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    2. lexgreat
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    Posts made by lexgreat

    • RE: WAR ROOM by Larry Harris

      thx, will do!

      posted in War Room
      lexgreatL
      lexgreat
    • RE: Greatest Star Wars Movie

      you should criticise the writers. a male protagonist would look equally bad in your eyes, I hope, unless you think the movie as shown was written perfectly for a male.

      and if the plot is just badly written, what does it matter if male or female?
      Suggesting that a woman role should reduce her to use her body as only one of two alternatives, is, well, saying she has not the same other talents as a man. And for that I see no reason.

      posted in General Discussion
      lexgreatL
      lexgreat
    • RE: Greatest Star Wars Movie

      one thing is totally beyond me, all this (including coming from this site) complaining about female protagonist roles. is that the only lens you see and judge movies, nowadays? not even for a second am I disturbed by Rey or Jyn…heck, if anything, women have a lot of catch up to do.

      I am male, I dont like tfa or tlj a bit, I like R1. Is that the inner alt-right speaking, I cant understand it. Male or female, homo or hetero, what does it matter? Isnt the plot itself, the context, the overall believability important for judging? People complain about PC, and I am sure they have minorities in mind (how can they push Finn, how can they dare make someone important without having 100% hetero credentials), the good old world, if there were just someone who could make it great again.

      All those groups attacked as PC have never got attention, and are by far not such a small minority in the first place, so I think they should catch up. But of course from having zero representation to the current level is a huge shock for people being accustomed seeing them, and only them. Time to get over that…and if the accusation is that PC is only for business reasons to target new groups…well, the old and for-such-a-long-time-only-group has been targeted by the same business for a long time. Nobody complained that that was PC, very strange.

      There is Luke, Finn, Poe, Han, Kylo, Snoke, Chewie, Cassian, Vader, Tarkin, Krennic, the Intelligence General, Hux and whatnot, and still people find time to complain about female protagonists.

      The world is 50+% female.

      Funny, I never mind in a movie if a particular hero or villain is female or male, just if played well or not. But in real life I cant escape this discussion.

      posted in General Discussion
      lexgreatL
      lexgreat
    • RE: WAR ROOM by Larry Harris

      many thx for the encouraging replies.

      As for BGG, I like the site, but I wont do that. I trust YG has it right and there will be a copy available, maybe even the one I would have paid for.

      posted in War Room
      lexgreatL
      lexgreat
    • RE: WAR ROOM by Larry Harris

      looks I am too late to the party. No option I can see to pledge, campaign closed. Shame on me…

      posted in War Room
      lexgreatL
      lexgreat
    • RE: New Star Trek TV Series 2017

      spoiler alert in case of someone watching

      does the engineer get gary mitchell-esque ESP powers? His eyes eerily remind me of that, and that they dont know where they are plays into the “where no man has gone before” TOS episode.

      posted in General Discussion
      lexgreatL
      lexgreat
    • RE: 2015 Championship Game: JDOW Axis vs Zhukov44 Allies+40

      very interesting reads from both perspectives.
      Congratulations, 2015 Champion!

      posted in League
      lexgreatL
      lexgreat
    • RE: 2017 League Post Game Results Here

      I really need to revisit this battle in the save files. I remember not clearly enough. Thx Juan.

      posted in League
      lexgreatL
      lexgreat
    • RE: 2017 League Post Game Results Here

      @alexgreat:

      2016 League Semi-final Rubioton wins vs Alex
      https://www.axisandallies.org/forums/index.php?topic=39762.270

      Grats Rubi, again sorry that I cannot commit as befits a game at this stage, but you were on the way to winning, very likely.

      it has been brought to my attention that I could have been clearer in my wording, and thats no problem: Rubi, I totally cede the game to you. Let there be no ambiguity that I just “dont have time enough”. I lost interest in competitive AA, for now, not for the first time, and forcing myself to a move every 7 days or so is not acceptable anymore, neither for Rubi nor for the other finalist, Me.

      I think I was clear enough on who has the upper hand, anyway.

      posted in League
      lexgreatL
      lexgreat
    • RE: 2017 League Post Game Results Here

      2016 League Semi-final Rubioton wins vs Alex
      https://www.axisandallies.org/forums/index.php?topic=39762.270

      Grats Rubi, again sorry that I cannot commit as befits a game at this stage, but you were on the way to winning, very likely.

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      I communicated to Rubi that I cannot justify any more the long periods he has to wait for my turns, especially lately. Being away often is a problem, but I could have managed last week nonetheless with some effort, but didnt even think about the game until my return.

      State of affairs likely has some impact (even with very limitied xp with the BM it safe to say its difficult).

      Its not that I am not interested in how this turns out in the end, on the contrary, I very much want to continue this as a league game. But as a play-off game with Me already waiting (and as usual being very patient) in the finals, I dont want to drag this out. I clearly cant committ to it, sorry.

