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    Posts made by lexgreat

    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      sorry…lost track with both our holidays. I was reminded to continue to play, and also see there is a finalist. Pls think absolutely nothing of it to claim victory if I dont move tomorrow Monday and then dont keep a one move in two days pace. I dont feel like playing, and I own it to the finalist to get his game going.

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 airfield; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Northwest Persia to Iraq

      Non Combat Move - ANZAC
                  1 mech_infantry moved from Queensland to Western Australia
                  4 mech_infantrys moved from New South Wales to Western Australia
                  3 armour moved from New South Wales to Western Australia
                  1 aaGun moved from New South Wales to South Australia
                  1 aaGun moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 airfield placed in Western Australia

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 12 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

      Combat Move - French

      Combat - French

      Non Combat Move - French
                  1 fighter moved from United Kingdom to 112 Sea Zone
                  1 infantry moved from Finland to Norway

      Turn Complete - French

      triplea_39762_Fre8.tsvg

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      so, I am back. WLAN was only available in the lobby, I didnt bother to take the notebook there all the time.

      posted in League
      lexgreatL
      lexgreat
    • RE: 2017 League Post Game Results Here

      @alexgreat:

      Fine win for Pherman, well played!

      http://www.axisandallies.org/forums/index.php?topic=39571.225

      Pherman played Allies, I forgot.

      posted in League
      lexgreatL
      lexgreat
    • RE: 2017 League Post Game Results Here

      Fine win for Pherman, well played!

      http://www.axisandallies.org/forums/index.php?topic=39571.225

      posted in League
      lexgreatL
      lexgreat
    • RE: 17L, BM, Pherman (Allies) vs Alex

      as promised (and sorry it took so long, the wireless was somewhat unreliable), congrats for your win! I will post it, finally. I admit I did not realize the new capital city VCs at first, and I think I really gave up Japan without any need. Irrespective, well played!

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      completely forgot to tell you that I wont easily be able to post for the next 10 days. I will try to find a working wlan tomorrow.

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 carrier, 4 destroyers and 2 submarines; Remaining resources: 5 PUs;

      Combat Move - Americans
                  1 unit repaired.
                  1 submarine moved from 54 Sea Zone to 55 Sea Zone
                  6 bombers moved from Queensland to 55 Sea Zone
                  1 destroyer moved from 49 Sea Zone to 46 Sea Zone
                  1 submarine moved from 54 Sea Zone to 46 Sea Zone
                  4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                  1 fighter moved from Queensland to 46 Sea Zone
                  1 infantry and 1 mech_infantry moved from New Guinea to Dutch New Guinea
                        Americans take Dutch New Guinea from Japanese
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                  1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
                  1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                  1 infantry moved from 33 Sea Zone to Caroline Islands

      Combat - Americans
                  Battle in Caroline Islands
                  Battle in 55 Sea Zone
                      Americans attack with 6 bombers and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 6 bombers in 55 Sea Zone, round 2 :  4/6 hits
                          Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                      Americans win, taking Caroline Islands from Japanese with 6 bombers remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in 46 Sea Zone
                      Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer and 1 submarine
                          Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                          Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  3/7 hits
                          Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                      Americans win with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 destroyer and 1 submarine

      Non Combat Move - Americans
                  6 bombers moved from 55 Sea Zone to Western Australia
                  2 mech_infantrys moved from Queensland to Western Australia
                  1 fighter moved from Samoa to 54 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 2 carriers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 aaGun and 3 infantry moved from Iceland to 123 Sea Zone
                  1 aaGun, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                  1 aaGun and 3 infantry moved from 125 Sea Zone to Norway
                  1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Finland to Norway
                  1 bomber moved from United Kingdom to Norway
                  3 fighters moved from 46 Sea Zone to 54 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Western Australia
                  1 fighter moved from 46 Sea Zone to 54 Sea Zone

      Place Units - Americans
                  1 carrier and 1 destroyer placed in 112 Sea Zone
                  1 destroyer placed in 125 Sea Zone
                  1 airfield placed in Norway
                  2 destroyers and 2 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                  Americans collect 58 PUs; end with 63 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Kansu to Suiyuyan
                  1 fighter moved from Kansu to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                          Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Suiyuyan to Shensi
                  11 infantry moved from Kansu to Shensi

      Place Units - Chinese
                  1 infantry placed in Szechwan
                  1 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total

