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    Topics created by LinkandMarioman

    • LinkandMariomanL

      Sub-related question

      Axis & Allies 1914
      • • • LinkandMarioman
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      K

      No problem! I’m always fascinated by this. Germany actually built 360 of them in total, some of them being very successful (one sinking 3 (outdated) battleships in one hour).
      Also, the set-up seems a bit off, France has 2 battleships while Germany only has one. The french had around 25 ‘battleships’ (dreadnoughts and pre-dreadnoughts mainly), while Germany had 48 of these ‘battleships’. Anyway, I’m looking forward to the subwarfare!

    • LinkandMariomanL

      A possible gaming scenario

      Axis & Allies 1914
      • • • LinkandMarioman
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      D

      Between British India and Russian forces I’m not sure the Porte will have much time to pump out a fleet, a sub or two maybe but the British have a strong fleet down there and they don’t have to ever move out of the red sea.

    • LinkandMariomanL

      IPCs

      Axis & Allies 1914
      • • • LinkandMarioman
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      ozteaO

      The US should just start with another transport and a cruiser but not be allowed to do anything until:

      Paris is attacked or contested.
      German land units occupy a territory on the British Isles or Canada.
      Germany has declared USW.

      OR roll a die at the beginning of US turn 3 onward. If the result is less than the current turn the allies have persuaded the US to enter the war/Zimmerman note intercepted/Lusitania Sunk, etc.

      (US enters on turn 3 on 2 or less. On turn 4 on 3 or less, turn 5, on 4 or less, etc. The US will be at war no later than turn 7)

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