      In any case, well played, Rubi! There have been mistakes and non-optimum play by me, maybe you wanna drop me a line what you think were my actions that were very good for your play.

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 15

      Purchase Units - Russians
                  Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Russia to Bryansk
                  1 bomber moved from Russia to Bryansk
                  2 infantry moved from Russia to Smolensk
                  1 fighter moved from Russia to Smolensk
                  1 fighter and 1 tactical_bomber moved from Russia to Samara
                  2 artilleries and 2 infantry moved from Russia to Samara
                  4 armour moved from Russia to Tambov
                  2 artilleries moved from Russia to Tambov
                  2 infantry moved from Russia to Tambov
                  30 infantry moved from Russia to Tambov

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 1 bomber and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  1/3 hits
                          Italians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                          1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                      Russians win, taking Bryansk from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Smolensk
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                          Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Samara
                      Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 2 infantry
                          Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  2/6 hits
                          Germans roll dice for 2 infantry in Samara, round 2 :  1/2 hits
                          2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
                      Russians win, taking Samara from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Tambov
                      Russians attack with 4 armour, 2 artilleries and 32 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 4 armour, 2 artilleries and 32 infantry in Tambov, round 2 :  7/38 hits
                          Germans roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                          2 infantry owned by the Germans lost in Tambov
                      Russians win, taking Tambov from Germans with 4 armour, 2 artilleries and 32 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry

      Non Combat Move - Russians
                  1 fighter and 1 tactical_bomber moved from Samara to Russia
                  1 bomber moved from Bryansk to Russia
                  1 fighter moved from Smolensk to Russia
                  1 aaGun moved from Russia to Samara
                  1 aaGun moved from Russia to Samara
                  2 infantry moved from Russia to Samara
                  13 mech_infantrys moved from Russia to Tambov
                  6 infantry moved from Russia to Tambov
                  13 infantry moved from Russia to Samara

      Place Units - Russians
                  1 artillery and 4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 11 PUs; end with 11 PUs total

      triplea_39762_Rus15.tsvg

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      Rubi, right now I have a hard time getting quiet minutes at the computer. Thursday is a holiday here, I will then do the turn.

      posted in League
      lexgreatL
      lexgreat
    • RE: General culture, do you believe it?

      galley / trireme, preferably with a ram.

      they must have seen Ben Hur or whatever, by this age.

      posted in General Discussion
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      @alexgreat:

      I dont know why the two US figs from Egypt are not in TJ. They should be there, of course, as the territory was friendly at start of US.

      Pleaser take note of that! It doesnt look that it made a difference for the Italian turn, thankfully.

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 14

      Purchase Units - ANZAC
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Egypt: 2 fighters
                  EDIT: Adding units owned by Americans to Trans-Jordan: 2 fighters
                  EDIT: Turning off Edit Mode
                  ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 transport moved from 30 Sea Zone to 54 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                  1 infantry moved from 46 Sea Zone to New Guinea

      Combat - ANZAC
                  Battle in New Guinea

      Non Combat Move - ANZAC
                  1 cruiser, 1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
                  1 fighter moved from South Australia to Queensland
                  1 armour and 5 mech_infantrys moved from South Australia to Queensland
                  1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 submarine and 1 transport placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

      Combat Move - French
                  1 fighter and 1 infantry moved from Finland to Karelia

      Non Combat Move - French

      Turn Complete - French

      triplea_39762_Fre14.tsvg

      posted in League
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      I dont know why the two US figs from Egypt are not in TJ. They should be there, of course, as the territory was friendly at start of US.

      posted in League
      lexgreatL
      lexgreat
    • RE: New Star Trek TV Series 2017

      and I just met the first TOS character. No doubt not for the last time, as they set it up. This is what I love.

      There was also a request to the computer to list the most decorated captains. archer was there, and some guys we know well from TOS.

      posted in General Discussion
      lexgreatL
      lexgreat
    • RE: Star Wars Lives!

      lol, many thx

      posted in General Discussion
      lexgreatL
      lexgreat
    • RE: 16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 14

      Purchase Units - Americans
                  Americans buy 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour moved from Finland to Vyborg
                        Russians take Vyborg from Germans
                  1 armour moved from Vyborg to Karelia
                        Russians take Karelia from Germans
                  1 armour, 4 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys moved from Finland to Karelia
                  3 fighters moved from Karelia to Finland
                  4 bombers moved from Russia to Yunnan
                  1 bomber moved from Russia to Yunnan
                  1 bomber moved from Russia to Chahar
                  1 submarine moved from 30 Sea Zone to 34 Sea Zone
                  1 infantry moved from Dutch New Guinea to New Guinea
                  1 bomber moved from Johnston Island to New Guinea

