle score for attacker is -5
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for British: 1 armour and 1 infantry
              Battle in Hupeh
                  Japanese attack with 1 armour and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 2 : 1/2 hits, 0,67 expected hits
                      Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                  Japanese win, taking Hupeh from Chinese with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Suiyuan
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 4 : 0/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 5 : 1/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 5 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Suiyuan to 36 Sea Zone
      
          Place Units - Japanese
              1 cruiser placed in 62 Sea Zone
              1 armour, 1 artillery and 1 infantry placed in Manchuria
              1 fighter and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2,00
      Japanese regular : -3,17
      British regular : 0,33
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 cruiser, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 cruiser moved from 38 Sea Zone to 35 Sea Zone
              1 transport moved from 38 Sea Zone to 35 Sea Zone
              1 fighter moved from French Indo-China Thailand to 35 Sea Zone
              1 fighter moved from 50 Sea Zone to Manchuria
              1 battleship moved from 61 Sea Zone to 62 Sea Zone
              1 carrier moved from 50 Sea Zone to 62 Sea Zone
              1 infantry moved from Philippine Islands to 50 Sea Zone
              1 infantry moved from Philippine Islands to 50 Sea Zone
              2 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to Manchuria
              1 infantry moved from 62 Sea Zone to Manchuria
              1 fighter moved from Buryatia S.S.R. to Soviet Far East
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
              1 artillery moved from Buryatia S.S.R. to Soviet Far East
              1 fighter moved from Japan to Soviet Far East
              1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to Manchuria
              1 armour moved from 62 Sea Zone to Manchuria
              1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from 63 Sea Zone to Soviet Far East
              1 artillery moved from 63 Sea Zone to Soviet Far East
              1 fighter moved from Kiangsu to Soviet Far East
              1 fighter moved from 50 Sea Zone to Manchuria
      
          Combat - Japanese
              Battle in 62 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier and 2 transports
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 62 Sea Zone
                  Japanese win with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 35 Sea Zone
                  Japanese attack with 1 cruiser, 1 fighter and 1 transport
                  British defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 cruiser, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
                      1 transport owned by the British lost in 35 Sea Zone
                  Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 1 destroyer and 1 transport
              Battle in Soviet Far East
                  Japanese attack with 2 artilleries, 3 fighters and 3 infantry
                  Americans defend with 2 bombers and 1 fighter; Russians defend with 4 infantry
                      Japanese roll dice for 2 artilleries, 3 fighters and 3 infantry in Soviet Far East, round 2 : 1/8 hits, 3,00 expected hits
                      Russians roll dice for 2 bombers, 1 fighter and 4 infantry in Soviet Far East, round 2 : 5/7 hits, 2,33 expected hits
                      3 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Soviet Far East
                  3 fighters owned by the Japanese retreated
                  Russians win with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is -14
                  Casualties for Japanese: 2 artilleries and 3 infantry
                  Casualties for Russians: 1 infantry
              Battle in Manchuria
                  Japanese attack with 1 armour, 2 fighters and 3 infantry
                  Americans defend with 2 infantry; Chinese defend with 1 factory
                      Japanese roll dice for 1 armour, 2 fighters and 3 infantry in Manchuria, round 2 : 0/6 hits, 2,00 expected hits
                      Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                      Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Manchuria, round 3 : 1/5 hits, 1,83 expected hits
                      Chinese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Americans lost in Manchuria
                      Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Manchuria, round 4 : 3/5 hits, 1,83 expected hits
                      Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Japanese
              1 infantry moved from Kwangtung to Fukien
              1 fighter moved from Soviet Far East to 62 Sea Zone
              1 fighter moved from Manchuria to 62 Sea Zone
              1 fighter moved from Manchuria to Kiangsu
              1 fighter moved from Soviet Far East to Buryatia S.S.R.
              1 fighter moved from Soviet Far East to Buryatia S.S.R.
      
          Place Units - Japanese
              1 cruiser and 2 destroyers placed in 62 Sea Zone
              1 artillery and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,67
      Japanese regular : -3,67
      Russians regular : 2,67
      British regular : 0,67
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 cruiser moved from 49 Sea Zone to 38 Sea Zone
              1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
              1 infantry moved from 38 Sea Zone to East Indies
                    Japanese take East Indies from British
              1 infantry moved from 50 Sea Zone to Philippine Islands
                    Japanese take Philippine Islands from Americans
              1 infantry moved from French Indo-China Thailand to Kwangtung
              1 fighter moved from French Indo-China Thailand to Kwangtung
              1 infantry moved from Manchuria to Suiyuan
              1 fighter moved from Manchuria to Suiyuan
              1 fighter moved from Kiangsu to Suiyuan
              1 fighter moved from 50 Sea Zone to Fukien
              1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 60 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              1 artillery moved from 61 Sea Zone to Fukien
              1 infantry moved from 61 Sea Zone to Fukien
              1 transport moved from 50 Sea Zone to 60 Sea Zone
              1 infantry moved from Okinawa to 60 Sea Zone
              1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to Fukien
              1 infantry moved from 50 Sea Zone to Philippine Islands
              1 battleship moved from 50 Sea Zone to 61 Sea Zone
              1 fighter moved from 50 Sea Zone to Kwangtung
      