      Purchase Units - British
                  British buy 1 destroyer, 2 marines and 4 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                  1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                  2 fighters moved from Finland to Western Germany
                  1 fighter moved from United Kingdom to Western Germany
                  1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
                  1 fighter moved from 97 Sea Zone to Western Germany

      Combat - British
                  Battle in Western Germany
                      British attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 airfield, 2 bombers, 1 factory_major and 1 harbour; Italians defend with 4 infantry
                          British roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Western Germany, round 2 :  2/8 hits
                          Germans roll dice for 2 bombers and 4 infantry in Western Germany, round 2 :  4/6 hits
                          1 tactical_bomber owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany
                      Germans win with 4 infantry remaining. Battle score for attacker is -4
                      Casualties for Germans: 2 bombers
                      Casualties for British: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      4 fighters owned by the British retreated

      Non Combat Move - British
                  1 fighter moved from Western Germany to 112 Sea Zone
                  1 fighter moved from Western Germany to Norway
                  2 fighters moved from Western Germany to Norway
                  2 aaGuns, 1 armour and 3 infantry moved from Finland to Norway
                  2 carriers, 2 cruisers and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
                  1 armour and 1 mech_infantry moved from Eastern Persia to India
                  1 mech_infantry moved from Iraq to Northwest Persia
                  2 mech_infantrys moved from Iraq to Persia
                  1 mech_infantry moved from Persia to West India
                  6 armour and 4 mech_infantrys moved from Persia to Eastern Persia
                  3 armour moved from Egypt to Iraq
                  2 artilleries moved from Morocco to Algeria

      Place Units - British
                  2 marines and 1 mech_infantry placed in Egypt
                  3 mech_infantrys placed in Persia
                  1 destroyer placed in 71 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
                  British collect 37 PUs; end with 37 PUs total

      Place Units - UK_Pacific
                  2 aaGuns placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,2,1
                  UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
                  Some Units in India change ownership: 2 aaGuns

      triplea_39762_UK_8.tsvg

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      Casualty choice, pls. Best defense or save bombers? Two hits only.

      triplea_39762_Uk8WGer.tsvg

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Kansu to Suiyuyan
                  1 fighter moved from Kansu to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                          Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Suiyuyan to Shensi
                  11 infantry moved from Kansu to Shensi

      Place Units - Chinese
                  1 infantry placed in Szechwan
                  1 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total

      triplea_39762_Chi8.tsvg

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 carrier, 4 destroyers and 2 submarines; Remaining resources: 5 PUs;

      Combat Move - Americans
                  1 unit repaired.
                  1 submarine moved from 54 Sea Zone to 55 Sea Zone
                  6 bombers moved from Queensland to 55 Sea Zone
                  1 destroyer moved from 49 Sea Zone to 46 Sea Zone
                  1 submarine moved from 54 Sea Zone to 46 Sea Zone
                  4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                  1 fighter moved from Queensland to 46 Sea Zone
                  1 infantry and 1 mech_infantry moved from New Guinea to Dutch New Guinea
                        Americans take Dutch New Guinea from Japanese
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                  1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
                  1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                  1 infantry moved from 33 Sea Zone to Caroline Islands

      Combat - Americans
                  Battle in Caroline Islands
                  Battle in 55 Sea Zone
                      Americans attack with 6 bombers and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 6 bombers in 55 Sea Zone, round 2 :  4/6 hits
                          Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                      Americans win, taking Caroline Islands from Japanese with 6 bombers remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in 46 Sea Zone
                      Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer and 1 submarine
                          Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                          Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  3/7 hits
                          Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                      Americans win with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 destroyer and 1 submarine

      Non Combat Move - Americans
                  6 bombers moved from 55 Sea Zone to Western Australia
                  2 mech_infantrys moved from Queensland to Western Australia
                  1 fighter moved from Samoa to 54 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 2 carriers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 aaGun and 3 infantry moved from Iceland to 123 Sea Zone
                  1 aaGun, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                  1 aaGun and 3 infantry moved from 125 Sea Zone to Norway
                  1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Finland to Norway
                  1 bomber moved from United Kingdom to Norway
                  3 fighters moved from 46 Sea Zone to 54 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Western Australia
                  1 fighter moved from 46 Sea Zone to 54 Sea Zone