      Combat - Americans
                  Battle in New Guinea
                      Americans attack with 1 bomber and 1 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 bomber and 1 infantry in New Guinea, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in New Guinea, round 2 :  1/1 hits
                          1 infantry owned by the Americans lost in New Guinea
                          Americans roll dice for 1 bomber in New Guinea, round 3 :  1/1 hits
                          Japanese roll dice for 1 infantry in New Guinea, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in New Guinea
                      Americans win with 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Chahar
                      Americans attack with 1 bomber
                      Japanese defend with 1 mech_infantry
                          Americans roll dice for 1 bomber in Chahar, round 2 :  0/1 hits
                          Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                          Americans roll dice for 1 bomber in Chahar, round 3 :  0/1 hits
                          Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  1/1 hits
                          1 bomber owned by the Americans lost in Chahar
                      Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
                      Casualties for Americans: 1 bomber
                  Battle in Yunnan
                      Americans attack with 5 bombers
                      Japanese defend with 3 infantry
                          Americans roll dice for 5 bombers in Yunnan, round 2 :  2/5 hits
                          Japanese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                          2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                          Americans roll dice for 4 bombers in Yunnan, round 3 :  1/4 hits
                          Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Yunnan
                      Americans win with 4 bombers remaining. Battle score for attacker is -3
                      Casualties for Americans: 1 bomber
                      Casualties for Japanese: 3 infantry
                  Battle in 34 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 34 Sea Zone
                          Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                      Americans win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - Americans
                  1 bomber moved from New Guinea to Dutch New Guinea
                  4 bombers moved from Yunnan to Shensi
                  1 destroyer moved from 30 Sea Zone to 49 Sea Zone
                  2 destroyers moved from 30 Sea Zone to 46 Sea Zone
                  1 cruiser and 2 destroyers moved from 30 Sea Zone to 10 Sea Zone
                  5 fighters moved from 30 Sea Zone to Hawaiian Islands
                  1 bomber moved from Johnston Island to Queensland
                  1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                  1 artillery, 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 9 submarines, 3 tactical_bombers and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                  10 submarines moved from 10 Sea Zone to 51 Sea Zone
                  1 aaGun and 1 infantry moved from Norway to Finland
                  1 aaGun moved from Finland to Karelia
                  2 submarines moved from 93 Sea Zone to 97 Sea Zone
                  2 submarines moved from 101 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  1 mech_infantry placed in Norway
                  10 fighters placed in Western United States

      Turn Complete - Americans
                  Americans collect 58 PUs; end with 58 PUs total
                  Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                  1 infantry moved from Shensi to Kweichow
                  2 infantry moved from Szechwan to Kweichow
                  1 fighter moved from Tsinghai to Kweichow

      Combat - Chinese
                  Chinese creates battle in territory Yunnan
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 3 mech_infantrys
                          Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  0/4 hits
                          Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 :  0/3 hits
                          Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  0/4 hits
                          Japanese roll dice for 3 mech_infantrys in Kweichow, round 3 :  2/3 hits
                          2 infantry owned by the Chinese lost in Kweichow
                          Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 :  1/2 hits
                          Japanese roll dice for 3 mech_infantrys in Kweichow, round 4 :  1/3 hits
                          1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                      retreated to Kweichow
                      Japanese win, taking Yunnan from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -5
                      Casualties for Chinese: 3 infantry
                      Casualties for Japanese: 1 mech_infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Shensi
                  10 infantry moved from Tsinghai to Shensi
                  1 infantry moved from Suiyuyan to Shensi

      Place Units - Chinese
                  2 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total

      Purchase Units - British
                  British buy 1 airfield, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - British
                  1 destroyer and 2 submarines moved from 71 Sea Zone to 80 Sea Zone
                  1 infantry moved from Trans-Jordan to Syria
                        British take Syria from Italians

      Combat - British
                  Battle in 80 Sea Zone
                      British attack with 1 destroyer and 2 submarines
                      Germans defend with 1 submarine
                          British roll dice for 2 submarines in 80 Sea Zone, round 2 :  0/2 hits
                          British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  1/1 hits
                          Germans roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 80 Sea Zone
                      British win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 aaGun, 1 armour, 5 artilleries, 4 fighters, 5 infantry, 2 marines and 3 mech_infantrys moved from Egypt to Trans-Jordan
                  2 carriers, 2 cruisers and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                  1 fighter moved from Malta to Trans-Jordan
                  1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                  1 fighter moved from Union of South Africa to Egypt
                  1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                  1 fighter moved from United Kingdom to Karelia
                  2 aaGuns, 1 armour, 4 fighters, 6 infantry and 1 mech_infantry moved from Finland to Karelia

      Place Units - British
                  1 airfield and 2 fighters placed in Egypt
                  1 mech_infantry placed in Egypt
                  1 mech_infantry placed in Union of South Africa

      Turn Complete - British
                  British collect 35 PUs; end with 36 PUs total
                  Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                  Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
                  Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                  Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

      Turn Complete - UK_Pacific

      triplea_39762_UK_14.tsvg

      posted in League
      lexgreatL
      lexgreat
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