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    Posts made by legion386

    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 bomber moved from New South Wales to 45 Sea Zone

      Combat - ANZAC
                  Battle in 45 Sea Zone
                      ANZAC attack with 1 bomber
                      Japanese defend with 1 transport
                      ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - ANZAC
                  1 bomber moved from 45 Sea Zone to Northern Territory
                  1 artillery and 2 infantry moved from New South Wales to Queensland
                  2 aaGuns moved from New South Wales to Queensland
                  1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                  2 fighters moved from Sumatra to India

      Place Units - ANZAC
                  1 fighter placed in New South Wales
                  1 submarine and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 17 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

      posted in Play Boardgames
      L
      legion386
    • RE: THE WAR!! Surprise Attack Axis vs Legion 386 Allies

      No scramble please.

      posted in League
      L
      legion386
    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 6 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 infantry moved from Burma to Shan State
                  1 tactical_bomber moved from Burma to Shan State
                  2 fighters moved from India to Shan State

      Combat - British
                  Battle in Shan State
                      British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                      British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  2 fighters moved from Shan State to India
                  1 tactical_bomber moved from Shan State to Burma
                  1 aaGun moved from India to Burma
                  3 infantry moved from India to Burma
                  1 infantry moved from Eastern Persia to Persia
                  2 infantry moved from Belgian Congo to Rhodesia
                  1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia
                  2 infantry moved from Brazil to 86 Sea Zone
                  1 destroyer, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Gibraltar
                  1 destroyer moved from 108 Sea Zone to 104 Sea Zone
                  1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 109 Sea Zone to 91 Sea Zone

      Place Units - British
                  1 artillery and 1 infantry placed in Union of South Africa
                  1 bomber placed in United Kingdom
                  1 transport placed in 106 Sea Zone

      Turn Complete - British
                  British collect 25 PUs; end with 27 PUs total

      Place Units - UK_Pacific
                  6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 14 PUs; end with 16 PUs total
                  Some Units in India change ownership: 6 infantry

      posted in Play Boardgames
      L
      legion386
    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  5 infantry moved from Szechwan to Kweichow
                  1 fighter moved from Burma to Yunnan
                  3 infantry moved from Szechwan to Yunnan
                  1 infantry moved from Szechwan to Kweichow

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 6 infantry
                      Japanese defend with 2 infantry
                      Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is -3
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 3 infantry
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 artillery
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Burma

      Place Units - Chinese
                  4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

      posted in Play Boardgames
      L
      legion386
    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 battleship, 2 destroyers, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 16 Sea Zone to 6 Sea Zone
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
                  1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                  1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
                  1 fighter moved from Wake Island to Iwo Jima
                  1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                  3 fighters moved from 26 Sea Zone to 23 Sea Zone
                  1 submarine moved from 49 Sea Zone to 45 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 37 Sea Zone

      Combat - Americans
                  Battle in 6 Sea Zone
                      Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                      Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Iwo Jima
                      Americans attack with 1 artillery, 1 fighter and 3 infantry
                      Japanese defend with 1 infantry
                      Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in 45 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 destroyer and 1 transport
                      Japanese win with 1 transport remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 submarine
                  Battle in 23 Sea Zone
                      Americans attack with 1 destroyer and 3 fighters
                      Japanese defend with 1 submarine
                      Americans win with 3 fighters remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 destroyer
                  Battle in 37 Sea Zone
                      Americans attack with 1 destroyer
                      Japanese defend with 1 submarine
                      Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - Americans
                  2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                  1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  3 fighters moved from 23 Sea Zone to 17 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                  1 fighter moved from Iwo Jima to 17 Sea Zone
                  1 bomber moved from 6 Sea Zone to Wake Island
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                  1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery and 1 infantry moved from Central United States to Western United States

      Place Units - Americans
                  1 battleship, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                  1 tactical_bomber placed in Western United States

      Turn Complete - Americans
                  Americans collect 51 PUs; end with 51 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      posted in Play Boardgames
      L
      legion386
    • RE: Legion v. Majik

      Good game indeed!

      posted in Play Boardgames
      L
      legion386
    • RE: Legion v. Majik

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 8

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 2 armour, 1 battleship, 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;

      Combat Move - Germans
                  4 infantry moved from Holland Belgium to Normandy Bordeaux
                  3 fighters moved from Western Germany to Normandy Bordeaux
                  3 bombers moved from Western Germany to Russia
                  1 armour moved from Ukraine to Russia
                  2 tactical_bombers moved from Bryansk to Russia
                  1 armour moved from Bryansk to Smolensk
                        Germans take Smolensk from Russians
                  1 armour moved from Smolensk to Russia
                  8 armour, 6 artilleries, 4 infantry and 8 mech_infantrys moved from Bryansk to Russia
                  1 armour and 1 mech_infantry moved from Volgograd to Samara
                        Germans take Samara from Russians
                  1 armour and 1 mech_infantry moved from Samara to Russia
                  2 armour and 2 mech_infantrys moved from Volgograd to Russia
                        Germans take Tambov from Russians
                  1 armour and 1 mech_infantry moved from Urals to Russia
                        Germans take Vologda from Russians
                  1 armour moved from Caucasus to Turkmenistan
                        Germans take Kazakhstan from Russians
                        Germans take Turkmenistan from Russians
                  1 armour moved from Novgorod to Belarus
                  2 mech_infantrys moved from Novgorod to Belarus
                  1 infantry moved from Archangel to Belarus
                  1 armour moved from Caucasus to Novosibirsk
                        Germans take Novosibirsk from Russians
                  2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia

      Combat - Germans
                  Battle in Belarus
                      Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                      Russians defend with 1 infantry
                      Germans win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Normandy Bordeaux
                      Germans attack with 3 fighters and 4 infantry
                      British defend with 1 factory_minor, 1 harbour and 2 infantry
                      Germans win, taking Normandy Bordeaux from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for British: 2 infantry
                  Battle in Northwest Persia
                      Germans attack with 2 armour and 2 mech_infantrys
                      Russians defend with 1 armour
                      Germans win, taking Northwest Persia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 armour
                  Battle in Russia
                      Germans attack with 14 armour, 6 artilleries, 3 bombers, 4 infantry, 12 mech_infantrys and 2 tactical_bombers
                      Russians defend with 4 aaGuns, 1 airfield, 1 factory_major and 33 infantry
                      Germans captures 17PUs while taking Russians capital
                      Germans win, taking Russia from Russians with 6 armour and 2 bombers remaining. Battle score for attacker is -47
                      Casualties for Germans: 8 armour, 6 artilleries, 1 bomber, 4 infantry, 12 mech_infantrys and 2 tactical_bombers
                      Casualties for Russians: 4 aaGuns and 33 infantry

      Non Combat Move - Germans
                  2 bombers moved from Russia to Bryansk
                  1 mech_infantry moved from Archangel to Bryansk
                  1 infantry moved from Archangel to Smolensk
                  1 infantry moved from Ukraine to Bryansk
                  3 fighters moved from Normandy Bordeaux to Western Germany
                  1 carrier moved from 98 Sea Zone to 92 Sea Zone

      Place Units - Germans
                  1 fighter and 9 infantry placed in Western Germany
                  1 infantry placed in France
                  1 battleship placed in 113 Sea Zone
                  Germans undo move 1.
                  1 fighter placed in 113 Sea Zone
                  9 infantry placed in Western Germany
                  1 armour and 2 mech_infantrys placed in Volgograd
                  1 armour and 2 mech_infantrys placed in Ukraine

      Turn Complete - Germans
                  Germans collect 70 PUs; end with 89 PUs total
                  Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 101 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 121 PUs

      posted in Play Boardgames
      L
      legion386
    • RE: AeV/Wittmann Axis vs majikforce/legion386 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  3 infantry moved from Hunan to Kiangsi
                  1 fighter moved from Yunnan to Kiangsi

      Combat - Chinese
                  Battle in Kiangsi
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 artillery
                      Chinese win, taking Kiangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Kiangsi to Kwangsi

      Place Units - Chinese
                  1 artillery and 3 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 13 PUs; end with 14 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

      posted in Team Games
      L
      legion386
    • RE: AeV/Wittmann Axis vs majikforce/legion386 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                  2 battleships, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                  2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                  1 bomber moved from Gibraltar to 99 Sea Zone
                  1 tactical_bomber moved from Gibraltar to 96 Sea Zone
                  1 submarine moved from 91 Sea Zone to 92 Sea Zone
                  2 fighters moved from 91 Sea Zone to 92 Sea Zone

      Combat - Americans
                  Battle in 96 Sea Zone
                      Americans attack with 1 tactical_bomber
                      Italians defend with 1 transport
                      Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                  Battle in Caroline Islands
                      Americans attack with 2 infantry and 2 mech_infantrys
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 aaGun and 2 infantry
                      Casualties for Americans: 1 infantry and 1 mech_infantry
                  Battle in 99 Sea Zone
                      Americans attack with 1 bomber
                      Germans defend with 1 transport
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in 92 Sea Zone
                      Americans attack with 2 fighters and 1 submarine
                      Italians defend with 1 destroyer
                      Americans win with 2 fighters remaining. Battle score for attacker is 2
                      Casualties for Italians: 1 destroyer
                      Casualties for Americans: 1 submarine

      Non Combat Move - Americans
                  2 fighters moved from 92 Sea Zone to 91 Sea Zone
                  1 tactical_bomber moved from 96 Sea Zone to Malta
                  1 bomber moved from 99 Sea Zone to Egypt
                  2 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                  1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                  1 bomber and 3 fighters moved from Western United States to Hawaiian Islands
                  1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

      Place Units - Americans
                  1 artillery and 1 infantry placed in Western United States
                  1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 54 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

      posted in Team Games
      L
      legion386
    • RE: AeV/Wittmann Axis vs majikforce/legion386 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians buy 12 artilleries; Remaining resources: 2 PUs;