      Place Units - Americans
                  1 carrier and 1 destroyer placed in 112 Sea Zone
                  1 destroyer placed in 125 Sea Zone
                  1 airfield placed in Norway
                  2 destroyers and 2 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                  Americans collect 58 PUs; end with 63 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

      triplea_39762_Ame8.tsvg

      posted in League
      lexgreatL
      lexgreat
    • RE: 17L, BM, Pherman (Allies) vs Alex

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 17

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from Iraq to Syria
                        Germans take Syria from British
                  1 armour moved from Syria to Trans-Jordan
                  6 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
                  5 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan

      Combat - Germans
                  Battle in Trans-Jordan
                      Germans attack with 12 armour and 10 mech_infantrys
                      British defend with 4 infantry
                          Germans roll dice for 12 armour and 10 mech_infantrys in Trans-Jordan, round 2 :  8/22 hits
                          British roll dice for 4 infantry in Trans-Jordan, round 2 :  2/4 hits
                          2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Trans-Jordan
                      Germans win, taking Trans-Jordan from British with 12 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for British: 4 infantry

      Non Combat Move - Germans
                  2 aaGuns moved from Iraq to Trans-Jordan
                  3 mech_infantrys moved from Caucasus to Iraq
                  3 mech_infantrys moved from Volgograd to Northwest Persia
                  1 submarine moved from 63 Sea Zone to 52 Sea Zone
                  13 bombers, 2 fighters and 6 tactical_bombers moved from Greece to Southern Italy
                  2 fighters moved from Western Germany to Southern Italy
                  3 submarines moved from 113 Sea Zone to 110 Sea Zone
                  8 mech_infantrys moved from Western Germany to Southern Italy
                  1 bomber moved from Western Germany to Southern Italy
                  6 mech_infantrys moved from Western Germany to France
                  3 mech_infantrys moved from Finland to Norway
                  1 battleship, 1 carrier, 1 destroyer and 4 transports moved from 113 Sea Zone to 114 Sea Zone

      Place Units - Germans
                  3 armour placed in Iraq
                  3 artilleries placed in France
                  1 fighter, 2 infantry and 7 mech_infantrys placed in Western Germany
                  1 destroyer placed in 110 Sea Zone
                  Germans undo move 3.
                  1 bomber, 1 fighter, 1 infantry and 7 mech_infantrys placed in Western Germany
                  1 infantry placed in Normandy Bordeaux

      Turn Complete - Germans
                  Germans collect 67 PUs; end with 67 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                  Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs

      triplea_39571_Ger17.tsvg

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Samara to Kazakhstan
                        Russians take Kazakhstan from Germans
                  1 infantry moved from Samara to Volgograd
                        Russians take Volgograd from Germans
                  1 bomber moved from Kansu to Smolensk
                  3 infantry moved from Russia to Smolensk
                  2 infantry moved from Tambov to Rostov
                  1 artillery moved from Tambov to Rostov
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Nenetsia to Archangel
                        Russians take Archangel from Germans
                  1 armour moved from Tambov to Bryansk
                        Russians take Bryansk from Italians
                  1 armour moved from Bryansk to Tambov

      Combat - Russians
                  Battle in Rostov
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 1 infantry; Italians defend with 1 aaGun
                          Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  1/3 hits
                          Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 2 :  1/1 hits
                          1 aaGun owned by the Italians and 1 infantry owned by the Russians lost in Rostov
                          Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  1/2 hits
                          Italians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                          1 infantry owned by the Germans lost in Rostov
                      Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 aaGun
                  Battle in Smolensk
                      Russians attack with 1 bomber and 4 infantry
                      Germans defend with 1 aaGun, 1 infantry and 1 mech_infantry
                          AA fire in Smolensk :  0/1 hits
                          Russians roll dice for 1 bomber and 4 infantry in Smolensk, round 2 :  1/5 hits
                          Germans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Smolensk, round 2 :  1/2 hits
                          1 aaGun owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                          Russians roll dice for 1 bomber and 3 infantry in Smolensk, round 3 :  2/4 hits
                          Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 3 :  0/2 hits
                          1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 aaGun, 1 infantry and 1 mech_infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 bomber moved from Smolensk to Russia
                  6 mech_infantrys moved from Tambov to Russia
                  1 aaGun moved from Samara to Russia
                  5 infantry moved from Samara to Russia
                  1 infantry moved from Vologda to Russia
                  3 armour moved from Tambov to Russia
                  1 fighter moved from Tambov to Russia
                  1 tactical_bomber moved from Tambov to Russia
                  2 infantry moved from Russia to Tambov
                  1 infantry moved from Russia to Tambov
                  2 aaGuns and 11 infantry moved from Amur to Buryatia

