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    Posts made by LennardF

    • RE: Wiz (X) vs Len (L) BM3

      @wizmark I’m OK with the current one - much more efficient and I’m in trouble!

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 battleship, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 33 Sea Zone to 45 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 mech_infantrys moved from Western United States to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              1 marine moved from Western United States to 10 Sea Zone
              1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 33 Sea Zone to 16 Sea Zone
              1 bomber moved from Manchuria to 16 Sea Zone
              1 destroyer moved from 33 Sea Zone to 32 Sea Zone
              2 fighters moved from Hawaiian Islands to 32 Sea Zone
              1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              2 fighters moved from 33 Sea Zone to 26 Sea Zone
              2 fighters moved from 33 Sea Zone to 45 Sea Zone
              1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
              2 fighters moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 32 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 32 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              2 fighters moved from 32 Sea Zone to 26 Sea Zone
              1 marine moved from 26 Sea Zone to Hawaiian Islands
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              1 artillery moved from Brazil to 86 Sea Zone
              1 infantry moved from Brazil to 86 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 91 Sea Zone to 89 Sea Zone
              1 armour moved from 54 Sea Zone to Queensland
              1 artillery moved from 54 Sea Zone to Queensland
              2 infantry moved from 54 Sea Zone to Queensland
              1 tactical_bomber moved from Queensland to 54 Sea Zone
              2 fighters moved from 45 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              1 battleship, 2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Hopei
              1 fighter moved from Kansu to Hopei
              2 infantry moved from Kansu to Shensi
              2 artilleries and 10 infantry moved from Suiyuyan to Shensi
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                   retreated to Hopei
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Shensi
                  Chinese attack with 2 artilleries and 12 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 2 artilleries and 12 infantry in Shensi, round 2 : 2/14 hits, 3.00 expected hits
                      Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Shensi
              1 fighter moved from Shensi to Kansu
      
          Place Units - Chinese
              1 infantry placed in Sikang
              1 infantry placed in Suiyuyan
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              11 infantry moved from India to Burma
              1 fighter moved from India to 41 Sea Zone
              2 artilleries moved from Kenya to 72 Sea Zone
              2 infantry moved from Kenya to 72 Sea Zone
              2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Egypt
              2 artilleries moved from 81 Sea Zone to Egypt
              1 tactical_bomber moved from Iraq to Egypt
              1 fighter moved from Iraq to Egypt
              1 infantry moved from Syria to Trans-Jordan
              2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
              1 infantry moved from Trans-Jordan to Egypt
              1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
              1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
              1 mech_infantry moved from French West Africa to French Central Africa
                    British take French Central Africa from Neutral_Axis
              3 infantry moved from Rhodesia to Belgian Congo
              1 bomber moved from Rhodesia to Egypt
              2 artilleries moved from Rhodesia to Belgian Congo
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 destroyer moved from 76 Sea Zone to 81 Sea Zone
              1 tactical_bomber moved from India to Shan State
              2 fighters moved from India to Shan State
              1 infantry moved from Burma to Shan State
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Egypt
                  British attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery; Italians defend with 1 harbour and 2 infantry
                      British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits, 3.33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
                      1 artillery owned by the Germans, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                  British win, taking Egypt from Italians with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry
                  Casualties for Italians: 2 infantry
                  Casualties for Germans: 1 artillery
              Battle in Shan State
                  British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Shan State to Burma
              1 fighter moved from 41 Sea Zone to Burma
              3 aaGuns moved from India to Burma
              1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
              1 bomber moved from Iraq to Persia
              3 artilleries moved from Persia to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
      
          Place Units - British
              1 artillery and 2 infantry placed in Persia
              1 factory_minor placed in Iraq
              3 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              1 artillery and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 1 artillery and 3 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from 91 Sea Zone: 1 carrier, 2 destroyers, 1 fighter and 2 transports
              EDIT: Adding units owned by British to 89 Sea Zone: 1 carrier, 2 destroyers, 1 fighter and 2 transports
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      British : 1.67
      Italians : 0.00
      Americans : 1.33
      Chinese : -1.67
      Japanese : 1.83
      

      Savegame

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: LennardF (Allies) vs Simon33 (Axis) BM3