      Combat Move - Russians
                  1 artillery moved from Tsinghai to Kansu
                        Chinese take Kansu from Japanese
                  2 infantry moved from Russia to Vologda
                  1 infantry moved from Russia to Bryansk
                  1 bomber moved from Russia to Bryansk
                  3 fighters moved from Russia to Vologda
                  1 tactical_bomber moved from Russia to Vologda
                  1 fighter moved from Russia to Bryansk
                  1 tactical_bomber moved from Russia to Vologda

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 1 bomber, 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Bryansk from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Vologda
                      Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
                      Germans defend with 2 infantry
                      Russians win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  2 tactical_bombers moved from Vologda to Russia
                  3 fighters moved from Vologda to Russia
                  1 bomber and 1 fighter moved from Bryansk to Russia
                  1 infantry moved from Sikang to Kazakhstan
                  1 infantry moved from Siberia to Sakha
                  2 infantry moved from Volgograd to Rostov
                  1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

      Place Units - Russians
                  10 artilleries placed in Russia
                  2 artilleries placed in Volgograd

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                  Russians collect 26 PUs (2 lost to blockades); end with 28 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 40 PUs

      posted in Team Games
      L
      legion386
    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      Scramble to SZ 6?

      posted in Play Boardgames
      L
      legion386
    • RE: AeV (Axis) vs legion386 (Allies+8) G40

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 1 battleship, 2 destroyers, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 submarine moved from 16 Sea Zone to 6 Sea Zone
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
                  1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                  1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
                  1 fighter moved from Wake Island to Iwo Jima
                  1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                  3 fighters moved from 26 Sea Zone to 23 Sea Zone
                  1 submarine moved from 49 Sea Zone to 45 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 37 Sea Zone

      posted in Play Boardgames
      L
      legion386
    • RE: Legion v. Majik

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

      Game History

      Round: 7

      Purchase Units - Italians
                  Italians buy 1 armour, 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                  1 artillery moved from Algeria to 92 Sea Zone
                  1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                  1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                  1 infantry moved from Trans-Jordan to 98 Sea Zone
                  2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                  2 infantry moved from 92 Sea Zone to Gibraltar

      Combat - Italians
                  Battle in Morocco
                      Italians attack with 1 artillery and 1 infantry
                      British defend with 1 infantry
                      Italians win, taking Morocco from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Gibraltar

      Non Combat Move - Italians
                  1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
                  1 carrier moved from 98 Sea Zone to 92 Sea Zone
                  1 fighter moved from 98 Sea Zone to 92 Sea Zone
                  1 fighter moved from Egypt to 92 Sea Zone
                  1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                  1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                  1 transport moved from 98 Sea Zone to 97 Sea Zone
                  1 artillery moved from Anglo Egyptian Sudan to Egypt
                  1 fighter moved from Egypt to Southern Italy
                  1 bomber moved from Egypt to Southern Italy
                  3 infantry moved from Northern Italy to Southern France
                  1 artillery moved from Northern Italy to Southern France
                  1 aaGun moved from Northern Italy to Southern France

      Place Units - Italians
                  1 armour and 2 mech_infantrys placed in Egypt
                  1 bomber placed in Southern Italy
                  1 artillery and 1 infantry placed in Northern Italy
                  1 submarine placed in 95 Sea Zone

      Turn Complete - Italians
                  Italians collect 21 PUs; end with 21 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Trans-Jordan: 2 infantry
                  EDIT: Adding units owned by Italians to Iraq: 2 infantry
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      L
      legion386
    • RE: THE WAR!! Surprise Attack Axis vs Legion 386 Allies

      Please use 2nd post.  I forgot to move the French DD.

      posted in League
      L
      legion386
    • RE: THE WAR!! Surprise Attack Axis vs Legion 386 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French

      Non Combat Move - French
                  1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                  1 infantry moved from French Central Africa to French Equatorial Africa

      Turn Complete - French
                  Turning on Edit Mode
                  EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
                  EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
                  EDIT: Turning off Edit Mode

      posted in League
      L
      legion386
    • RE: THE WAR!! Surprise Attack Axis vs Legion 386 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French

      Non Combat Move - French
                  1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                  1 infantry moved from French Central Africa to French Equatorial Africa

      Turn Complete - French

      posted in League
      L
      legion386
    • RE: THE WAR!! Surprise Attack Axis vs Legion 386 Allies

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 transport moved from 42 Sea Zone to 61 Sea Zone
                  1 artillery and 1 infantry moved from New South Wales to South Australia

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs total

      posted in League
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      legion386
    • RE: Legion v. Majik

      Ooph!  I think the game is trying to tell you something  :wink:

      lose 1 carrier and 3 fighters.

      posted in Play Boardgames
      L
      legion386
    • RE: Legion v. Majik

      Smoke all 3 carriers and the battleship, kill one destroyer.

      posted in Play Boardgames
      L
      legion386
    • RE: Legion v. Majik

      2 fighters and a tac please.

      posted in Play Boardgames
      L
      legion386
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