      Place Units - Russians
                  2 artilleries and 6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 25 PUs; end with 25 PUs total
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs

      triplea_39762_Rus8.tsvg

      posted in League
      lexgreatL
      lexgreat
    • RE: 17L, BM, Pherman (Allies) vs Alex

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 16

      Purchase Units - Italians
                  Italians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 fighter moved from Southern Italy to 94 Sea Zone

      Combat - Italians
                  Battle in 94 Sea Zone
                      Italians attack with 1 fighter
                      British defend with 1 transport
                      Italians win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport

      Non Combat Move - Italians
                  1 fighter moved from 94 Sea Zone to Southern Italy
                  1 aaGun and 6 mech_infantrys moved from Northern Italy to Southern Italy

      Place Units - Italians
                  1 fighter and 2 infantry placed in Southern Italy
                  7 infantry and 1 mech_infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 22 PUs; end with 22 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                  Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs

      triplea_39571_Ita16.tsvg

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 4 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 cruiser and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
                  2 fighters moved from New Zealand to Queensland
                  1 infantry moved from Egypt to Alexandria

      Place Units - ANZAC
                  1 destroyer placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 14 PUs total
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from Norway to United Kingdom
                  2 infantry moved from Norway to Finland

      Turn Complete - French

      triplea_39762_Fre7.tsvg

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      shame about Tunisia, and explains the German sub off West Africa

      (thats all no excuses, dont take it as that; its my obligation to make sure I have this info)

      posted in League
      lexgreatL
      lexgreat
    • RE: An apology to the community here

      Wheat, I am truly happy that you returned. Not that you have been “really away” in my mind, anyway, but I noticed the absence of a great player.

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      ok, I finally found out why my objectives tab was never displayed. I missed too many critical infos already (and never bothered to look at other games where they were shown and cross-reference).

      I hope to stop doing outdated things like driving a Russian mech towards Africa…

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                  1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
                  1 battleship, 4 carriers, 2 cruisers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
                  6 bombers moved from New Zealand to 54 Sea Zone
                  1 armour, 1 artillery and 4 infantry moved from Norway to Finland
                        Americans take Finland from Germans
                  1 bomber moved from French Guiana to United Kingdom

      Combat - Americans
                  Battle in New Guinea
                  Battle in 54 Sea Zone
                      Americans attack with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                      Japanese defend with 1 destroyer
                          Americans roll dice for 5 submarines in 54 Sea Zone, round 2 :  2/5 hits
                          Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 carrier owned by the Americans
                          1 destroyer owned by the Japanese lost in 54 Sea Zone
                      Americans win, taking New Guinea from Japanese, taking 54 Sea Zone from Neutral with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  2 infantry and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
                  2 infantry, 2 mech_infantrys and 4 transports moved from 63 Sea Zone to 54 Sea Zone
                  2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
                  2 infantry moved from New South Wales to Queensland
                  1 artillery moved from New South Wales to Queensland
                  1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 63 Sea Zone to 49 Sea Zone
                  1 fighter moved from 10 Sea Zone to Samoa
                  1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                  1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                  1 aaGun and 3 infantry moved from 123 Sea Zone to Iceland
                  1 aaGun moved from Norway to Finland
                  6 bombers moved from 54 Sea Zone to Queensland
                  1 fighter moved from 54 Sea Zone to Queensland

      Place Units - Americans
                  1 factory_minor placed in Norway
                  1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 58 PUs; end with 60 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                  1 fighter moved from Kansu to Chahar

      Combat - Chinese
                  Battle in Chahar
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 fighter
                          Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 :  1/2 hits
                          Japanese roll dice for 1 fighter in Chahar, round 2 :  1/1 hits
                          1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Chahar
                      Chinese win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 fighter

      Non Combat Move - Chinese
                  1 fighter moved from Chahar to Kansu
                  1 infantry moved from Shensi to Suiyuyan
                  10 infantry moved from Shensi to Kansu

      Place Units - Chinese
                  3 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total