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

      Game History

      Round: 4
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
              2 infantry moved from 22 Sea Zone to Marianas
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat - ANZAC
              Battle in Marianas
      
          Non Combat Move - ANZAC
              1 fighter moved from 33 Sea Zone to Korea
              2 fighters moved from Queensland to Caroline Islands
      
          Place Units - ANZAC
              1 submarine placed in 54 Sea Zone
              1 fighter placed in Queensland
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 2 infantry
              EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun and 2 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
              1 destroyer moved from 72 Sea Zone to 76 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      LennardFL
      LennardF
    • RE: LennardF (Allies) vs Simon33 (Axis) BM3

      Sorry for the delay. I bought a minor factory I couldn’t deploy so I edited 12 IPC back to the UK.

      posted in League
      LennardFL
      LennardF
    • RE: LennardF (Allies) vs Simon33 (Axis) BM3

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

      Game History

      Round: 4
      
          Combat Move - Americans
              1 artillery moved from Queensland to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              3 submarines moved from 26 Sea Zone to 6 Sea Zone
                    Americans take 6 Sea Zone from Japanese
              1 bomber moved from Hawaiian Islands to 5 Sea Zone
              1 bomber moved from Hawaiian Islands to Queensland
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 2 battleships, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 armour moved from 33 Sea Zone to Caroline Islands
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              2 fighters moved from Hawaiian Islands to Queensland
              1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 32 Sea Zone
              1 infantry moved from 32 Sea Zone to Marshall Islands
              1 artillery moved from 32 Sea Zone to Marshall Islands
              1 marine moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 battleship, 2 carriers, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 91 Sea Zone to 96 Sea Zone
              1 destroyer moved from 55 Sea Zone to 34 Sea Zone
              1 fighter moved from Chahar to Suiyuyan
      
          Purchase Units - Americans
              Americans buy 2 battleships, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat - Americans
              Battle in 96 Sea Zone
                  Americans attack with 1 submarine
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 96 Sea Zone
                      Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Marshall Islands
              Battle in 5 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 submarine and 1 transport
                  1 submarine owned by the Japanese Submerged
                      1 transport owned by the Japanese lost in 5 Sea Zone
                  Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Caroline Islands
                  Americans attack with 1 armour, 1 artillery and 2 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 3 battleships and 1 cruiser in Caroline Islands, round 2 : 3/4 hits, 2.50 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 bomber moved from 5 Sea Zone to Manchuria
              1 marine moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 cruiser moved from 91 Sea Zone to 110 Sea Zone
              1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from Central United States to Western United States
      
          Place Units - Americans
              2 battleships, 2 submarines and 1 transport placed in 10 Sea Zone
              1 fighter and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Combat Move - Chinese
              4 infantry moved from Chahar to Jehol
              1 fighter moved from Chahar to Jehol
              1 infantry moved from Shensi to Kweichow
              5 infantry moved from Shensi to Szechwan
              3 infantry moved from Shensi to Hopei
              3 infantry moved from Chahar to Hopei
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat - Chinese
              Battle in Jehol
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                      Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Jehol
                  Chinese win, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Jehol to Hopei
      
          Place Units - Chinese
              4 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 14 PUs
      
          Combat Move - British
              1 armour moved from Morocco to Algeria
              1 infantry moved from Morocco to Algeria
              1 artillery moved from Morocco to Algeria
              1 bomber moved from United Kingdom to Algeria
              1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 infantry moved from Persia to Iraq
                    British take Iraq from Italians
              4 fighters moved from Persia to Syria
              1 tactical_bomber moved from Persia to Syria
              1 tactical_bomber moved from India to Persia
              1 armour, 1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
              1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
              2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
              1 transport moved from 72 Sea Zone to 71 Sea Zone
              1 infantry moved from Union of South Africa to 71 Sea Zone
              1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
              1 infantry moved from 72 Sea Zone to French Madagascar
              1 transport moved from 72 Sea Zone to 71 Sea Zone
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat - British
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in French Madagascar
              Battle in Algeria
                  British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                  Italians defend with 3 infantry
                      British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 3/4 hits, 1.83 expected hits
                      Italians roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Italians lost in Algeria
                  British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking French Madagascar from Neutral_Axis, taking Algeria from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                  Casualties for Italians: 3 infantry
              Battle in Syria
                  British attack with 4 fighters and 1 tactical_bomber
                  Italians defend with 1 infantry and 1 mech_infantry
                      British roll dice for 4 fighters and 1 tactical_bomber in Syria, round 2 : 3/5 hits, 2.67 expected hits
                      Italians roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Syria
                  British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 infantry and 1 mech_infantry
      