          Combat - Japanese
              Battle in Suiyuan
                  Japanese attack with 2 fighters and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 fighters and 1 infantry in Suiyuan, round 2 : 2/3 hits, 1,17 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win, taking Suiyuan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Fukien
                  Japanese attack with 1 artillery, 1 fighter and 2 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 battleship in Fukien, round 2 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Fukien, round 2 : 1/4 hits, 1,33 expected hits
                      Chinese roll dice for 2 infantry in Fukien, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Fukien
                  Japanese win, taking Fukien from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Kwangtung
                  Japanese attack with 2 fighters and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 2 fighters and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1,17 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Kwangtung to 50 Sea Zone
              1 fighter moved from Kwangtung to 50 Sea Zone
              1 fighter moved from Fukien to French Indo-China Thailand
              1 fighter moved from Suiyuan to Kiangsu
              1 fighter moved from Suiyuan to Buryatia S.S.R.
      
          Place Units - Japanese
              1 fighter and 1 infantry placed in Japan
              1 factory placed in Manchuria
      
          Turn Complete - Japanese
              Japanese collect 31 PUs; end with 31 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1,00
      Japanese regular : 0,67
      British regular : -0,33
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 fighter moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 57 Sea Zone to 53 Sea Zone
              1 carrier moved from 57 Sea Zone to 53 Sea Zone
              1 carrier moved from 57 Sea Zone to 53 Sea Zone
              1 destroyer moved from 51 Sea Zone to 53 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 fighter moved from Japan to Buryatia S.S.R.
              1 fighter moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Caroline Islands to 51 Sea Zone
              1 infantry moved from Caroline Islands to 51 Sea Zone
              2 infantry and 1 transport moved from 51 Sea Zone to 50 Sea Zone
              1 transport moved from 51 Sea Zone to 50 Sea Zone
              1 battleship moved from 61 Sea Zone to 50 Sea Zone
              1 carrier moved from 61 Sea Zone to 50 Sea Zone
              1 fighter moved from 61 Sea Zone to Philippine Islands
              1 fighter moved from 61 Sea Zone to Philippine Islands
              1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
              1 cruiser moved from 61 Sea Zone to 49 Sea Zone
              1 infantry moved from French Indo-China Thailand to Fukien
              1 infantry moved from Kiangsu to Fukien
              2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
              1 infantry moved from 49 Sea Zone to Borneo
                    Japanese take Borneo from British
              1 fighter moved from Formosa to Fukien
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 2/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                  Japanese win, taking Fukien from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 artillery, 2 fighters and 3 infantry
                  Russians defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Buryatia S.S.R., round 2 : 3/6 hits, 2,00 expected hits
                      Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Buryatia S.S.R., round 3 : 3/5 hits, 1,83 expected hits
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Russians: 4 infantry
              Battle in 53 Sea Zone
                  Japanese attack with 2 carriers, 1 destroyer and 4 fighters
                  Americans defend with 1 battleship
                      Japanese roll dice for 2 carriers, 1 destroyer and 4 fighters in 53 Sea Zone, round 2 : 4/7 hits, 2,67 expected hits
                      Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                  Japanese win with 2 carriers and 4 fighters remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 1 battleship
              Battle in 50 Sea Zone
                  Japanese attack with 1 artillery, 1 battleship, 1 carrier, 3 infantry and 3 transports
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 battleship, 1 carrier and 3 transports in 50 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier and 3 transports in 50 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier and 3 transports in 50 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      Japanese roll dice for 1 battleship, 1 carrier and 3 transports in 50 Sea Zone, round 5 : 0/2 hits, 0,83 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier and 3 transports in 50 Sea Zone, round 6 : 0/2 hits, 0,83 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 battleship, 1 carrier and 3 transports in 50 Sea Zone, round 7 : 1/2 hits, 0,83 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 50 Sea Zone
                      1 transport owned by the Americans lost in 50 Sea Zone
                  Japanese win with 1 battleship, 1 carrier and 3 transports remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Philippine Islands
                  Japanese attack with 2 fighters
                  Americans defend with 2 infantry
                      Japanese roll dice for 2 fighters in Philippine Islands, round 2 : 2/2 hits, 1,00 expected hits
                      Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Americans lost in Philippine Islands
                  Japanese win with 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Philippine Islands to 50 Sea Zone
              1 fighter moved from Philippine Islands to 50 Sea Zone
              1 fighter moved from Buryatia S.S.R. to Manchuria
              1 fighter moved from Buryatia S.S.R. to Kiangsu
              1 fighter moved from Fukien to French Indo-China Thailand
              1 infantry moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Kiangsu to Manchuria
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in Japan
              1 transport placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 23 PUs; end with 23 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Chinese regular : 0,67
      Americans regular : -1,33
      Japanese regular : 1,67
      Russians regular : 0,33
      

      Savegame

      posted in Play Boardgames
      L
      lionel92
    • 1 / 1