      Purchase Units - British
                  British buy 6 armour; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - British
                  2 infantry moved from India to Burma
                  2 fighters moved from India to Burma
                  1 artillery moved from Northwest Persia to Caucasus
                  1 armour moved from Iraq to Caucasus
                  3 infantry moved from Northwest Persia to Caucasus
                  1 infantry moved from Northwest Persia to Caucasus
                  1 submarine moved from 99 Sea Zone to 97 Sea Zone
                  1 bomber moved from Norway to 97 Sea Zone
                  2 fighters moved from Norway to 115 Sea Zone
                  1 fighter moved from Norway to 97 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                  1 fighter moved from 92 Sea Zone to 97 Sea Zone
                  1 infantry moved from Algeria to 92 Sea Zone
                  1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                  1 infantry moved from 99 Sea Zone to Crete
                  2 carriers, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone

      Combat - British
                  Battle in Crete
                  Battle in 115 Sea Zone
                      British attack with 2 fighters
                      Germans defend with 1 transport
                          1 transport owned by the Germans lost in 115 Sea Zone
                      British win, taking Crete from Italians with 2 fighters remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                      Italians defend with 1 battleship, 1 carrier and 2 cruisers
                          British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  5/9 hits
                      Units damaged: 1 battleship owned by the Italians
                          Italians roll dice for 1 battleship, 1 carrier and 2 cruisers in 97 Sea Zone, round 2 :  3/4 hits
                          1 carrier owned by the Italians, 1 bomber owned by the British, 1 submarine owned by the British, 2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                          British roll dice for 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  6/7 hits
                          Italians roll dice for 1 battleship in 97 Sea Zone, round 3 :  1/1 hits
                          1 battleship owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                      British win, taking 97 Sea Zone from Neutral with 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                      Casualties for British: 1 bomber, 2 destroyers and 1 submarine
                      Casualties for Italians: 1 battleship, 1 carrier and 2 cruisers
                  Battle in Caucasus
                      British attack with 1 armour, 1 artillery and 4 infantry
                      Germans defend with 4 mech_infantrys
                          British roll dice for 1 armour, 1 artillery and 4 infantry in Caucasus, round 2 :  0/6 hits
                          Germans roll dice for 4 mech_infantrys in Caucasus, round 2 :  2/4 hits
                          2 infantry owned by the British lost in Caucasus
                          British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 3 :  2/4 hits
                          Germans roll dice for 4 mech_infantrys in Caucasus, round 3 :  0/4 hits
                          2 mech_infantrys owned by the Germans lost in Caucasus
                          British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 4 :  1/4 hits
                          Germans roll dice for 2 mech_infantrys in Caucasus, round 4 :  0/2 hits
                          1 mech_infantry owned by the Germans lost in Caucasus
                          British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 5 :  0/4 hits
                          Germans roll dice for 1 mech_infantry in Caucasus, round 5 :  0/1 hits
                          British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 6 :  2/4 hits
                          Germans roll dice for 1 mech_infantry in Caucasus, round 6 :  1/1 hits
                          1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                      British win, taking Caucasus from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 4 mech_infantrys
                      Casualties for British: 3 infantry
                  Battle in Burma
                      British attack with 2 fighters and 2 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 2 fighters and 2 infantry in Burma, round 2 :  2/4 hits
                          Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                      British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  2 fighters moved from Burma to India
                  1 armour and 1 mech_infantry moved from India to Eastern Persia
                  3 infantry moved from Northwest Persia to Caucasus
                  2 mech_infantrys moved from Northwest Persia to Persia
                  1 mech_infantry moved from Iraq to Persia
                  3 mech_infantrys moved from Egypt to Iraq
                  1 fighter moved from 92 Sea Zone to United Kingdom
                  1 transport moved from 92 Sea Zone to 109 Sea Zone
                  2 aaGuns, 1 armour and 3 infantry moved from Norway to Finland
                  2 fighters moved from 115 Sea Zone to Finland
                  2 artilleries moved from Algeria to Morocco

      Place Units - British
                  3 armour placed in Persia
                  3 armour placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
                  British collect 34 PUs (3 lost to blockades); end with 34 PUs total

      Place Units - UK_Pacific
                  2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 7 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                  Some Units in India change ownership: 2 mech_infantrys

      triplea_39762_UK_7.tsvg

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      Scramble decisions for 97 and 115, please.

      triplea_39762_UK7_Scramble97_115.tsvg

      posted in League
      lexgreatL
      lexgreat
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