          Non Combat Move - British
              4 fighters and 1 tactical_bomber moved from Syria to Persia
              2 infantry moved from 72 Sea Zone to Tanganyika Territory
              1 bomber moved from Algeria to Morocco
      
          Place Units - British
              1 artillery and 2 infantry placed in Persia
              1 transport placed in 110 Sea Zone
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              1 artillery and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
              Some Units in India change ownership: 1 artillery and 2 infantry
              Turning on Edit Mode
              EDIT: Changing PUs for British from 38 to 50
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      British : 1.50
      Italians : -1.67
      Americans : 0.17
      Chinese : -0.17
      Japanese : -0.67
      

      Savegame

      posted in League
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Manchuria to Jehol
                    Chinese take Jehol from Japanese
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Ukraine to Western Ukraine
              1 fighter moved from Bryansk to Western Ukraine
              1 tactical_bomber moved from Bryansk to Western Ukraine
              1 fighter moved from Bryansk to Smolensk
              1 infantry moved from Korea to Manchuria
      
          Combat - Russians
              Battle in Western Ukraine
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                   retreated to Smolensk
                  Germans win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              4 aaGuns, 14 artilleries and 43 infantry moved from Bryansk to Russia
              1 fighter moved from Western Ukraine to Russia
              1 tactical_bomber moved from Western Ukraine to Russia
              1 fighter moved from Smolensk to Russia
              1 infantry moved from Tambov to Bryansk
              1 infantry moved from Tambov to Russia
              7 infantry moved from Russia to Samara
              2 infantry moved from Volgograd to Samara
      
          Place Units - Russians
              1 infantry placed in Ukraine
              7 infantry and 3 mech_infantrys placed in Russia
              1 mech_infantry placed in Volgograd
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
              Russians collect 32 PUs; end with 32 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : -1.67
      

      Savegame

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 bomber, 1 marine and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from Queensland to 33 Sea Zone
              2 submarines moved from 62 Sea Zone to 33 Sea Zone
              2 fighters moved from 33 Sea Zone to Caroline Islands
      
          Non Combat Move - ANZAC
              1 infantry moved from Italian Somaliland to Ethiopia
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
              1 bomber and 1 marine placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 destroyer moved from 80 Sea Zone to 81 Sea Zone
      
          Non Combat Move - French
              Turning on Edit Mode
              EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
              EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      Yeah, I thought I was Sneaky Pete’ing you the turn before but you didn’t attack!

      I just posted a move where I editted in the drop-off in Brazil that I forgot in my post-combat. I really wish the UI would let me do that in combat turn, it would save a lot of hassles and re-edits. There’s no good reason not to that I can see.

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 bomber moved from Hawaiian Islands to 21 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
              2 infantry moved from 32 Sea Zone to Marshall Islands
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to Queensland
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from 33 Sea Zone to Caroline Islands
              2 fighters moved from Western United States to 26 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Central United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Eastern United States to 26 Sea Zone
              1 submarine moved from 61 Sea Zone to 54 Sea Zone
      
          Combat - Americans
              Battle in Marshall Islands
              Battle in Caroline Islands
              Battle in 21 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 bomber moved from 21 Sea Zone to Manchuria
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 battleship, 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
              2 infantry and 1 marine placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Eastern United States: 2 mech_infantrys
              EDIT: Adding units owned by Americans to Western United States: 2 mech_infantrys
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer and 1 submarine
              EDIT: Adding units owned by Americans to 62 Sea Zone: 1 destroyer and 1 submarine
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Szechwan
              1 fighter moved from Kansu to Szechwan
              2 artilleries and 11 infantry moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 artilleries and 11 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 artilleries and 11 infantry in Suiyuyan, round 2 : 2/13 hits, 2.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Kansu
              3 infantry moved from Kansu to Shensi
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 86 Sea Zone: 1 artillery, 1 infantry and 1 transport
              EDIT: Adding units owned by Americans to Brazil: 1 artillery and 1 infantry
              EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
              EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
              EDIT: Adding units owned by Americans to Brazil: 3 infantry
              EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
              EDIT: Changing PUs for Americans from 71 to 73
              EDIT: Turning off Edit Mode
              1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Kenya
              1 infantry moved from French Madagascar to 72 Sea Zone
              1 artillery moved from French Madagascar to 72 Sea Zone
              1 infantry moved from 72 Sea Zone to Kenya
              1 artillery moved from 72 Sea Zone to Kenya
              2 artilleries and 3 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from Iraq to Syria
                    British take Syria from Neutral_Axis
              2 infantry moved from Iraq to Trans-Jordan
              1 fighter moved from Persia to Trans-Jordan
              1 tactical_bomber moved from Persia to Trans-Jordan
              1 artillery moved from Iraq to 80 Sea Zone
              1 infantry moved from Persia to 80 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
              1 infantry moved from 72 Sea Zone to Kenya
              1 artillery moved from 72 Sea Zone to Kenya
              1 cruiser moved from 80 Sea Zone to 72 Sea Zone
              1 battleship moved from 80 Sea Zone to 72 Sea Zone
              1 bomber moved from Persia to Kenya
              1 armour moved from French Equatorial Africa to Belgian Congo
                    British take Belgian Congo from Italians
              1 armour moved from Belgian Congo to Tanganyika Territory
                    British take Tanganyika Territory from Italians
              1 mech_infantry moved from French Equatorial Africa to French West Africa
                    British take French West Africa from Neutral_Axis
              1 fighter moved from United Kingdom to Gibraltar
              1 armour moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 artillery moved from 91 Sea Zone to Gibraltar
              17 infantry moved from India to Burma
              1 infantry moved from India to Burma
              4 artilleries moved from India to Burma
              1 infantry moved from Persia to Iraq
              1 artillery moved from Persia to Iraq
      
          Combat - British
              Battle in Gibraltar
                  British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                  Germans defend with 1 harbour and 2 infantry
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 2 : 3/5 hits, 1.83 expected hits
                      Germans roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                  British win, taking Gibraltar from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Burma
                  British attack with 4 artilleries and 18 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 4 artilleries and 18 infantry in Burma, round 2 : 8/22 hits, 5.00 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 4 artilleries and 18 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kenya
                  British attack with 3 artilleries, 1 bomber and 5 infantry
                  Italians defend with 1 artillery and 3 infantry
                      British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 3 artilleries, 1 bomber and 5 infantry in Kenya, round 2 : 3/9 hits, 3.00 expected hits
                      Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
                      1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                  British win, taking Kenya from Italians with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 10
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 3 infantry
              Battle in Trans-Jordan
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits, 1.50 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from Trans-Jordan to Iraq
              1 fighter moved from Trans-Jordan to Iraq
              1 destroyer moved from 80 Sea Zone to 76 Sea Zone
              1 fighter moved from Gibraltar to 91 Sea Zone
              1 bomber moved from Kenya to Rhodesia
      
          Place Units - British
              3 mech_infantrys placed in Union of South Africa
              3 artilleries placed in Persia
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,5,2,6,5,2,4
              British collect 31 PUs (2 lost to blockades); end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              8 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 8 infantry
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : 6.50
      Italians : 0.33
      Chinese : -2.50
      Japanese : -2.00
      

      Savegame

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              17 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
              1 infantry moved from Bryansk to Western Ukraine
              1 artillery moved from Bryansk to Western Ukraine
              2 mech_infantrys moved from Bryansk to Bessarabia
              2 armour moved from Bryansk to Bessarabia
              2 infantry moved from Volgograd to Tambov
              1 artillery and 9 infantry moved from Russia to Bryansk
              1 tactical_bomber moved from Bryansk to Bessarabia
              2 fighters moved from Bryansk to Bessarabia
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                  Italians defend with 2 armour, 1 artillery and 1 infantry
                      Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 2/7 hits, 3.00 expected hits
                      Italians roll dice for 2 armour, 1 artillery and 1 infantry in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits
                      2 mech_infantrys owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
                      Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Bessarabia, round 3 : 2/5 hits, 2.67 expected hits
                      Italians roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1.00 expected hits
                      1 armour owned by the Russians and 2 armour owned by the Italians lost in Bessarabia
                  Russians win, taking Bessarabia from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 armour and 2 mech_infantrys
                  Casualties for Italians: 2 armour, 1 artillery and 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Bessarabia to Bryansk
              2 fighters moved from Bessarabia to Bryansk
      
          Place Units - Russians
              1 infantry placed in Ukraine
              1 armour, 1 artillery and 8 infantry placed in Russia
              2 infantry placed in Volgograd
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Amur: 2 aaGuns
              EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
              EDIT: Turning off Edit Mode
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
              Russians collect 33 PUs (1 lost to blockades); end with 33 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Italians : 0.33
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Politics - ANZAC
              ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - ANZAC
              1 infantry moved from Dutch New Guinea to 45 Sea Zone
              1 infantry and 1 transport moved from 45 Sea Zone to 22 Sea Zone
              1 infantry moved from 22 Sea Zone to Marianas
              1 infantry moved from Shan State to Siam
                    ANZAC take Siam from Japanese
              1 infantry moved from Ethiopia to Italian Somaliland
                    ANZAC take Italian Somaliland from Italians
              1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
              2 artilleries, 3 fighters and 7 infantry moved from New South Wales to Queensland
      
          Combat - ANZAC
              Battle in Marianas
      
          Non Combat Move - ANZAC
              2 aaGuns moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer and 2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,6,2,1,3,5,5,1
              ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Western United States to 10 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Wake Island to 26 Sea Zone
              1 fighter moved from Eastern United States to Western United States
              2 fighters moved from 101 Sea Zone to Western United States
              1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
      
          Non Combat Move - Americans
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour and 1 artillery moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier and 1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
              2 infantry placed in Central United States
              2 fighters placed in Eastern United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Kweichow
              1 artillery moved from Szechwan to Kweichow
              1 fighter moved from Szechwan to Kweichow
              2 artilleries and 11 infantry moved from Szechwan to Shensi
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
                      Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Shensi
                  Chinese attack with 2 artilleries and 11 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 artilleries and 11 infantry in Shensi, round 2 : 5/13 hits, 2.83 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Kansu
      
          Place Units - Chinese
              2 infantry placed in Kansu
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 2 infantry moved from Persia to Iraq
              1 transport moved from 80 Sea Zone to 79 Sea Zone
              1 artillery and 1 infantry moved from West India to 79 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
              1 artillery moved from 80 Sea Zone to Iraq
              1 infantry moved from 80 Sea Zone to Iraq
              1 bomber moved from Egypt to Iraq
              1 tactical_bomber moved from Egypt to Iraq
              1 fighter moved from Egypt to Iraq
              1 artillery moved from Union of South Africa to 71 Sea Zone
              1 infantry moved from Union of South Africa to 71 Sea Zone
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
              2 infantry moved from Rhodesia to Union of South Africa
              1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
              1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
              1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
              1 artillery moved from 72 Sea Zone to French Madagascar
              1 infantry moved from 72 Sea Zone to French Madagascar
              2 artilleries and 12 infantry moved from Burma to India
              2 infantry moved from Celebes to 44 Sea Zone
              2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
              1 destroyer moved from 118 Sea Zone to 106 Sea Zone
      
          Combat - British
              Battle in French Madagascar
              Battle in Iraq
                  British attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 3.33 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Persia
              3 aaGuns moved from Burma to India
              2 infantry moved from 46 Sea Zone to New Guinea
              1 destroyer moved from 36 Sea Zone to 37 Sea Zone
      
          Place Units - British
              1 artillery and 2 infantry placed in Persia
              2 artilleries and 1 infantry placed in Union of South Africa
              1 carrier placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              2 artilleries, 1 fighter and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Some Units in India change ownership: 2 artilleries, 1 fighter and 2 infantry
      

      Combat Hit Differential Summary :

      British : -0.50
      Chinese : 3.00
      Neutral_Axis : -1.00
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              18 infantry moved from Buryatia to Amur
              1 submarine moved from 124 Sea Zone to 125 Sea Zone
              1 infantry moved from Ukraine to Bessarabia
              1 tactical_bomber moved from Belarus to Bessarabia
              2 fighters moved from Belarus to Bessarabia
              4 artilleries and 16 infantry moved from Belarus to Bryansk
              1 artillery and 7 infantry moved from Russia to Bryansk
              2 armour moved from Ukraine to Bryansk
              2 mech_infantrys moved from Ukraine to Bryansk
              7 artilleries moved from Ukraine to Bryansk
              11 infantry moved from Ukraine to Bryansk
              1 infantry moved from Bryansk to Western Ukraine
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
              2 aaGuns moved from Belarus to Bryansk
              2 aaGuns moved from Buryatia to Amur
      
          Place Units - Russians
              2 infantry placed in Volgograd
              1 artillery and 9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : -0.83
      

      Savegame

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      You keep faking me out by posting the combat move!

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: Find League Opponents Thread

      I expect to at some point in 2020.

      posted in League
      LennardFL
      LennardF
    • RE: Find League Opponents Thread

      @trulpen Hi trulpen, I’m not in the league and have all I can handle ATM, thanks.

      posted in League
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    ANZAC take Ethiopia from Italians
              1 infantry moved from Anglo Egyptian Sudan to Kenya
                    British take Kenya from Italians
              1 infantry moved from Malaya to Shan State
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 15 PUs; end with 20 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      TripleA Move Summary: French round 2

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Combat Move - French
      

      Savegame

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 57 Sea Zone to 61 Sea Zone
              1 fighter moved from Guam to Wake Island
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              2 fighters moved from Western United States to 101 Sea Zone
              1 fighter moved from 10 Sea Zone to Hawaiian Islands
              2 fighters moved from Western United States to Hawaiian Islands
              1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 bomber moved from Western United States to Hawaiian Islands
              1 infantry moved from Central United States to Western United States
              3 mech_infantrys moved from Central United States to Eastern United States
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 battleship placed in 101 Sea Zone
              1 carrier and 2 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Yunnan to Kweichow
              1 fighter moved from Burma to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Szechwan
              10 infantry moved from Yunnan to Szechwan
              1 infantry moved from Shensi to Kansu
              2 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              3 artilleries placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
              1 tactical_bomber moved from Malta to Egypt
              1 fighter moved from Malta to Egypt
              1 bomber moved from Malta to Egypt
              1 infantry moved from India to West India
              1 artillery moved from India to West India
              2 infantry moved from Sumatra to 41 Sea Zone
              2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
              2 fighters moved from Burma to India
              1 tactical_bomber moved from Burma to India
              1 artillery moved from India to Burma
              2 infantry moved from India to Burma
              3 infantry moved from Shan State to Burma
              1 destroyer moved from 39 Sea Zone to 36 Sea Zone
              1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 destroyer moved from 106 Sea Zone to 118 Sea Zone
              2 fighters moved from United Kingdom to 118 Sea Zone
              1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
      
          Combat - British
              Battle in 118 Sea Zone
                  British attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer and 2 fighters in 118 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 118 Sea Zone
                  British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              2 fighters moved from 118 Sea Zone to United Kingdom
              3 aaGuns moved from India to Burma
      
          Place Units - British
              1 factory_minor placed in Persia
              1 transport placed in 71 Sea Zone
              1 artillery and 1 infantry placed in Union of South Africa
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 29 PUs; end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              Turning on Edit Mode
              EDIT: Removing units owned by British from 44 Sea Zone: 2 infantry and 1 transport
              EDIT: Adding units owned by British to Celebes: 2 infantry
              EDIT: Adding units owned by British to 44 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Changing ownership of Celebes from Dutch to UK_Pacific
              EDIT: Turning off Edit Mode
              7 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Some Units in India change ownership: 7 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.17
      British : 0.67
      Chinese : 0.17
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      LennardFL
      LennardF
    • RE: Wiz (X) vs Len (L) BM3

      Yep, the second file is fine, thanks!

      posted in Play Boardgames
      LennardFL
      LennardF
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